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fixes
* Placate `go vet` * Reorder the `send` loop, clarify things a little
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@@ -100,7 +100,7 @@ func NewClient(server *Server, conn net.Conn, isTLS bool) *Client {
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ctime: now,
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flags: make(map[modes.Mode]bool),
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server: server,
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socket: &socket,
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socket: socket,
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nick: "*", // * is used until actual nick is given
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nickCasefolded: "*",
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nickMaskString: "*", // * is used until actual nick is given
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