Files
Momentum-Firmware/applications/services/gui/view_dispatcher_i.h
Skorpionm 6d823835df FurEventLoop: add support for FuriEventFlag, simplify API (#3958)
* Core: event_flag, removing duplicate code
* event_loop: add support furi_event_flags
* Examples: add missing free in event loop examples
* Furi: fix event flag
* Sync api symbols
* Unit_test: evet_loop_event_flags
* Fix multiple waiting list elements handling
* Unit_test: add event_loop_event_flag test
* FURI: event_loop add restrictions
* Fix multiple waiting lists items for good
* Improve FuriEventLoop unit tests
* Abolish callback return value
* Remove return value from callback signature
* Use bool level value instead of int32_t
* Add unit tests for FuriStreamBuffer
* Add unit tests for FuriSemaphore
* Speed up test execution
* Improve docs
* Add a stub for furi os-level primitives
* Add more checks for edge cases
* Allow event loop notification from ISR
* Bump api version

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com>
Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
2024-10-31 10:58:16 +09:00

64 lines
1.8 KiB
C

/**
* @file view_dispatcher_i.h
* GUI: ViewDispatcher API
*/
#pragma once
#include <m-dict.h>
#include "view_dispatcher.h"
#include "view_i.h"
#include "gui_i.h"
DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST) // NOLINT
struct ViewDispatcher {
bool is_event_loop_owned;
FuriEventLoop* event_loop;
FuriMessageQueue* input_queue;
FuriMessageQueue* event_queue;
Gui* gui;
ViewPort* view_port;
ViewDict_t views;
View* current_view;
View* ongoing_input_view;
uint8_t ongoing_input;
ViewDispatcherCustomEventCallback custom_event_callback;
ViewDispatcherNavigationEventCallback navigation_event_callback;
ViewDispatcherTickEventCallback tick_event_callback;
uint32_t tick_period;
void* event_context;
};
/** ViewPort Draw Callback */
void view_dispatcher_draw_callback(Canvas* canvas, void* context);
/** ViewPort Input Callback */
void view_dispatcher_input_callback(InputEvent* event, void* context);
/** Input handler */
void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event);
/** Tick handler */
void view_dispatcher_handle_tick_event(void* context);
/** Custom event handler */
void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
/** Set current view, dispatches view enter and exit */
void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view);
/** ViewDispatcher update event */
void view_dispatcher_update(View* view, void* context);
/** ViewDispatcher run event loop event callback */
void view_dispatcher_run_event_callback(FuriEventLoopObject* object, void* context);
/** ViewDispatcher run event loop input callback */
void view_dispatcher_run_input_callback(FuriEventLoopObject* object, void* context);