Files
Momentum-Firmware/applications/external/flipbip/flipbip.c
2023-06-14 01:04:42 +01:00

206 lines
7.1 KiB
C

#pragma GCC optimize("-Os")
#include "flipbip.h"
#include "helpers/flipbip_file.h"
#include "helpers/flipbip_haptic.h"
// From: lib/crypto
#include <memzero.h>
#include <bip39.h>
bool flipbip_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
FlipBip* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
void flipbip_tick_event_callback(void* context) {
furi_assert(context);
FlipBip* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
//leave app if back button pressed
bool flipbip_navigation_event_callback(void* context) {
furi_assert(context);
FlipBip* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void text_input_callback(void* context) {
furi_assert(context);
FlipBip* app = context;
bool handled = false;
// check that there is text in the input
if(strlen(app->input_text) > 0) {
if(app->input_state == FlipBipTextInputPassphrase) {
if(app->passphrase == FlipBipPassphraseOn) {
strcpy(app->passphrase_text, app->input_text);
}
// clear input text
memzero(app->input_text, TEXT_BUFFER_SIZE);
// reset input state
app->input_state = FlipBipTextInputDefault;
handled = true;
view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdSettings);
} else if(app->input_state == FlipBipTextInputMnemonic) {
if(app->import_from_mnemonic == 1) {
strcpy(app->import_mnemonic_text, app->input_text);
int status = FlipBipStatusSuccess;
// Check if the mnemonic is valid
if(mnemonic_check(app->import_mnemonic_text) == 0)
status = FlipBipStatusMnemonicCheckError; // 13 = mnemonic check error
// Save the mnemonic to persistent storage
else if(!flipbip_save_file_secure(app->import_mnemonic_text))
status = FlipBipStatusSaveError; // 12 = save error
if(status == FlipBipStatusSuccess) {
//notification_message(app->notification, &sequence_blink_cyan_100);
flipbip_play_happy_bump(app);
} else {
//notification_message(app->notification, &sequence_blink_red_100);
flipbip_play_long_bump(app);
}
memzero(app->import_mnemonic_text, TEXT_BUFFER_SIZE);
}
// clear input text
memzero(app->input_text, TEXT_BUFFER_SIZE);
// reset input state
app->input_state = FlipBipTextInputDefault;
handled = true;
view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
}
}
if(!handled) {
// clear input text
memzero(app->input_text, TEXT_BUFFER_SIZE);
// reset input state
app->input_state = FlipBipTextInputDefault;
view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
}
}
FlipBip* flipbip_app_alloc() {
FlipBip* app = malloc(sizeof(FlipBip));
app->gui = furi_record_open(RECORD_GUI);
app->notification = furi_record_open(RECORD_NOTIFICATION);
//Turn backlight on, believe me this makes testing your app easier
notification_message(app->notification, &sequence_display_backlight_on);
//Scene additions
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
app->scene_manager = scene_manager_alloc(&flipbip_scene_handlers, app);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, flipbip_navigation_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, flipbip_tick_event_callback, 100);
view_dispatcher_set_custom_event_callback(app->view_dispatcher, flipbip_custom_event_callback);
app->submenu = submenu_alloc();
// Settings
app->haptic = FlipBipHapticOn;
app->led = FlipBipLedOn;
app->bip39_strength = FlipBipStrength256; // 256 bits (24 words)
app->passphrase = FlipBipPassphraseOff;
// Main menu
app->bip44_coin = FlipBipCoinBTC0; // 0 (BTC)
app->overwrite_saved_seed = 0;
app->import_from_mnemonic = 0;
// Text input
app->input_state = FlipBipTextInputDefault;
view_dispatcher_add_view(
app->view_dispatcher, FlipBipViewIdMenu, submenu_get_view(app->submenu));
app->flipbip_startscreen = flipbip_startscreen_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
FlipBipViewIdStartscreen,
flipbip_startscreen_get_view(app->flipbip_startscreen));
app->flipbip_scene_1 = flipbip_scene_1_alloc();
view_dispatcher_add_view(
app->view_dispatcher, FlipBipViewIdScene1, flipbip_scene_1_get_view(app->flipbip_scene_1));
app->variable_item_list = variable_item_list_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
FlipBipViewIdSettings,
variable_item_list_get_view(app->variable_item_list));
app->text_input = text_input_alloc();
text_input_set_result_callback(
app->text_input,
text_input_callback,
(void*)app,
app->input_text,
TEXT_BUFFER_SIZE,
//clear default text
true);
text_input_set_header_text(app->text_input, "Input");
view_dispatcher_add_view(
app->view_dispatcher, FlipBipViewIdTextInput, text_input_get_view(app->text_input));
//End Scene Additions
return app;
}
void flipbip_app_free(FlipBip* app) {
furi_assert(app);
// Scene manager
scene_manager_free(app->scene_manager);
text_input_free(app->text_input);
// View Dispatcher
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdMenu);
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdScene1);
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdSettings);
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdTextInput);
submenu_free(app->submenu);
view_dispatcher_free(app->view_dispatcher);
furi_record_close(RECORD_GUI);
app->gui = NULL;
app->notification = NULL;
//Remove whatever is left
memzero(app, sizeof(FlipBip));
free(app);
}
int32_t flipbip_app(void* p) {
UNUSED(p);
FlipBip* app = flipbip_app_alloc();
// Disabled because causes exit on custom firmwares such as RM
/*if(!furi_hal_region_is_provisioned()) {
flipbip_app_free(app);
return 1;
}*/
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
scene_manager_next_scene(
app->scene_manager, FlipBipSceneStartscreen); //Start with start screen
//scene_manager_next_scene(app->scene_manager, FlipBipSceneMenu); //if you want to directly start with Menu
furi_hal_power_suppress_charge_enter();
view_dispatcher_run(app->view_dispatcher);
furi_hal_power_suppress_charge_exit();
flipbip_app_free(app);
return 0;
}