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40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
#include "../mag_i.h"
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void mag_scene_under_construction_on_enter(void* context) {
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Mag* mag = context;
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Widget* widget = mag->widget;
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FuriString* tmp_str;
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tmp_str = furi_string_alloc();
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widget_add_button_element(widget, GuiButtonTypeLeft, "Back", mag_widget_callback, mag);
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furi_string_printf(tmp_str, "Under construction!");
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widget_add_string_element(
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widget, 64, 4, AlignCenter, AlignTop, FontPrimary, furi_string_get_cstr(tmp_str));
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furi_string_reset(tmp_str);
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view_dispatcher_switch_to_view(mag->view_dispatcher, MagViewWidget);
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furi_string_free(tmp_str);
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}
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bool mag_scene_under_construction_on_event(void* context, SceneManagerEvent event) {
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Mag* mag = context;
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SceneManager* scene_manager = mag->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == GuiButtonTypeLeft) {
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consumed = true;
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scene_manager_previous_scene(scene_manager);
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}
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}
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return consumed;
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}
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void mag_scene_under_construction_on_exit(void* context) {
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Mag* mag = context;
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widget_reset(mag->widget);
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} |