mirror of
https://github.com/smittix/intercept.git
synced 2026-04-24 14:50:00 -07:00
Remove legacy RF modes and add SignalID route/tests
This commit is contained in:
@@ -4,11 +4,14 @@
|
||||
* position/velocity/DOP readout. Connects to gpsd via backend SSE stream.
|
||||
*/
|
||||
|
||||
const GPS = (function() {
|
||||
let connected = false;
|
||||
let lastPosition = null;
|
||||
let lastSky = null;
|
||||
let skyPollTimer = null;
|
||||
const GPS = (function() {
|
||||
let connected = false;
|
||||
let lastPosition = null;
|
||||
let lastSky = null;
|
||||
let skyPollTimer = null;
|
||||
let themeObserver = null;
|
||||
let skyRenderer = null;
|
||||
let skyRendererInitAttempted = false;
|
||||
|
||||
// Constellation color map
|
||||
const CONST_COLORS = {
|
||||
@@ -20,20 +23,45 @@ const GPS = (function() {
|
||||
'QZSS': '#cc66ff',
|
||||
};
|
||||
|
||||
function init() {
|
||||
drawEmptySkyView();
|
||||
connect();
|
||||
|
||||
// Redraw sky view when theme changes
|
||||
const observer = new MutationObserver(() => {
|
||||
if (lastSky) {
|
||||
drawSkyView(lastSky.satellites || []);
|
||||
} else {
|
||||
drawEmptySkyView();
|
||||
}
|
||||
});
|
||||
observer.observe(document.documentElement, { attributes: true, attributeFilter: ['data-theme'] });
|
||||
}
|
||||
function init() {
|
||||
initSkyRenderer();
|
||||
drawEmptySkyView();
|
||||
if (!connected) connect();
|
||||
|
||||
// Redraw sky view when theme changes
|
||||
if (!themeObserver) {
|
||||
themeObserver = new MutationObserver(() => {
|
||||
if (skyRenderer && typeof skyRenderer.requestRender === 'function') {
|
||||
skyRenderer.requestRender();
|
||||
}
|
||||
if (lastSky) {
|
||||
drawSkyView(lastSky.satellites || []);
|
||||
} else {
|
||||
drawEmptySkyView();
|
||||
}
|
||||
});
|
||||
themeObserver.observe(document.documentElement, { attributes: true, attributeFilter: ['data-theme'] });
|
||||
}
|
||||
|
||||
if (lastPosition) updatePositionUI(lastPosition);
|
||||
if (lastSky) updateSkyUI(lastSky);
|
||||
}
|
||||
|
||||
function initSkyRenderer() {
|
||||
if (skyRendererInitAttempted) return;
|
||||
skyRendererInitAttempted = true;
|
||||
|
||||
const canvas = document.getElementById('gpsSkyCanvas');
|
||||
if (!canvas) return;
|
||||
|
||||
const overlay = document.getElementById('gpsSkyOverlay');
|
||||
try {
|
||||
skyRenderer = createWebGlSkyRenderer(canvas, overlay);
|
||||
} catch (err) {
|
||||
skyRenderer = null;
|
||||
console.warn('GPS sky WebGL renderer failed, falling back to 2D', err);
|
||||
}
|
||||
}
|
||||
|
||||
function connect() {
|
||||
updateConnectionUI(false, false, 'connecting');
|
||||
@@ -252,139 +280,745 @@ const GPS = (function() {
|
||||
if (el) el.textContent = val;
|
||||
}
|
||||
|
||||
// ========================
|
||||
// Sky View Polar Plot
|
||||
// ========================
|
||||
|
||||
function drawEmptySkyView() {
|
||||
const canvas = document.getElementById('gpsSkyCanvas');
|
||||
if (!canvas) return;
|
||||
drawSkyViewBase(canvas);
|
||||
}
|
||||
|
||||
function drawSkyView(satellites) {
|
||||
const canvas = document.getElementById('gpsSkyCanvas');
|
||||
if (!canvas) return;
|
||||
|
||||
const ctx = canvas.getContext('2d');
|
||||
const w = canvas.width;
|
||||
const h = canvas.height;
|
||||
const cx = w / 2;
|
||||
const cy = h / 2;
|
||||
const r = Math.min(cx, cy) - 24;
|
||||
|
||||
drawSkyViewBase(canvas);
|
||||
|
||||
// Plot satellites
|
||||
satellites.forEach(sat => {
|
||||
if (sat.elevation == null || sat.azimuth == null) return;
|
||||
|
||||
const elRad = (90 - sat.elevation) / 90;
|
||||
const azRad = (sat.azimuth - 90) * Math.PI / 180; // N = up
|
||||
const px = cx + r * elRad * Math.cos(azRad);
|
||||
const py = cy + r * elRad * Math.sin(azRad);
|
||||
|
||||
const color = CONST_COLORS[sat.constellation] || CONST_COLORS['GPS'];
|
||||
const dotSize = sat.used ? 6 : 4;
|
||||
|
||||
// Draw dot
|
||||
ctx.beginPath();
|
||||
ctx.arc(px, py, dotSize, 0, Math.PI * 2);
|
||||
if (sat.used) {
|
||||
ctx.fillStyle = color;
|
||||
ctx.fill();
|
||||
} else {
|
||||
ctx.strokeStyle = color;
|
||||
ctx.lineWidth = 1.5;
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
// PRN label
|
||||
ctx.fillStyle = color;
|
||||
ctx.font = '8px Roboto Condensed, monospace';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'bottom';
|
||||
ctx.fillText(sat.prn, px, py - dotSize - 2);
|
||||
|
||||
// SNR value
|
||||
if (sat.snr != null) {
|
||||
ctx.fillStyle = 'rgba(255,255,255,0.4)';
|
||||
ctx.font = '7px Roboto Condensed, monospace';
|
||||
ctx.textBaseline = 'top';
|
||||
ctx.fillText(Math.round(sat.snr), px, py + dotSize + 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function drawSkyViewBase(canvas) {
|
||||
const ctx = canvas.getContext('2d');
|
||||
const w = canvas.width;
|
||||
const h = canvas.height;
|
||||
const cx = w / 2;
|
||||
const cy = h / 2;
|
||||
const r = Math.min(cx, cy) - 24;
|
||||
|
||||
ctx.clearRect(0, 0, w, h);
|
||||
|
||||
const cs = getComputedStyle(document.documentElement);
|
||||
const bgColor = cs.getPropertyValue('--bg-card').trim() || '#0d1117';
|
||||
const gridColor = cs.getPropertyValue('--border-color').trim() || '#2a3040';
|
||||
const dimColor = cs.getPropertyValue('--text-dim').trim() || '#555';
|
||||
const secondaryColor = cs.getPropertyValue('--text-secondary').trim() || '#888';
|
||||
|
||||
// Background
|
||||
ctx.fillStyle = bgColor;
|
||||
ctx.fillRect(0, 0, w, h);
|
||||
|
||||
// Elevation rings (0, 30, 60, 90)
|
||||
ctx.strokeStyle = gridColor;
|
||||
ctx.lineWidth = 0.5;
|
||||
[90, 60, 30].forEach(el => {
|
||||
const gr = r * (1 - el / 90);
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, gr, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
// Label
|
||||
ctx.fillStyle = dimColor;
|
||||
ctx.font = '9px Roboto Condensed, monospace';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(el + '\u00b0', cx + gr + 3, cy - 2);
|
||||
});
|
||||
|
||||
// Horizon circle
|
||||
ctx.strokeStyle = gridColor;
|
||||
ctx.lineWidth = 1;
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, r, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
|
||||
// Cardinal directions
|
||||
ctx.fillStyle = secondaryColor;
|
||||
ctx.font = 'bold 11px Roboto Condensed, monospace';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText('N', cx, cy - r - 12);
|
||||
ctx.fillText('S', cx, cy + r + 12);
|
||||
ctx.fillText('E', cx + r + 12, cy);
|
||||
ctx.fillText('W', cx - r - 12, cy);
|
||||
|
||||
// Crosshairs
|
||||
ctx.strokeStyle = gridColor;
|
||||
ctx.lineWidth = 0.5;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(cx, cy - r);
|
||||
ctx.lineTo(cx, cy + r);
|
||||
ctx.moveTo(cx - r, cy);
|
||||
ctx.lineTo(cx + r, cy);
|
||||
ctx.stroke();
|
||||
|
||||
// Zenith dot
|
||||
ctx.fillStyle = dimColor;
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, 2, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
}
|
||||
// ========================
|
||||
// Sky View Globe (WebGL with 2D fallback)
|
||||
// ========================
|
||||
|
||||
function drawEmptySkyView() {
|
||||
if (!skyRendererInitAttempted) {
|
||||
initSkyRenderer();
|
||||
}
|
||||
|
||||
if (skyRenderer) {
|
||||
skyRenderer.setSatellites([]);
|
||||
return;
|
||||
}
|
||||
|
||||
const canvas = document.getElementById('gpsSkyCanvas');
|
||||
if (!canvas) return;
|
||||
drawSkyViewBase2D(canvas);
|
||||
}
|
||||
|
||||
function drawSkyView(satellites) {
|
||||
if (!skyRendererInitAttempted) {
|
||||
initSkyRenderer();
|
||||
}
|
||||
|
||||
const sats = Array.isArray(satellites) ? satellites : [];
|
||||
|
||||
if (skyRenderer) {
|
||||
skyRenderer.setSatellites(sats);
|
||||
return;
|
||||
}
|
||||
|
||||
const canvas = document.getElementById('gpsSkyCanvas');
|
||||
if (!canvas) return;
|
||||
|
||||
drawSkyViewBase2D(canvas);
|
||||
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) return;
|
||||
|
||||
const w = canvas.width;
|
||||
const h = canvas.height;
|
||||
const cx = w / 2;
|
||||
const cy = h / 2;
|
||||
const r = Math.min(cx, cy) - 24;
|
||||
|
||||
sats.forEach(sat => {
|
||||
if (sat.elevation == null || sat.azimuth == null) return;
|
||||
|
||||
const elRad = (90 - sat.elevation) / 90;
|
||||
const azRad = (sat.azimuth - 90) * Math.PI / 180;
|
||||
const px = cx + r * elRad * Math.cos(azRad);
|
||||
const py = cy + r * elRad * Math.sin(azRad);
|
||||
|
||||
const color = CONST_COLORS[sat.constellation] || CONST_COLORS.GPS;
|
||||
const dotSize = sat.used ? 6 : 4;
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.arc(px, py, dotSize, 0, Math.PI * 2);
|
||||
if (sat.used) {
|
||||
ctx.fillStyle = color;
|
||||
ctx.fill();
|
||||
} else {
|
||||
ctx.strokeStyle = color;
|
||||
ctx.lineWidth = 1.5;
|
||||
ctx.stroke();
|
||||
}
|
||||
|
||||
ctx.fillStyle = color;
|
||||
ctx.font = '8px Roboto Condensed, monospace';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'bottom';
|
||||
ctx.fillText(sat.prn, px, py - dotSize - 2);
|
||||
|
||||
if (sat.snr != null) {
|
||||
ctx.fillStyle = 'rgba(255,255,255,0.4)';
|
||||
ctx.font = '7px Roboto Condensed, monospace';
|
||||
ctx.textBaseline = 'top';
|
||||
ctx.fillText(Math.round(sat.snr), px, py + dotSize + 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function drawSkyViewBase2D(canvas) {
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) return;
|
||||
|
||||
const w = canvas.width;
|
||||
const h = canvas.height;
|
||||
const cx = w / 2;
|
||||
const cy = h / 2;
|
||||
const r = Math.min(cx, cy) - 24;
|
||||
|
||||
ctx.clearRect(0, 0, w, h);
|
||||
|
||||
const cs = getComputedStyle(document.documentElement);
|
||||
const bgColor = cs.getPropertyValue('--bg-card').trim() || '#0d1117';
|
||||
const gridColor = cs.getPropertyValue('--border-color').trim() || '#2a3040';
|
||||
const dimColor = cs.getPropertyValue('--text-dim').trim() || '#555';
|
||||
const secondaryColor = cs.getPropertyValue('--text-secondary').trim() || '#888';
|
||||
|
||||
ctx.fillStyle = bgColor;
|
||||
ctx.fillRect(0, 0, w, h);
|
||||
|
||||
ctx.strokeStyle = gridColor;
|
||||
ctx.lineWidth = 0.5;
|
||||
[90, 60, 30].forEach(el => {
|
||||
const gr = r * (1 - el / 90);
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, gr, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
|
||||
ctx.fillStyle = dimColor;
|
||||
ctx.font = '9px Roboto Condensed, monospace';
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText(el + '\u00b0', cx + gr + 3, cy - 2);
|
||||
});
|
||||
|
||||
ctx.strokeStyle = gridColor;
|
||||
ctx.lineWidth = 1;
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, r, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
|
||||
ctx.fillStyle = secondaryColor;
|
||||
ctx.font = 'bold 11px Roboto Condensed, monospace';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'middle';
|
||||
ctx.fillText('N', cx, cy - r - 12);
|
||||
ctx.fillText('S', cx, cy + r + 12);
|
||||
ctx.fillText('E', cx + r + 12, cy);
|
||||
ctx.fillText('W', cx - r - 12, cy);
|
||||
|
||||
ctx.strokeStyle = gridColor;
|
||||
ctx.lineWidth = 0.5;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(cx, cy - r);
|
||||
ctx.lineTo(cx, cy + r);
|
||||
ctx.moveTo(cx - r, cy);
|
||||
ctx.lineTo(cx + r, cy);
|
||||
ctx.stroke();
|
||||
|
||||
ctx.fillStyle = dimColor;
|
||||
ctx.beginPath();
|
||||
ctx.arc(cx, cy, 2, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
}
|
||||
|
||||
function createWebGlSkyRenderer(canvas, overlay) {
|
||||
const gl = canvas.getContext('webgl', { antialias: true, alpha: false, depth: true });
|
||||
if (!gl) return null;
|
||||
|
||||
const lineProgram = createProgram(
|
||||
gl,
|
||||
[
|
||||
'attribute vec3 aPosition;',
|
||||
'uniform mat4 uMVP;',
|
||||
'void main(void) {',
|
||||
' gl_Position = uMVP * vec4(aPosition, 1.0);',
|
||||
'}',
|
||||
].join('\n'),
|
||||
[
|
||||
'precision mediump float;',
|
||||
'uniform vec4 uColor;',
|
||||
'void main(void) {',
|
||||
' gl_FragColor = uColor;',
|
||||
'}',
|
||||
].join('\n'),
|
||||
);
|
||||
|
||||
const pointProgram = createProgram(
|
||||
gl,
|
||||
[
|
||||
'attribute vec3 aPosition;',
|
||||
'attribute vec4 aColor;',
|
||||
'attribute float aSize;',
|
||||
'attribute float aUsed;',
|
||||
'uniform mat4 uMVP;',
|
||||
'uniform float uDevicePixelRatio;',
|
||||
'uniform vec3 uCameraDir;',
|
||||
'varying vec4 vColor;',
|
||||
'varying float vUsed;',
|
||||
'varying float vFacing;',
|
||||
'void main(void) {',
|
||||
' vec3 normPos = normalize(aPosition);',
|
||||
' vFacing = dot(normPos, normalize(uCameraDir));',
|
||||
' gl_Position = uMVP * vec4(aPosition, 1.0);',
|
||||
' gl_PointSize = aSize * uDevicePixelRatio;',
|
||||
' vColor = aColor;',
|
||||
' vUsed = aUsed;',
|
||||
'}',
|
||||
].join('\n'),
|
||||
[
|
||||
'precision mediump float;',
|
||||
'varying vec4 vColor;',
|
||||
'varying float vUsed;',
|
||||
'varying float vFacing;',
|
||||
'void main(void) {',
|
||||
' if (vFacing <= 0.0) discard;',
|
||||
' vec2 c = gl_PointCoord * 2.0 - 1.0;',
|
||||
' float d = dot(c, c);',
|
||||
' if (d > 1.0) discard;',
|
||||
' if (vUsed < 0.5 && d < 0.45) discard;',
|
||||
' float edge = smoothstep(1.0, 0.75, d);',
|
||||
' gl_FragColor = vec4(vColor.rgb, vColor.a * edge);',
|
||||
'}',
|
||||
].join('\n'),
|
||||
);
|
||||
|
||||
if (!lineProgram || !pointProgram) return null;
|
||||
|
||||
const lineLoc = {
|
||||
position: gl.getAttribLocation(lineProgram, 'aPosition'),
|
||||
mvp: gl.getUniformLocation(lineProgram, 'uMVP'),
|
||||
color: gl.getUniformLocation(lineProgram, 'uColor'),
|
||||
};
|
||||
|
||||
const pointLoc = {
|
||||
position: gl.getAttribLocation(pointProgram, 'aPosition'),
|
||||
color: gl.getAttribLocation(pointProgram, 'aColor'),
|
||||
size: gl.getAttribLocation(pointProgram, 'aSize'),
|
||||
used: gl.getAttribLocation(pointProgram, 'aUsed'),
|
||||
mvp: gl.getUniformLocation(pointProgram, 'uMVP'),
|
||||
dpr: gl.getUniformLocation(pointProgram, 'uDevicePixelRatio'),
|
||||
cameraDir: gl.getUniformLocation(pointProgram, 'uCameraDir'),
|
||||
};
|
||||
|
||||
const gridVertices = buildSkyGridVertices();
|
||||
const horizonVertices = buildSkyRingVertices(0, 4);
|
||||
|
||||
const gridBuffer = gl.createBuffer();
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, gridBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, gridVertices, gl.STATIC_DRAW);
|
||||
|
||||
const horizonBuffer = gl.createBuffer();
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, horizonBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, horizonVertices, gl.STATIC_DRAW);
|
||||
|
||||
const satPosBuffer = gl.createBuffer();
|
||||
const satColorBuffer = gl.createBuffer();
|
||||
const satSizeBuffer = gl.createBuffer();
|
||||
const satUsedBuffer = gl.createBuffer();
|
||||
|
||||
let satCount = 0;
|
||||
let satLabels = [];
|
||||
let cssWidth = 0;
|
||||
let cssHeight = 0;
|
||||
let devicePixelRatio = 1;
|
||||
let mvpMatrix = identityMat4();
|
||||
let cameraDir = [0, 1, 0];
|
||||
let yaw = 0.8;
|
||||
let pitch = 0.6;
|
||||
let distance = 2.7;
|
||||
let rafId = null;
|
||||
let destroyed = false;
|
||||
let activePointerId = null;
|
||||
let lastPointerX = 0;
|
||||
let lastPointerY = 0;
|
||||
|
||||
const resizeObserver = (typeof ResizeObserver !== 'undefined')
|
||||
? new ResizeObserver(() => {
|
||||
requestRender();
|
||||
})
|
||||
: null;
|
||||
if (resizeObserver) resizeObserver.observe(canvas);
|
||||
|
||||
canvas.addEventListener('pointerdown', onPointerDown);
|
||||
canvas.addEventListener('pointermove', onPointerMove);
|
||||
canvas.addEventListener('pointerup', onPointerUp);
|
||||
canvas.addEventListener('pointercancel', onPointerUp);
|
||||
canvas.addEventListener('wheel', onWheel, { passive: false });
|
||||
|
||||
requestRender();
|
||||
|
||||
function onPointerDown(evt) {
|
||||
activePointerId = evt.pointerId;
|
||||
lastPointerX = evt.clientX;
|
||||
lastPointerY = evt.clientY;
|
||||
if (canvas.setPointerCapture) canvas.setPointerCapture(evt.pointerId);
|
||||
}
|
||||
|
||||
function onPointerMove(evt) {
|
||||
if (activePointerId == null || evt.pointerId !== activePointerId) return;
|
||||
|
||||
const dx = evt.clientX - lastPointerX;
|
||||
const dy = evt.clientY - lastPointerY;
|
||||
lastPointerX = evt.clientX;
|
||||
lastPointerY = evt.clientY;
|
||||
|
||||
yaw += dx * 0.01;
|
||||
pitch += dy * 0.01;
|
||||
pitch = Math.max(0.1, Math.min(1.45, pitch));
|
||||
requestRender();
|
||||
}
|
||||
|
||||
function onPointerUp(evt) {
|
||||
if (activePointerId == null || evt.pointerId !== activePointerId) return;
|
||||
if (canvas.releasePointerCapture) {
|
||||
try {
|
||||
canvas.releasePointerCapture(evt.pointerId);
|
||||
} catch (_) {}
|
||||
}
|
||||
activePointerId = null;
|
||||
}
|
||||
|
||||
function onWheel(evt) {
|
||||
evt.preventDefault();
|
||||
distance += evt.deltaY * 0.002;
|
||||
distance = Math.max(2.0, Math.min(5.0, distance));
|
||||
requestRender();
|
||||
}
|
||||
|
||||
function setSatellites(satellites) {
|
||||
const positions = [];
|
||||
const colors = [];
|
||||
const sizes = [];
|
||||
const usedFlags = [];
|
||||
const labels = [];
|
||||
|
||||
(satellites || []).forEach(sat => {
|
||||
if (sat.elevation == null || sat.azimuth == null) return;
|
||||
|
||||
const xyz = skyToCartesian(sat.azimuth, sat.elevation);
|
||||
const hex = CONST_COLORS[sat.constellation] || CONST_COLORS.GPS;
|
||||
const rgb = hexToRgb01(hex);
|
||||
|
||||
positions.push(xyz[0], xyz[1], xyz[2]);
|
||||
colors.push(rgb[0], rgb[1], rgb[2], sat.used ? 1 : 0.85);
|
||||
sizes.push(sat.used ? 8 : 7);
|
||||
usedFlags.push(sat.used ? 1 : 0);
|
||||
|
||||
labels.push({
|
||||
text: String(sat.prn),
|
||||
point: xyz,
|
||||
color: hex,
|
||||
used: !!sat.used,
|
||||
});
|
||||
});
|
||||
|
||||
satLabels = labels;
|
||||
satCount = positions.length / 3;
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satPosBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(positions), gl.DYNAMIC_DRAW);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satColorBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(colors), gl.DYNAMIC_DRAW);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satSizeBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(sizes), gl.DYNAMIC_DRAW);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satUsedBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(usedFlags), gl.DYNAMIC_DRAW);
|
||||
|
||||
requestRender();
|
||||
}
|
||||
|
||||
function requestRender() {
|
||||
if (destroyed || rafId != null) return;
|
||||
rafId = requestAnimationFrame(render);
|
||||
}
|
||||
|
||||
function render() {
|
||||
rafId = null;
|
||||
if (destroyed) return;
|
||||
|
||||
resizeCanvas();
|
||||
updateCameraMatrices();
|
||||
|
||||
const palette = getThemePalette();
|
||||
|
||||
gl.viewport(0, 0, canvas.width, canvas.height);
|
||||
gl.clearColor(palette.bg[0], palette.bg[1], palette.bg[2], 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
||||
|
||||
gl.enable(gl.DEPTH_TEST);
|
||||
gl.depthFunc(gl.LEQUAL);
|
||||
gl.enable(gl.BLEND);
|
||||
gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
gl.useProgram(lineProgram);
|
||||
gl.uniformMatrix4fv(lineLoc.mvp, false, mvpMatrix);
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, gridBuffer);
|
||||
gl.enableVertexAttribArray(lineLoc.position);
|
||||
gl.vertexAttribPointer(lineLoc.position, 3, gl.FLOAT, false, 0, 0);
|
||||
gl.uniform4fv(lineLoc.color, palette.grid);
|
||||
gl.drawArrays(gl.LINES, 0, gridVertices.length / 3);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, horizonBuffer);
|
||||
gl.vertexAttribPointer(lineLoc.position, 3, gl.FLOAT, false, 0, 0);
|
||||
gl.uniform4fv(lineLoc.color, palette.horizon);
|
||||
gl.drawArrays(gl.LINES, 0, horizonVertices.length / 3);
|
||||
|
||||
if (satCount > 0) {
|
||||
gl.useProgram(pointProgram);
|
||||
gl.uniformMatrix4fv(pointLoc.mvp, false, mvpMatrix);
|
||||
gl.uniform1f(pointLoc.dpr, devicePixelRatio);
|
||||
gl.uniform3fv(pointLoc.cameraDir, new Float32Array(cameraDir));
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satPosBuffer);
|
||||
gl.enableVertexAttribArray(pointLoc.position);
|
||||
gl.vertexAttribPointer(pointLoc.position, 3, gl.FLOAT, false, 0, 0);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satColorBuffer);
|
||||
gl.enableVertexAttribArray(pointLoc.color);
|
||||
gl.vertexAttribPointer(pointLoc.color, 4, gl.FLOAT, false, 0, 0);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satSizeBuffer);
|
||||
gl.enableVertexAttribArray(pointLoc.size);
|
||||
gl.vertexAttribPointer(pointLoc.size, 1, gl.FLOAT, false, 0, 0);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, satUsedBuffer);
|
||||
gl.enableVertexAttribArray(pointLoc.used);
|
||||
gl.vertexAttribPointer(pointLoc.used, 1, gl.FLOAT, false, 0, 0);
|
||||
|
||||
gl.drawArrays(gl.POINTS, 0, satCount);
|
||||
}
|
||||
|
||||
drawOverlayLabels();
|
||||
}
|
||||
|
||||
function resizeCanvas() {
|
||||
cssWidth = Math.max(1, Math.floor(canvas.clientWidth || 400));
|
||||
cssHeight = Math.max(1, Math.floor(canvas.clientHeight || 400));
|
||||
devicePixelRatio = Math.min(window.devicePixelRatio || 1, 2);
|
||||
|
||||
const renderWidth = Math.floor(cssWidth * devicePixelRatio);
|
||||
const renderHeight = Math.floor(cssHeight * devicePixelRatio);
|
||||
if (canvas.width !== renderWidth || canvas.height !== renderHeight) {
|
||||
canvas.width = renderWidth;
|
||||
canvas.height = renderHeight;
|
||||
}
|
||||
}
|
||||
|
||||
function updateCameraMatrices() {
|
||||
const cosPitch = Math.cos(pitch);
|
||||
const eye = [
|
||||
distance * Math.sin(yaw) * cosPitch,
|
||||
distance * Math.sin(pitch),
|
||||
distance * Math.cos(yaw) * cosPitch,
|
||||
];
|
||||
|
||||
const eyeLen = Math.hypot(eye[0], eye[1], eye[2]) || 1;
|
||||
cameraDir = [eye[0] / eyeLen, eye[1] / eyeLen, eye[2] / eyeLen];
|
||||
|
||||
const view = mat4LookAt(eye, [0, 0, 0], [0, 1, 0]);
|
||||
const proj = mat4Perspective(degToRad(48), Math.max(cssWidth / cssHeight, 0.01), 0.1, 20);
|
||||
mvpMatrix = mat4Multiply(proj, view);
|
||||
}
|
||||
|
||||
function drawOverlayLabels() {
|
||||
if (!overlay) return;
|
||||
|
||||
const fragment = document.createDocumentFragment();
|
||||
const cardinals = [
|
||||
{ text: 'N', point: [0, 0, 1] },
|
||||
{ text: 'E', point: [1, 0, 0] },
|
||||
{ text: 'S', point: [0, 0, -1] },
|
||||
{ text: 'W', point: [-1, 0, 0] },
|
||||
{ text: 'Z', point: [0, 1, 0] },
|
||||
];
|
||||
|
||||
cardinals.forEach(entry => {
|
||||
addLabel(fragment, entry.text, entry.point, 'gps-sky-label gps-sky-label-cardinal');
|
||||
});
|
||||
|
||||
satLabels.forEach(sat => {
|
||||
const cls = 'gps-sky-label gps-sky-label-sat' + (sat.used ? '' : ' unused');
|
||||
addLabel(fragment, sat.text, sat.point, cls, sat.color);
|
||||
});
|
||||
|
||||
overlay.replaceChildren(fragment);
|
||||
}
|
||||
|
||||
function addLabel(fragment, text, point, className, color) {
|
||||
const facing = point[0] * cameraDir[0] + point[1] * cameraDir[1] + point[2] * cameraDir[2];
|
||||
if (facing <= 0.02) return;
|
||||
|
||||
const projected = projectPoint(point, mvpMatrix, cssWidth, cssHeight);
|
||||
if (!projected) return;
|
||||
|
||||
const label = document.createElement('span');
|
||||
label.className = className;
|
||||
label.textContent = text;
|
||||
label.style.left = projected.x.toFixed(1) + 'px';
|
||||
label.style.top = projected.y.toFixed(1) + 'px';
|
||||
if (color) label.style.color = color;
|
||||
fragment.appendChild(label);
|
||||
}
|
||||
|
||||
function getThemePalette() {
|
||||
const cs = getComputedStyle(document.documentElement);
|
||||
const bg = parseCssColor(cs.getPropertyValue('--bg-card').trim(), '#0d1117');
|
||||
const grid = parseCssColor(cs.getPropertyValue('--border-color').trim(), '#3a4254');
|
||||
const accent = parseCssColor(cs.getPropertyValue('--accent-cyan').trim(), '#4aa3ff');
|
||||
|
||||
return {
|
||||
bg: bg,
|
||||
grid: [grid[0], grid[1], grid[2], 0.42],
|
||||
horizon: [accent[0], accent[1], accent[2], 0.56],
|
||||
};
|
||||
}
|
||||
|
||||
function destroy() {
|
||||
destroyed = true;
|
||||
if (rafId != null) cancelAnimationFrame(rafId);
|
||||
canvas.removeEventListener('pointerdown', onPointerDown);
|
||||
canvas.removeEventListener('pointermove', onPointerMove);
|
||||
canvas.removeEventListener('pointerup', onPointerUp);
|
||||
canvas.removeEventListener('pointercancel', onPointerUp);
|
||||
canvas.removeEventListener('wheel', onWheel);
|
||||
if (resizeObserver) {
|
||||
try {
|
||||
resizeObserver.disconnect();
|
||||
} catch (_) {}
|
||||
}
|
||||
if (overlay) overlay.replaceChildren();
|
||||
}
|
||||
|
||||
return {
|
||||
setSatellites: setSatellites,
|
||||
requestRender: requestRender,
|
||||
destroy: destroy,
|
||||
};
|
||||
}
|
||||
|
||||
function buildSkyGridVertices() {
|
||||
const vertices = [];
|
||||
|
||||
[15, 30, 45, 60, 75].forEach(el => {
|
||||
appendLineStrip(vertices, buildRingPoints(el, 6));
|
||||
});
|
||||
|
||||
for (let az = 0; az < 360; az += 30) {
|
||||
appendLineStrip(vertices, buildMeridianPoints(az, 5));
|
||||
}
|
||||
|
||||
return new Float32Array(vertices);
|
||||
}
|
||||
|
||||
function buildSkyRingVertices(elevation, stepAz) {
|
||||
const vertices = [];
|
||||
appendLineStrip(vertices, buildRingPoints(elevation, stepAz));
|
||||
return new Float32Array(vertices);
|
||||
}
|
||||
|
||||
function buildRingPoints(elevation, stepAz) {
|
||||
const points = [];
|
||||
for (let az = 0; az <= 360; az += stepAz) {
|
||||
points.push(skyToCartesian(az, elevation));
|
||||
}
|
||||
return points;
|
||||
}
|
||||
|
||||
function buildMeridianPoints(azimuth, stepEl) {
|
||||
const points = [];
|
||||
for (let el = 0; el <= 90; el += stepEl) {
|
||||
points.push(skyToCartesian(azimuth, el));
|
||||
}
|
||||
return points;
|
||||
}
|
||||
|
||||
function appendLineStrip(target, points) {
|
||||
for (let i = 1; i < points.length; i += 1) {
|
||||
const a = points[i - 1];
|
||||
const b = points[i];
|
||||
target.push(a[0], a[1], a[2], b[0], b[1], b[2]);
|
||||
}
|
||||
}
|
||||
|
||||
function skyToCartesian(azimuthDeg, elevationDeg) {
|
||||
const az = degToRad(azimuthDeg);
|
||||
const el = degToRad(elevationDeg);
|
||||
const cosEl = Math.cos(el);
|
||||
return [
|
||||
cosEl * Math.sin(az),
|
||||
Math.sin(el),
|
||||
cosEl * Math.cos(az),
|
||||
];
|
||||
}
|
||||
|
||||
function degToRad(deg) {
|
||||
return deg * Math.PI / 180;
|
||||
}
|
||||
|
||||
function createProgram(gl, vertexSource, fragmentSource) {
|
||||
const vertexShader = compileShader(gl, gl.VERTEX_SHADER, vertexSource);
|
||||
const fragmentShader = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
|
||||
if (!vertexShader || !fragmentShader) return null;
|
||||
|
||||
const program = gl.createProgram();
|
||||
gl.attachShader(program, vertexShader);
|
||||
gl.attachShader(program, fragmentShader);
|
||||
gl.linkProgram(program);
|
||||
|
||||
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
||||
console.warn('WebGL program link failed:', gl.getProgramInfoLog(program));
|
||||
gl.deleteProgram(program);
|
||||
return null;
|
||||
}
|
||||
|
||||
return program;
|
||||
}
|
||||
|
||||
function compileShader(gl, type, source) {
|
||||
const shader = gl.createShader(type);
|
||||
gl.shaderSource(shader, source);
|
||||
gl.compileShader(shader);
|
||||
|
||||
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
||||
console.warn('WebGL shader compile failed:', gl.getShaderInfoLog(shader));
|
||||
gl.deleteShader(shader);
|
||||
return null;
|
||||
}
|
||||
|
||||
return shader;
|
||||
}
|
||||
|
||||
function identityMat4() {
|
||||
return new Float32Array([
|
||||
1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1,
|
||||
]);
|
||||
}
|
||||
|
||||
function mat4Perspective(fovy, aspect, near, far) {
|
||||
const f = 1 / Math.tan(fovy / 2);
|
||||
const nf = 1 / (near - far);
|
||||
|
||||
return new Float32Array([
|
||||
f / aspect, 0, 0, 0,
|
||||
0, f, 0, 0,
|
||||
0, 0, (far + near) * nf, -1,
|
||||
0, 0, (2 * far * near) * nf, 0,
|
||||
]);
|
||||
}
|
||||
|
||||
function mat4LookAt(eye, center, up) {
|
||||
const zx = eye[0] - center[0];
|
||||
const zy = eye[1] - center[1];
|
||||
const zz = eye[2] - center[2];
|
||||
const zLen = Math.hypot(zx, zy, zz) || 1;
|
||||
const znx = zx / zLen;
|
||||
const zny = zy / zLen;
|
||||
const znz = zz / zLen;
|
||||
|
||||
const xx = up[1] * znz - up[2] * zny;
|
||||
const xy = up[2] * znx - up[0] * znz;
|
||||
const xz = up[0] * zny - up[1] * znx;
|
||||
const xLen = Math.hypot(xx, xy, xz) || 1;
|
||||
const xnx = xx / xLen;
|
||||
const xny = xy / xLen;
|
||||
const xnz = xz / xLen;
|
||||
|
||||
const ynx = zny * xnz - znz * xny;
|
||||
const yny = znz * xnx - znx * xnz;
|
||||
const ynz = znx * xny - zny * xnx;
|
||||
|
||||
return new Float32Array([
|
||||
xnx, ynx, znx, 0,
|
||||
xny, yny, zny, 0,
|
||||
xnz, ynz, znz, 0,
|
||||
-(xnx * eye[0] + xny * eye[1] + xnz * eye[2]),
|
||||
-(ynx * eye[0] + yny * eye[1] + ynz * eye[2]),
|
||||
-(znx * eye[0] + zny * eye[1] + znz * eye[2]),
|
||||
1,
|
||||
]);
|
||||
}
|
||||
|
||||
function mat4Multiply(a, b) {
|
||||
const out = new Float32Array(16);
|
||||
for (let col = 0; col < 4; col += 1) {
|
||||
for (let row = 0; row < 4; row += 1) {
|
||||
out[col * 4 + row] =
|
||||
a[row] * b[col * 4] +
|
||||
a[4 + row] * b[col * 4 + 1] +
|
||||
a[8 + row] * b[col * 4 + 2] +
|
||||
a[12 + row] * b[col * 4 + 3];
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
function projectPoint(point, matrix, width, height) {
|
||||
const x = point[0];
|
||||
const y = point[1];
|
||||
const z = point[2];
|
||||
|
||||
const clipX = matrix[0] * x + matrix[4] * y + matrix[8] * z + matrix[12];
|
||||
const clipY = matrix[1] * x + matrix[5] * y + matrix[9] * z + matrix[13];
|
||||
const clipW = matrix[3] * x + matrix[7] * y + matrix[11] * z + matrix[15];
|
||||
if (clipW <= 0.0001) return null;
|
||||
|
||||
const ndcX = clipX / clipW;
|
||||
const ndcY = clipY / clipW;
|
||||
if (Math.abs(ndcX) > 1.2 || Math.abs(ndcY) > 1.2) return null;
|
||||
|
||||
return {
|
||||
x: (ndcX * 0.5 + 0.5) * width,
|
||||
y: (1 - (ndcY * 0.5 + 0.5)) * height,
|
||||
};
|
||||
}
|
||||
|
||||
function parseCssColor(raw, fallbackHex) {
|
||||
const value = (raw || '').trim();
|
||||
|
||||
if (value.startsWith('#')) {
|
||||
return hexToRgb01(value);
|
||||
}
|
||||
|
||||
const match = value.match(/rgba?\(([^)]+)\)/i);
|
||||
if (match) {
|
||||
const parts = match[1].split(',').map(part => parseFloat(part.trim()));
|
||||
if (parts.length >= 3 && parts.every(n => Number.isFinite(n))) {
|
||||
return [parts[0] / 255, parts[1] / 255, parts[2] / 255];
|
||||
}
|
||||
}
|
||||
|
||||
return hexToRgb01(fallbackHex || '#0d1117');
|
||||
}
|
||||
|
||||
function hexToRgb01(hex) {
|
||||
let clean = (hex || '').trim().replace('#', '');
|
||||
if (clean.length === 3) {
|
||||
clean = clean.split('').map(ch => ch + ch).join('');
|
||||
}
|
||||
if (!/^[0-9a-fA-F]{6}$/.test(clean)) {
|
||||
return [0, 0, 0];
|
||||
}
|
||||
|
||||
const num = parseInt(clean, 16);
|
||||
return [
|
||||
((num >> 16) & 255) / 255,
|
||||
((num >> 8) & 255) / 255,
|
||||
(num & 255) / 255,
|
||||
];
|
||||
}
|
||||
|
||||
// ========================
|
||||
// Signal Strength Bars
|
||||
@@ -439,10 +1073,19 @@ const GPS = (function() {
|
||||
// Cleanup
|
||||
// ========================
|
||||
|
||||
function destroy() {
|
||||
unsubscribeFromStream();
|
||||
stopSkyPolling();
|
||||
}
|
||||
function destroy() {
|
||||
unsubscribeFromStream();
|
||||
stopSkyPolling();
|
||||
if (themeObserver) {
|
||||
themeObserver.disconnect();
|
||||
themeObserver = null;
|
||||
}
|
||||
if (skyRenderer) {
|
||||
skyRenderer.destroy();
|
||||
skyRenderer = null;
|
||||
}
|
||||
skyRendererInitAttempted = false;
|
||||
}
|
||||
|
||||
return {
|
||||
init: init,
|
||||
|
||||
Reference in New Issue
Block a user