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Remove RplCurrentMode NOTICE on successful MODE commands. Fixes #22
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@@ -165,7 +165,6 @@ func (m *ModeCommand) HandleServer(s *Server) {
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} else if client == target {
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client.RplUModeIs(client)
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}
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client.Reply(RplCurrentMode(client, target))
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}
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func (msg *ChannelModeCommand) HandleServer(server *Server) {
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