use brk_traversable::Traversable; use brk_types::{StoredU32, StoredU64}; use vecdb::{Rw, StorageMode}; use crate::internal::{ConstantVecs, PerBlockCumulativeRolling, Windows}; #[derive(Traversable)] pub struct Vecs { pub target: Windows>, pub total: PerBlockCumulativeRolling, }