- Add offline.stadia_key to OFFLINE_DEFAULTS in routes/offline.py
- Add stadia_dark and tactical tile providers to Settings.tileProviders
- Update getTileConfig() to inject Stadia API key or fall back to CartoDB dark
- Add setStadiaKey() method for saving and applying the API key
- Show/hide Stadia key row in setTileProvider() and _updateUI()
- Add Stadia options to tile provider select in settings modal
- Add Stadia API key input row to settings modal
- Add TDD tests for stadia_key backend
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove the split fast-path in doLocateHandoff that called BtLocate.handoff()
directly when the module was already loaded. That path relied on handoff()
internally calling switchMode, causing a double switchMode in the lazy-load
path and no guaranteed mode switch in the fast path.
Now doLocateHandoff always calls switchMode('bt_locate') first (lazy-loading
script/styles as needed), then calls BtLocate.handoff() in .then(). Removed
the redundant switchMode call from BtLocate.handoff() since the caller owns
the mode transition.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the requestAnimationFrame loop in proximity-radar.js with a
CSS @keyframes rotation on .bt-radar-sweep, mirroring the WiFi radar
pattern. Adds two trailing arc paths for a glow effect and updates
setPaused() to toggle animationPlayState instead of the rAF flag.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace static channel bar chart and security dots with a scrolling
2.4 GHz channel heatmap (up to 10 scan snapshots) and an SVG donut
security ring showing WPA2/WPA3/WEP/Open network distribution.
Replaces the 7-column <table> network list with flex div rows featuring
two-line layout (SSID + security badges on top, signal bar + meta on
bottom), coloured left-border threat indicators, and new sort controls.
Renames selectedNetwork → selectedBssid and updateNetworkTable → renderNetworks throughout wifi.js.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Precise calculation showed mission-drawer (~1100px) was 213px taller
than command-rail content (~887px), leaving 213px of empty background
at the bottom of the right column.
Three targeted reductions to mission-drawer height (~234px total):
- drawer-actions: stacked 1-column → 3-column row (-76px)
- drawer-list: max-height 240px → 180px (-40px)
- drawer-info-grid: 1-column → 2-column for Quick Info (-118px)
Mission-drawer drops to ~866px, command-rail (~887px) now drives the
primary-layout row height — gap closes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The command-rail's 1fr last row caused the sky view panel to fill all
remaining column height (driven by the tall mission-drawer), showing a
large empty bordered space below the pass data strip.
Switch to all-auto rows with align-content: start so each panel is
exactly as tall as its content — the open background below the column
looks intentional rather than a panel with dead space inside it.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Remove 'METEOR-M2' (NORAD 40069) from WEATHER_SAT_KEYS — it has no
entry in WEATHER_SATELLITES and no dropdown option, so the Capture
button was silently scheduling against the wrong satellite
- Dispatch a 'change' event after setting satSelect.value in preSelect()
and startPass() so any UI listeners (frequency display, mode info)
update correctly when the satellite is set programmatically
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
1fr in the grid row caused the panel to fill the entire remaining page
height on mobile (~1000px+), leaving large gaps around the centred content.
max-height: min(55vh, 520px) keeps it proportionate on any screen size.
Also switch to justify-content: flex-start so the canvas+strip pack at
the top rather than floating in the middle of a large void.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fills the empty space below the sky view circle with a compact
three-column AOS / TCA / LOS readout (time + azimuth/elevation)
and a duration + max elevation footer line.
Populated by drawPolarPlot() when a pass is selected; shows a
placeholder prompt otherwise.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Setting both width:100% and height:100% made CSS ignore aspect-ratio,
stretching the drawing buffer non-uniformly into the tall container.
Fixed by keeping only width:100% + max-height:100% so aspect-ratio:1/1
clamps the height and the element stays square.
Draw functions now use canvas.offsetWidth for the square buffer size.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- command-rail last row changed from minmax(260px, 340px) to 1fr so the
polar plot expands to fill whatever vertical space remains after the
Next Pass and Live Telemetry panels
- polar-container made flex-column so panel-content can grow with flex: 1
- #polarPlot width/height 100% with aspect-ratio 1/1 — canvas fills the
available square area and stays proportional
- Remove align-items: start from the 1320px breakpoint primary-layout so
the command-rail stretches to match map height in the two-column layout
- Fix matching 2-column command-rail rows at 1320px breakpoint
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Remove align-self: start from .polar-container so the grid row's
minmax(260px, 340px) height is actually respected
- Switch #polarPlot to aspect-ratio: 1/1 so the canvas is always square
- Fix both draw functions to size canvas from getBoundingClientRect on
the canvas itself (not parent) using min(width, height) for a square plot
- Remove min-height from .dashboard to prevent empty space below content
on narrow/mobile screens where stacked panels are shorter than 720px
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>