SensorDashboard.applyViewState was resetting output.style.display=''
in the else branch, undoing switchMode's modesWithVisuals hide for
waterfall, morse, ook, and every other mode with its own visuals.
Only touch #output when mode === 'sensor'.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds a bottomleft grid button (MapUtils.addGraticuleControl) to every
map in the app — Meshtastic, MeshCore, Drone, SSTV/ISS, BT Locate,
WebSDR, and Weather Satellite — defaulting to visible. The weather
satellite map's bespoke addStyledGridOverlay() is removed in favour of
the shared implementation. Also updates map-utils.css with button
styles and map-utils.js with the new addGraticuleControl() method.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix app becoming unresponsive when two browser windows are open: the
root cause was HTTP/1.1 connection pool exhaustion (6-connection limit
per origin). VoiceAlerts was opening 3 SSE streams per window by
default, so two windows produced 8 connections and permanently starved
all regular HTTP requests.
- voice-alerts.js: default all streams to false (opt-in) to stay within
the browser connection limit; existing user preferences in localStorage
are preserved
- routes/alerts.py: replace direct AlertManager.stream_events() with
sse_stream_fanout so both windows receive every alert instead of
competing for the same queue
- routes/bluetooth_v2.py: same fanout fix via subscribe_fanout_queue,
preserving named SSE events (device_update, scan_started, etc.)
Also includes accumulated UI/theming changes: accent-cyan CSS variable
sweep across mode CSS/JS files, standalone dashboard pages, template
updates, satellite TLE data refresh, and tile provider default rename.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Brand logo SVGs (.logo, .welcome-logo, .brand-i) now follow --accent-cyan
via CSS rules that override SVG presentation attributes
- proximity-radar.js: sweep, center dot, gradient stops, and selection rings
all use var(--accent-cyan) in style attrs or read getComputedStyle at runtime
- system.js updateGlobePosition: observer point color reads CSS variable
- .bt-detail-address MAC address text uses var(--accent-cyan)
- Enhanced tier gets --visual-edge-cyan/--visual-glow-cyan amber overrides
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Globe.gl WebGL cannot be styled via CSS; read the computed accent color
at init time so Enhanced tier's amber (#c89628) is applied correctly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Store last status message on MeshcoreClient so error details survive
beyond the SSE event (which isn't active during connecting state)
- Status endpoint now returns message field so the frontend can show
the real reason (e.g. 'Connection failed after retries: ...')
- Extend JS polling from 30s to 90s to outlast the backend's 65s
retry sequence (5+15+45s delays) before declaring timeout
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Scan button shows 'Scanning...' and disables during fetch; shows
'No devices found' or 'Scan failed' on empty/error result; auto-
selects device if only one is returned
- Disconnect button now enabled during 'connecting' state so users
can cancel a stuck connection and retry with a different device
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
After 30s of polling with no response, update UI to 'Connection timed
out' instead of silently leaving the dot stuck on Connecting...
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add base flex properties to #meshcoreVisuals so it fills full panel
height when meshtastic.css hasn't been lazily loaded yet
- Poll /meshcore/status every 2s after Connect click so the UI
transitions out of "Connecting..." when the backend is ready
- Fix Add Contact and Traceroute modals to use .show class pattern
(signal-details-modal uses opacity/visibility transitions, not display)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaced inner-sidebar layout (which collided with the generic app
sidebar) with a Meshtastic-style top connection strip + body row.
Contacts/nodes panel sits left of the tabbed content area, matching
the established pattern. Map now uses Settings.createTileLayer() with
a dark CartoDB fallback instead of plain OSM light tiles.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace hardcoded OSM tiles with Settings.createTileLayer() + registerMap()
so the drone map respects the user's map theme preference and switches
automatically with light/dark theme changes. Falls back to CartoDB dark_all
if Settings is unavailable.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Device population: move refreshDroneDevices() inline to index.html
(same pattern as refreshTscmDevices) and call it from switchMode
alongside DroneMode.init(); remove _refreshDevices/populateSelect
from drone.js which was never guaranteed to run before lazy-load
completed, causing selects to stay on "Loading…" permanently
- IIFE pattern: change from named IIFE + window.DroneMode assignment
to var DroneMode = (function(){...return{...}})() matching OOK/
SpyStations convention
- Init guard: add _initialized flag (OOK state.initialized pattern);
re-entry after destroy() re-registers map/SSE cleanly without
duplicating click listeners on every mode switch
- Lifecycle: destroy() resets _initialized = false so map and SSE
are correctly rebuilt on re-entry
- Stop phase: add isDroneRunning tracking variable in index.html;
_setRunningUI() syncs it; switchMode stop phase now POSTs
/drone/stop when leaving drone mode while active, matching TSCM
- /drone/devices: add monitor_capable field to WiFi interfaces,
add running_as_root and warnings array to response (mirrors
/tscm/devices shape); add os import; show privilege warning div
in drone.html when not running as root
- drone.html: remove for= attribute from SDR label (plain <label>
inside .form-group matches TSCM convention); add droneDeviceWarnings
div for privilege warnings
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add /drone/devices endpoint that enumerates available WiFi interfaces
(via iw/iwconfig) and RTL-SDR devices (via SDRFactory.detect_devices),
matching the pattern used by TSCM.
Sidebar WiFi interface and RTL-SDR inputs are now <select> elements
populated on init() from /drone/devices, consistent with how other
modes expose hardware selection. HackRF checkbox remains as a toggle
since it's a binary capability rather than an enumerated device list.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Sidebar inputs now use form-group/label pattern matching other modes
- Move map and contact list out of sidebar into a dedicated droneVisuals
main panel (same pattern as tscm, spystations, etc.)
- droneVisuals: stats header (contacts / non-compliant / high-risk),
left contact card panel, and full-height Leaflet map on the right
- Wire droneVisuals into switchMode display toggle and modesWithVisuals
so the shared signal-feed output is hidden when drone mode is active
- Add invalidateMap() to force Leaflet to recalculate after the
container becomes visible
- Stats now update both sidebar counts and main panel values
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove inline style="display: none;" that was preventing the droneMode
panel from becoming visible when the active class was toggled — inline
styles override CSS class rules without !important. Add RTL-SDR device
index and HackRF toggle inputs that the backend already accepted but
were never surfaced in the UI; wire them through to the /drone/start
POST body.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Fix stale DOM refs in fetchAircraftPhoto: elements were captured before
await fetch(), but showAircraftDetails rebuilds innerHTML on every RAF
update, leaving the async path writing to detached nodes. Now re-queries
the DOM after await, and the cache (synchronous) path queries inline so
refs are always fresh.
- Add thumbnail fallback in aircraft_photo route: fall back to thumbnail
when thumbnail_large.src is absent rather than returning null.
- Add Drone Intelligence to nav, help modal, cheat sheets, README, and docs.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Data pipeline (critical): scanners/detectors now write to a separate _obs_queue;
a relay thread reads observations and calls correlator.process(), which emits
processed DroneContact dicts to drone_queue for SSE. Without this the SSE stream
received raw unserializable dataclass objects causing JSON errors.
Frontend (critical):
- Add droneContactList container to drone.html so contact cards render
- Add droneMap container and initialize Leaflet in drone.js init()
- Define dsc-distress-pulse keyframes in drone.css (was referenced but missing)
- Fix SSE reconnect: null _sse before setTimeout to prevent _connectSSE no-op loop
Other fixes:
- Validate rtl_sdr_index with validate_device_index(), return 400 on bad input
- Move _ensure_workers() inside _drone_lock to prevent double-initialization race
- Add double-call guard to RemoteIDScanner.start()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Sync with upstream main and fix required items from review:
- updateTimelineLabels() now uses InterceptTime API (getTimezone/getIANA)
instead of the stale selectedTimezone/TZ_MAP globals that were removed
during the earlier InterceptTime refactor — fixes ReferenceError on TZ
change and pass refresh.
- Remove profiles: [basic] from the intercept service in
docker-compose.yml so bare `docker compose up -d` still starts the
main service. Profile-gated services (intercept-history, adsb_db)
stay as-is.
1. iss_schedule() was importing TLE_SATELLITES directly from data/satellites.py
(hardcoded, 446 days stale) instead of the live _tle_cache kept fresh by
the 24h auto-refresh. Add get_cached_tle() to satellite.py and use it.
2. Ground track was a fake sine wave (inclination * sin(phase)) that mapped
longitude offset directly to orbital phase, ignoring Earth's rotation under
the satellite (~23° westward shift per orbit). Replace with a /sstv/iss-track
endpoint that propagates the orbit via skyfield SGP4 over ±90 minutes, and
update the frontend to call it. Past/future track rendered with separate
polylines (dim solid vs bright dashed).
3. refresh_tle_data() updated _tle_cache in memory but never persisted back to
data/satellites.py, so every restart reloaded the stale hardcoded TLE. Add
_persist_tle_cache() called after each successful refresh.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add offline.stadia_key to OFFLINE_DEFAULTS in routes/offline.py
- Add stadia_dark and tactical tile providers to Settings.tileProviders
- Update getTileConfig() to inject Stadia API key or fall back to CartoDB dark
- Add setStadiaKey() method for saving and applying the API key
- Show/hide Stadia key row in setTileProvider() and _updateUI()
- Add Stadia options to tile provider select in settings modal
- Add Stadia API key input row to settings modal
- Add TDD tests for stadia_key backend
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove the split fast-path in doLocateHandoff that called BtLocate.handoff()
directly when the module was already loaded. That path relied on handoff()
internally calling switchMode, causing a double switchMode in the lazy-load
path and no guaranteed mode switch in the fast path.
Now doLocateHandoff always calls switchMode('bt_locate') first (lazy-loading
script/styles as needed), then calls BtLocate.handoff() in .then(). Removed
the redundant switchMode call from BtLocate.handoff() since the caller owns
the mode transition.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the requestAnimationFrame loop in proximity-radar.js with a
CSS @keyframes rotation on .bt-radar-sweep, mirroring the WiFi radar
pattern. Adds two trailing arc paths for a glow effect and updates
setPaused() to toggle animationPlayState instead of the rAF flag.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace static channel bar chart and security dots with a scrolling
2.4 GHz channel heatmap (up to 10 scan snapshots) and an SVG donut
security ring showing WPA2/WPA3/WEP/Open network distribution.
Replaces the 7-column <table> network list with flex div rows featuring
two-line layout (SSID + security badges on top, signal bar + meta on
bottom), coloured left-border threat indicators, and new sort controls.
Renames selectedNetwork → selectedBssid and updateNetworkTable → renderNetworks throughout wifi.js.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>