Files
Momentum-Firmware/applications/main/infrared/scenes/infrared_scene_universal.c
sommermorgentraum 2f22fad58b Infrared: Add option to "Load from Library File" for Universal Remotes (#255)
* init

* comments

* remove trash

* remove code that mistakenly added from merging conflicts

* remove code that mistakenly added from merging conflicts

* format

* remove header that added during debugging

* ecit name

* Revert some whitespace changes to avoid future conflicts

* get_button_count()

* Use same index values

* Use common functions where possible

* Unroll long if into guard check

* Fix furi check failed due to inflated button index

* Show "assets" folders

* Load DB file only once and show loading animation

* Add bool for auto_detect_buttons

* Show error when tryingto load remote file as universal library

* Remove unnecessary includes

* Fix inputs

* more_devices -> from_file

* Consistency

* Remember last selected library file

* Update changelog

---------

Co-authored-by: Willy-JL <49810075+Willy-JL@users.noreply.github.com>
2024-10-12 02:08:20 +01:00

148 lines
4.8 KiB
C

#include "../infrared_app_i.h"
typedef enum {
SubmenuIndexUniversalTV,
SubmenuIndexUniversalProjector,
SubmenuIndexUniversalAudio,
SubmenuIndexUniversalAirConditioner,
SubmenuIndexUniversalLEDs,
SubmenuIndexUniversalFan,
SubmenuIndexUniversalBluray,
SubmenuIndexUniversalMonitor,
SubmenuIndexUniversalDigitalSign,
SubmenuIndexUniversalFromFile,
} SubmenuIndex;
static void infrared_scene_universal_submenu_callback(void* context, uint32_t index) {
InfraredApp* infrared = context;
view_dispatcher_send_custom_event(infrared->view_dispatcher, index);
}
void infrared_scene_universal_on_enter(void* context) {
InfraredApp* infrared = context;
Submenu* submenu = infrared->submenu;
submenu_add_item(
submenu,
"TVs",
SubmenuIndexUniversalTV,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Projectors",
SubmenuIndexUniversalProjector,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Audio",
SubmenuIndexUniversalAudio,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"ACs",
SubmenuIndexUniversalAirConditioner,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"LEDs",
SubmenuIndexUniversalLEDs,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Fans",
SubmenuIndexUniversalFan,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Blu-ray/DVDs",
SubmenuIndexUniversalBluray,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Monitors",
SubmenuIndexUniversalMonitor,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Digital Signs",
SubmenuIndexUniversalDigitalSign,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Load from Library File",
SubmenuIndexUniversalFromFile,
infrared_scene_universal_submenu_callback,
context);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneUniversal));
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewSubmenu);
}
bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
InfraredApp* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexUniversalTV) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalTV);
consumed = true;
} else if(event.event == SubmenuIndexUniversalProjector) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalProjector);
consumed = true;
} else if(event.event == SubmenuIndexUniversalAudio) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalAudio);
consumed = true;
} else if(event.event == SubmenuIndexUniversalAirConditioner) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalAC);
consumed = true;
} else if(event.event == SubmenuIndexUniversalLEDs) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalLEDs);
consumed = true;
} else if(event.event == SubmenuIndexUniversalFan) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalFan);
consumed = true;
} else if(event.event == SubmenuIndexUniversalBluray) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalBluray);
consumed = true;
} else if(event.event == SubmenuIndexUniversalMonitor) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalMonitor);
consumed = true;
} else if(event.event == SubmenuIndexUniversalDigitalSign) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalDigitalSign);
consumed = true;
} else if(event.event == SubmenuIndexUniversalFromFile) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalFromFile);
consumed = true;
}
scene_manager_set_scene_state(scene_manager, InfraredSceneUniversal, event.event);
}
return consumed;
}
void infrared_scene_universal_on_exit(void* context) {
InfraredApp* infrared = context;
submenu_reset(infrared->submenu);
}