Files
Momentum-Firmware/furi/core/event_loop_i.h
Georgii Surkov 4cf98867a0 [FL-3847, FL-3513] Thread Signals (#3730)
* Add signal API
* Add signal support to loader
* Add signal support to ViewDispatcher
* Remove extra signal definitions
* Fix typos
  Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
* scripts: runfap: close current app pre-launch
* loader: enable backlight when starting an app
* scripts: removed distfap.py
* Do not expose signal API via ViewDispatcher
* scripts: runfap: iterative retry to launch
* Add a loader signal subcommand
* Furi, Gui: move signal handling from View Dispatcher to Event Loop

Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
Co-authored-by: hedger <hedger@nanode.su>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2024-06-21 21:44:36 +01:00

36 lines
827 B
C

#pragma once
#include "event_loop.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct FuriEventLoopItem FuriEventLoopItem;
/* Link between Event Loop */
typedef struct {
FuriEventLoopItem* item_in;
FuriEventLoopItem* item_out;
} FuriEventLoopLink;
void furi_event_loop_link_notify(FuriEventLoopLink* instance, FuriEventLoopEvent event);
/* Contract between event loop and an object */
typedef FuriEventLoopLink* (*FuriEventLoopContractGetLink)(void* object);
typedef uint32_t (*FuriEventLoopContractGetLevel)(void* object, FuriEventLoopEvent event);
typedef struct {
const FuriEventLoopContractGetLink get_link;
const FuriEventLoopContractGetLevel get_level;
} FuriEventLoopContract;
bool furi_event_loop_signal_callback(uint32_t signal, void* arg, void* context);
#ifdef __cplusplus
}
#endif