v1.0.2: Mood mix optimizations and media player improvements
- Fixed player seek flicker on podcasts (30s skip buttons) - Added dual-layer seek lock mechanism to prevent stale time updates - Optimized cached podcast seeking (direct seek before reload fallback) - Large skips now execute immediately for responsive feel - Mood mix performance optimizations
This commit is contained in:
@@ -32,7 +32,10 @@ const MixCard = memo(
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{mix.coverUrls.length > 0 ? (
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<div className="grid grid-cols-2 gap-0 w-full h-full">
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{mix.coverUrls.slice(0, 4).map((url, idx) => {
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const proxiedUrl = api.getCoverArtUrl(url, 300);
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const proxiedUrl = api.getCoverArtUrl(
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url,
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300
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);
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return (
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<div
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key={idx}
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@@ -51,7 +54,10 @@ const MixCard = memo(
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})}
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{/* Fill remaining cells if less than 4 covers */}
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{Array.from({
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length: Math.max(0, 4 - mix.coverUrls.length),
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length: Math.max(
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0,
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4 - mix.coverUrls.length
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),
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}).map((_, idx) => (
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<div
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key={`empty-${idx}`}
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@@ -79,7 +85,18 @@ const MixCard = memo(
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);
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},
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(prevProps, nextProps) => {
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return prevProps.mix.id === nextProps.mix.id;
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// Compare id, name, description, trackCount, and coverUrls to detect content changes
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// This ensures the card re-renders when mood mix content changes even if ID is the same
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return (
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prevProps.mix.id === nextProps.mix.id &&
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prevProps.mix.name === nextProps.mix.name &&
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prevProps.mix.description === nextProps.mix.description &&
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prevProps.mix.trackCount === nextProps.mix.trackCount &&
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prevProps.mix.coverUrls.length === nextProps.mix.coverUrls.length &&
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prevProps.mix.coverUrls.every(
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(url, i) => url === nextProps.mix.coverUrls[i]
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)
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);
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}
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);
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@@ -1,10 +1,25 @@
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"use client";
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import { useState, useEffect } from "react";
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import { api, MoodPreset, MoodMixParams } from "@/lib/api";
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import { api, MoodType, MoodBucketPreset } from "@/lib/api";
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import { useAudioControls } from "@/lib/audio-controls-context";
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import { Track } from "@/lib/audio-state-context";
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import { Play, Loader2, AudioWaveform, Sliders, X, ChevronDown, ChevronUp } from "lucide-react";
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import { useQueryClient } from "@tanstack/react-query";
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import {
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Play,
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Loader2,
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AudioWaveform,
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X,
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Smile,
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Frown,
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Coffee,
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Zap,
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PartyPopper,
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Brain,
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CloudRain,
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Flame,
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Guitar,
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} from "lucide-react";
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import { toast } from "sonner";
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interface MoodMixerProps {
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@@ -12,46 +27,92 @@ interface MoodMixerProps {
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onClose: () => void;
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}
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// Mood configuration with icons and colors
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const MOOD_CONFIG: Record<
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MoodType,
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{
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icon: React.ComponentType<{ className?: string }>;
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color: string;
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label: string;
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description: string;
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}
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> = {
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happy: {
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icon: Smile,
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color: "from-yellow-500 to-orange-500",
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label: "Happy",
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description: "Uplifting & joyful",
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},
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sad: {
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icon: Frown,
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color: "from-blue-600 to-indigo-700",
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label: "Sad",
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description: "Melancholic & emotional",
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},
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chill: {
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icon: Coffee,
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color: "from-teal-500 to-cyan-600",
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label: "Chill",
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description: "Relaxed & mellow",
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},
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energetic: {
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icon: Zap,
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color: "from-orange-500 to-red-500",
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label: "Energetic",
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description: "High energy & pumped",
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},
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party: {
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icon: PartyPopper,
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color: "from-pink-500 to-purple-600",
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label: "Party",
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description: "Dance & celebrate",
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},
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focus: {
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icon: Brain,
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color: "from-emerald-500 to-green-600",
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label: "Focus",
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description: "Concentration & flow",
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},
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melancholy: {
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icon: CloudRain,
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color: "from-slate-500 to-gray-600",
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label: "Melancholy",
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description: "Bittersweet & reflective",
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},
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aggressive: {
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icon: Flame,
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color: "from-red-600 to-rose-700",
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label: "Aggressive",
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description: "Intense & powerful",
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},
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acoustic: {
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icon: Guitar,
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color: "from-amber-600 to-yellow-700",
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label: "Acoustic",
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description: "Organic & unplugged",
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},
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};
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// Order for display in 3x3 grid
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const MOOD_ORDER: MoodType[] = [
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"happy",
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"energetic",
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"party",
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"chill",
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"focus",
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"acoustic",
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"melancholy",
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"sad",
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"aggressive",
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];
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export function MoodMixer({ isOpen, onClose }: MoodMixerProps) {
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const { playTracks } = useAudioControls();
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const [presets, setPresets] = useState<MoodPreset[]>([]);
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const queryClient = useQueryClient();
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const [presets, setPresets] = useState<MoodBucketPreset[]>([]);
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const [loading, setLoading] = useState(true);
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const [generating, setGenerating] = useState<string | null>(null);
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const [showCustom, setShowCustom] = useState(false);
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const [generating, setGenerating] = useState<MoodType | null>(null);
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const [isVisible, setIsVisible] = useState(false);
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const [showAdvanced, setShowAdvanced] = useState(false);
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// Custom sliders state - basic audio features
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const [customParams, setCustomParams] = useState<{
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valence: [number, number];
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energy: [number, number];
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danceability: [number, number];
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bpm: [number, number];
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}>({
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valence: [0, 100],
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energy: [0, 100],
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danceability: [0, 100],
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bpm: [60, 180],
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});
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// ML mood sliders state (Advanced mode)
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const [mlMoods, setMlMoods] = useState<{
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moodHappy: [number, number];
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moodSad: [number, number];
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moodRelaxed: [number, number];
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moodAggressive: [number, number];
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moodParty: [number, number];
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moodAcoustic: [number, number];
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moodElectronic: [number, number];
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}>({
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moodHappy: [0, 100],
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moodSad: [0, 100],
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moodRelaxed: [0, 100],
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moodAggressive: [0, 100],
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moodParty: [0, 100],
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moodAcoustic: [0, 100],
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moodElectronic: [0, 100],
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});
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// Handle visibility animation
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useEffect(() => {
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@@ -67,7 +128,7 @@ export function MoodMixer({ isOpen, onClose }: MoodMixerProps) {
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const loadPresets = async () => {
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try {
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const data = await api.getMoodPresets();
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const data = await api.getMoodBucketPresets();
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setPresets(data);
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} catch (error) {
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console.error("Failed to load mood presets:", error);
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@@ -77,16 +138,16 @@ export function MoodMixer({ isOpen, onClose }: MoodMixerProps) {
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}
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};
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const generateMix = async (preset: MoodPreset) => {
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setGenerating(preset.id);
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const generateMix = async (mood: MoodType) => {
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const config = MOOD_CONFIG[mood];
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setGenerating(mood);
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try {
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const mix = await api.generateMoodMix({
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...preset.params,
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limit: 15,
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});
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// Get the mix from pre-computed bucket (instant!)
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const mix = await api.getMoodBucketMix(mood);
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if (mix.tracks && mix.tracks.length > 0) {
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const tracks: Track[] = mix.tracks.map((t: any) => ({
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const tracks: Track[] = mix.tracks.map((t) => ({
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id: t.id,
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title: t.title,
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artist: {
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@@ -101,153 +162,61 @@ export function MoodMixer({ isOpen, onClose }: MoodMixerProps) {
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duration: t.duration,
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}));
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// Start playback
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playTracks(tracks, 0);
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toast.success(`Your ${preset.name} Mix`, {
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// Save as user's active mood mix
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await api.saveMoodBucketMix(mood);
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toast.success(`${config.label} Mix`, {
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description: `Playing ${tracks.length} tracks`,
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});
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// Save these params as user's mood mix preferences (include preset name for mix title)
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try {
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await api.post('/mixes/mood/save-preferences', {
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...preset.params,
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limit: 15,
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presetName: preset.name
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});
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} catch (err) {
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console.error("Failed to save mood preferences:", err);
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}
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// Force immediate refetch of mixes on home page
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// Using refetchQueries instead of invalidateQueries for immediate update
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await queryClient.refetchQueries({ queryKey: ["mixes"] });
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// Notify other components to refresh mixes
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// Also dispatch events for any other listeners
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window.dispatchEvent(new CustomEvent("mix-generated"));
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window.dispatchEvent(new CustomEvent("mixes-updated"));
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onClose();
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} else {
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toast.error("Not enough matching tracks", {
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toast.error("Not enough tracks for this mood", {
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description:
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"Try a different mood or wait for more analysis",
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"Try analyzing more music or choose a different mood",
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});
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}
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} catch (error: any) {
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} catch (error: unknown) {
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console.error("Failed to generate mood mix:", error);
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toast.error(error?.error || "Failed to generate mix");
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const errorMessage =
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error instanceof Error
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? error.message
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: "Failed to generate mix";
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toast.error(errorMessage);
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} finally {
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setGenerating(null);
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}
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};
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const generateCustomMix = async () => {
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setGenerating("custom");
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try {
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const params: MoodMixParams = {
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valence: {
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min: customParams.valence[0] / 100,
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max: customParams.valence[1] / 100,
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},
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energy: {
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min: customParams.energy[0] / 100,
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max: customParams.energy[1] / 100,
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},
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danceability: {
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min: customParams.danceability[0] / 100,
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max: customParams.danceability[1] / 100,
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},
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bpm: { min: customParams.bpm[0], max: customParams.bpm[1] },
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limit: 15,
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};
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// Add ML mood params if advanced mode is enabled
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if (showAdvanced) {
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params.moodHappy = {
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min: mlMoods.moodHappy[0] / 100,
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max: mlMoods.moodHappy[1] / 100,
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};
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params.moodSad = {
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min: mlMoods.moodSad[0] / 100,
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max: mlMoods.moodSad[1] / 100,
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};
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params.moodRelaxed = {
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min: mlMoods.moodRelaxed[0] / 100,
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max: mlMoods.moodRelaxed[1] / 100,
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};
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params.moodAggressive = {
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min: mlMoods.moodAggressive[0] / 100,
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max: mlMoods.moodAggressive[1] / 100,
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};
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params.moodParty = {
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min: mlMoods.moodParty[0] / 100,
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max: mlMoods.moodParty[1] / 100,
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};
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params.moodAcoustic = {
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min: mlMoods.moodAcoustic[0] / 100,
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max: mlMoods.moodAcoustic[1] / 100,
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};
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params.moodElectronic = {
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min: mlMoods.moodElectronic[0] / 100,
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max: mlMoods.moodElectronic[1] / 100,
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};
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}
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const mix = await api.generateMoodMix(params);
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if (mix.tracks && mix.tracks.length > 0) {
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const tracks: Track[] = mix.tracks.map((t: any) => ({
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id: t.id,
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title: t.title,
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artist: {
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name: t.album?.artist?.name || "Unknown Artist",
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id: t.album?.artist?.id,
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},
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album: {
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title: t.album?.title || "Unknown Album",
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coverArt: t.album?.coverUrl,
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id: t.albumId,
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},
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duration: t.duration,
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}));
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playTracks(tracks, 0);
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toast.success("Your Custom Mix", {
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description: `Playing ${tracks.length} tracks`,
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});
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// Save these params as user's mood mix preferences
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try {
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await api.post('/mixes/mood/save-preferences', {
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...params,
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presetName: "Custom"
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});
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} catch (err) {
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console.error("Failed to save mood preferences:", err);
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}
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// Notify other components to refresh mixes
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window.dispatchEvent(new CustomEvent("mix-generated"));
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window.dispatchEvent(new CustomEvent("mixes-updated"));
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onClose();
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} else {
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toast.error("Not enough matching tracks", {
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description: "Try widening your parameters",
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});
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}
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} catch (error: any) {
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console.error("Failed to generate custom mix:", error);
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toast.error(error?.error || "Failed to generate mix");
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} finally {
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setGenerating(null);
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}
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// Get track count for a mood
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const getTrackCount = (mood: MoodType): number => {
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// MoodBucketPreset uses 'id' as the mood identifier
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const preset = presets.find((p) => p.id === mood);
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return preset?.trackCount || 0;
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};
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if (!isVisible && !isOpen) return null;
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return (
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<div
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className={`fixed inset-0 z-50 bg-black/80 flex items-center justify-center p-4 transition-opacity duration-200 ${
|
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className={`fixed inset-0 z-50 bg-black/80 flex items-center justify-center p-4 transition-opacity duration-200 ${
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isOpen ? "opacity-100" : "opacity-0"
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}`}
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onClick={onClose}
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>
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<div
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className={`bg-gradient-to-b from-[#1a1a1a] to-[#0a0a0a] rounded-2xl max-w-2xl w-full max-h-[85vh] overflow-hidden border border-white/10 shadow-2xl transition-all duration-200 ${
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className={`bg-gradient-to-b from-[#1a1a1a] to-[#0a0a0a] rounded-2xl max-w-lg w-full max-h-[85vh] overflow-hidden border border-white/10 shadow-2xl transition-all duration-200 ${
|
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isOpen ? "scale-100 opacity-100" : "scale-95 opacity-0"
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}`}
|
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onClick={(e) => e.stopPropagation()}
|
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@@ -263,7 +232,7 @@ export function MoodMixer({ isOpen, onClose }: MoodMixerProps) {
|
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Mood Mixer
|
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</h2>
|
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<p className="text-sm text-gray-400">
|
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Generate a mix based on your vibe
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Pick your vibe
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</p>
|
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</div>
|
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</div>
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@@ -282,354 +251,78 @@ export function MoodMixer({ isOpen, onClose }: MoodMixerProps) {
|
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<Loader2 className="w-8 h-8 animate-spin text-[#ecb200]" />
|
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</div>
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) : (
|
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<>
|
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{/* Toggle between presets and custom */}
|
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<div className="flex gap-2 mb-6">
|
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<button
|
||||
onClick={() => setShowCustom(false)}
|
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className={`flex-1 py-2.5 px-4 rounded-lg font-medium text-sm transition-all ${
|
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!showCustom
|
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? "bg-[#ecb200] text-black"
|
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: "bg-white/5 text-white/70 hover:bg-white/10"
|
||||
}`}
|
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>
|
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<AudioWaveform className="w-4 h-4 inline-block mr-2" />
|
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Quick Moods
|
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</button>
|
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<button
|
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onClick={() => setShowCustom(true)}
|
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className={`flex-1 py-2.5 px-4 rounded-lg font-medium text-sm transition-all ${
|
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showCustom
|
||||
? "bg-[#ecb200] text-black"
|
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: "bg-white/5 text-white/70 hover:bg-white/10"
|
||||
}`}
|
||||
>
|
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<Sliders className="w-4 h-4 inline-block mr-2" />
|
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Custom Mix
|
||||
</button>
|
||||
</div>
|
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/* 3x3 Mood Grid */
|
||||
<div className="grid grid-cols-3 gap-3">
|
||||
{MOOD_ORDER.map((mood) => {
|
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const config = MOOD_CONFIG[mood];
|
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const Icon = config.icon;
|
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const trackCount = getTrackCount(mood);
|
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const isDisabled = trackCount < 5;
|
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const isGenerating = generating === mood;
|
||||
|
||||
{!showCustom ? (
|
||||
/* Preset Grid */
|
||||
<div className="grid grid-cols-2 sm:grid-cols-3 gap-3">
|
||||
{presets.map((preset) => (
|
||||
<button
|
||||
key={preset.id}
|
||||
onClick={() => generateMix(preset)}
|
||||
disabled={generating !== null}
|
||||
className={`
|
||||
relative group p-4 rounded-xl overflow-hidden
|
||||
bg-gradient-to-br ${preset.color}
|
||||
border border-white/10 hover:border-white/20
|
||||
transition-all duration-200 hover:scale-[1.02] active:scale-[0.98]
|
||||
disabled:opacity-50 disabled:cursor-not-allowed
|
||||
text-left
|
||||
`}
|
||||
>
|
||||
<div className="relative z-10 flex flex-col justify-end h-full">
|
||||
<h3 className="font-semibold text-white text-sm">
|
||||
{preset.name}
|
||||
</h3>
|
||||
</div>
|
||||
|
||||
{/* Play overlay */}
|
||||
<div className="absolute inset-0 bg-black/40 opacity-0 group-hover:opacity-100 transition-opacity flex items-center justify-center">
|
||||
{generating === preset.id ? (
|
||||
<Loader2 className="w-8 h-8 text-white animate-spin" />
|
||||
) : (
|
||||
<div className="w-12 h-12 rounded-full bg-[#ecb200] flex items-center justify-center shadow-lg">
|
||||
<Play
|
||||
className="w-6 h-6 text-black ml-0.5"
|
||||
fill="currentColor"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
) : (
|
||||
/* Custom Sliders */
|
||||
<div className="space-y-6">
|
||||
<SliderControl
|
||||
label="Happiness"
|
||||
value={customParams.valence}
|
||||
onChange={(v) =>
|
||||
setCustomParams((p) => ({
|
||||
...p,
|
||||
valence: v,
|
||||
}))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Sad"
|
||||
highLabel="Happy"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Energy"
|
||||
value={customParams.energy}
|
||||
onChange={(v) =>
|
||||
setCustomParams((p) => ({
|
||||
...p,
|
||||
energy: v,
|
||||
}))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Calm"
|
||||
highLabel="Energetic"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Danceability"
|
||||
value={customParams.danceability}
|
||||
onChange={(v) =>
|
||||
setCustomParams((p) => ({
|
||||
...p,
|
||||
danceability: v,
|
||||
}))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Static"
|
||||
highLabel="Groovy"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Tempo (BPM)"
|
||||
value={customParams.bpm}
|
||||
onChange={(v) =>
|
||||
setCustomParams((p) => ({
|
||||
...p,
|
||||
bpm: v,
|
||||
}))
|
||||
}
|
||||
min={60}
|
||||
max={180}
|
||||
lowLabel="Slow"
|
||||
highLabel="Fast"
|
||||
showValues
|
||||
/>
|
||||
|
||||
{/* Advanced Mode Toggle */}
|
||||
return (
|
||||
<button
|
||||
onClick={() => setShowAdvanced(!showAdvanced)}
|
||||
className="w-full py-2 px-3 rounded-lg bg-white/5 hover:bg-white/10 transition-colors flex items-center justify-between text-sm text-white/70"
|
||||
key={mood}
|
||||
onClick={() => generateMix(mood)}
|
||||
disabled={
|
||||
generating !== null || isDisabled
|
||||
}
|
||||
className={`
|
||||
relative group aspect-square rounded-xl overflow-hidden
|
||||
bg-gradient-to-br ${config.color}
|
||||
border border-white/10 hover:border-white/30
|
||||
transition-all duration-200 hover:scale-[1.03] active:scale-[0.97]
|
||||
disabled:opacity-40 disabled:cursor-not-allowed disabled:hover:scale-100
|
||||
flex flex-col items-center justify-center gap-2 p-3
|
||||
`}
|
||||
title={
|
||||
isDisabled
|
||||
? `Need at least 5 tracks (have ${trackCount})`
|
||||
: config.description
|
||||
}
|
||||
>
|
||||
<span className="flex items-center gap-2">
|
||||
<Sliders className="w-4 h-4" />
|
||||
ML Mood Controls
|
||||
</span>
|
||||
{showAdvanced ? (
|
||||
<ChevronUp className="w-4 h-4" />
|
||||
) : (
|
||||
<ChevronDown className="w-4 h-4" />
|
||||
)}
|
||||
</button>
|
||||
|
||||
{/* ML Mood Sliders (Advanced Mode) */}
|
||||
{showAdvanced && (
|
||||
<div className="space-y-4 p-4 bg-white/5 rounded-lg border border-white/10">
|
||||
<p className="text-xs text-gray-400 mb-2">
|
||||
Fine-tune using ML-detected mood predictions
|
||||
</p>
|
||||
<SliderControl
|
||||
label="Happy"
|
||||
value={mlMoods.moodHappy}
|
||||
onChange={(v) =>
|
||||
setMlMoods((p) => ({ ...p, moodHappy: v }))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Low"
|
||||
highLabel="High"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Sad"
|
||||
value={mlMoods.moodSad}
|
||||
onChange={(v) =>
|
||||
setMlMoods((p) => ({ ...p, moodSad: v }))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Low"
|
||||
highLabel="High"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Relaxed"
|
||||
value={mlMoods.moodRelaxed}
|
||||
onChange={(v) =>
|
||||
setMlMoods((p) => ({ ...p, moodRelaxed: v }))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Low"
|
||||
highLabel="High"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Aggressive"
|
||||
value={mlMoods.moodAggressive}
|
||||
onChange={(v) =>
|
||||
setMlMoods((p) => ({ ...p, moodAggressive: v }))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Low"
|
||||
highLabel="High"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Party"
|
||||
value={mlMoods.moodParty}
|
||||
onChange={(v) =>
|
||||
setMlMoods((p) => ({ ...p, moodParty: v }))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Low"
|
||||
highLabel="High"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Acoustic"
|
||||
value={mlMoods.moodAcoustic}
|
||||
onChange={(v) =>
|
||||
setMlMoods((p) => ({ ...p, moodAcoustic: v }))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Low"
|
||||
highLabel="High"
|
||||
/>
|
||||
<SliderControl
|
||||
label="Electronic"
|
||||
value={mlMoods.moodElectronic}
|
||||
onChange={(v) =>
|
||||
setMlMoods((p) => ({ ...p, moodElectronic: v }))
|
||||
}
|
||||
min={0}
|
||||
max={100}
|
||||
lowLabel="Low"
|
||||
highLabel="High"
|
||||
/>
|
||||
{/* Icon */}
|
||||
<div className="relative z-10">
|
||||
{isGenerating ? (
|
||||
<Loader2 className="w-8 h-8 text-white animate-spin" />
|
||||
) : (
|
||||
<Icon className="w-8 h-8 text-white drop-shadow-lg" />
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<button
|
||||
onClick={generateCustomMix}
|
||||
disabled={generating !== null}
|
||||
className="w-full py-3 px-4 rounded-lg bg-[#ecb200] text-black font-semibold hover:bg-[#d4a000] transition-colors disabled:opacity-50 flex items-center justify-center gap-2"
|
||||
>
|
||||
{generating === "custom" ? (
|
||||
<Loader2 className="w-5 h-5 animate-spin" />
|
||||
) : (
|
||||
<>
|
||||
<Play
|
||||
className="w-5 h-5"
|
||||
fill="currentColor"
|
||||
/>
|
||||
Generate Mix
|
||||
</>
|
||||
)}
|
||||
{/* Label */}
|
||||
<span className="relative z-10 text-sm font-semibold text-white drop-shadow-lg">
|
||||
{config.label}
|
||||
</span>
|
||||
|
||||
{/* Track count badge */}
|
||||
<span className="absolute top-2 right-2 text-[10px] font-medium text-white/70 bg-black/30 px-1.5 py-0.5 rounded-full">
|
||||
{trackCount}
|
||||
</span>
|
||||
|
||||
{/* Hover overlay with play icon */}
|
||||
<div className="absolute inset-0 bg-black/40 opacity-0 group-hover:opacity-100 transition-opacity flex items-center justify-center">
|
||||
{!isGenerating && !isDisabled && (
|
||||
<div className="w-12 h-12 rounded-full bg-white/20 backdrop-blur-sm flex items-center justify-center">
|
||||
<Play
|
||||
className="w-6 h-6 text-white ml-0.5"
|
||||
fill="currentColor"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Help text */}
|
||||
<p className="text-center text-xs text-gray-500 mt-4">
|
||||
Moods are based on audio analysis of your library
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
interface SliderControlProps {
|
||||
label: string;
|
||||
value: [number, number];
|
||||
onChange: (value: [number, number]) => void;
|
||||
min: number;
|
||||
max: number;
|
||||
lowLabel: string;
|
||||
highLabel: string;
|
||||
showValues?: boolean;
|
||||
}
|
||||
|
||||
function SliderControl({
|
||||
label,
|
||||
value,
|
||||
onChange,
|
||||
min,
|
||||
max,
|
||||
lowLabel,
|
||||
highLabel,
|
||||
showValues,
|
||||
}: SliderControlProps) {
|
||||
const handleMinChange = (e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const newMin = Math.min(Number(e.target.value), value[1] - 1);
|
||||
onChange([newMin, value[1]]);
|
||||
};
|
||||
|
||||
const handleMaxChange = (e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const newMax = Math.max(Number(e.target.value), value[0] + 1);
|
||||
onChange([value[0], newMax]);
|
||||
};
|
||||
|
||||
const percentage = ((value[0] - min) / (max - min)) * 100;
|
||||
const width = ((value[1] - value[0]) / (max - min)) * 100;
|
||||
|
||||
return (
|
||||
<div className="space-y-2">
|
||||
<div className="flex items-center justify-between">
|
||||
<span className="text-sm font-medium text-white">{label}</span>
|
||||
{showValues && (
|
||||
<span className="text-xs text-gray-400">
|
||||
{value[0]} - {value[1]}
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="relative h-2">
|
||||
{/* Track background - pointer-events-none so inputs receive clicks */}
|
||||
<div className="absolute inset-0 bg-white/10 rounded-full pointer-events-none" />
|
||||
|
||||
{/* Active range - pointer-events-none so inputs receive clicks */}
|
||||
<div
|
||||
className="absolute h-full bg-gradient-to-r from-[#ecb200] to-amber-500 rounded-full pointer-events-none"
|
||||
style={{ left: `${percentage}%`, width: `${width}%` }}
|
||||
/>
|
||||
|
||||
{/* Min slider */}
|
||||
<input
|
||||
type="range"
|
||||
min={min}
|
||||
max={max}
|
||||
value={value[0]}
|
||||
onChange={handleMinChange}
|
||||
className="absolute inset-0 w-full opacity-0 cursor-pointer z-10"
|
||||
style={{ pointerEvents: "auto" }}
|
||||
/>
|
||||
|
||||
{/* Max slider */}
|
||||
<input
|
||||
type="range"
|
||||
min={min}
|
||||
max={max}
|
||||
value={value[1]}
|
||||
onChange={handleMaxChange}
|
||||
className="absolute inset-0 w-full opacity-0 cursor-pointer z-20"
|
||||
style={{ pointerEvents: "auto" }}
|
||||
/>
|
||||
|
||||
{/* Thumb indicators */}
|
||||
<div
|
||||
className="absolute w-4 h-4 bg-white rounded-full shadow-lg transform -translate-y-1/4 pointer-events-none border-2 border-[#ecb200]"
|
||||
style={{ left: `calc(${percentage}% - 8px)` }}
|
||||
/>
|
||||
<div
|
||||
className="absolute w-4 h-4 bg-white rounded-full shadow-lg transform -translate-y-1/4 pointer-events-none border-2 border-[#ecb200]"
|
||||
style={{ left: `calc(${percentage + width}% - 8px)` }}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="flex justify-between text-xs text-gray-500">
|
||||
<span>{lowLabel}</span>
|
||||
<span>{highLabel}</span>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -113,7 +113,7 @@ export function AuthenticatedLayout({ children }: { children: ReactNode }) {
|
||||
<main
|
||||
className="flex-1 bg-gradient-to-b from-[#1a1a1a] via-black to-black mx-2 mb-2 rounded-lg overflow-y-auto relative"
|
||||
style={{
|
||||
marginTop: "52px",
|
||||
marginTop: "58px",
|
||||
marginBottom:
|
||||
"calc(56px + env(safe-area-inset-bottom, 0px) + 8px)",
|
||||
}}
|
||||
|
||||
@@ -139,7 +139,7 @@ export function TopBar() {
|
||||
return (
|
||||
<header
|
||||
className="fixed top-0 left-0 right-0 bg-black flex items-center px-3 z-50"
|
||||
style={{ height: isMobileOrTablet ? "52px" : "64px" }}
|
||||
style={{ height: isMobileOrTablet ? "58px" : "64px" }}
|
||||
>
|
||||
{/* Mobile/Tablet Layout: Hamburger + Home + Search + Bell */}
|
||||
{isMobileOrTablet ? (
|
||||
|
||||
@@ -6,7 +6,14 @@ import { useAudioControls } from "@/lib/audio-controls-context";
|
||||
import { api } from "@/lib/api";
|
||||
import { howlerEngine } from "@/lib/howler-engine";
|
||||
import { audioSeekEmitter } from "@/lib/audio-seek-emitter";
|
||||
import { useEffect, useLayoutEffect, useRef, memo, useCallback, useMemo } from "react";
|
||||
import {
|
||||
useEffect,
|
||||
useLayoutEffect,
|
||||
useRef,
|
||||
memo,
|
||||
useCallback,
|
||||
useMemo,
|
||||
} from "react";
|
||||
|
||||
function podcastDebugEnabled(): boolean {
|
||||
try {
|
||||
@@ -51,6 +58,7 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
const {
|
||||
isPlaying,
|
||||
setCurrentTime,
|
||||
setCurrentTimeFromEngine,
|
||||
setDuration,
|
||||
setIsPlaying,
|
||||
isBuffering,
|
||||
@@ -59,6 +67,7 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
canSeek,
|
||||
setCanSeek,
|
||||
setDownloadProgress,
|
||||
lockSeek,
|
||||
} = useAudioPlayback();
|
||||
|
||||
// Controls context
|
||||
@@ -83,6 +92,11 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
const loadListenerRef = useRef<(() => void) | null>(null);
|
||||
const loadErrorListenerRef = useRef<(() => void) | null>(null);
|
||||
const cachePollingLoadListenerRef = useRef<(() => void) | null>(null);
|
||||
// Counter to track seek operations and abort stale ones
|
||||
const seekOperationIdRef = useRef<number>(0);
|
||||
// Debounce timer for rapid podcast seeks
|
||||
const seekDebounceRef = useRef<NodeJS.Timeout | null>(null);
|
||||
const pendingSeekTimeRef = useRef<number | null>(null);
|
||||
|
||||
// Reset duration when nothing is playing
|
||||
useEffect(() => {
|
||||
@@ -94,7 +108,9 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
// Subscribe to Howler events
|
||||
useEffect(() => {
|
||||
const handleTimeUpdate = (data: { time: number }) => {
|
||||
setCurrentTime(data.time);
|
||||
// Use setCurrentTimeFromEngine to respect seek lock
|
||||
// This prevents stale timeupdate events from overwriting optimistic seek updates
|
||||
setCurrentTimeFromEngine(data.time);
|
||||
};
|
||||
|
||||
const handleLoad = (data: { duration: number }) => {
|
||||
@@ -131,15 +147,19 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
console.error("[HowlerAudioElement] Playback error:", data.error);
|
||||
setIsPlaying(false);
|
||||
isUserInitiatedRef.current = false;
|
||||
|
||||
|
||||
if (playbackType === "track") {
|
||||
if (queue.length > 1) {
|
||||
console.log("[HowlerAudioElement] Track failed, trying next in queue");
|
||||
console.log(
|
||||
"[HowlerAudioElement] Track failed, trying next in queue"
|
||||
);
|
||||
lastTrackIdRef.current = null;
|
||||
isLoadingRef.current = false;
|
||||
next();
|
||||
} else {
|
||||
console.log("[HowlerAudioElement] Track failed, no more in queue - clearing");
|
||||
console.log(
|
||||
"[HowlerAudioElement] Track failed, no more in queue - clearing"
|
||||
);
|
||||
lastTrackIdRef.current = null;
|
||||
isLoadingRef.current = false;
|
||||
setCurrentTrack(null);
|
||||
@@ -164,7 +184,7 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
const handlePause = () => {
|
||||
if (isLoadingRef.current) return;
|
||||
if (seekReloadInProgressRef.current) return;
|
||||
|
||||
|
||||
if (!isUserInitiatedRef.current) {
|
||||
setIsPlaying(false);
|
||||
}
|
||||
@@ -188,7 +208,7 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
howlerEngine.off("play", handlePlay);
|
||||
howlerEngine.off("pause", handlePause);
|
||||
};
|
||||
}, [playbackType, currentTrack, currentAudiobook, currentPodcast, repeatMode, next, pause, setCurrentTime, setDuration, setIsPlaying, queue, setCurrentTrack, setCurrentAudiobook, setCurrentPodcast, setPlaybackType]);
|
||||
}, [playbackType, currentTrack, currentAudiobook, currentPodcast, repeatMode, next, pause, setCurrentTimeFromEngine, setDuration, setIsPlaying, queue, setCurrentTrack, setCurrentAudiobook, setCurrentPodcast, setPlaybackType]);
|
||||
|
||||
// Save audiobook progress
|
||||
const saveAudiobookProgress = useCallback(
|
||||
@@ -287,10 +307,10 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
if (isSeekingRef.current) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
const shouldPlay = lastPlayingStateRef.current || isPlaying;
|
||||
const isCurrentlyPlaying = howlerEngine.isPlaying();
|
||||
|
||||
|
||||
if (shouldPlay && !isCurrentlyPlaying) {
|
||||
howlerEngine.seek(0);
|
||||
howlerEngine.play();
|
||||
@@ -330,7 +350,7 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
|
||||
if (streamUrl) {
|
||||
const wasHowlerPlayingBeforeLoad = howlerEngine.isPlaying();
|
||||
|
||||
|
||||
const fallbackDuration =
|
||||
currentTrack?.duration ||
|
||||
currentAudiobook?.duration ||
|
||||
@@ -386,7 +406,8 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
});
|
||||
}
|
||||
|
||||
const shouldAutoPlay = lastPlayingStateRef.current || wasHowlerPlayingBeforeLoad;
|
||||
const shouldAutoPlay =
|
||||
lastPlayingStateRef.current || wasHowlerPlayingBeforeLoad;
|
||||
|
||||
if (shouldAutoPlay) {
|
||||
howlerEngine.play();
|
||||
@@ -522,6 +543,9 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
// Poll for podcast cache and reload when ready
|
||||
const startCachePolling = useCallback(
|
||||
(podcastId: string, episodeId: string, targetTime: number) => {
|
||||
// Capture the current seek operation ID
|
||||
const pollingSeekId = seekOperationIdRef.current;
|
||||
|
||||
if (cachePollingRef.current) {
|
||||
clearInterval(cachePollingRef.current);
|
||||
}
|
||||
@@ -530,6 +554,19 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
const maxPolls = 60;
|
||||
|
||||
cachePollingRef.current = setInterval(async () => {
|
||||
// Check if a newer seek operation has started
|
||||
if (seekOperationIdRef.current !== pollingSeekId) {
|
||||
if (cachePollingRef.current) {
|
||||
clearInterval(cachePollingRef.current);
|
||||
cachePollingRef.current = null;
|
||||
}
|
||||
podcastDebugLog("cache polling aborted (stale)", {
|
||||
pollingSeekId,
|
||||
currentId: seekOperationIdRef.current,
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
pollCount++;
|
||||
|
||||
try {
|
||||
@@ -537,6 +574,16 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
podcastId,
|
||||
episodeId
|
||||
);
|
||||
|
||||
// Re-check after async operation
|
||||
if (seekOperationIdRef.current !== pollingSeekId) {
|
||||
if (cachePollingRef.current) {
|
||||
clearInterval(cachePollingRef.current);
|
||||
cachePollingRef.current = null;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
podcastDebugLog("cache poll", {
|
||||
podcastId,
|
||||
episodeId,
|
||||
@@ -553,14 +600,20 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
cachePollingRef.current = null;
|
||||
}
|
||||
|
||||
podcastDebugLog("cache ready -> howlerEngine.reload()", {
|
||||
podcastId,
|
||||
episodeId,
|
||||
targetTime,
|
||||
});
|
||||
podcastDebugLog(
|
||||
"cache ready -> howlerEngine.reload()",
|
||||
{
|
||||
podcastId,
|
||||
episodeId,
|
||||
targetTime,
|
||||
}
|
||||
);
|
||||
// Clean up any previous cache polling load listener
|
||||
if (cachePollingLoadListenerRef.current) {
|
||||
howlerEngine.off("load", cachePollingLoadListenerRef.current);
|
||||
howlerEngine.off(
|
||||
"load",
|
||||
cachePollingLoadListenerRef.current
|
||||
);
|
||||
cachePollingLoadListenerRef.current = null;
|
||||
}
|
||||
|
||||
@@ -570,6 +623,15 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
howlerEngine.off("load", onLoad);
|
||||
cachePollingLoadListenerRef.current = null;
|
||||
|
||||
// Check if still current before acting
|
||||
if (seekOperationIdRef.current !== pollingSeekId) {
|
||||
podcastDebugLog(
|
||||
"cache polling load callback aborted (stale)",
|
||||
{ pollingSeekId }
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
howlerEngine.seek(targetTime);
|
||||
setCurrentTime(targetTime);
|
||||
howlerEngine.play();
|
||||
@@ -594,12 +656,17 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
cachePollingRef.current = null;
|
||||
}
|
||||
|
||||
console.warn("[HowlerAudioElement] Cache polling timeout");
|
||||
console.warn(
|
||||
"[HowlerAudioElement] Cache polling timeout"
|
||||
);
|
||||
setIsBuffering(false);
|
||||
setTargetSeekPosition(null);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[HowlerAudioElement] Cache polling error:", error);
|
||||
console.error(
|
||||
"[HowlerAudioElement] Cache polling error:",
|
||||
error
|
||||
);
|
||||
}
|
||||
}, 2000);
|
||||
},
|
||||
@@ -608,93 +675,219 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
|
||||
// Handle seeking via event emitter
|
||||
useEffect(() => {
|
||||
// Store previous time to detect large skips vs fine scrubbing
|
||||
let previousTime = howlerEngine.getCurrentTime();
|
||||
|
||||
const handleSeek = async (time: number) => {
|
||||
// Increment seek operation ID to track this specific seek
|
||||
seekOperationIdRef.current += 1;
|
||||
const thisSeekId = seekOperationIdRef.current;
|
||||
|
||||
const wasPlayingAtSeekStart = howlerEngine.isPlaying();
|
||||
|
||||
setCurrentTime(time);
|
||||
// Detect if this is a large skip (like 30s buttons) vs fine scrubbing
|
||||
const timeDelta = Math.abs(time - previousTime);
|
||||
const isLargeSkip = timeDelta >= 10; // 10+ seconds = large skip (30s, 15s buttons)
|
||||
previousTime = time;
|
||||
|
||||
// DON'T set currentTime here for podcasts - the seek() in audio-controls-context
|
||||
// already did it optimistically. Setting it again causes a race condition.
|
||||
// We only update it after the seek actually completes.
|
||||
|
||||
if (playbackType === "podcast" && currentPodcast) {
|
||||
// Cancel any previous seek-related operations
|
||||
if (seekCheckTimeoutRef.current) {
|
||||
clearTimeout(seekCheckTimeoutRef.current);
|
||||
seekCheckTimeoutRef.current = null;
|
||||
}
|
||||
|
||||
// Cancel any pending cache polling from previous seek
|
||||
if (cachePollingRef.current) {
|
||||
clearInterval(cachePollingRef.current);
|
||||
cachePollingRef.current = null;
|
||||
}
|
||||
|
||||
// Cancel previous reload listener
|
||||
if (seekReloadListenerRef.current) {
|
||||
howlerEngine.off("load", seekReloadListenerRef.current);
|
||||
seekReloadListenerRef.current = null;
|
||||
}
|
||||
|
||||
// Cancel previous cache polling load listener
|
||||
if (cachePollingLoadListenerRef.current) {
|
||||
howlerEngine.off(
|
||||
"load",
|
||||
cachePollingLoadListenerRef.current
|
||||
);
|
||||
cachePollingLoadListenerRef.current = null;
|
||||
}
|
||||
|
||||
// Cancel any pending debounced seek
|
||||
if (seekDebounceRef.current) {
|
||||
clearTimeout(seekDebounceRef.current);
|
||||
seekDebounceRef.current = null;
|
||||
}
|
||||
|
||||
// Store the pending seek time - debounce will use the latest value
|
||||
pendingSeekTimeRef.current = time;
|
||||
|
||||
const [podcastId, episodeId] = currentPodcast.id.split(":");
|
||||
try {
|
||||
const status = await api.getPodcastEpisodeCacheStatus(
|
||||
podcastId,
|
||||
episodeId
|
||||
);
|
||||
|
||||
if (status.cached) {
|
||||
podcastDebugLog("seek: cached=true, using reload+seek pattern", {
|
||||
time,
|
||||
podcastId,
|
||||
episodeId,
|
||||
});
|
||||
|
||||
if (seekReloadListenerRef.current) {
|
||||
howlerEngine.off("load", seekReloadListenerRef.current);
|
||||
seekReloadListenerRef.current = null;
|
||||
}
|
||||
|
||||
seekReloadInProgressRef.current = true;
|
||||
|
||||
howlerEngine.reload();
|
||||
|
||||
const onLoad = () => {
|
||||
howlerEngine.off("load", onLoad);
|
||||
seekReloadListenerRef.current = null;
|
||||
seekReloadInProgressRef.current = false;
|
||||
|
||||
howlerEngine.seek(time);
|
||||
setCurrentTime(time);
|
||||
|
||||
if (wasPlayingAtSeekStart) {
|
||||
howlerEngine.play();
|
||||
setIsPlaying(true);
|
||||
}
|
||||
};
|
||||
|
||||
seekReloadListenerRef.current = onLoad;
|
||||
howlerEngine.on("load", onLoad);
|
||||
|
||||
// Execute the seek logic - immediately for large skips, debounced for fine scrubbing
|
||||
const executeSeek = async () => {
|
||||
const seekTime = pendingSeekTimeRef.current ?? time;
|
||||
pendingSeekTimeRef.current = null;
|
||||
|
||||
// Check if this seek is still current
|
||||
if (seekOperationIdRef.current !== thisSeekId) {
|
||||
return;
|
||||
}
|
||||
} catch (e) {
|
||||
console.warn("[HowlerAudioElement] Could not check cache status:", e);
|
||||
}
|
||||
|
||||
howlerEngine.seek(time);
|
||||
|
||||
seekCheckTimeoutRef.current = setTimeout(() => {
|
||||
|
||||
try {
|
||||
const actualPos = howlerEngine.getActualCurrentTime();
|
||||
const seekFailed = time > 30 && actualPos < 30;
|
||||
podcastDebugLog("seek check", {
|
||||
time,
|
||||
actualPos,
|
||||
seekFailed,
|
||||
const status = await api.getPodcastEpisodeCacheStatus(
|
||||
podcastId,
|
||||
episodeId,
|
||||
});
|
||||
episodeId
|
||||
);
|
||||
|
||||
if (seekFailed) {
|
||||
howlerEngine.pause();
|
||||
setIsBuffering(true);
|
||||
setTargetSeekPosition(time);
|
||||
setIsPlaying(false);
|
||||
startCachePolling(podcastId, episodeId, time);
|
||||
// Check if this seek operation is still current
|
||||
if (seekOperationIdRef.current !== thisSeekId) {
|
||||
podcastDebugLog("seek: aborted (stale operation)", {
|
||||
thisSeekId,
|
||||
currentId: seekOperationIdRef.current,
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
if (status.cached) {
|
||||
// For cached podcasts, try direct seek first (faster than reload)
|
||||
podcastDebugLog(
|
||||
"seek: cached=true, trying direct seek first",
|
||||
{
|
||||
time: seekTime,
|
||||
podcastId,
|
||||
episodeId,
|
||||
}
|
||||
);
|
||||
|
||||
// Direct seek - howlerEngine now handles seek locking internally
|
||||
howlerEngine.seek(seekTime);
|
||||
|
||||
// Verify seek succeeded after a short delay
|
||||
setTimeout(() => {
|
||||
if (seekOperationIdRef.current !== thisSeekId) {
|
||||
return;
|
||||
}
|
||||
|
||||
const actualPos = howlerEngine.getActualCurrentTime();
|
||||
const seekSucceeded = Math.abs(actualPos - seekTime) < 5; // Within 5 seconds
|
||||
|
||||
podcastDebugLog("seek: direct seek result", {
|
||||
seekTime,
|
||||
actualPos,
|
||||
seekSucceeded,
|
||||
});
|
||||
|
||||
if (!seekSucceeded) {
|
||||
// Direct seek failed, fall back to reload pattern
|
||||
podcastDebugLog("seek: direct seek failed, falling back to reload");
|
||||
seekReloadInProgressRef.current = true;
|
||||
|
||||
howlerEngine.reload();
|
||||
|
||||
const onLoad = () => {
|
||||
howlerEngine.off("load", onLoad);
|
||||
seekReloadListenerRef.current = null;
|
||||
seekReloadInProgressRef.current = false;
|
||||
|
||||
if (seekOperationIdRef.current !== thisSeekId) {
|
||||
return;
|
||||
}
|
||||
|
||||
howlerEngine.seek(seekTime);
|
||||
|
||||
if (wasPlayingAtSeekStart) {
|
||||
howlerEngine.play();
|
||||
setIsPlaying(true);
|
||||
}
|
||||
};
|
||||
|
||||
seekReloadListenerRef.current = onLoad;
|
||||
howlerEngine.on("load", onLoad);
|
||||
} else {
|
||||
// Seek succeeded - resume playback if needed
|
||||
if (wasPlayingAtSeekStart && !howlerEngine.isPlaying()) {
|
||||
howlerEngine.play();
|
||||
}
|
||||
}
|
||||
}, 150);
|
||||
|
||||
return;
|
||||
}
|
||||
} catch (e) {
|
||||
console.error("[HowlerAudioElement] Seek check error:", e);
|
||||
console.warn(
|
||||
"[HowlerAudioElement] Could not check cache status:",
|
||||
e
|
||||
);
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
// Check if still current after async operation
|
||||
if (seekOperationIdRef.current !== thisSeekId) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Not cached - try direct seek
|
||||
howlerEngine.seek(seekTime);
|
||||
|
||||
seekCheckTimeoutRef.current = setTimeout(() => {
|
||||
// Check if this seek is still current
|
||||
if (seekOperationIdRef.current !== thisSeekId) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const actualPos = howlerEngine.getActualCurrentTime();
|
||||
const seekFailed = seekTime > 30 && actualPos < 30;
|
||||
podcastDebugLog("seek check", {
|
||||
time: seekTime,
|
||||
actualPos,
|
||||
seekFailed,
|
||||
podcastId,
|
||||
episodeId,
|
||||
});
|
||||
|
||||
if (seekFailed) {
|
||||
howlerEngine.pause();
|
||||
setIsBuffering(true);
|
||||
setTargetSeekPosition(seekTime);
|
||||
setIsPlaying(false);
|
||||
startCachePolling(podcastId, episodeId, seekTime);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error(
|
||||
"[HowlerAudioElement] Seek check error:",
|
||||
e
|
||||
);
|
||||
}
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
// For large skips (30s buttons), execute immediately for responsive feel
|
||||
// For fine scrubbing (progress bar), debounce to prevent spamming
|
||||
if (isLargeSkip) {
|
||||
podcastDebugLog("seek: large skip, executing immediately", { timeDelta, time });
|
||||
executeSeek();
|
||||
} else {
|
||||
podcastDebugLog("seek: fine scrub, debouncing", { timeDelta, time });
|
||||
seekDebounceRef.current = setTimeout(executeSeek, 150);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// For audiobooks and tracks, set seeking flag to prevent load effect interference
|
||||
isSeekingRef.current = true;
|
||||
howlerEngine.seek(time);
|
||||
|
||||
|
||||
// Reset seeking flag after a short delay to allow seek to complete
|
||||
setTimeout(() => {
|
||||
isSeekingRef.current = false;
|
||||
@@ -703,7 +896,7 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
|
||||
const unsubscribe = audioSeekEmitter.subscribe(handleSeek);
|
||||
return unsubscribe;
|
||||
}, [setCurrentTime, playbackType, currentPodcast, setIsBuffering, setTargetSeekPosition, setIsPlaying, startCachePolling]);
|
||||
}, [playbackType, currentPodcast, setIsBuffering, setTargetSeekPosition, setIsPlaying, startCachePolling]);
|
||||
|
||||
// Cleanup cache polling, seek timeout, and seek-reload listener on unmount
|
||||
useEffect(() => {
|
||||
@@ -718,6 +911,10 @@ export const HowlerAudioElement = memo(function HowlerAudioElement() {
|
||||
howlerEngine.off("load", seekReloadListenerRef.current);
|
||||
seekReloadListenerRef.current = null;
|
||||
}
|
||||
if (seekDebounceRef.current) {
|
||||
clearTimeout(seekDebounceRef.current);
|
||||
seekDebounceRef.current = null;
|
||||
}
|
||||
};
|
||||
}, []);
|
||||
|
||||
|
||||
@@ -314,11 +314,12 @@ export function MiniPlayer() {
|
||||
|
||||
return (
|
||||
<div
|
||||
className="fixed left-2 right-2 z-50 rounded-xl overflow-hidden shadow-xl transition-transform"
|
||||
className="fixed left-2 right-2 z-50 rounded-xl overflow-hidden shadow-xl"
|
||||
style={{
|
||||
bottom: "calc(56px + env(safe-area-inset-bottom, 0px) + 8px)",
|
||||
transform: `translateX(${swipeOffset}px)`,
|
||||
opacity: swipeOpacity,
|
||||
transition: swipeOffset === 0 ? 'transform 0.25s cubic-bezier(0.4, 0, 0.2, 1), opacity 0.25s cubic-bezier(0.4, 0, 0.2, 1)' : 'none',
|
||||
}}
|
||||
onTouchStart={handleTouchStart}
|
||||
onTouchMove={handleTouchMove}
|
||||
@@ -339,42 +340,42 @@ export function MiniPlayer() {
|
||||
/>
|
||||
</div>
|
||||
|
||||
{/* Player content */}
|
||||
{/* Player content - more spacious padding */}
|
||||
<div
|
||||
className="relative flex items-center gap-2.5 px-3 py-2 cursor-pointer"
|
||||
className="relative flex items-center gap-3 px-3 py-3 cursor-pointer"
|
||||
onClick={() => setPlayerMode("overlay")}
|
||||
>
|
||||
{/* Album Art */}
|
||||
<div className="relative w-10 h-10 flex-shrink-0 rounded-md overflow-hidden bg-black/30 shadow-md">
|
||||
{/* Album Art - slightly larger */}
|
||||
<div className="relative w-12 h-12 flex-shrink-0 rounded-lg overflow-hidden bg-black/30 shadow-md">
|
||||
{coverUrl ? (
|
||||
<Image
|
||||
src={coverUrl}
|
||||
alt={title}
|
||||
fill
|
||||
sizes="40px"
|
||||
sizes="48px"
|
||||
className="object-cover"
|
||||
unoptimized
|
||||
/>
|
||||
) : (
|
||||
<div className="w-full h-full flex items-center justify-center">
|
||||
<MusicIcon className="w-4 h-4 text-gray-400" />
|
||||
<MusicIcon className="w-5 h-5 text-gray-400" />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Track Info */}
|
||||
<div className="flex-1 min-w-0">
|
||||
<p className="text-white text-[13px] font-medium truncate leading-tight">
|
||||
<p className="text-white text-sm font-medium truncate leading-tight">
|
||||
{title}
|
||||
</p>
|
||||
<p className="text-gray-300/70 text-[11px] truncate leading-tight">
|
||||
<p className="text-gray-300/70 text-xs truncate leading-tight mt-0.5">
|
||||
{subtitle}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{/* Controls - Vibe & Play/Pause */}
|
||||
<div
|
||||
className="flex items-center gap-1 flex-shrink-0"
|
||||
className="flex items-center gap-1.5 flex-shrink-0"
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
>
|
||||
{/* Vibe Button */}
|
||||
@@ -382,7 +383,7 @@ export function MiniPlayer() {
|
||||
onClick={handleVibeToggle}
|
||||
disabled={!canSkip || isVibeLoading}
|
||||
className={cn(
|
||||
"w-9 h-9 flex items-center justify-center rounded-full transition-colors",
|
||||
"w-10 h-10 flex items-center justify-center rounded-full transition-colors",
|
||||
!canSkip
|
||||
? "text-gray-600"
|
||||
: vibeMode
|
||||
@@ -396,9 +397,9 @@ export function MiniPlayer() {
|
||||
}
|
||||
>
|
||||
{isVibeLoading ? (
|
||||
<Loader2 className="w-[18px] h-[18px] animate-spin" />
|
||||
<Loader2 className="w-5 h-5 animate-spin" />
|
||||
) : (
|
||||
<AudioWaveform className="w-[18px] h-[18px]" />
|
||||
<AudioWaveform className="w-5 h-5" />
|
||||
)}
|
||||
</button>
|
||||
|
||||
@@ -414,7 +415,7 @@ export function MiniPlayer() {
|
||||
}
|
||||
}}
|
||||
className={cn(
|
||||
"w-9 h-9 rounded-full flex items-center justify-center transition shadow-md",
|
||||
"w-10 h-10 rounded-full flex items-center justify-center transition shadow-md",
|
||||
isBuffering
|
||||
? "bg-white/80 text-black"
|
||||
: "bg-white text-black hover:scale-105"
|
||||
@@ -428,11 +429,11 @@ export function MiniPlayer() {
|
||||
}
|
||||
>
|
||||
{isBuffering ? (
|
||||
<Loader2 className="w-[18px] h-[18px] animate-spin" />
|
||||
<Loader2 className="w-5 h-5 animate-spin" />
|
||||
) : isPlaying ? (
|
||||
<Pause className="w-[18px] h-[18px]" />
|
||||
<Pause className="w-5 h-5" />
|
||||
) : (
|
||||
<Play className="w-[18px] h-[18px] ml-0.5" />
|
||||
<Play className="w-5 h-5 ml-0.5" />
|
||||
)}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user