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initial implementation of draft/persistence
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@@ -420,6 +420,9 @@ func (server *Server) playRegistrationBurst(session *Session) {
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rb := NewResponseBuffer(session)
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server.RplISupport(c, rb)
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if session.capabilities.Has(caps.Persistence) {
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reportPersistenceStatus(c, rb)
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}
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server.Lusers(c, rb)
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server.MOTD(c, rb)
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rb.Send(true)
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