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Momentum-Firmware/applications/plugins/wii_ec_anal/wii_anal_keys.h
VerstreuteSeele de8bdd4469 update Wii EC
2023-01-11 01:51:39 +01:00

17 lines
575 B
C

#ifndef WII_ANAL_KEYS_H_
#define WII_ANAL_KEYS_H_
//============================================================================= ========================================
// Function prototypes
//
#include <stdbool.h> // bool
typedef struct eventMsg eventMsg_t ;
typedef struct state state_t ;
typedef enum scene scene_t ;
void sceneSet (state_t* const state, const scene_t scene) ;
bool key_calib (const eventMsg_t* const msg, state_t* const state) ;
bool evKey (const eventMsg_t* const msg, state_t* const state) ;
#endif //WII_ANAL_KEYS_H_