Move from ascii(ish) unicode encoding to prelim rfc7700 using functions instead

This commit is contained in:
Daniel Oaks
2016-10-11 23:51:46 +10:00
parent 2bfcc553ce
commit 5e72409695
16 changed files with 587 additions and 515 deletions
+22 -18
View File
@@ -4,7 +4,11 @@
package irc
import "github.com/DanielOaks/girc-go/ircmsg"
import (
"strings"
"github.com/DanielOaks/girc-go/ircmsg"
)
// NICK <nickname>
func nickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
@@ -13,15 +17,15 @@ func nickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return true
}
nickname := NewName(msg.Params[0])
nickname, err := CasefoldName(msg.Params[0])
if len(nickname) < 1 {
client.Send(nil, server.nameString, ERR_NONICKNAMEGIVEN, client.nickString, "No nickname given")
if len(strings.TrimSpace(msg.Params[0])) < 1 {
client.Send(nil, server.name, ERR_NONICKNAMEGIVEN, client.nick, "No nickname given")
return false
}
if !nickname.IsNickname() {
client.Send(nil, server.nameString, ERR_ERRONEUSNICKNAME, client.nickString, msg.Params[0], "Erroneous nickname")
if err != nil || len(strings.TrimSpace(msg.Params[0])) > server.limits.NickLen {
client.Send(nil, server.name, ERR_ERRONEUSNICKNAME, client.nick, msg.Params[0], "Erroneous nickname")
return false
}
@@ -32,7 +36,7 @@ func nickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
//TODO(dan): There's probably some races here, we should be changing this in the primary server thread
target := server.clients.Get(nickname)
if target != nil && target != client {
client.Send(nil, server.nameString, ERR_NICKNAMEINUSE, client.nickString, msg.Params[0], "Nickname is already in use")
client.Send(nil, server.name, ERR_NICKNAMEINUSE, client.nick, msg.Params[0], "Nickname is already in use")
return false
}
@@ -52,35 +56,35 @@ func sanickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool {
return true
}
oldnick := NewName(msg.Params[0])
nickname := NewName(msg.Params[1])
oldnick, oerr := CasefoldName(msg.Params[0])
casefoldedNickname, err := CasefoldName(msg.Params[1])
if len(nickname) < 1 {
client.Send(nil, server.nameString, ERR_NONICKNAMEGIVEN, client.nickString, "No nickname given")
if len(casefoldedNickname) < 1 {
client.Send(nil, server.name, ERR_NONICKNAMEGIVEN, client.nick, "No nickname given")
return false
}
if !nickname.IsNickname() {
client.Send(nil, server.nameString, ERR_ERRONEUSNICKNAME, client.nickString, msg.Params[0], "Erroneous nickname")
if oerr != nil || err != nil || len(strings.TrimSpace(msg.Params[1])) > server.limits.NickLen {
client.Send(nil, server.name, ERR_ERRONEUSNICKNAME, client.nick, msg.Params[0], "Erroneous nickname")
return false
}
if client.nick == nickname {
if client.nick == msg.Params[1] {
return false
}
target := server.clients.Get(oldnick)
if target == nil {
client.Send(nil, server.nameString, ERR_NOSUCHNICK, msg.Params[0], "No such nick")
client.Send(nil, server.name, ERR_NOSUCHNICK, msg.Params[0], "No such nick")
return false
}
//TODO(dan): There's probably some races here, we should be changing this in the primary server thread
if server.clients.Get(nickname) != nil {
client.Send(nil, server.nameString, ERR_NICKNAMEINUSE, client.nickString, msg.Params[0], "Nickname is already in use")
if server.clients.Get(casefoldedNickname) != nil || server.clients.Get(casefoldedNickname) != target {
client.Send(nil, server.name, ERR_NICKNAMEINUSE, client.nick, msg.Params[0], "Nickname is already in use")
return false
}
target.ChangeNickname(nickname)
target.ChangeNickname(msg.Params[1])
return false
}