Files
Momentum-Firmware/applications/external/tama_p1/tama_p1.c
2023-11-12 11:11:46 +00:00

1193 lines
44 KiB
C

#include <furi.h>
#include <furi_hal_bus.h>
#include <gui/gui.h>
#include <input/input.h>
#include <storage/storage.h>
#include <stdlib.h>
#include <stm32wbxx_ll_tim.h>
#include "tamalib/tamalib.h"
#include "tama.h"
#include "compiled/assets_icons.h"
TamaApp* g_ctx;
FuriMutex* g_state_mutex;
uint8_t layout_mode = 0; // 3: portrait => 4: portrait <=
// 0: landscape (small) 1: landscape (big) 2: landscape (full)
bool in_menu = false;
uint8_t speed = 1;
const uint8_t speed_options[] = {1, 2, 4};
const uint8_t min_speed = 1;
const uint8_t max_speed = 4;
const uint8_t speed_options_size = 3;
// = sizeof(speed_options) / sizeof(speed_options[0]);
uint8_t menu_cursor = 3; // 0: layout mode; 1: speed; 2: A+C;
const uint8_t menu_items = 4; // 3: Close menu, Save & Exit
uint8_t sub_menu_buttons = 0;
uint8_t sub_menu_last = 0;
static const Icon* icons_list[] = {
&I_icon_0,
&I_icon_1,
&I_icon_2,
&I_icon_3,
&I_icon_4,
&I_icon_5,
&I_icon_6,
&I_icon_7,
};
static InputKey m = InputKeyUp;
static InputKey a = InputKeyLeft;
static InputKey b = InputKeyDown;
static InputKey c = InputKeyRight;
static void speed_up() {
switch(speed) {
case max_speed:
speed = speed_options[0];
break;
default:
for(uint8_t i = 0; i < speed_options_size - 1; i++) {
if(speed == speed_options[i]) {
speed = speed_options[i + 1];
break;
}
}
break;
}
tamalib_set_speed(speed);
}
static void speed_down() {
switch(speed) {
case min_speed:
speed = speed_options[speed_options_size - 1];
break;
default:
for(uint8_t i = speed_options_size - 1; i > 0; i--) {
if(speed == speed_options[i]) {
speed = speed_options[i - 1];
break;
}
}
break;
}
tamalib_set_speed(speed);
}
// static void draw_landscape(Canvas* const canvas, void* cb_ctx)
static void draw_landscape(Canvas* const canvas, uint8_t scale) {
// FURI_LOG_D(TAG, "Drawing frame");
// Calculate positioning
uint16_t canv_width = canvas_width(canvas);
uint16_t canv_height = canvas_height(canvas);
uint16_t lcd_matrix_scaled_width = 32 * scale;
uint16_t lcd_matrix_scaled_height = 16 * scale;
uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2; // 0
uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
// uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
// uint16_t lcd_icon_lower_top = lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
uint16_t lcd_icon_upper_left = lcd_matrix_left;
uint16_t lcd_icon_lower_left = lcd_matrix_left;
uint16_t lcd_icon_spacing_horiz =
(lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
uint16_t y = lcd_matrix_top;
for(uint8_t row = 0; row < 16; ++row) {
uint16_t x = lcd_matrix_left;
uint32_t row_pixels = g_ctx->framebuffer[row];
for(uint8_t col = 0; col < 32; ++col) {
if(row_pixels & 1) {
canvas_draw_box(canvas, x, y, scale, scale);
}
x += scale;
row_pixels >>= 1;
}
y += scale;
}
// Start drawing icons
uint8_t lcd_icons = g_ctx->icons;
// Draw top icons
y = 0;
uint16_t x_ic = lcd_icon_upper_left;
for(uint8_t i = 0; i < 4; ++i) {
if(lcd_icons & 1) {
canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
}
// x_ic += TAMA_LCD_ICON_SIZE + 4;
// if(scale == 3) {
// y += 16;
// } else {
x_ic += lcd_icon_spacing_horiz;
// }
lcd_icons >>= 1;
}
// Draw bottom icons
y = 64 - TAMA_LCD_ICON_SIZE;
// if(scale == 3) {
// y = 0;
// x_ic = 128 - TAMA_LCD_ICON_SIZE;
// x_ic = 0;
// } else {
// y = 64 - TAMA_LCD_ICON_SIZE;
x_ic = lcd_icon_lower_left;
// }
for(uint8_t i = 4; i < 8; ++i) {
// canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
if(lcd_icons & 1) {
canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
}
// if(scale == 3) {
// y += 16;
// } else {
x_ic += lcd_icon_spacing_horiz;
// }
lcd_icons >>= 1;
}
}
// static void draw_portrait_right(Canvas* const canvas, void* cb_ctx)
static void draw_portrait_right(Canvas* const canvas, uint8_t scale) {
// FURI_LOG_D(TAG, "Drawing frame");
// Calculate positioning
// uint16_t canv_width = canvas_width(canvas);
uint16_t canv_height = canvas_height(canvas);
uint16_t lcd_matrix_scaled_width = 32 * scale;
uint16_t lcd_matrix_scaled_height = 16 * scale;
// uint16_t lcd_matrix_top = 0;
uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
// uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
uint16_t lcd_matrix_left = 64 - TAMA_LCD_ICON_SIZE;
uint16_t lcd_icon_upper_left = lcd_matrix_left;
uint16_t lcd_icon_lower_left = lcd_matrix_left;
uint16_t lcd_icon_spacing_horiz =
(lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
uint16_t y = lcd_matrix_top; // 64
for(uint8_t row = 0; row < 16; ++row) {
uint16_t x = 128; // lcd_matrix_left
uint32_t row_pixels = g_ctx->framebuffer[row];
for(uint8_t col = 0; col < 32; ++col) {
if(row_pixels & 1) {
canvas_draw_box(canvas, y + 32, x - 66, scale, scale);
}
x -= scale;
row_pixels >>= 1;
}
y += scale;
}
// Start drawing icons
uint8_t lcd_icons = g_ctx->icons;
// Draw top icons
// y = lcd_icon_upper_top;
y = 30;
// y = 64 - TAMA_LCD_ICON_SIZE;
uint16_t x_ic = lcd_icon_upper_left;
// uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
for(uint8_t i = 0; i < 4; ++i) {
if(lcd_icons & 1) {
canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
}
x_ic -= lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
lcd_icons >>= 1;
}
// Draw bottom icons
y = 84; // lcd_icon_lower_top
x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
for(uint8_t i = 4; i < 8; ++i) {
// canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
if(lcd_icons & 1) {
canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
}
x_ic -= lcd_icon_spacing_horiz;
lcd_icons >>= 1;
}
}
static void draw_portrait_left(Canvas* const canvas, uint8_t scale) {
// FURI_LOG_D(TAG, "Drawing frame");
// Calculate positioning
// uint16_t canv_width = canvas_width(canvas);
// uint16_t canv_height = canvas_height(canvas);
uint16_t lcd_matrix_scaled_width = 32 * scale;
// uint16_t lcd_matrix_scaled_height = 16 * scale;
// uint16_t lcd_matrix_top = 0;
// uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
// uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
uint16_t lcd_matrix_left = 0;
uint16_t lcd_icon_upper_left = lcd_matrix_left;
uint16_t lcd_icon_lower_left = lcd_matrix_left;
uint16_t lcd_icon_spacing_horiz =
(lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
// uint16_t y = 64 + lcd_matrix_top;
uint16_t y = 64;
for(uint8_t row = 0; row < 16; ++row) {
uint16_t x = 0; // lcd_matrix_left
uint32_t row_pixels = g_ctx->framebuffer[row];
for(uint8_t col = 0; col < 32; ++col) {
if(row_pixels & 1) {
canvas_draw_box(canvas, y, x, scale, scale);
}
x += scale;
row_pixels >>= 1;
}
y -= scale;
}
// Start drawing icons
uint8_t lcd_icons = g_ctx->icons;
// Draw top icons
// y = lcd_icon_upper_top;
y = 70;
// y = 64 - TAMA_LCD_ICON_SIZE;
uint16_t x_ic = lcd_icon_upper_left;
// uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
for(uint8_t i = 0; i < 4; ++i) {
if(lcd_icons & 1) {
canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
}
x_ic += lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
lcd_icons >>= 1;
}
// Draw bottom icons
y = 16; // lcd_icon_lower_top
x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
for(uint8_t i = 4; i < 8; ++i) {
// canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
if(lcd_icons & 1) {
canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
}
x_ic += lcd_icon_spacing_horiz;
lcd_icons >>= 1;
}
}
// static void draw_mini(Canvas* const canvas, uint16_t inX, uint16_t inY)
static void draw_mini(Canvas* const canvas) {
// Calculate positioning
// uint16_t y = inY;
const uint16_t y = 34;
const uint16_t x = 84;
uint16_t y1 = y;
for(uint8_t row = 0; row < 16; ++row) {
// uint16_t x = inX;
uint16_t x1 = x;
uint32_t row_pixels = g_ctx->framebuffer[row];
for(uint8_t col = 0; col < 32; ++col) {
if(row_pixels & 1) {
canvas_draw_dot(canvas, x1, y1);
}
x1 += 1;
row_pixels >>= 1;
}
y1 += 1;
}
// Start drawing icons
uint8_t lcd_icons = g_ctx->icons;
// Draw top icons
uint16_t y2 = y - 2;
uint16_t x_ic = x;
for(uint8_t i = 0; i < 4; ++i) {
if(lcd_icons & 1) {
// canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
canvas_draw_line(canvas, x_ic, y2, x_ic + 6, y2);
}
x_ic += 8;
lcd_icons >>= 1;
}
// Draw bottom icons
y2 = y + 17;
x_ic = x;
for(uint8_t i = 4; i < 8; ++i) {
// canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
if(lcd_icons & 1) {
// canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
canvas_draw_line(canvas, x_ic, y2, x_ic + 6, y2);
}
x_ic += 8;
lcd_icons >>= 1;
}
}
static void draw_menu(Canvas* const canvas) {
canvas_draw_frame(canvas, 0, 0, 128, 64);
canvas_draw_str_aligned(canvas, 64, 6, AlignCenter, AlignCenter, "Menu");
canvas_draw_line(canvas, 0, 10, 128, 10);
draw_mini(canvas);
// draw_mini(canvas, 34, 84);
switch(menu_cursor) {
case 0:
canvas_draw_triangle(canvas, 4, 16, 6, 6, CanvasDirectionLeftToRight);
break;
case 1:
canvas_draw_triangle(canvas, 4, 26, 6, 6, CanvasDirectionLeftToRight);
break;
case 2:
switch(sub_menu_buttons) {
case 0:
canvas_draw_triangle(canvas, 4, 36, 6, 6, CanvasDirectionLeftToRight);
break;
case 1:
canvas_draw_triangle(canvas, 47, 44, 6, 4, CanvasDirectionBottomToTop);
break;
case 2:
canvas_draw_triangle(canvas, 57, 44, 6, 4, CanvasDirectionBottomToTop);
break;
case 3:
canvas_draw_triangle(canvas, 67, 44, 6, 4, CanvasDirectionBottomToTop);
break;
default:
break;
}
break;
case menu_items - 1:
switch(sub_menu_last) {
case 0:
canvas_draw_triangle(canvas, 4, 56, 6, 6, CanvasDirectionLeftToRight);
break;
case 1:
canvas_draw_triangle(canvas, 36, 56, 6, 6, CanvasDirectionLeftToRight);
break;
case 2:
canvas_draw_triangle(canvas, 67, 56, 6, 6, CanvasDirectionLeftToRight);
break;
default:
break;
}
break;
}
switch(layout_mode) {
case 0:
canvas_draw_str(canvas, 12, 20, "Layout: Landscape (small)");
break;
case 1:
canvas_draw_str(canvas, 12, 20, "Layout: Landscape (big)");
break;
case 2:
canvas_draw_str(canvas, 12, 20, "Layout: Landscape (full)");
break;
case 3:
canvas_draw_str(canvas, 12, 20, "Layout: Portrait =>");
break;
case 4:
canvas_draw_str(canvas, 12, 20, "Layout: Portrait <=");
break;
default:
canvas_draw_str(canvas, 12, 20, "Layout: ???");
break;
}
switch(speed) { // match with speed_options
// case 0: // freeze menu too
// canvas_draw_str(canvas, 12, 30, "Speed: 0x");
// break;
case 1:
canvas_draw_str(canvas, 12, 30, "Speed: 1x");
break;
case 2:
canvas_draw_str(canvas, 12, 30, "Speed: 2x");
break;
case 4:
canvas_draw_str(canvas, 12, 30, "Speed: 4x (max)");
break;
default:
canvas_draw_str(canvas, 12, 30, "Speed ??x");
break;
}
canvas_draw_str(canvas, 12, 40, "A+C");
canvas_draw_str(canvas, 45, 40, "A");
canvas_draw_str(canvas, 55, 40, "B");
canvas_draw_str(canvas, 65, 40, "C");
canvas_draw_str(canvas, 12, 60, "Close");
canvas_draw_str(canvas, 44, 60, "Save");
canvas_draw_str(canvas, 75, 60, "Save & Exit");
}
static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
furi_assert(cb_ctx);
FuriMutex* const mutex = cb_ctx;
if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
if(g_ctx->rom == NULL) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 30, 30, "No ROM");
} else if(g_ctx->halted) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 30, 30, "Halted");
} else {
if(in_menu) {
// switch(layout_mode)
// draw_menu_landscape(canvas);
draw_menu(canvas);
} else {
switch(layout_mode) {
case 0:
draw_landscape(canvas, TAMA_SCREEN_SCALE_FACTOR); // 2
break;
case 1:
draw_landscape(canvas, 3);
break;
case 2:
draw_landscape(canvas, 4);
break;
case 3:
draw_portrait_right(canvas, TAMA_SCREEN_SCALE_FACTOR);
break;
case 4:
draw_portrait_left(canvas, TAMA_SCREEN_SCALE_FACTOR);
break;
default:
break;
}
}
}
furi_mutex_release(mutex);
}
static void tama_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
TamaEvent event = {.type = EventTypeInput, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void tama_p1_update_timer_callback(FuriMessageQueue* event_queue) {
furi_assert(event_queue);
TamaEvent event = {.type = EventTypeTick};
furi_message_queue_put(event_queue, &event, 0);
}
static void tama_p1_load_state() {
state_t* state;
uint8_t buf[4];
bool error = false;
state = tamalib_get_state();
Storage* storage = furi_record_open(RECORD_STORAGE);
File* file = storage_file_alloc(storage);
if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
storage_file_read(file, &buf, 4);
if(buf[0] != (uint8_t)STATE_FILE_MAGIC[0] || buf[1] != (uint8_t)STATE_FILE_MAGIC[1] ||
buf[2] != (uint8_t)STATE_FILE_MAGIC[2] || buf[3] != (uint8_t)STATE_FILE_MAGIC[3]) {
FURI_LOG_E(TAG, "FATAL: Wrong state file magic in \"%s\" !\n", TAMA_SAVE_PATH);
error = true;
}
storage_file_read(file, &buf, 1);
if(buf[0] != STATE_FILE_VERSION) {
FURI_LOG_E(TAG, "FATAL: Unsupported version");
error = true;
}
if(!error) {
FURI_LOG_D(TAG, "Reading save.bin");
storage_file_read(file, &buf, 2);
*(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8);
storage_file_read(file, &buf, 2);
*(state->x) = buf[0] | ((buf[1] & 0xF) << 8);
storage_file_read(file, &buf, 2);
*(state->y) = buf[0] | ((buf[1] & 0xF) << 8);
storage_file_read(file, &buf, 1);
*(state->a) = buf[0] & 0xF;
storage_file_read(file, &buf, 1);
*(state->b) = buf[0] & 0xF;
storage_file_read(file, &buf, 1);
*(state->np) = buf[0] & 0x1F;
storage_file_read(file, &buf, 1);
*(state->sp) = buf[0];
storage_file_read(file, &buf, 1);
*(state->flags) = buf[0] & 0xF;
storage_file_read(file, &buf, 4);
*(state->tick_counter) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
storage_file_read(file, &buf, 4);
*(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
(buf[3] << 24);
storage_file_read(file, &buf, 4);
*(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
(buf[3] << 24);
storage_file_read(file, &buf, 1);
*(state->prog_timer_enabled) = buf[0] & 0x1;
storage_file_read(file, &buf, 1);
*(state->prog_timer_data) = buf[0];
storage_file_read(file, &buf, 1);
*(state->prog_timer_rld) = buf[0];
storage_file_read(file, &buf, 4);
*(state->call_depth) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
FURI_LOG_D(TAG, "Restoring Interupts");
for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
storage_file_read(file, &buf, 1);
state->interrupts[i].factor_flag_reg = buf[0] & 0xF;
storage_file_read(file, &buf, 1);
state->interrupts[i].mask_reg = buf[0] & 0xF;
storage_file_read(file, &buf, 1);
state->interrupts[i].triggered = buf[0] & 0x1;
}
/* First 640 half bytes correspond to the RAM */
FURI_LOG_D(TAG, "Restoring RAM");
for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
storage_file_read(file, &buf, 1);
SET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR, buf[0] & 0xF);
}
/* I/Os are from 0xF00 to 0xF7F */
FURI_LOG_D(TAG, "Restoring I/O");
for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
storage_file_read(file, &buf, 1);
SET_IO_MEMORY(state->memory, i + MEM_IO_ADDR, buf[0] & 0xF);
}
FURI_LOG_D(TAG, "Refreshing Hardware");
tamalib_refresh_hw();
}
}
storage_file_close(file);
storage_file_free(file);
furi_record_close(RECORD_STORAGE);
}
static void tama_p1_save_state() {
// Saving state
FURI_LOG_D(TAG, "Saving Gamestate");
uint8_t buf[4];
state_t* state;
uint32_t offset = 0;
state = tamalib_get_state();
Storage* storage = furi_record_open(RECORD_STORAGE);
File* file = storage_file_alloc(storage);
if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
buf[0] = (uint8_t)STATE_FILE_MAGIC[0];
buf[1] = (uint8_t)STATE_FILE_MAGIC[1];
buf[2] = (uint8_t)STATE_FILE_MAGIC[2];
buf[3] = (uint8_t)STATE_FILE_MAGIC[3];
offset += storage_file_write(file, &buf, sizeof(buf));
buf[0] = STATE_FILE_VERSION & 0xFF;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->pc) & 0xFF;
buf[1] = (*(state->pc) >> 8) & 0x1F;
offset += storage_file_write(file, &buf, 2);
buf[0] = *(state->x) & 0xFF;
buf[1] = (*(state->x) >> 8) & 0xF;
offset += storage_file_write(file, &buf, 2);
buf[0] = *(state->y) & 0xFF;
buf[1] = (*(state->y) >> 8) & 0xF;
offset += storage_file_write(file, &buf, 2);
buf[0] = *(state->a) & 0xF;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->b) & 0xF;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->np) & 0x1F;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->sp) & 0xFF;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->flags) & 0xF;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->tick_counter) & 0xFF;
buf[1] = (*(state->tick_counter) >> 8) & 0xFF;
buf[2] = (*(state->tick_counter) >> 16) & 0xFF;
buf[3] = (*(state->tick_counter) >> 24) & 0xFF;
offset += storage_file_write(file, &buf, sizeof(buf));
buf[0] = *(state->clk_timer_timestamp) & 0xFF;
buf[1] = (*(state->clk_timer_timestamp) >> 8) & 0xFF;
buf[2] = (*(state->clk_timer_timestamp) >> 16) & 0xFF;
buf[3] = (*(state->clk_timer_timestamp) >> 24) & 0xFF;
offset += storage_file_write(file, &buf, sizeof(buf));
buf[0] = *(state->prog_timer_timestamp) & 0xFF;
buf[1] = (*(state->prog_timer_timestamp) >> 8) & 0xFF;
buf[2] = (*(state->prog_timer_timestamp) >> 16) & 0xFF;
buf[3] = (*(state->prog_timer_timestamp) >> 24) & 0xFF;
offset += storage_file_write(file, &buf, sizeof(buf));
buf[0] = *(state->prog_timer_enabled) & 0x1;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->prog_timer_data) & 0xFF;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->prog_timer_rld) & 0xFF;
offset += storage_file_write(file, &buf, 1);
buf[0] = *(state->call_depth) & 0xFF;
buf[1] = (*(state->call_depth) >> 8) & 0xFF;
buf[2] = (*(state->call_depth) >> 16) & 0xFF;
buf[3] = (*(state->call_depth) >> 24) & 0xFF;
offset += storage_file_write(file, &buf, sizeof(buf));
for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
buf[0] = state->interrupts[i].factor_flag_reg & 0xF;
offset += storage_file_write(file, &buf, 1);
buf[0] = state->interrupts[i].mask_reg & 0xF;
offset += storage_file_write(file, &buf, 1);
buf[0] = state->interrupts[i].triggered & 0x1;
offset += storage_file_write(file, &buf, 1);
}
/* First 640 half bytes correspond to the RAM */
for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
buf[0] = GET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR) & 0xF;
offset += storage_file_write(file, &buf, 1);
}
/* I/Os are from 0xF00 to 0xF7F */
for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
buf[0] = GET_IO_MEMORY(state->memory, i + MEM_IO_ADDR) & 0xF;
offset += storage_file_write(file, &buf, 1);
}
}
storage_file_close(file);
storage_file_free(file);
furi_record_close(RECORD_STORAGE);
FURI_LOG_D(TAG, "Finished Writing %lu", offset);
}
static int32_t tama_p1_worker(void* context) {
bool running = true;
FuriMutex* mutex = context;
while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
cpu_sync_ref_timestamp();
LL_TIM_EnableCounter(TIM2);
tama_p1_load_state();
while(running) {
if(furi_thread_flags_get()) {
running = false;
} else {
// FURI_LOG_D(TAG, "Stepping"); // enabling this cause blank screen somehow
// for (int i = 0; i < 100; ++i)
tamalib_step(); // tamalib_mainloop();
}
}
LL_TIM_DisableCounter(TIM2);
furi_mutex_release(mutex);
return 0;
}
static void tama_p1_init(TamaApp* const ctx) {
g_ctx = ctx;
memset(ctx, 0, sizeof(TamaApp));
tama_p1_hal_init(&ctx->hal);
// Load ROM
Storage* storage = furi_record_open(RECORD_STORAGE);
storage_common_migrate(storage, EXT_PATH("tama_p1"), STORAGE_APP_DATA_PATH_PREFIX);
FileInfo fi;
if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
File* rom_file = storage_file_alloc(storage);
if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
ctx->rom = malloc((size_t)fi.size);
uint8_t* buf_ptr = ctx->rom;
size_t read = 0;
while(read < fi.size) {
size_t to_read = fi.size - read;
if(to_read > UINT16_MAX) to_read = UINT16_MAX;
uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
read += now_read;
buf_ptr += now_read;
}
// Reorder endianess of ROM
for(size_t i = 0; i < fi.size; i += 2) {
uint8_t b = ctx->rom[i];
ctx->rom[i] = ctx->rom[i + 1];
ctx->rom[i + 1] = b & 0xF;
}
}
storage_file_close(rom_file);
storage_file_free(rom_file);
}
furi_record_close(RECORD_STORAGE);
if(ctx->rom != NULL) {
// Init TIM2
// 64KHz
furi_hal_bus_enable(FuriHalBusTIM2);
LL_TIM_InitTypeDef tim_init = {
.Prescaler = 999,
.CounterMode = LL_TIM_COUNTERMODE_UP,
.Autoreload = 0xFFFFFFFF,
};
LL_TIM_Init(TIM2, &tim_init);
LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
LL_TIM_DisableCounter(TIM2);
LL_TIM_SetCounter(TIM2, 0);
// Init TamaLIB
tamalib_register_hal(&ctx->hal);
tamalib_init((u12_t*)ctx->rom, NULL, 64000);
tamalib_set_speed(speed);
// TODO: implement fast forwarding
// ctx->fast_forward_done = true;
// Start stepping thread
ctx->thread = furi_thread_alloc();
furi_thread_set_name(ctx->thread, "TamaLIB");
furi_thread_set_stack_size(ctx->thread, 2 * 1024);
furi_thread_set_callback(ctx->thread, tama_p1_worker);
furi_thread_set_context(ctx->thread, g_state_mutex);
furi_thread_start(ctx->thread);
}
}
static void tama_p1_deinit(TamaApp* const ctx) {
if(ctx->rom != NULL) {
tamalib_release();
furi_thread_free(ctx->thread);
furi_hal_bus_disable(FuriHalBusTIM2);
free(ctx->rom);
}
}
int32_t tama_p1_app(void* p) {
UNUSED(p);
TamaApp* ctx = malloc(sizeof(TamaApp));
g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
tama_p1_init(ctx);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, tama_p1_draw_callback, g_state_mutex);
view_port_input_callback_set(view_port, tama_p1_input_callback, event_queue);
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
FuriTimer* timer =
furi_timer_alloc(tama_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
// in_menu = false;
// menu_cursor = 2;
for(bool running = true; running;) {
TamaEvent event;
FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
if(event_status == FuriStatusOk) {
// Local override with acquired context
if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
if(event.type == EventTypeTick) {
// FURI_LOG_D(TAG, "EventTypeTick");
view_port_update(view_port);
} else if(event.type == EventTypeInput) {
FURI_LOG_D(
TAG,
"EventTypeInput: %ld %d %d",
event.input.sequence,
event.input.key,
event.input.type);
// InputType input_type = event.input.type; // idk why this is a variable
btn_state_t tama_btn_state = 0; // BTN_STATE_RELEASED is 0
if(in_menu) {
// if(menu_cursor >= 2 &&
// (event.input.key == InputKeyUp || event.input.key == InputKeyDown)) {
// tama_btn_state = BTN_STATE_RELEASED;
// }
if(event.input.key == InputKeyBack) {
tama_btn_state = BTN_STATE_RELEASED;
in_menu = false;
} else if(event.input.key == InputKeyUp && event.input.type == InputTypePress) {
tama_btn_state = BTN_STATE_RELEASED;
if(menu_cursor > 0) {
menu_cursor -= 1;
} else {
menu_cursor = menu_items - 1;
}
if(menu_cursor >= menu_items - 2 && sub_menu_last > 0) {
sub_menu_buttons = 1;
sub_menu_last = 1;
} else {
sub_menu_buttons = 0;
sub_menu_last = 0;
}
} else if(event.input.key == InputKeyDown && event.input.type == InputTypePress) {
tama_btn_state = BTN_STATE_RELEASED;
if(menu_cursor < menu_items - 1) {
menu_cursor += 1;
} else {
menu_cursor = 0;
}
if(menu_cursor >= menu_items - 2 && sub_menu_buttons > 0) {
sub_menu_buttons = 1;
sub_menu_last = 1;
} else {
sub_menu_buttons = 0;
sub_menu_last = 0;
}
} else if(event.input.key == InputKeyLeft && event.input.type == InputTypePress) {
switch(menu_cursor) {
case 0:
switch(layout_mode) {
case 0:
layout_mode = 4;
m = InputKeyRight;
a = InputKeyUp;
b = InputKeyLeft;
c = InputKeyDown;
break;
case 1:
layout_mode -= 1; // 0
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
case 2:
layout_mode -= 1; // 1
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
case 3:
layout_mode -= 1; // 2
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
case 4:
layout_mode -= 1; // 3
m = InputKeyLeft;
a = InputKeyDown;
b = InputKeyRight;
c = InputKeyUp;
break;
}
break;
case 1:
speed_down();
break;
case 2:
tama_btn_state = BTN_STATE_RELEASED;
switch(sub_menu_buttons) {
case 0:
sub_menu_buttons = 3;
break;
case 1:
case 2:
case 3:
sub_menu_buttons -= 1;
break;
default:
break;
}
break;
case menu_items - 1:
switch(sub_menu_last) {
case 0:
sub_menu_last = 2;
break;
case 1:
case 2:
sub_menu_last -= 1;
break;
default:
break;
}
break;
default:
break;
}
} else if(event.input.key == InputKeyRight && event.input.type == InputTypePress) {
switch(menu_cursor) {
case 0:
switch(layout_mode) {
case 0:
layout_mode += 1; // 1
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
case 1:
layout_mode += 1; // 2
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
case 2:
layout_mode += 1; // 3
m = InputKeyLeft;
a = InputKeyDown;
b = InputKeyRight;
c = InputKeyUp;
break;
case 3:
layout_mode += 1; // 4
m = InputKeyRight;
a = InputKeyUp;
b = InputKeyLeft;
c = InputKeyDown;
break;
case 4:
layout_mode = 0;
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
}
break;
case 1:
speed_up();
break;
case 2:
tama_btn_state = BTN_STATE_RELEASED;
switch(sub_menu_buttons) {
case 0:
case 1:
case 2:
sub_menu_buttons += 1;
break;
case 3:
sub_menu_buttons = 0;
break;
default:
break;
}
break;
case menu_items - 1:
switch(sub_menu_last) {
case 0:
case 1:
sub_menu_last += 1;
break;
case 2:
sub_menu_last = 0;
break;
default:
break;
}
break;
default:
break;
}
} else if(event.input.key == InputKeyOk) {
switch(menu_cursor) {
case 0:
if(event.input.type == InputTypePress) {
switch(layout_mode) {
case 0:
layout_mode += 1; // 1
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
case 1:
layout_mode += 1; // 2
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
case 2:
layout_mode += 1; // 3
m = InputKeyLeft;
a = InputKeyDown;
b = InputKeyRight;
c = InputKeyUp;
break;
case 3:
layout_mode += 1; // 4
m = InputKeyRight;
a = InputKeyUp;
b = InputKeyLeft;
c = InputKeyDown;
break;
case 4:
layout_mode = 0;
m = InputKeyUp;
a = InputKeyLeft;
b = InputKeyDown;
c = InputKeyRight;
break;
}
}
break;
case 1:
if(event.input.type == InputTypePress) {
speed_up();
}
break;
case 2:
if(event.input.type == InputTypePress)
tama_btn_state = BTN_STATE_PRESSED;
else if(event.input.type == InputTypeRelease)
tama_btn_state = BTN_STATE_RELEASED;
switch(sub_menu_buttons) {
case 0: // A+C
tamalib_set_button(BTN_LEFT, tama_btn_state);
tamalib_set_button(BTN_RIGHT, tama_btn_state);
break;
case 1: // A
tamalib_set_button(BTN_LEFT, tama_btn_state);
break;
case 2: // B
tamalib_set_button(BTN_MIDDLE, tama_btn_state);
break;
case 3: // C
tamalib_set_button(BTN_RIGHT, tama_btn_state);
break;
default:
break;
}
break;
case menu_items - 1:
default:
if(event.input.type == InputTypePress) {
switch(sub_menu_last) {
case 0: // close menu
in_menu = false;
break;
case 1: // Save
if(speed != 1) {
uint8_t temp = speed;
speed = 1;
tamalib_set_speed(speed);
furi_timer_stop(timer);
tama_p1_save_state();
furi_timer_start(
timer, furi_kernel_get_tick_frequency() / 30);
speed = temp;
tamalib_set_speed(speed);
} else {
furi_timer_stop(timer);
tama_p1_save_state();
furi_timer_start(
timer, furi_kernel_get_tick_frequency() / 30);
}
break;
case 2: // Save & Exit
if(speed != 1) {
speed = 1;
tamalib_set_speed(speed);
}
furi_timer_stop(timer);
tama_p1_save_state();
running = false;
break;
default:
break;
}
}
break;
}
}
} else { // out of menu
if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
if(speed != 1) {
speed = 1;
tamalib_set_speed(speed);
}
furi_timer_stop(timer);
tama_p1_save_state();
running = false;
} else if(
event.input.type == InputTypePress ||
event.input.type == InputTypeRelease) {
if(event.input.key != InputKeyBack && event.input.key != m) {
if(event.input.type == InputTypePress)
tama_btn_state = BTN_STATE_PRESSED;
else if(event.input.type == InputTypeRelease)
tama_btn_state = BTN_STATE_RELEASED;
} else {
tama_btn_state = BTN_STATE_RELEASED;
}
if(event.input.key == m && event.input.type == InputTypePress) {
in_menu = true;
} else if(event.input.key == a) {
tamalib_set_button(BTN_LEFT, tama_btn_state);
} else if(event.input.key == b) {
tamalib_set_button(BTN_MIDDLE, tama_btn_state);
} else if(event.input.key == c) {
tamalib_set_button(BTN_RIGHT, tama_btn_state);
} else if(event.input.key == InputKeyOk) {
tamalib_set_button(BTN_MIDDLE, tama_btn_state);
}
}
}
}
furi_mutex_release(g_state_mutex);
}
// else {
// // Timeout
// FURI_LOG_D(TAG, "Timed out");
// }
}
if(ctx->rom != NULL) {
furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
furi_thread_join(ctx->thread);
}
furi_timer_free(timer);
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close(RECORD_GUI);
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_mutex_free(g_state_mutex);
tama_p1_deinit(ctx);
free(ctx);
return 0;
}