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31 lines
936 B
C
31 lines
936 B
C
#include "../gpio_app_i.h"
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void gpio_scene_reader_ok_callback(InputType type, void* context) {
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furi_assert(context);
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GpioApp* app = context;
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if(type == InputTypePress) {
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notification_message(app->notifications, &sequence_set_green_255);
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} else if(type == InputTypeRelease) {
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notification_message(app->notifications, &sequence_reset_green);
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}
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}
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void gpio_scene_reader_on_enter(void* context) {
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GpioApp* app = context;
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gpio_item_configure_all_pins(GpioModeInput);
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gpio_reader_set_ok_callback(app->gpio_reader, gpio_scene_reader_ok_callback, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, GpioAppViewGpioReader);
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}
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bool gpio_scene_reader_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UNUSED(event);
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return false;
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}
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void gpio_scene_reader_on_exit(void* context) {
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UNUSED(context);
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gpio_item_configure_all_pins(GpioModeAnalog);
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}
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