global: snapshot

This commit is contained in:
nym21
2026-03-10 18:46:24 +01:00
parent d50c6e0a73
commit f9c86bc308
14 changed files with 229 additions and 207 deletions

View File

@@ -10,24 +10,24 @@ pub const DB_NAME: &str = "constants";
#[derive(Clone, Traversable)]
pub struct Vecs {
pub constant_0: ConstantVecs<StoredU16>,
pub constant_1: ConstantVecs<StoredU16>,
pub constant_2: ConstantVecs<StoredU16>,
pub constant_3: ConstantVecs<StoredU16>,
pub constant_4: ConstantVecs<StoredU16>,
pub constant_20: ConstantVecs<StoredU16>,
pub constant_30: ConstantVecs<StoredU16>,
pub constant_38_2: ConstantVecs<StoredF32>,
pub constant_50: ConstantVecs<StoredU16>,
pub constant_61_8: ConstantVecs<StoredF32>,
pub constant_70: ConstantVecs<StoredU16>,
pub constant_80: ConstantVecs<StoredU16>,
pub constant_100: ConstantVecs<StoredU16>,
pub constant_600: ConstantVecs<StoredU16>,
pub constant_minus_1: ConstantVecs<StoredI8>,
pub constant_minus_2: ConstantVecs<StoredI8>,
pub constant_minus_3: ConstantVecs<StoredI8>,
pub constant_minus_4: ConstantVecs<StoredI8>,
pub _0: ConstantVecs<StoredU16>,
pub _1: ConstantVecs<StoredU16>,
pub _2: ConstantVecs<StoredU16>,
pub _3: ConstantVecs<StoredU16>,
pub _4: ConstantVecs<StoredU16>,
pub _20: ConstantVecs<StoredU16>,
pub _30: ConstantVecs<StoredU16>,
pub _38_2: ConstantVecs<StoredF32>,
pub _50: ConstantVecs<StoredU16>,
pub _61_8: ConstantVecs<StoredF32>,
pub _70: ConstantVecs<StoredU16>,
pub _80: ConstantVecs<StoredU16>,
pub _100: ConstantVecs<StoredU16>,
pub _600: ConstantVecs<StoredU16>,
pub _minus_1: ConstantVecs<StoredI8>,
pub _minus_2: ConstantVecs<StoredI8>,
pub _minus_3: ConstantVecs<StoredI8>,
pub _minus_4: ConstantVecs<StoredI8>,
}
impl Vecs {
@@ -35,24 +35,24 @@ impl Vecs {
let v = version;
Self {
constant_0: ConstantVecs::new::<ReturnU16<0>>("constant_0", v, indexes),
constant_1: ConstantVecs::new::<ReturnU16<1>>("constant_1", v, indexes),
constant_2: ConstantVecs::new::<ReturnU16<2>>("constant_2", v, indexes),
constant_3: ConstantVecs::new::<ReturnU16<3>>("constant_3", v, indexes),
constant_4: ConstantVecs::new::<ReturnU16<4>>("constant_4", v, indexes),
constant_20: ConstantVecs::new::<ReturnU16<20>>("constant_20", v, indexes),
constant_30: ConstantVecs::new::<ReturnU16<30>>("constant_30", v, indexes),
constant_38_2: ConstantVecs::new::<ReturnF32Tenths<382>>("constant_38_2", v, indexes),
constant_50: ConstantVecs::new::<ReturnU16<50>>("constant_50", v, indexes),
constant_61_8: ConstantVecs::new::<ReturnF32Tenths<618>>("constant_61_8", v, indexes),
constant_70: ConstantVecs::new::<ReturnU16<70>>("constant_70", v, indexes),
constant_80: ConstantVecs::new::<ReturnU16<80>>("constant_80", v, indexes),
constant_100: ConstantVecs::new::<ReturnU16<100>>("constant_100", v, indexes),
constant_600: ConstantVecs::new::<ReturnU16<600>>("constant_600", v, indexes),
constant_minus_1: ConstantVecs::new::<ReturnI8<-1>>("constant_minus_1", v, indexes),
constant_minus_2: ConstantVecs::new::<ReturnI8<-2>>("constant_minus_2", v, indexes),
constant_minus_3: ConstantVecs::new::<ReturnI8<-3>>("constant_minus_3", v, indexes),
constant_minus_4: ConstantVecs::new::<ReturnI8<-4>>("constant_minus_4", v, indexes),
_0: ConstantVecs::new::<ReturnU16<0>>("constant_0", v, indexes),
_1: ConstantVecs::new::<ReturnU16<1>>("constant_1", v, indexes),
_2: ConstantVecs::new::<ReturnU16<2>>("constant_2", v, indexes),
_3: ConstantVecs::new::<ReturnU16<3>>("constant_3", v, indexes),
_4: ConstantVecs::new::<ReturnU16<4>>("constant_4", v, indexes),
_20: ConstantVecs::new::<ReturnU16<20>>("constant_20", v, indexes),
_30: ConstantVecs::new::<ReturnU16<30>>("constant_30", v, indexes),
_38_2: ConstantVecs::new::<ReturnF32Tenths<382>>("constant_38_2", v, indexes),
_50: ConstantVecs::new::<ReturnU16<50>>("constant_50", v, indexes),
_61_8: ConstantVecs::new::<ReturnF32Tenths<618>>("constant_61_8", v, indexes),
_70: ConstantVecs::new::<ReturnU16<70>>("constant_70", v, indexes),
_80: ConstantVecs::new::<ReturnU16<80>>("constant_80", v, indexes),
_100: ConstantVecs::new::<ReturnU16<100>>("constant_100", v, indexes),
_600: ConstantVecs::new::<ReturnU16<600>>("constant_600", v, indexes),
_minus_1: ConstantVecs::new::<ReturnI8<-1>>("constant_minus_1", v, indexes),
_minus_2: ConstantVecs::new::<ReturnI8<-2>>("constant_minus_2", v, indexes),
_minus_3: ConstantVecs::new::<ReturnI8<-3>>("constant_minus_3", v, indexes),
_minus_4: ConstantVecs::new::<ReturnI8<-4>>("constant_minus_4", v, indexes),
}
}
}