get rid of unnecessary concurrency for channels and clients

This commit is contained in:
Jeremy Latt
2014-02-16 22:20:42 -08:00
parent 54ca916c85
commit 4e56ea1bdc
6 changed files with 172 additions and 334 deletions
+52 -57
View File
@@ -83,10 +83,6 @@ func (server *Server) receiveCommands() {
}
}
func (server *Server) Command(command Command) {
server.commands <- command
}
func (server *Server) InitPhase() Phase {
if server.password == "" {
return Registration
@@ -228,7 +224,8 @@ func (s *Server) Nick() string {
//
func (msg *ProxyCommand) HandleAuthServer(server *Server) {
msg.Client().hostname = LookupHostname(msg.sourceIP)
client := msg.Client()
client.hostname = LookupHostname(msg.sourceIP)
}
func (msg *CapCommand) HandleAuthServer(server *Server) {
@@ -264,15 +261,15 @@ func (m *NickCommand) HandleRegServer(s *Server) {
return
}
client.nick = m.nickname
client.ChangeNickname(m.nickname)
s.clients.Add(client)
s.tryRegister(client)
}
func (m *UserMsgCommand) HandleRegServer(s *Server) {
c := m.Client()
c.username, c.realname = m.user, m.realname
s.tryRegister(c)
func (msg *UserMsgCommand) HandleRegServer(server *Server) {
client := msg.Client()
client.username, client.realname = msg.user, msg.realname
server.tryRegister(client)
}
//
@@ -291,54 +288,52 @@ func (m *PongCommand) HandleServer(s *Server) {
// no-op
}
func (m *NickCommand) HandleServer(s *Server) {
c := m.Client()
func (msg *NickCommand) HandleServer(server *Server) {
client := msg.Client()
if m.nickname == "" {
c.Reply(ErrNoNicknameGiven(s))
if msg.nickname == "" {
client.Reply(ErrNoNicknameGiven(server))
return
}
if s.clients[m.nickname] != nil {
c.Reply(ErrNickNameInUse(s, m.nickname))
if server.clients[msg.nickname] != nil {
client.Reply(ErrNickNameInUse(server, msg.nickname))
return
}
s.clients.Remove(c)
c.commands <- m
s.clients.Add(c)
server.clients.Remove(client)
client.ChangeNickname(msg.nickname)
server.clients.Add(client)
}
func (m *UserMsgCommand) HandleServer(s *Server) {
m.Client().Reply(ErrAlreadyRegistered(s))
}
func (m *QuitCommand) HandleServer(server *Server) {
client := m.Client()
func (msg *QuitCommand) HandleServer(server *Server) {
client := msg.Client()
client.Quit(msg.message)
server.clients.Remove(client)
client.commands <- m
}
func (m *JoinCommand) HandleServer(s *Server) {
c := m.Client()
client := m.Client()
if m.zero {
cmd := &PartCommand{}
cmd.SetClient(c)
for channel := range c.channels {
channel.Command(cmd)
for channel := range client.channels {
channel.Part(client, client.Nick())
}
return
}
for name := range m.channels {
s.GetOrMakeChannel(name).Command(m)
channel := s.GetOrMakeChannel(name)
channel.Join(client, m.channels[name])
}
}
func (m *PartCommand) HandleServer(server *Server) {
client := m.Client()
for _, chname := range m.channels {
channel := server.channels[chname]
@@ -347,40 +342,46 @@ func (m *PartCommand) HandleServer(server *Server) {
continue
}
channel.Command(m)
channel.Part(client, m.Message())
}
}
func (m *TopicCommand) HandleServer(s *Server) {
channel := s.channels[m.channel]
func (msg *TopicCommand) HandleServer(server *Server) {
client := msg.Client()
channel := server.channels[msg.channel]
if channel == nil {
m.Client().Reply(ErrNoSuchChannel(s, m.channel))
client.Reply(ErrNoSuchChannel(server, msg.channel))
return
}
channel.Command(m)
if msg.setTopic {
channel.SetTopic(client, msg.topic)
} else {
channel.GetTopic(client)
}
}
func (m *PrivMsgCommand) HandleServer(s *Server) {
if m.TargetIsChannel() {
channel := s.channels[m.target]
func (msg *PrivMsgCommand) HandleServer(server *Server) {
client := msg.Client()
if IsChannel(msg.target) {
channel := server.channels[msg.target]
if channel == nil {
m.Client().Reply(ErrNoSuchChannel(s, m.target))
client.Reply(ErrNoSuchChannel(server, msg.target))
return
}
channel.Command(m)
channel.PrivMsg(client, msg.message)
return
}
target := s.clients[m.target]
target := server.clients[msg.target]
if target == nil {
m.Client().Reply(ErrNoSuchNick(s, m.target))
client.Reply(ErrNoSuchNick(server, msg.target))
return
}
target.Reply(RplPrivMsg(m.Client(), target, m.message))
target.Reply(RplPrivMsg(client, target, msg.message))
if target.away {
m.Client().Reply(RplAway(s, target))
client.Reply(RplAway(server, target))
}
}
@@ -436,7 +437,8 @@ func (msg *ChannelModeCommand) HandleServer(server *Server) {
client.Reply(ErrNoSuchChannel(server, msg.channel))
return
}
channel.Command(msg)
channel.Mode(client, msg.changes)
}
func whoChannel(client *Client, server *Server, channel *Channel) {
@@ -513,29 +515,22 @@ func (msg *MOTDCommand) HandleServer(server *Server) {
}
func (msg *NoticeCommand) HandleServer(server *Server) {
client := msg.Client()
if IsChannel(msg.target) {
channel := server.channels[msg.target]
if channel == nil {
msg.Client().Reply(ErrNoSuchChannel(server, msg.target))
client.Reply(ErrNoSuchChannel(server, msg.target))
return
}
channel.Command(msg)
channel.Notice(client, msg.message)
return
}
target := server.clients[msg.target]
if target == nil {
msg.Client().Reply(ErrNoSuchNick(server, msg.target))
client.Reply(ErrNoSuchNick(server, msg.target))
return
}
target.Reply(RplPrivMsg(msg.Client(), target, msg.message))
}
func (msg *DestroyChannel) HandleServer(server *Server) {
server.channels.Remove(msg.channel)
}
func (msg *DestroyClient) HandleServer(server *Server) {
server.clients.Remove(msg.client)
target.Reply(RplNotice(client, target, msg.message))
}