Files
Momentum-Firmware/lib/momentum/asset_packs.c
WillyJL aa6d4de9fe Asset Packs: Optimize icon loader (#164)
* Original pointer can be const

* Back to const icons

* Missed this one

* Simpler string alloc

* Single allocation and header struct for static icons

* Shared allocation and meta struct for animated icons

* Only try to load if dir exists

* Restructure momentum lib

* Use some internal headers

* Swap icons at draw

* Properly init and free, no more original in icon struct
2024-07-18 03:35:21 +01:00

253 lines
8.6 KiB
C

#include "asset_packs_i.h"
#include "settings.h"
#include <assets_icons.h>
#include <core/dangerous_defines.h>
#include <furi_hal.h>
#include <gui/icon_i.h>
#include <storage/storage.h>
#define TAG "AssetPacks"
#define ICONS_FMT ASSET_PACKS_PATH "/%s/Icons/%s"
#define FONTS_FMT ASSET_PACKS_PATH "/%s/Fonts/%s.u8f"
// See lib/u8g2/u8g2_font.c
#define U8G2_FONT_DATA_STRUCT_SIZE 23
AssetPacks* asset_packs = NULL;
typedef struct {
Icon icon;
uint8_t* frames[];
} AnimatedIconSwap;
typedef struct {
int32_t width;
int32_t height;
int32_t frame_rate;
int32_t frame_count;
} FURI_PACKED AnimatedIconMetaFile;
static void
load_icon_animated(const Icon* original, const char* name, FuriString* path, File* file) {
const char* pack = momentum_settings.asset_pack;
furi_string_printf(path, ICONS_FMT "/meta", pack, name);
if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
AnimatedIconMetaFile meta;
bool ok = storage_file_read(file, &meta, sizeof(meta)) == sizeof(meta);
storage_file_close(file);
if(ok) {
AnimatedIconSwap* swap =
malloc(sizeof(AnimatedIconSwap) + (sizeof(uint8_t*) * meta.frame_count));
int i = 0;
for(; i < meta.frame_count; i++) {
furi_string_printf(path, ICONS_FMT "/frame_%02d.bm", pack, name, i);
if(storage_file_open(
file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
uint64_t frame_size = storage_file_size(file);
swap->frames[i] = malloc(frame_size);
ok = storage_file_read(file, swap->frames[i], frame_size) == frame_size;
storage_file_close(file);
if(ok) continue;
} else {
storage_file_close(file);
i--;
}
break;
}
if(i == meta.frame_count) {
FURI_CONST_ASSIGN(swap->icon.width, meta.width);
FURI_CONST_ASSIGN(swap->icon.height, meta.height);
FURI_CONST_ASSIGN(swap->icon.frame_count, meta.frame_count);
FURI_CONST_ASSIGN(swap->icon.frame_rate, meta.frame_rate);
FURI_CONST_ASSIGN_PTR(swap->icon.frames, swap->frames);
IconSwapList_push_back(
asset_packs->icons,
(IconSwap){
.original = original,
.replaced = &swap->icon,
});
} else {
for(; i >= 0; i--) {
free(swap->frames[i]);
}
free(swap);
}
}
}
storage_file_close(file);
}
typedef struct {
Icon icon;
uint8_t* frames[1];
uint8_t frame[];
} StaticIconSwap;
typedef struct {
int32_t width;
int32_t height;
} FURI_PACKED StaticIconBmxHeader;
static void
load_icon_static(const Icon* original, const char* name, FuriString* path, File* file) {
furi_string_printf(path, ICONS_FMT ".bmx", momentum_settings.asset_pack, name);
if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
StaticIconBmxHeader header;
uint64_t frame_size = storage_file_size(file) - sizeof(header);
StaticIconSwap* swap = malloc(sizeof(StaticIconSwap) + frame_size);
if(storage_file_read(file, &header, sizeof(header)) == sizeof(header) &&
storage_file_read(file, swap->frame, frame_size) == frame_size) {
FURI_CONST_ASSIGN(swap->icon.width, header.width);
FURI_CONST_ASSIGN(swap->icon.height, header.height);
FURI_CONST_ASSIGN(swap->icon.frame_count, 1);
FURI_CONST_ASSIGN(swap->icon.frame_rate, 0);
FURI_CONST_ASSIGN_PTR(swap->icon.frames, swap->frames);
swap->frames[0] = swap->frame;
IconSwapList_push_back(
asset_packs->icons,
(IconSwap){
.original = original,
.replaced = &swap->icon,
});
} else {
free(swap);
}
}
storage_file_close(file);
}
static void free_icon(const Icon* icon) {
StaticIconSwap* swap = (void*)icon;
// StaticIconSwap and AnimatedIconSwap have similar structure, but
// animated one has frames array of variable length, and frame data is
// in another allocation, while static includes frame in same allocation
// By checking if the first frame points to later in same allocation, we
// can tell if it is static or animated
if(swap->frames[0] != swap->frame) {
for(size_t i = 0; i < swap->icon.frame_count; i++) {
free(swap->frames[i]);
}
}
free(swap);
}
static void load_font(Font font, const char* name, FuriString* path, File* file) {
furi_string_printf(path, FONTS_FMT, momentum_settings.asset_pack, name);
if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
uint64_t size = storage_file_size(file);
uint8_t* swap = malloc(size);
if(size > U8G2_FONT_DATA_STRUCT_SIZE && storage_file_read(file, swap, size) == size) {
asset_packs->fonts[font] = swap;
CanvasFontParameters* params = malloc(sizeof(CanvasFontParameters));
// See lib/u8g2/u8g2_font.c
params->leading_default = swap[10]; // max_char_height
params->leading_min = params->leading_default - 2; // good enough
params->height = MAX((int8_t)swap[15], 0); // ascent_para
params->descender = MAX((int8_t)swap[16], 0); // descent_para
asset_packs->font_params[font] = params;
} else {
free(swap);
}
}
storage_file_close(file);
}
static void free_font(Font font) {
free(asset_packs->fonts[font]);
asset_packs->fonts[font] = NULL;
free(asset_packs->font_params[font]);
asset_packs->font_params[font] = NULL;
}
static const char* font_names[] = {
[FontPrimary] = "Primary",
[FontSecondary] = "Secondary",
[FontKeyboard] = "Keyboard",
[FontBigNumbers] = "BigNumbers",
[FontBatteryPercent] = "BatteryPercent",
};
void asset_packs_init(void) {
if(asset_packs) return;
const char* pack = momentum_settings.asset_pack;
if(pack[0] == '\0') return;
Storage* storage = furi_record_open(RECORD_STORAGE);
FuriString* p = furi_string_alloc_printf(ASSET_PACKS_PATH "/%s", pack);
FileInfo info;
if(storage_common_stat(storage, furi_string_get_cstr(p), &info) == FSE_OK &&
info.flags & FSF_DIRECTORY) {
asset_packs = malloc(sizeof(AssetPacks));
IconSwapList_init(asset_packs->icons);
File* f = storage_file_alloc(storage);
furi_string_printf(p, ASSET_PACKS_PATH "/%s/Icons", pack);
if(storage_common_stat(storage, furi_string_get_cstr(p), &info) == FSE_OK &&
info.flags & FSF_DIRECTORY) {
for(size_t i = 0; i < ICON_PATHS_COUNT; i++) {
if(ICON_PATHS[i].icon->frame_count > 1) {
load_icon_animated(ICON_PATHS[i].icon, ICON_PATHS[i].path, p, f);
} else {
load_icon_static(ICON_PATHS[i].icon, ICON_PATHS[i].path, p, f);
}
}
}
furi_string_printf(p, ASSET_PACKS_PATH "/%s/Fonts", pack);
if(storage_common_stat(storage, furi_string_get_cstr(p), &info) == FSE_OK &&
info.flags & FSF_DIRECTORY) {
for(Font font = 0; font < FontTotalNumber; font++) {
load_font(font, font_names[font], p, f);
}
}
storage_file_free(f);
}
furi_string_free(p);
furi_record_close(RECORD_STORAGE);
}
void asset_packs_free(void) {
if(!asset_packs) return;
for
M_EACH(icon_swap, asset_packs->icons, IconSwapList_t) {
free_icon(icon_swap->replaced);
}
IconSwapList_clear(asset_packs->icons);
for(Font font = 0; font < FontTotalNumber; font++) {
if(asset_packs->fonts[font] != NULL) {
free_font(font);
}
}
free(asset_packs);
asset_packs = NULL;
}
const Icon* asset_packs_swap_icon(const Icon* requested) {
if(!asset_packs) return requested;
if((uint32_t)requested < FLASH_BASE || (uint32_t)requested > (FLASH_BASE + FLASH_SIZE)) {
return requested;
}
for
M_EACH(icon_swap, asset_packs->icons, IconSwapList_t) {
if(icon_swap->original == requested) {
return icon_swap->replaced;
}
}
return requested;
}