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60 lines
1.9 KiB
Rust
60 lines
1.9 KiB
Rust
use brk_computer::Computer;
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use brk_types::{DifficultyAdjustmentEntry, Height};
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use vecdb::{ReadableVec, Ro, VecIndex};
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/// Iterate over difficulty epochs within a height range.
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pub fn iter_difficulty_epochs(
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computer: &Computer<Ro>,
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start_height: usize,
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end_height: usize,
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) -> Vec<DifficultyAdjustmentEntry> {
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let start_epoch = computer
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.indexes
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.height
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.epoch
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.collect_one(Height::from(start_height))
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.unwrap_or_default();
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let end_epoch = computer
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.indexes
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.height
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.epoch
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.collect_one(Height::from(end_height))
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.unwrap_or_default();
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let mut height_cursor = computer.indexes.epoch.first_height.cursor();
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let mut timestamp_cursor = computer.indexes.timestamp.epoch.cursor();
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let mut difficulty_cursor = computer.blocks.difficulty.value.epoch.cursor();
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let mut results = Vec::with_capacity(end_epoch.to_usize() - start_epoch.to_usize() + 1);
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let mut prev_difficulty: Option<f64> = None;
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for epoch_usize in start_epoch.to_usize()..=end_epoch.to_usize() {
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let epoch_height = height_cursor.get(epoch_usize).unwrap_or_default();
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// Skip epochs before our start height but track difficulty
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if epoch_height.to_usize() < start_height {
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prev_difficulty = difficulty_cursor.get(epoch_usize).map(|d| *d);
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continue;
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}
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let epoch_timestamp = timestamp_cursor.get(epoch_usize).unwrap_or_default();
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let epoch_difficulty = *difficulty_cursor.get(epoch_usize).unwrap_or_default();
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let change_percent = match prev_difficulty {
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Some(prev) if prev > 0.0 => epoch_difficulty / prev,
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_ => 0.0,
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};
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results.push(DifficultyAdjustmentEntry {
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timestamp: epoch_timestamp,
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height: epoch_height,
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difficulty: epoch_difficulty,
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change_percent,
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});
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prev_difficulty = Some(epoch_difficulty);
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}
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results
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}
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