mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-25 03:29:58 -07:00
171 lines
6.0 KiB
C
171 lines
6.0 KiB
C
#include "../fuzzer_i.h"
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#include "../helpers/fuzzer_custom_event.h"
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const NotificationSequence sequence_one_red_50_on_blink_blue = {
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&message_red_255,
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&message_delay_50,
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&message_red_0,
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&message_blink_start_10,
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&message_blink_set_color_blue,
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&message_do_not_reset,
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NULL,
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};
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static void fuzzer_scene_attack_update_uid(PacsFuzzerApp* app) {
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furi_assert(app);
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furi_assert(app->worker);
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furi_assert(app->attack_view);
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fuzzer_worker_get_current_key(app->worker, app->payload);
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fuzzer_view_attack_set_uid(app->attack_view, app->payload);
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}
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static void fuzzer_scene_attack_set_state(PacsFuzzerApp* app, FuzzerAttackState state) {
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furi_assert(app);
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scene_manager_set_scene_state(app->scene_manager, FuzzerSceneAttack, state);
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switch(state) {
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case FuzzerAttackStateIdle:
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notification_message(app->notifications, &sequence_blink_stop);
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break;
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case FuzzerAttackStateAttacking:
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notification_message(app->notifications, &sequence_blink_start_blue);
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break;
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case FuzzerAttackStateEmulating:
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notification_message(app->notifications, &sequence_blink_start_blue);
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break;
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case FuzzerAttackStateEnd:
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notification_message(app->notifications, &sequence_blink_stop);
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notification_message(app->notifications, &sequence_single_vibro);
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break;
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case FuzzerAttackStateOff:
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notification_message(app->notifications, &sequence_blink_stop);
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break;
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case FuzzerAttackStatePause:
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notification_message(app->notifications, &sequence_blink_stop);
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break;
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}
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fuzzer_view_update_state(app->attack_view, state);
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}
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void fuzzer_scene_attack_worker_tick_callback(void* context) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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notification_message(app->notifications, &sequence_one_red_50_on_blink_blue);
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fuzzer_scene_attack_update_uid(app);
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}
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void fuzzer_scene_attack_worker_end_callback(void* context) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, FuzzerCustomEventViewAttackEnd);
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}
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void fuzzer_scene_attack_callback(FuzzerCustomEvent event, void* context) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, event);
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}
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void fuzzer_scene_attack_on_enter(void* context) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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fuzzer_view_attack_set_callback(app->attack_view, fuzzer_scene_attack_callback, app);
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fuzzer_worker_set_uid_chaged_callback(
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app->worker, fuzzer_scene_attack_worker_tick_callback, app);
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fuzzer_worker_set_end_callback(app->worker, fuzzer_scene_attack_worker_end_callback, app);
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fuzzer_view_attack_reset_data(
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app->attack_view,
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fuzzer_proto_get_menu_label(app->fuzzer_state.menu_index),
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fuzzer_proto_get_name(app->fuzzer_state.proto_index));
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fuzzer_scene_attack_update_uid(app);
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scene_manager_set_scene_state(app->scene_manager, FuzzerSceneAttack, FuzzerAttackStateIdle);
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view_dispatcher_switch_to_view(app->view_dispatcher, FuzzerViewIDAttack);
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}
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bool fuzzer_scene_attack_on_event(void* context, SceneManagerEvent event) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == FuzzerCustomEventViewAttackExit) {
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// Exit
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fuzzer_worker_stop(app->worker);
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fuzzer_scene_attack_set_state(app, FuzzerAttackStateOff);
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if(!scene_manager_previous_scene(app->scene_manager)) {
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scene_manager_stop(app->scene_manager);
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view_dispatcher_stop(app->view_dispatcher);
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}
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} else if(event.event == FuzzerCustomEventViewAttackRunAttack) {
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if(fuzzer_worker_start(
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app->worker,
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fuzzer_view_attack_get_time_delay(app->attack_view),
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fuzzer_view_attack_get_emu_time(app->attack_view))) {
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fuzzer_scene_attack_set_state(app, FuzzerAttackStateAttacking);
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} else {
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// Error?
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}
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} else if(event.event == FuzzerCustomEventViewAttackEmulateCurrent) {
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fuzzer_worker_start_emulate(app->worker);
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fuzzer_scene_attack_set_state(app, FuzzerAttackStateEmulating);
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} else if(event.event == FuzzerCustomEventViewAttackPause) {
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fuzzer_worker_pause(app->worker);
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fuzzer_scene_attack_set_state(app, FuzzerAttackStatePause);
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} else if(event.event == FuzzerCustomEventViewAttackIdle) {
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fuzzer_worker_pause(app->worker);
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fuzzer_scene_attack_set_state(app, FuzzerAttackStateIdle);
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} else if(event.event == FuzzerCustomEventViewAttackNextUid) {
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if(fuzzer_worker_next_key(app->worker)) {
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fuzzer_scene_attack_update_uid(app);
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} else {
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notification_message(app->notifications, &sequence_blink_red_100);
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}
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} else if(event.event == FuzzerCustomEventViewAttackPrevUid) {
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if(fuzzer_worker_previous_key(app->worker)) {
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fuzzer_scene_attack_update_uid(app);
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} else {
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notification_message(app->notifications, &sequence_blink_red_100);
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}
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} else if(event.event == FuzzerCustomEventViewAttackSave) {
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scene_manager_next_scene(app->scene_manager, FuzzerSceneSaveName);
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}
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// Callback from worker
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else if(event.event == FuzzerCustomEventViewAttackEnd) {
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fuzzer_scene_attack_set_state(app, FuzzerAttackStateEnd);
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consumed = true;
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}
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}
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return consumed;
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}
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void fuzzer_scene_attack_on_exit(void* context) {
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furi_assert(context);
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PacsFuzzerApp* app = context;
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// XXX the scene has no descendants, and the return will be processed in on_event
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// fuzzer_worker_stop();
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fuzzer_worker_set_uid_chaged_callback(app->worker, NULL, NULL);
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fuzzer_worker_set_end_callback(app->worker, NULL, NULL);
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}
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