- Remove backdrop-filter: blur(5px) from .card and .panel — on ARM/Linux
Chromium this is software-rendered, causing severe CPU overhead at 42+
instances. The opaque surface gradient makes blur imperceptible anyway.
- Remove inset vignette box-shadow from .panel added in 51c1014
- Rewrite panel-pulse keyframes to animate opacity only (was box-shadow,
which triggers CPU repaint every frame; opacity is compositor-only)
- Gate body::before and .visuals-container::after scanline pseudo-elements
under [data-animations="off"] — the toggle was blind to both
- Gate panel-indicator pulse under [data-animations="off"] for consistency
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the requestAnimationFrame loop in proximity-radar.js with a
CSS @keyframes rotation on .bt-radar-sweep, mirroring the WiFi radar
pattern. Adds two trailing arc paths for a glow effect and updates
setPaused() to toggle animationPlayState instead of the rAF flag.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace static channel bar chart and security dots with a scrolling
2.4 GHz channel heatmap (up to 10 scan snapshots) and an SVG donut
security ring showing WPA2/WPA3/WEP/Open network distribution.
Replaces the 7-column <table> network list with flex div rows featuring
two-line layout (SSID + security badges on top, signal bar + meta on
bottom), coloured left-border threat indicators, and new sort controls.
Renames selectedNetwork → selectedBssid and updateNetworkTable → renderNetworks throughout wifi.js.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Precise calculation showed mission-drawer (~1100px) was 213px taller
than command-rail content (~887px), leaving 213px of empty background
at the bottom of the right column.
Three targeted reductions to mission-drawer height (~234px total):
- drawer-actions: stacked 1-column → 3-column row (-76px)
- drawer-list: max-height 240px → 180px (-40px)
- drawer-info-grid: 1-column → 2-column for Quick Info (-118px)
Mission-drawer drops to ~866px, command-rail (~887px) now drives the
primary-layout row height — gap closes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The command-rail's 1fr last row caused the sky view panel to fill all
remaining column height (driven by the tall mission-drawer), showing a
large empty bordered space below the pass data strip.
Switch to all-auto rows with align-content: start so each panel is
exactly as tall as its content — the open background below the column
looks intentional rather than a panel with dead space inside it.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
1fr in the grid row caused the panel to fill the entire remaining page
height on mobile (~1000px+), leaving large gaps around the centred content.
max-height: min(55vh, 520px) keeps it proportionate on any screen size.
Also switch to justify-content: flex-start so the canvas+strip pack at
the top rather than floating in the middle of a large void.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fills the empty space below the sky view circle with a compact
three-column AOS / TCA / LOS readout (time + azimuth/elevation)
and a duration + max elevation footer line.
Populated by drawPolarPlot() when a pass is selected; shows a
placeholder prompt otherwise.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Setting both width:100% and height:100% made CSS ignore aspect-ratio,
stretching the drawing buffer non-uniformly into the tall container.
Fixed by keeping only width:100% + max-height:100% so aspect-ratio:1/1
clamps the height and the element stays square.
Draw functions now use canvas.offsetWidth for the square buffer size.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- command-rail last row changed from minmax(260px, 340px) to 1fr so the
polar plot expands to fill whatever vertical space remains after the
Next Pass and Live Telemetry panels
- polar-container made flex-column so panel-content can grow with flex: 1
- #polarPlot width/height 100% with aspect-ratio 1/1 — canvas fills the
available square area and stays proportional
- Remove align-items: start from the 1320px breakpoint primary-layout so
the command-rail stretches to match map height in the two-column layout
- Fix matching 2-column command-rail rows at 1320px breakpoint
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Remove align-self: start from .polar-container so the grid row's
minmax(260px, 340px) height is actually respected
- Switch #polarPlot to aspect-ratio: 1/1 so the canvas is always square
- Fix both draw functions to size canvas from getBoundingClientRect on
the canvas itself (not parent) using min(width, height) for a square plot
- Remove min-height from .dashboard to prevent empty space below content
on narrow/mobile screens where stacked panels are shorter than 720px
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add auto-refresh on window focus so the dropdown updates automatically when
switching back from the sidebar, plus a manual ↺ refresh button next to the
dropdown. Also preserves the current selection across refreshes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
.logo span { display: inline } in dashboard CSS had specificity (0,1,1),
overriding .brand-i { display: inline-block } at (0,1,0). Inline elements
ignore width/height, so the SVG rendered at intrinsic size (~80px tall).
Added .logo .brand-i selector at (0,2,0) to retain inline-block display.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The CSS ::after dot positioning was unreliable across fonts and sizes.
Switch to an inline SVG of the "i" glyph (green dot + cyan stem/bars)
extracted from the logo — renders pixel-perfect at any size.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The dotless i (ı) wasn't rendering in all fonts. Switch to a regular "i"
with the green dot CSS overlay positioned on top of the native dot.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Matches the logo icon — the "i" in iNTERCEPT now renders with a cyan
letter and green dot via CSS, consistent across the main header, welcome
card, dashboard headers, help modal, settings modal, and all popout pages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ensureModeScript() used document.body.appendChild() to load lazy mode
scripts, but the preload for ?mode= query params runs in <head> before
<body> exists, causing all deep-linked modes to silently fail.
Also fix cross-mode handoffs (BT→BT Locate, WiFi→WiFi Locate,
Spy Stations→Waterfall) that assumed target module was already loaded.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add WiFi Locate mode for locating access points by BSSID with real-time
signal meter, distance estimation, RSSI history chart, and audio
proximity tones. Includes hand-off from WiFi detail drawer, environment
presets (Free Space/Outdoor/Indoor), and signal-lost detection.
Also includes:
- Mobile navigation reorganized into labeled groups (SIG/TRK/SPC/WIFI/INTEL/SYS)
- flask-limiter made optional with graceful degradation
- Fix radiosonde setup missing semver Python dependency
- Documentation updates (FEATURES, USAGE, UI_GUIDE, GitHub Pages site)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>