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https://github.com/Next-Flip/Momentum-Firmware.git
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* Core: event_flag, removing duplicate code * event_loop: add support furi_event_flags * Examples: add missing free in event loop examples * Furi: fix event flag * Sync api symbols * Unit_test: evet_loop_event_flags * Fix multiple waiting list elements handling * Unit_test: add event_loop_event_flag test * FURI: event_loop add restrictions * Fix multiple waiting lists items for good * Improve FuriEventLoop unit tests * Abolish callback return value * Remove return value from callback signature * Use bool level value instead of int32_t * Add unit tests for FuriStreamBuffer * Add unit tests for FuriSemaphore * Speed up test execution * Improve docs * Add a stub for furi os-level primitives * Add more checks for edge cases * Allow event loop notification from ISR * Bump api version Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com> Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
98 lines
2.4 KiB
C
98 lines
2.4 KiB
C
#pragma once
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#include "event_loop.h"
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#include "event_loop_link_i.h"
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#include "event_loop_timer_i.h"
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#include "event_loop_tick_i.h"
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#include <m-list.h>
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#include <m-bptree.h>
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#include <m-i-list.h>
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#include "thread.h"
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struct FuriEventLoopItem {
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// Source
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FuriEventLoop* owner;
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// Tracking item
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FuriEventLoopEvent event;
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FuriEventLoopObject* object;
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const FuriEventLoopContract* contract;
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// Callback and context
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FuriEventLoopEventCallback callback;
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void* callback_context;
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// Waiting list
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ILIST_INTERFACE(WaitingList, FuriEventLoopItem);
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};
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ILIST_DEF(WaitingList, FuriEventLoopItem, M_POD_OPLIST)
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/* Event Loop RB tree */
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#define FURI_EVENT_LOOP_TREE_RANK (4)
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BPTREE_DEF2( // NOLINT
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FuriEventLoopTree,
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FURI_EVENT_LOOP_TREE_RANK,
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FuriEventLoopObject*, /* pointer to object we track */
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M_PTR_OPLIST,
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FuriEventLoopItem*, /* pointer to the FuriEventLoopItem */
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M_PTR_OPLIST)
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#define M_OPL_FuriEventLoopTree_t() BPTREE_OPLIST(FuriEventLoopTree, M_POD_OPLIST)
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#define FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX (2)
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typedef enum {
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FuriEventLoopFlagEvent = (1 << 0),
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FuriEventLoopFlagStop = (1 << 1),
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FuriEventLoopFlagTimer = (1 << 2),
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FuriEventLoopFlagPending = (1 << 3),
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} FuriEventLoopFlag;
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#define FuriEventLoopFlagAll \
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(FuriEventLoopFlagEvent | FuriEventLoopFlagStop | FuriEventLoopFlagTimer | \
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FuriEventLoopFlagPending)
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typedef enum {
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FuriEventLoopProcessStatusComplete,
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FuriEventLoopProcessStatusIncomplete,
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FuriEventLoopProcessStatusFreeLater,
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} FuriEventLoopProcessStatus;
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typedef enum {
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FuriEventLoopStateStopped,
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FuriEventLoopStateIdle,
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FuriEventLoopStateProcessing,
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} FuriEventLoopState;
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typedef struct {
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FuriEventLoopPendingCallback callback;
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void* context;
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} FuriEventLoopPendingQueueItem;
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LIST_DUAL_PUSH_DEF(PendingQueue, FuriEventLoopPendingQueueItem, M_POD_OPLIST)
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struct FuriEventLoop {
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// Only works if all operations are done from the same thread
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FuriThreadId thread_id;
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// Poller state
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volatile FuriEventLoopState state;
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// Event handling
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FuriEventLoopTree_t tree;
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WaitingList_t waiting_list;
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// Active timer list
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TimerList_t timer_list;
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// Timer request queue
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TimerQueue_t timer_queue;
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// Pending callback queue
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PendingQueue_t pending_queue;
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// Tick event
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FuriEventLoopTick tick;
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};
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