mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-07 05:29:09 -07:00
109 lines
3.4 KiB
C
109 lines
3.4 KiB
C
#include <furi.h>
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#include <furi_hal.h>
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#include <gui/gui.h>
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#include <input/input.h>
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#include <notification/notification.h>
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#include <notification/notification_messages.h>
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#include <stdlib.h>
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#include "wire_tester_icons.h"
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//#define TAG "wire_tester"
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static const uint32_t EVENT_PERIOD_MS = 10; // check for input changes often
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static const float BEEP_FREQ = 2400.0f; // louder than other frequencies
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static const float BEEP_VOL = 0.8f;
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static const GpioPin* const INPUT_PIN = &gpio_ext_pb2; // pin 6
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static void start_feedback(NotificationApp* notifications) {
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// set LED to green
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notification_message_block(notifications, &sequence_set_only_green_255);
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// start beep
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if(furi_hal_speaker_acquire(1000)) {
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furi_hal_speaker_start(BEEP_FREQ, BEEP_VOL);
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}
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}
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static void stop_feedback(NotificationApp* notifications) {
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// clear LED
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notification_message_block(notifications, &sequence_reset_rgb);
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// stop beep
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if(furi_hal_speaker_is_mine()) {
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furi_hal_speaker_stop();
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furi_hal_speaker_release();
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}
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}
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static void draw_callback(Canvas* canvas, void* ctx) {
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furi_assert(ctx);
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canvas_clear(canvas);
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canvas_draw_icon(canvas, 0, 0, &I_background_128x64);
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}
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static void input_callback(InputEvent* input_event, void* ctx) {
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furi_assert(ctx);
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FuriMessageQueue* event_queue = ctx;
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furi_message_queue_put(event_queue, input_event, FuriWaitForever);
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}
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int32_t app_main(void* p) {
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UNUSED(p);
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FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
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// force backlight on because our hands will be busy with wires
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NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
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notification_message_block(notifications, &sequence_display_backlight_enforce_on);
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ViewPort* view_port = view_port_alloc();
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view_port_draw_callback_set(view_port, draw_callback, view_port);
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view_port_input_callback_set(view_port, input_callback, event_queue);
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Gui* gui = furi_record_open(RECORD_GUI);
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gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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view_port_update(view_port);
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stop_feedback(notifications);
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// set input to be normally high; it will be low when shorted to ground
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furi_hal_gpio_init(INPUT_PIN, GpioModeInput, GpioPullUp, GpioSpeedLow);
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bool alarming = false;
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bool running = true;
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while(running) {
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// start and stop feedback on the transition
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bool continuous = !furi_hal_gpio_read(INPUT_PIN);
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if(continuous && !alarming) {
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start_feedback(notifications);
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} else if(!continuous && alarming) {
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stop_feedback(notifications);
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}
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alarming = continuous;
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// exit on back key
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InputEvent event;
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if(furi_message_queue_get(event_queue, &event, EVENT_PERIOD_MS) == FuriStatusOk) {
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if((event.type == InputTypePress || event.type == InputTypeRepeat) &&
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event.key == InputKeyBack) {
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running = false;
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}
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}
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}
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// return control of the LED, beeper, and backlight
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stop_feedback(notifications);
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notification_message_block(notifications, &sequence_display_backlight_enforce_auto);
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view_port_enabled_set(view_port, false);
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gui_remove_view_port(gui, view_port);
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view_port_free(view_port);
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furi_message_queue_free(event_queue);
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furi_record_close(RECORD_GUI);
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furi_record_close(RECORD_NOTIFICATION);
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return 0;
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}
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