mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-04-25 03:29:58 -07:00
128 lines
4.5 KiB
C
128 lines
4.5 KiB
C
#include "power_settings_app.h"
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#include <applications/settings/about/about.h>
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static bool power_settings_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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PowerSettingsApp* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool power_settings_back_event_callback(void* context) {
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furi_assert(context);
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PowerSettingsApp* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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static void power_settings_tick_event_callback(void* context) {
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furi_assert(context);
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PowerSettingsApp* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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PowerSettingsApp* power_settings_app_alloc(uint32_t first_scene, ViewDispatcherType type) {
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PowerSettingsApp* app = malloc(sizeof(PowerSettingsApp));
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app->about_battery = first_scene == PowerSettingsAppSceneBatteryInfo;
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// Records
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app->gui = furi_record_open(RECORD_GUI);
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app->power = furi_record_open(RECORD_POWER);
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//PubSub
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app->settings_events = power_get_settings_events_pubsub(app->power);
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// View dispatcher
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&power_settings_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, power_settings_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, power_settings_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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app->view_dispatcher, power_settings_tick_event_callback, 2000);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, type);
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if(type == ViewDispatcherTypeDesktop) {
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gui_set_hide_statusbar(app->gui, true);
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}
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// Views
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app->battery_info = battery_info_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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PowerSettingsAppViewBatteryInfo,
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battery_info_get_view(app->battery_info));
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app->submenu = submenu_alloc();
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app->variable_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, PowerSettingsAppViewSubmenu, submenu_get_view(app->submenu));
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app->dialog = dialog_ex_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, PowerSettingsAppViewDialog, dialog_ex_get_view(app->dialog));
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view_dispatcher_add_view(
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app->view_dispatcher,
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PowerSettingsAppViewVariableItemList,
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variable_item_list_get_view(app->variable_item_list));
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// Set first scene
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scene_manager_next_scene(app->scene_manager, first_scene);
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return app;
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}
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void power_settings_app_free(PowerSettingsApp* app) {
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furi_assert(app);
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// Views
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view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewBatteryInfo);
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battery_info_free(app->battery_info);
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view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewSubmenu);
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submenu_free(app->submenu);
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view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewDialog);
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dialog_ex_free(app->dialog);
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view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewVariableItemList);
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variable_item_list_free(app->variable_item_list);
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// View dispatcher
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Records
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furi_record_close(RECORD_POWER);
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furi_record_close(RECORD_GUI);
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free(app);
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}
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int32_t power_settings_app(void* p) {
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uint32_t first_scene = PowerSettingsAppSceneStart;
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ViewDispatcherType type = ViewDispatcherTypeFullscreen;
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if(p && strlen(p)) {
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if(!strcmp(p, "off")) {
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first_scene = PowerSettingsAppScenePowerOff;
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type = ViewDispatcherTypeDesktop;
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} else if(!strcmp(p, "about_battery")) {
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first_scene = PowerSettingsAppSceneBatteryInfo;
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}
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}
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PowerSettingsApp* app = power_settings_app_alloc(first_scene, type);
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while(true) {
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view_dispatcher_run(app->view_dispatcher);
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if(app->battery_info->exit_to_about) {
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app->battery_info->exit_to_about = false;
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if(about_settings_app("about_battery")) {
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scene_manager_next_scene(app->scene_manager, first_scene);
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continue;
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}
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}
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break;
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}
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if(type == ViewDispatcherTypeDesktop) {
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gui_set_hide_statusbar(app->gui, false);
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}
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power_settings_app_free(app);
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return 0;
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}
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