mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-26 03:39:58 -07:00
128 lines
4.0 KiB
C
128 lines
4.0 KiB
C
#include "assets_icons.h"
|
|
#include "dolphin/helpers/dolphin_state.h"
|
|
#include <core/check.h>
|
|
#include <core/record.h>
|
|
#include <furi.h>
|
|
#include <gui/gui.h>
|
|
#include <furi_hal_version.h>
|
|
#include "dolphin/dolphin.h"
|
|
#include "../desktop_settings/desktop_settings_app.h"
|
|
#include "math.h"
|
|
|
|
#define MOODS_TOTAL 3
|
|
#define BUTTHURT_MAX 3
|
|
|
|
static const Icon* const portrait_happy[BUTTHURT_MAX] = {
|
|
&I_flipper};
|
|
// &I_passport_happy1_46x49,
|
|
// &I_passport_happy2_46x49,
|
|
// &I_passport_happy3_46x49};
|
|
static const Icon* const portrait_ok[BUTTHURT_MAX] = {
|
|
&I_flipper};
|
|
// &I_passport_okay1_46x49,
|
|
// &I_passport_okay2_46x49,
|
|
// &I_passport_okay3_46x49};
|
|
static const Icon* const portrait_bad[BUTTHURT_MAX] = {
|
|
&I_flipper};
|
|
// &I_passport_bad1_46x49,
|
|
// &I_passport_bad2_46x49,
|
|
// &I_passport_bad3_46x49};
|
|
|
|
static const Icon* const* portraits[MOODS_TOTAL] = {portrait_happy, portrait_ok, portrait_bad};
|
|
// static const Icon* const* portraits[MOODS_TOTAL] = {portrait_happy};
|
|
|
|
static void input_callback(InputEvent* input, void* ctx) {
|
|
FuriSemaphore* semaphore = ctx;
|
|
|
|
if((input->type == InputTypeShort) && (input->key == InputKeyBack)) {
|
|
furi_semaphore_release(semaphore);
|
|
}
|
|
}
|
|
|
|
static void render_callback(Canvas* canvas, void* ctx) {
|
|
DolphinStats* stats = ctx;
|
|
|
|
char level_str[20];
|
|
char xp_str[12];
|
|
char mood_str[32];
|
|
uint8_t mood = 0;
|
|
|
|
if(stats->butthurt <= 4) {
|
|
mood = 0;
|
|
snprintf(mood_str, 20, "Status: Wet");
|
|
} else if(stats->butthurt <= 9) {
|
|
mood = 1;
|
|
snprintf(mood_str, 20, "Status: Horny");
|
|
} else {
|
|
mood = 2;
|
|
snprintf(mood_str, 20, "Status: Desperate");
|
|
}
|
|
|
|
uint32_t xp_progress = 0;
|
|
uint32_t xp_to_levelup = dolphin_state_xp_to_levelup(stats->icounter);
|
|
uint32_t xp_above_last_levelup = dolphin_state_xp_above_last_levelup(stats->icounter);
|
|
uint32_t xp_for_current_level = xp_to_levelup + xp_above_last_levelup;
|
|
|
|
if(stats->level == 30) {
|
|
xp_progress = 0;
|
|
} else {
|
|
xp_progress = xp_to_levelup * 64 / xp_for_current_level;
|
|
}
|
|
|
|
// multipass
|
|
canvas_draw_icon(canvas, 0, 0, &I_passport_DB);
|
|
|
|
// portrait
|
|
furi_assert((stats->level > 0) && (stats->level <= 30));
|
|
uint16_t tmpLvl = 0;
|
|
if(stats->level > 10) tmpLvl = 1;
|
|
if(stats->level > 15) tmpLvl = 2;
|
|
if(stats->level > 18) tmpLvl = 3;
|
|
if(stats->level > 21) tmpLvl = 4;
|
|
if(stats->level > 24) tmpLvl = 5;
|
|
if(stats->level > 27) tmpLvl = 6;
|
|
canvas_draw_icon(canvas, 11, 2, portraits[mood][tmpLvl]);
|
|
|
|
const char* my_name = furi_hal_version_get_name_ptr();
|
|
snprintf(level_str, 12, "Level: %hu", stats->level);
|
|
snprintf(xp_str, 12, "%lu/%lu", xp_above_last_levelup, xp_for_current_level);
|
|
canvas_set_font(canvas, FontSecondary);
|
|
canvas_draw_str(canvas, 58, 10, my_name ? my_name : "Unknown");
|
|
canvas_draw_str(canvas, 58, 22, mood_str);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
|
|
canvas_draw_str(canvas, 58, 34, level_str);
|
|
canvas_set_font(canvas, FontBatteryPercent);
|
|
canvas_draw_str(canvas, 58, 42, xp_str);
|
|
canvas_set_font(canvas, FontSecondary);
|
|
|
|
canvas_set_color(canvas, ColorWhite);
|
|
canvas_draw_box(canvas, 123 - xp_progress, 45, xp_progress + 1, 5);
|
|
canvas_set_color(canvas, ColorBlack);
|
|
}
|
|
|
|
int32_t passport_app(void* p) {
|
|
UNUSED(p);
|
|
FuriSemaphore* semaphore = furi_semaphore_alloc(1, 0);
|
|
furi_assert(semaphore);
|
|
|
|
ViewPort* view_port = view_port_alloc();
|
|
|
|
Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN);
|
|
DolphinStats stats = dolphin_stats(dolphin);
|
|
furi_record_close(RECORD_DOLPHIN);
|
|
view_port_draw_callback_set(view_port, render_callback, &stats);
|
|
view_port_input_callback_set(view_port, input_callback, semaphore);
|
|
Gui* gui = furi_record_open(RECORD_GUI);
|
|
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
|
view_port_update(view_port);
|
|
|
|
furi_check(furi_semaphore_acquire(semaphore, FuriWaitForever) == FuriStatusOk);
|
|
|
|
gui_remove_view_port(gui, view_port);
|
|
view_port_free(view_port);
|
|
furi_record_close(RECORD_GUI);
|
|
furi_semaphore_free(semaphore);
|
|
|
|
return 0;
|
|
} |