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27a0e095a3
- Remove double buffering and timers (overcomplicated) - Use requestAnimationFrame for smooth batched updates - Simplify to single deviceAngles map for persistent positions - Only redraw when device data actually changes - Dots persist as long as device is in the devices map - Much simpler code path reduces chance of bugs Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>