mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
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* Original pointer can be const * Back to const icons * Missed this one * Simpler string alloc * Single allocation and header struct for static icons * Shared allocation and meta struct for animated icons * Only try to load if dir exists * Restructure momentum lib * Use some internal headers * Swap icons at draw * Properly init and free, no more original in icon struct
253 lines
8.6 KiB
C
253 lines
8.6 KiB
C
#include "asset_packs_i.h"
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#include "settings.h"
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#include <assets_icons.h>
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#include <core/dangerous_defines.h>
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#include <furi_hal.h>
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#include <gui/icon_i.h>
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#include <storage/storage.h>
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#define TAG "AssetPacks"
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#define ICONS_FMT ASSET_PACKS_PATH "/%s/Icons/%s"
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#define FONTS_FMT ASSET_PACKS_PATH "/%s/Fonts/%s.u8f"
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// See lib/u8g2/u8g2_font.c
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#define U8G2_FONT_DATA_STRUCT_SIZE 23
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AssetPacks* asset_packs = NULL;
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typedef struct {
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Icon icon;
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uint8_t* frames[];
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} AnimatedIconSwap;
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typedef struct {
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int32_t width;
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int32_t height;
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int32_t frame_rate;
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int32_t frame_count;
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} FURI_PACKED AnimatedIconMetaFile;
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static void
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load_icon_animated(const Icon* original, const char* name, FuriString* path, File* file) {
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const char* pack = momentum_settings.asset_pack;
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furi_string_printf(path, ICONS_FMT "/meta", pack, name);
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if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
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AnimatedIconMetaFile meta;
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bool ok = storage_file_read(file, &meta, sizeof(meta)) == sizeof(meta);
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storage_file_close(file);
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if(ok) {
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AnimatedIconSwap* swap =
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malloc(sizeof(AnimatedIconSwap) + (sizeof(uint8_t*) * meta.frame_count));
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int i = 0;
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for(; i < meta.frame_count; i++) {
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furi_string_printf(path, ICONS_FMT "/frame_%02d.bm", pack, name, i);
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if(storage_file_open(
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file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
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uint64_t frame_size = storage_file_size(file);
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swap->frames[i] = malloc(frame_size);
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ok = storage_file_read(file, swap->frames[i], frame_size) == frame_size;
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storage_file_close(file);
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if(ok) continue;
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} else {
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storage_file_close(file);
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i--;
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}
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break;
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}
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if(i == meta.frame_count) {
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FURI_CONST_ASSIGN(swap->icon.width, meta.width);
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FURI_CONST_ASSIGN(swap->icon.height, meta.height);
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FURI_CONST_ASSIGN(swap->icon.frame_count, meta.frame_count);
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FURI_CONST_ASSIGN(swap->icon.frame_rate, meta.frame_rate);
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FURI_CONST_ASSIGN_PTR(swap->icon.frames, swap->frames);
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IconSwapList_push_back(
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asset_packs->icons,
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(IconSwap){
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.original = original,
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.replaced = &swap->icon,
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});
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} else {
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for(; i >= 0; i--) {
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free(swap->frames[i]);
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}
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free(swap);
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}
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}
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}
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storage_file_close(file);
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}
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typedef struct {
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Icon icon;
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uint8_t* frames[1];
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uint8_t frame[];
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} StaticIconSwap;
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typedef struct {
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int32_t width;
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int32_t height;
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} FURI_PACKED StaticIconBmxHeader;
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static void
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load_icon_static(const Icon* original, const char* name, FuriString* path, File* file) {
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furi_string_printf(path, ICONS_FMT ".bmx", momentum_settings.asset_pack, name);
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if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
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StaticIconBmxHeader header;
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uint64_t frame_size = storage_file_size(file) - sizeof(header);
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StaticIconSwap* swap = malloc(sizeof(StaticIconSwap) + frame_size);
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if(storage_file_read(file, &header, sizeof(header)) == sizeof(header) &&
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storage_file_read(file, swap->frame, frame_size) == frame_size) {
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FURI_CONST_ASSIGN(swap->icon.width, header.width);
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FURI_CONST_ASSIGN(swap->icon.height, header.height);
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FURI_CONST_ASSIGN(swap->icon.frame_count, 1);
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FURI_CONST_ASSIGN(swap->icon.frame_rate, 0);
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FURI_CONST_ASSIGN_PTR(swap->icon.frames, swap->frames);
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swap->frames[0] = swap->frame;
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IconSwapList_push_back(
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asset_packs->icons,
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(IconSwap){
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.original = original,
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.replaced = &swap->icon,
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});
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} else {
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free(swap);
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}
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}
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storage_file_close(file);
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}
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static void free_icon(const Icon* icon) {
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StaticIconSwap* swap = (void*)icon;
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// StaticIconSwap and AnimatedIconSwap have similar structure, but
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// animated one has frames array of variable length, and frame data is
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// in another allocation, while static includes frame in same allocation
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// By checking if the first frame points to later in same allocation, we
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// can tell if it is static or animated
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if(swap->frames[0] != swap->frame) {
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for(size_t i = 0; i < swap->icon.frame_count; i++) {
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free(swap->frames[i]);
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}
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}
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free(swap);
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}
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static void load_font(Font font, const char* name, FuriString* path, File* file) {
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furi_string_printf(path, FONTS_FMT, momentum_settings.asset_pack, name);
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if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
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uint64_t size = storage_file_size(file);
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uint8_t* swap = malloc(size);
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if(size > U8G2_FONT_DATA_STRUCT_SIZE && storage_file_read(file, swap, size) == size) {
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asset_packs->fonts[font] = swap;
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CanvasFontParameters* params = malloc(sizeof(CanvasFontParameters));
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// See lib/u8g2/u8g2_font.c
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params->leading_default = swap[10]; // max_char_height
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params->leading_min = params->leading_default - 2; // good enough
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params->height = MAX((int8_t)swap[15], 0); // ascent_para
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params->descender = MAX((int8_t)swap[16], 0); // descent_para
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asset_packs->font_params[font] = params;
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} else {
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free(swap);
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}
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}
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storage_file_close(file);
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}
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static void free_font(Font font) {
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free(asset_packs->fonts[font]);
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asset_packs->fonts[font] = NULL;
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free(asset_packs->font_params[font]);
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asset_packs->font_params[font] = NULL;
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}
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static const char* font_names[] = {
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[FontPrimary] = "Primary",
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[FontSecondary] = "Secondary",
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[FontKeyboard] = "Keyboard",
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[FontBigNumbers] = "BigNumbers",
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[FontBatteryPercent] = "BatteryPercent",
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};
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void asset_packs_init(void) {
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if(asset_packs) return;
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const char* pack = momentum_settings.asset_pack;
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if(pack[0] == '\0') return;
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Storage* storage = furi_record_open(RECORD_STORAGE);
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FuriString* p = furi_string_alloc_printf(ASSET_PACKS_PATH "/%s", pack);
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FileInfo info;
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if(storage_common_stat(storage, furi_string_get_cstr(p), &info) == FSE_OK &&
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info.flags & FSF_DIRECTORY) {
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asset_packs = malloc(sizeof(AssetPacks));
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IconSwapList_init(asset_packs->icons);
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File* f = storage_file_alloc(storage);
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furi_string_printf(p, ASSET_PACKS_PATH "/%s/Icons", pack);
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if(storage_common_stat(storage, furi_string_get_cstr(p), &info) == FSE_OK &&
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info.flags & FSF_DIRECTORY) {
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for(size_t i = 0; i < ICON_PATHS_COUNT; i++) {
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if(ICON_PATHS[i].icon->frame_count > 1) {
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load_icon_animated(ICON_PATHS[i].icon, ICON_PATHS[i].path, p, f);
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} else {
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load_icon_static(ICON_PATHS[i].icon, ICON_PATHS[i].path, p, f);
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}
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}
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}
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furi_string_printf(p, ASSET_PACKS_PATH "/%s/Fonts", pack);
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if(storage_common_stat(storage, furi_string_get_cstr(p), &info) == FSE_OK &&
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info.flags & FSF_DIRECTORY) {
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for(Font font = 0; font < FontTotalNumber; font++) {
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load_font(font, font_names[font], p, f);
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}
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}
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storage_file_free(f);
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}
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furi_string_free(p);
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furi_record_close(RECORD_STORAGE);
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}
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void asset_packs_free(void) {
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if(!asset_packs) return;
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for
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M_EACH(icon_swap, asset_packs->icons, IconSwapList_t) {
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free_icon(icon_swap->replaced);
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}
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IconSwapList_clear(asset_packs->icons);
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for(Font font = 0; font < FontTotalNumber; font++) {
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if(asset_packs->fonts[font] != NULL) {
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free_font(font);
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}
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}
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free(asset_packs);
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asset_packs = NULL;
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}
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const Icon* asset_packs_swap_icon(const Icon* requested) {
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if(!asset_packs) return requested;
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if((uint32_t)requested < FLASH_BASE || (uint32_t)requested > (FLASH_BASE + FLASH_SIZE)) {
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return requested;
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}
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for
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M_EACH(icon_swap, asset_packs->icons, IconSwapList_t) {
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if(icon_swap->original == requested) {
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return icon_swap->replaced;
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}
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}
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return requested;
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}
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