Files
Momentum-Firmware/applications/main/archive/scenes/archive_scene_rename.c
2023-06-26 03:05:46 +01:00

116 lines
4.2 KiB
C

#include "../archive_i.h"
#include "../helpers/archive_favorites.h"
#include "../helpers/archive_files.h"
#include "../helpers/archive_browser.h"
#include "archive/views/archive_browser_view.h"
#include "toolbox/path.h"
#include <dialogs/dialogs.h>
#define TAG "Archive"
#define SCENE_RENAME_CUSTOM_EVENT (0UL)
void archive_scene_rename_text_input_callback(void* context) {
ArchiveApp* archive = (ArchiveApp*)context;
view_dispatcher_send_custom_event(archive->view_dispatcher, SCENE_RENAME_CUSTOM_EVENT);
}
void archive_scene_rename_on_enter(void* context) {
ArchiveApp* archive = context;
TextInput* text_input = archive->text_input;
ArchiveFile_t* current = archive_get_current_file(archive->browser);
FuriString* path_name = furi_string_alloc();
FuriString* path_folder = furi_string_alloc();
ArchiveTabEnum tab = archive_get_tab(archive->browser);
bool hide_ext = tab != ArchiveTabBrowser && tab != ArchiveTabInternal;
if(current->type == ArchiveFileTypeFolder || !hide_ext) {
furi_string_reset(archive->file_extension);
path_extract_basename(furi_string_get_cstr(current->path), path_name);
} else {
path_extract_ext_str(current->path, archive->file_extension);
path_extract_filename(current->path, path_name, true);
}
strlcpy(archive->text_store, furi_string_get_cstr(path_name), MAX_NAME_LEN);
text_input_set_header_text(
text_input, current->type == ArchiveFileTypeFolder ? "Rename directory:" : "Rename file:");
// Get current folder (for file) or previous folder (for folder) for validator
path_extract_dirname(furi_string_get_cstr(current->path), path_folder);
text_input_set_result_callback(
text_input,
archive_scene_rename_text_input_callback,
context,
archive->text_store,
MAX_NAME_LEN,
false);
// Init validator to show message to user that name already exist
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
furi_string_get_cstr(path_folder),
furi_string_get_cstr(archive->file_extension),
archive->text_store);
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
furi_string_free(path_name);
furi_string_free(path_folder);
view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewTextInput);
}
bool archive_scene_rename_on_event(void* context, SceneManagerEvent event) {
ArchiveApp* archive = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_RENAME_CUSTOM_EVENT) {
const char* path_src = archive_get_name(archive->browser);
FuriString* path_dst;
path_dst = furi_string_alloc();
path_extract_dirname(path_src, path_dst);
furi_string_cat_printf(
path_dst,
"/%s%s",
archive->text_store,
furi_string_get_cstr(archive->file_extension));
// Long time process if this is directory
view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewStack);
archive_show_loading_popup(archive, true);
FS_Error error = archive_copy_rename_file_or_dir(
archive->browser, path_src, path_dst, false, false);
archive_show_loading_popup(archive, false);
if(error != FSE_OK) {
FuriString* dialog_msg;
dialog_msg = furi_string_alloc();
furi_string_cat_printf(
dialog_msg, "Cannot rename:\n%s", storage_error_get_desc(error));
dialog_message_show_storage_error(
archive->dialogs, furi_string_get_cstr(dialog_msg));
furi_string_free(dialog_msg);
} else {
ArchiveFile_t* current = archive_get_current_file(archive->browser);
if(current != NULL) furi_string_set(current->path, path_dst);
}
furi_string_free(path_dst);
scene_manager_previous_scene(archive->scene_manager);
consumed = true;
}
}
return consumed;
}
void archive_scene_rename_on_exit(void* context) {
ArchiveApp* archive = context;
text_input_reset(archive->text_input);
}