mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-26 03:39:58 -07:00
206 lines
7.1 KiB
C
206 lines
7.1 KiB
C
#pragma GCC optimize("-Os")
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#include "flipbip.h"
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#include "helpers/flipbip_file.h"
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#include "helpers/flipbip_haptic.h"
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// From: lib/crypto
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#include <memzero.h>
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#include <bip39.h>
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bool flipbip_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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FlipBip* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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void flipbip_tick_event_callback(void* context) {
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furi_assert(context);
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FlipBip* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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//leave app if back button pressed
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bool flipbip_navigation_event_callback(void* context) {
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furi_assert(context);
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FlipBip* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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static void text_input_callback(void* context) {
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furi_assert(context);
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FlipBip* app = context;
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bool handled = false;
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// check that there is text in the input
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if(strlen(app->input_text) > 0) {
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if(app->input_state == FlipBipTextInputPassphrase) {
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if(app->passphrase == FlipBipPassphraseOn) {
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strcpy(app->passphrase_text, app->input_text);
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}
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// clear input text
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memzero(app->input_text, TEXT_BUFFER_SIZE);
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// reset input state
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app->input_state = FlipBipTextInputDefault;
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handled = true;
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view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdSettings);
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} else if(app->input_state == FlipBipTextInputMnemonic) {
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if(app->import_from_mnemonic == 1) {
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strcpy(app->import_mnemonic_text, app->input_text);
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int status = FlipBipStatusSuccess;
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// Check if the mnemonic is valid
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if(mnemonic_check(app->import_mnemonic_text) == 0)
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status = FlipBipStatusMnemonicCheckError; // 13 = mnemonic check error
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// Save the mnemonic to persistent storage
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else if(!flipbip_save_file_secure(app->import_mnemonic_text))
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status = FlipBipStatusSaveError; // 12 = save error
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if(status == FlipBipStatusSuccess) {
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//notification_message(app->notification, &sequence_blink_cyan_100);
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flipbip_play_happy_bump(app);
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} else {
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//notification_message(app->notification, &sequence_blink_red_100);
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flipbip_play_long_bump(app);
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}
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memzero(app->import_mnemonic_text, TEXT_BUFFER_SIZE);
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}
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// clear input text
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memzero(app->input_text, TEXT_BUFFER_SIZE);
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// reset input state
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app->input_state = FlipBipTextInputDefault;
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handled = true;
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view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
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}
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}
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if(!handled) {
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// clear input text
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memzero(app->input_text, TEXT_BUFFER_SIZE);
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// reset input state
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app->input_state = FlipBipTextInputDefault;
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view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
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}
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}
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FlipBip* flipbip_app_alloc() {
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FlipBip* app = malloc(sizeof(FlipBip));
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app->gui = furi_record_open(RECORD_GUI);
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app->notification = furi_record_open(RECORD_NOTIFICATION);
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//Turn backlight on, believe me this makes testing your app easier
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notification_message(app->notification, &sequence_display_backlight_on);
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//Scene additions
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app->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_enable_queue(app->view_dispatcher);
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app->scene_manager = scene_manager_alloc(&flipbip_scene_handlers, app);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, flipbip_navigation_event_callback);
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view_dispatcher_set_tick_event_callback(
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app->view_dispatcher, flipbip_tick_event_callback, 100);
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view_dispatcher_set_custom_event_callback(app->view_dispatcher, flipbip_custom_event_callback);
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app->submenu = submenu_alloc();
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// Settings
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app->haptic = FlipBipHapticOn;
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app->led = FlipBipLedOn;
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app->bip39_strength = FlipBipStrength256; // 256 bits (24 words)
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app->passphrase = FlipBipPassphraseOff;
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// Main menu
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app->bip44_coin = FlipBipCoinBTC0; // 0 (BTC)
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app->overwrite_saved_seed = 0;
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app->import_from_mnemonic = 0;
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// Text input
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app->input_state = FlipBipTextInputDefault;
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view_dispatcher_add_view(
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app->view_dispatcher, FlipBipViewIdMenu, submenu_get_view(app->submenu));
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app->flipbip_startscreen = flipbip_startscreen_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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FlipBipViewIdStartscreen,
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flipbip_startscreen_get_view(app->flipbip_startscreen));
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app->flipbip_scene_1 = flipbip_scene_1_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, FlipBipViewIdScene1, flipbip_scene_1_get_view(app->flipbip_scene_1));
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app->variable_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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FlipBipViewIdSettings,
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variable_item_list_get_view(app->variable_item_list));
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app->text_input = text_input_alloc();
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text_input_set_result_callback(
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app->text_input,
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text_input_callback,
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(void*)app,
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app->input_text,
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TEXT_BUFFER_SIZE,
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//clear default text
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true);
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text_input_set_header_text(app->text_input, "Input");
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view_dispatcher_add_view(
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app->view_dispatcher, FlipBipViewIdTextInput, text_input_get_view(app->text_input));
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//End Scene Additions
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return app;
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}
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void flipbip_app_free(FlipBip* app) {
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furi_assert(app);
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// Scene manager
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scene_manager_free(app->scene_manager);
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text_input_free(app->text_input);
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// View Dispatcher
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view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdMenu);
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view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdScene1);
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view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdSettings);
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view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdTextInput);
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submenu_free(app->submenu);
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view_dispatcher_free(app->view_dispatcher);
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furi_record_close(RECORD_GUI);
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app->gui = NULL;
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app->notification = NULL;
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//Remove whatever is left
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memzero(app, sizeof(FlipBip));
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free(app);
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}
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int32_t flipbip_app(void* p) {
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UNUSED(p);
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FlipBip* app = flipbip_app_alloc();
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// Disabled because causes exit on custom firmwares such as RM
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/*if(!furi_hal_region_is_provisioned()) {
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flipbip_app_free(app);
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return 1;
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}*/
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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scene_manager_next_scene(
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app->scene_manager, FlipBipSceneStartscreen); //Start with start screen
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//scene_manager_next_scene(app->scene_manager, FlipBipSceneMenu); //if you want to directly start with Menu
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furi_hal_power_suppress_charge_enter();
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view_dispatcher_run(app->view_dispatcher);
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furi_hal_power_suppress_charge_exit();
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flipbip_app_free(app);
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return 0;
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}
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