Files
Momentum-Firmware/applications/services/desktop/views/desktop_view_locked.c
Willy-JL b7220237de Small bump in the road
- Update assets and references for new project
- Revert DFU image and CLI motd
- Remove NSFW text and flag
- Remove credits animation (will be replaced with a setting menu soon)
- New EvilPortal example HTML and better error message
- Initial standalone naming for asset packs and mainmenu apps
- File migration fixes/improvements
- Remove hotfix workflow
2024-03-01 06:11:16 +00:00

321 lines
12 KiB
C

#include <projdefs.h>
#include <stdint.h>
#include <furi.h>
#include <gui/elements.h>
#include <gui/icon.h>
#include <gui/view.h>
#include <assets_icons.h>
#include <locale/locale.h>
#include <momentum/momentum.h>
#include <desktop/desktop_settings.h>
#include "../desktop_i.h"
#include "desktop_view_locked.h"
#define COVER_MOVING_INTERVAL_MS (50)
#define LOCKED_HINT_TIMEOUT_MS (3000)
#define UNLOCKED_HINT_TIMEOUT_MS (2000)
#define COVER_OFFSET_START -64
#define COVER_OFFSET_END 0
#define UNLOCK_CNT 3
#define UNLOCK_RST_TIMEOUT 600
struct DesktopViewLocked {
View* view;
DesktopViewLockedCallback callback;
void* context;
FuriTimer* timer;
uint8_t lock_count;
uint32_t lock_lastpress;
};
typedef enum {
DesktopViewLockedStateUnlocked,
DesktopViewLockedStateLocked,
DesktopViewLockedStateCoverClosing,
DesktopViewLockedStateCoverOpening,
DesktopViewLockedStateLockedHintShown,
DesktopViewLockedStateUnlockedHintShown
} DesktopViewLockedState;
typedef struct {
bool pin_locked;
int8_t cover_offset;
DesktopViewLockedState view_state;
} DesktopViewLockedModel;
void desktop_view_locked_set_callback(
DesktopViewLocked* locked_view,
DesktopViewLockedCallback callback,
void* context) {
furi_assert(locked_view);
furi_assert(callback);
locked_view->callback = callback;
locked_view->context = context;
}
static void locked_view_timer_callback(void* context) {
DesktopViewLocked* locked_view = context;
locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
}
void desktop_view_locked_draw_lockscreen(Canvas* canvas, void* m) {
DesktopViewLockedModel* model = m;
int y = model->cover_offset;
char time_str[9];
char second_str[5];
char date_str[14];
char meridian_str[3];
DateTime datetime;
furi_hal_rtc_get_datetime(&datetime);
LocaleTimeFormat time_format = locale_get_time_format();
LocaleDateFormat date_format = locale_get_date_format();
bool pm;
if(time_format == LocaleTimeFormat24h) {
pm = false;
} else {
pm = datetime.hour > 12;
snprintf(meridian_str, 3, datetime.hour >= 12 ? "PM" : "AM");
}
snprintf(time_str, 9, "%.2d:%.2d", pm ? datetime.hour - 12 : datetime.hour, datetime.minute);
snprintf(second_str, 5, ":%.2d", datetime.second);
if(date_format == LocaleDateFormatYMD) {
snprintf(date_str, 14, "%.4d-%.2d-%.2d", datetime.year, datetime.month, datetime.day);
} else if(date_format == LocaleDateFormatMDY) {
snprintf(date_str, 14, "%.2d-%.2d-%.4d", datetime.month, datetime.day, datetime.year);
} else {
snprintf(date_str, 14, "%.2d-%.2d-%.4d", datetime.day, datetime.month, datetime.year);
}
if(!momentum_settings.lockscreen_transparent) {
canvas_draw_icon(canvas, 0, 0 + y, &I_Lockscreen);
}
if(momentum_settings.lockscreen_time) {
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str(canvas, 0, 64 + y, time_str);
int offset = canvas_string_width(canvas, time_str) + 2;
if(momentum_settings.lockscreen_seconds) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 0 + offset, 64 + y, second_str);
offset += canvas_string_width(canvas, ":00") + 2;
}
if(time_format == LocaleTimeFormat12h) {
canvas_set_font(canvas, FontKeyboard);
canvas_draw_str(canvas, 0 + offset, 64 + y, meridian_str);
}
}
if(momentum_settings.lockscreen_date) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 0, 48 + y + 16 * !momentum_settings.lockscreen_time, date_str);
}
if(model->view_state == DesktopViewLockedStateLockedHintShown &&
momentum_settings.lockscreen_prompt) {
canvas_set_font(canvas, FontSecondary);
if(model->pin_locked) {
elements_bubble_str(
canvas, 12, 14 + y, " Press \nto unlock!", AlignRight, AlignBottom);
canvas_draw_icon(canvas, 45, 16 + y, &I_Pin_arrow_up_7x9);
} else {
elements_bubble_str(
canvas, 2, 14 + y, "Press 3x \n to unlock!", AlignRight, AlignBottom);
canvas_draw_icon(canvas, 43, 17 + y, &I_Pin_back_arrow_10x8);
}
}
}
static bool desktop_view_locked_cover_move(DesktopViewLockedModel* model, bool down) {
bool stop = false;
if(down) {
if(model->cover_offset < COVER_OFFSET_END) {
model->cover_offset =
CLAMP(model->cover_offset + 8, COVER_OFFSET_END, COVER_OFFSET_START);
stop = true;
}
} else {
if(model->cover_offset > COVER_OFFSET_START) {
model->cover_offset =
CLAMP(model->cover_offset - 8, COVER_OFFSET_END, COVER_OFFSET_START);
stop = true;
}
}
return stop;
}
static void desktop_view_locked_update_hint_icon_timeout(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
const bool change_state = (model->view_state == DesktopViewLockedStateLocked);
if(change_state) {
model->view_state = DesktopViewLockedStateLockedHintShown;
}
view_commit_model(locked_view->view, change_state);
furi_timer_start(locked_view->timer, LOCKED_HINT_TIMEOUT_MS);
}
void desktop_view_locked_update(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
DesktopViewLockedState view_state = model->view_state;
if(view_state == DesktopViewLockedStateCoverClosing &&
!desktop_view_locked_cover_move(model, true)) {
locked_view->callback(DesktopLockedEventCoversClosed, locked_view->context);
model->view_state = DesktopViewLockedStateLocked;
} else if(
view_state == DesktopViewLockedStateCoverOpening &&
!desktop_view_locked_cover_move(model, false)) {
model->view_state = DesktopViewLockedStateUnlocked;
furi_timer_start(locked_view->timer, LOCKED_HINT_TIMEOUT_MS);
} else if(view_state == DesktopViewLockedStateLockedHintShown) {
model->view_state = DesktopViewLockedStateLocked;
} else if(view_state == DesktopViewLockedStateUnlockedHintShown) {
model->view_state = DesktopViewLockedStateUnlocked;
}
view_commit_model(locked_view->view, true);
if(view_state != DesktopViewLockedStateCoverClosing &&
view_state != DesktopViewLockedStateCoverOpening) {
furi_timer_stop(locked_view->timer);
}
}
static void desktop_view_locked_draw(Canvas* canvas, void* model) {
DesktopViewLockedModel* m = model;
DesktopViewLockedState view_state = m->view_state;
canvas_set_color(canvas, ColorBlack);
if(view_state == DesktopViewLockedStateLocked ||
view_state == DesktopViewLockedStateLockedHintShown ||
view_state == DesktopViewLockedStateCoverClosing ||
view_state == DesktopViewLockedStateCoverOpening) {
desktop_view_locked_draw_lockscreen(canvas, m);
}
}
View* desktop_view_locked_get_view(DesktopViewLocked* locked_view) {
furi_assert(locked_view);
return locked_view->view;
}
static bool desktop_view_locked_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
bool is_changed = false;
const uint32_t press_time = furi_get_tick();
DesktopViewLocked* locked_view = context;
DesktopViewLockedModel* model = view_get_model(locked_view->view);
if(model->view_state == DesktopViewLockedStateUnlockedHintShown &&
event->type == InputTypePress) {
model->view_state = DesktopViewLockedStateUnlocked;
is_changed = true;
}
const DesktopViewLockedState view_state = model->view_state;
const bool pin_locked = model->pin_locked;
view_commit_model(locked_view->view, is_changed);
if(view_state == DesktopViewLockedStateUnlocked) {
return false;
} else if(
view_state == DesktopViewLockedStateLocked ||
view_state == DesktopViewLockedStateLockedHintShown) {
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count = 0;
}
desktop_view_locked_update_hint_icon_timeout(locked_view);
if(event->key == InputKeyBack) {
if(event->type == InputTypeLong) {
locked_view->callback(DesktopLockedEventOpenPowerOff, locked_view->context);
}
}
if(pin_locked) {
if(event->key == InputKeyUp) {
locked_view->callback(DesktopLockedEventShowPinInput, locked_view->context);
} else {
locked_view->lock_count = 0;
}
} else {
if(event->key == InputKeyBack) {
if(event->type == InputTypeShort) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count++;
if(locked_view->lock_count == UNLOCK_CNT) {
locked_view->callback(DesktopLockedEventUnlocked, locked_view->context);
}
}
} else {
locked_view->lock_count = 0;
}
}
locked_view->lock_lastpress = press_time;
}
return true;
}
DesktopViewLocked* desktop_view_locked_alloc() {
DesktopViewLocked* locked_view = malloc(sizeof(DesktopViewLocked));
locked_view->view = view_alloc();
locked_view->timer =
furi_timer_alloc(locked_view_timer_callback, FuriTimerTypePeriodic, locked_view);
view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopViewLockedModel));
view_set_context(locked_view->view, locked_view);
view_set_draw_callback(locked_view->view, desktop_view_locked_draw);
view_set_input_callback(locked_view->view, desktop_view_locked_input);
return locked_view;
}
void desktop_view_locked_free(DesktopViewLocked* locked_view) {
furi_assert(locked_view);
furi_timer_free(locked_view->timer);
view_free(locked_view->view);
free(locked_view);
}
void desktop_view_locked_close_cover(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
furi_assert(model->view_state == DesktopViewLockedStateLocked);
model->view_state = DesktopViewLockedStateCoverClosing;
model->cover_offset = COVER_OFFSET_START;
view_commit_model(locked_view->view, true);
furi_timer_start(locked_view->timer, COVER_MOVING_INTERVAL_MS);
}
void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
furi_assert(model->view_state == DesktopViewLockedStateUnlocked);
model->view_state = DesktopViewLockedStateLocked;
model->pin_locked = pin_locked;
view_commit_model(locked_view->view, true);
}
void desktop_view_locked_unlock(DesktopViewLocked* locked_view) {
locked_view->lock_count = 0;
DesktopViewLockedModel* model = view_get_model(locked_view->view);
model->view_state = DesktopViewLockedStateCoverOpening;
model->cover_offset = COVER_OFFSET_END;
model->pin_locked = false;
view_commit_model(locked_view->view, true);
furi_timer_start(locked_view->timer, COVER_MOVING_INTERVAL_MS);
}
bool desktop_view_locked_is_locked_hint_visible(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
const DesktopViewLockedState view_state = model->view_state;
view_commit_model(locked_view->view, false);
return view_state == DesktopViewLockedStateLockedHintShown ||
view_state == DesktopViewLockedStateLocked;
}