Files
Momentum-Firmware/applications/main/infrared/infrared_brute_force.h
sommermorgentraum 2f22fad58b Infrared: Add option to "Load from Library File" for Universal Remotes (#255)
* init

* comments

* remove trash

* remove code that mistakenly added from merging conflicts

* remove code that mistakenly added from merging conflicts

* format

* remove header that added during debugging

* ecit name

* Revert some whitespace changes to avoid future conflicts

* get_button_count()

* Use same index values

* Use common functions where possible

* Unroll long if into guard check

* Fix furi check failed due to inflated button index

* Show "assets" folders

* Load DB file only once and show loading animation

* Add bool for auto_detect_buttons

* Show error when tryingto load remote file as universal library

* Remove unnecessary includes

* Fix inputs

* more_devices -> from_file

* Consistency

* Remember last selected library file

* Update changelog

---------

Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
2024-10-12 02:08:20 +01:00

136 lines
4.5 KiB
C

/**
* @file infrared_brute_force.h
* @brief Infrared signal brute-forcing library.
*
* The BruteForce library is used to send large quantities of signals,
* sorted by a category. It is used to implement the Universal Remote
* feature.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <stddef.h>
#include "infrared_error_code.h"
/**
* @brief InfraredBruteForce opaque type declaration.
*/
typedef struct InfraredBruteForce InfraredBruteForce;
/**
* @brief Create a new InfraredBruteForce instance.
*
* @returns pointer to the created instance.
*/
InfraredBruteForce* infrared_brute_force_alloc(void);
/**
* @brief Delete an InfraredBruteForce instance.
*
* @param[in,out] brute_force pointer to the instance to be deleted.
*/
void infrared_brute_force_free(InfraredBruteForce* brute_force);
/**
* @brief Set an InfraredBruteForce instance to use a signal database contained in a file.
*
* @param[in,out] brute_force pointer to the instance to be configured.
* @param[in] db_filename pointer to a zero-terminated string containing a full path to the database file.
*/
void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename);
/**
* @brief Build a signal dictionary from a previously set database file.
*
* This function must be called each time after setting the database via
* a infrared_brute_force_set_db_filename() call.
*
* @param[in,out] brute_force pointer to the instance to be updated.
* @param[in] auto_detect_buttons bool whether to automatically register newly discovered buttons.
* @returns InfraredErrorCodeNone on success, otherwise error code.
*/
InfraredErrorCode infrared_brute_force_calculate_messages(
InfraredBruteForce* brute_force,
bool auto_detect_buttons);
/**
* @brief Start transmitting signals from a category stored in an InfraredBruteForce's instance dictionary.
*
* @param[in,out] brute_force pointer to the instance to be started.
* @param[in] index index of the signal category in the dictionary.
* @returns true on success, false otherwise.
*/
bool infrared_brute_force_start(
InfraredBruteForce* brute_force,
uint32_t index,
uint32_t* record_count);
/**
* @brief Determine whether the transmission was started.
*
* @param[in] brute_force pointer to the instance to be tested.
* @returns true if transmission was started, false otherwise.
*/
bool infrared_brute_force_is_started(const InfraredBruteForce* brute_force);
/**
* @brief Stop transmitting the signals.
*
* @param[in] brute_force pointer to the instance to be stopped.
*/
void infrared_brute_force_stop(InfraredBruteForce* brute_force);
/**
* @brief Send the next signal from the chosen category.
*
* This function is called repeatedly until no more signals are left
* in the chosen signal category.
*
* @warning Transmission must be started first by calling infrared_brute_force_start()
* before calling this function.
*
* @param[in,out] brute_force pointer to the instance to be used.
* @returns true if the next signal existed and could be transmitted, false otherwise.
*/
bool infrared_brute_force_send_next(InfraredBruteForce* brute_force);
/**
* @brief Add a signal category to an InfraredBruteForce instance's dictionary.
*
* @param[in,out] brute_force pointer to the instance to be updated.
* @param[in] index index of the category to be added.
* @param[in] name name of the category to be added.
*/
void infrared_brute_force_add_record(
InfraredBruteForce* brute_force,
uint32_t index,
const char* name);
/**
* @brief Reset an InfraredBruteForce instance.
*
* @param[in,out] brute_force pointer to the instance to be reset.
*/
void infrared_brute_force_reset(InfraredBruteForce* brute_force);
/**
* @brief Get the total number of unique button names in the database, for example,
* if a button name is "Power" and it appears 3 times in the db, then the
* db_size is 1, instead of 3.
*
* @param[in] brute_force pointer to the InfraredBruteForce instance.
* @return size_t number of unique button names.
*/
size_t infrared_brute_force_get_button_count(const InfraredBruteForce* brute_force);
/**
* @brief Get the button name at the specified index.
*
* @param[in] brute_force pointer to the InfraredBruteForce instance.
* @param[in] index index of the button name to retrieve.
* @return const char* button name, or NULL if index is out of range.
*/
const char*
infrared_brute_force_get_button_name(const InfraredBruteForce* brute_force, size_t index);