Files
Momentum-Firmware/applications/services/gui/view_dispatcher_i.h
porta 8a95cb8d6b [FL-3893] JS modules (#3841)
* feat: backport js_gpio from unleashed
* feat: backport js_keyboard, TextInputModel::minimum_length from unleashed
* fix: api version inconsistency
* style: js_gpio
* build: fix submodule ._ .
* refactor: js_gpio
* docs: type declarations for gpio
* feat: gpio interrupts
* fix: js_gpio freeing, resetting and minor stylistic changes
* style: js_gpio
* style: mlib array, fixme's
* feat: js_gpio adc
* feat: js_event_loop
* docs: js_event_loop
* feat: js_event_loop subscription cancellation
* feat: js_event_loop + js_gpio integration
* fix: js_event_loop memory leak
* feat: stop event loop on back button
* test: js: basic, math, event_loop
* feat: js_event_loop queue
* feat: js linkage to previously loaded plugins
* build: fix ci errors
* feat: js module ordered teardown
* feat: js_gui_defer_free
* feat: basic hourglass view
* style: JS ASS (Argument Schema for Scripts)
* fix: js_event_loop mem leaks and lifetime problems
* fix: crashing test and pvs false positives
* feat: mjs custom obj destructors, gui submenu view
* refactor: yank js_gui_defer_free (yuck)
* refactor: maybe_unsubscribe
* empty_screen, docs, typing fix-ups
* docs: navigation event & demo
* feat: submenu setHeader
* feat: text_input
* feat: text_box
* docs: text_box availability
* ci: silence irrelevant pvs low priority warning
* style: use furistring
* style: _get_at -> _safe_get
* fix: built-in module name assignment
* feat: js_dialog; refactor, optimize: js_gui
* docs: js_gui
* ci: silence pvs warning: Memory allocation is infallible
* style: fix storage spelling
* feat: foreign pointer signature checks
* feat: js_storage
* docs: js_storage
* fix: my unit test was breaking other tests ;_;
* ci: fix ci?
* Make doxygen happy
* docs: flipper, math, notification, global
* style: review suggestions
* style: review fixups
* fix: badusb demo script
* docs: badusb
* ci: add nofl
* ci: make linter happy
* Bump api version

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2024-10-14 19:42:11 +01:00

64 lines
1.8 KiB
C

/**
* @file view_dispatcher_i.h
* GUI: ViewDispatcher API
*/
#pragma once
#include <m-dict.h>
#include "view_dispatcher.h"
#include "view_i.h"
#include "gui_i.h"
DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST) // NOLINT
struct ViewDispatcher {
bool is_event_loop_owned;
FuriEventLoop* event_loop;
FuriMessageQueue* input_queue;
FuriMessageQueue* event_queue;
Gui* gui;
ViewPort* view_port;
ViewDict_t views;
View* current_view;
View* ongoing_input_view;
uint8_t ongoing_input;
ViewDispatcherCustomEventCallback custom_event_callback;
ViewDispatcherNavigationEventCallback navigation_event_callback;
ViewDispatcherTickEventCallback tick_event_callback;
uint32_t tick_period;
void* event_context;
};
/** ViewPort Draw Callback */
void view_dispatcher_draw_callback(Canvas* canvas, void* context);
/** ViewPort Input Callback */
void view_dispatcher_input_callback(InputEvent* event, void* context);
/** Input handler */
void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event);
/** Tick handler */
void view_dispatcher_handle_tick_event(void* context);
/** Custom event handler */
void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
/** Set current view, dispatches view enter and exit */
void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view);
/** ViewDispatcher update event */
void view_dispatcher_update(View* view, void* context);
/** ViewDispatcher run event loop event callback */
bool view_dispatcher_run_event_callback(FuriEventLoopObject* object, void* context);
/** ViewDispatcher run event loop input callback */
bool view_dispatcher_run_input_callback(FuriEventLoopObject* object, void* context);