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fix: waterfall monitor audio delay and unresponsive stop button
- _waitForPlayback now only succeeds on playing/timeupdate events, not loadeddata/canplay which fire from just the WAV header before real audio arrives - stopMonitor() pauses audio and updates UI immediately instead of blocking on the backend stop request (1+ second delay) - Reduced backend audio stop sleep from 1.0s to 0.15s; the start retry loop already handles USB contention Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -2936,7 +2936,7 @@
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<script src="{{ url_for('static', filename='js/core/voice-alerts.js') }}?v={{ version }}&r=voicefix2"></script>
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<script src="{{ url_for('static', filename='js/core/keyboard-shortcuts.js') }}"></script>
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<script src="{{ url_for('static', filename='js/core/cheat-sheets.js') }}"></script>
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<script src="{{ url_for('static', filename='js/modes/waterfall.js') }}?v={{ version }}&r=wfdeck20"></script>
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<script src="{{ url_for('static', filename='js/modes/waterfall.js') }}?v={{ version }}&r=wfdeck21"></script>
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<script>
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// ============================================
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