mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-24 03:29:57 -07:00
116 lines
3.2 KiB
C
116 lines
3.2 KiB
C
#include <stdbool.h>
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#include <stdint.h>
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#include "wii_anal.h"
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#include "wii_anal_lcd.h"
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#include "wii_anal_keys.h"
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//+============================================================================ ========================================
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// Handle Wii Extension Controller events
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//
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bool evWiiEC(const eventMsg_t* const msg, state_t* const state) {
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bool redraw = false;
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#if LOG_LEVEL >= 4
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{
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const char* s = NULL;
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switch(msg->wiiEc.type) {
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case WIIEC_NONE:
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s = "Error";
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break;
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case WIIEC_CONN:
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s = "Connect";
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break;
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case WIIEC_DISCONN:
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s = "Disconnect";
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break;
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case WIIEC_PRESS:
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s = "Press";
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break;
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case WIIEC_RELEASE:
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s = "Release";
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break;
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case WIIEC_ANALOG:
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s = "Analog";
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break;
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case WIIEC_ACCEL:
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s = "Accel";
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break;
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default:
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s = "Bug";
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break;
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}
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INFO(
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"WIIP : %s '%c' = %d",
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s,
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(isprint((int)msg->wiiEc.in) ? msg->wiiEc.in : '_'),
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msg->wiiEc.val);
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if((msg->wiiEc.type == WIIEC_CONN) || (msg->wiiEc.type == WIIEC_DISCONN))
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INFO("...%d=\"%s\"", msg->wiiEc.val, ecId[msg->wiiEc.val].name);
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}
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#endif
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switch(msg->wiiEc.type) {
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case WIIEC_CONN:
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patBacklight(state);
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state->hold = 0;
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state->calib = CAL_TRACK;
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sceneSet(state, ecId[msg->wiiEc.val].scene);
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redraw = true;
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#if 1 // Workaround for Classic Controller Pro, which shows 00's for Factory Calibration Data!?
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if(state->ec.pidx == PID_CLASSIC_PRO) {
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// Simulate a Long-OK keypress, to start Software Calibration mode
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eventMsg_t msg = {// .id = EVID_KEY,
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.input.type = InputTypeLong,
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.input.key = InputKeyOk};
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key_calib(&msg, state);
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}
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#endif
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break;
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case WIIEC_DISCONN:
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patBacklight(state);
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sceneSet(state, SCENE_WAIT);
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redraw = true;
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break;
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case WIIEC_PRESS:
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if(state->scene == SCENE_NUNCHUCK_ACC) switch(msg->wiiEc.in) {
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case 'z': // un-pause
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state->pause = !state->pause;
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break;
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case 'c': // toggle auto-pause
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state->pause = false;
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state->apause = !state->apause;
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break;
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default:
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break;
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}
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#if 1 //! factory calibration method not known for classic triggers - this will set the digital switch point
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if((state->ec.pidx == PID_CLASSIC) || (state->ec.pidx == PID_CLASSIC_PRO)) {
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if(msg->wiiEc.in == 'l') state->ec.calS.classic[2].trgZL = msg->wiiEc.val;
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if(msg->wiiEc.in == 'r') state->ec.calS.classic[2].trgZR = msg->wiiEc.val;
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}
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#endif
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__attribute__((fallthrough));
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case WIIEC_RELEASE:
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patBacklight(state);
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redraw = true;
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break;
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case WIIEC_ANALOG:
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case WIIEC_ACCEL:
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ecCalibrate(&state->ec, state->calib);
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redraw = true;
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break;
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default:
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break;
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}
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return redraw;
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}
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