Files
rayhunter/daemon/src/display/generic_framebuffer.rs
T
Markus Unterwaditzer f8824ce7e7 Remove blocking code and spawn_blocking
Rayhunter uses a mixture of spawn and spawn_blocking, then also does
some blocking operations inside of async code.

Move everything to async. This allows us to use the single-threaded
runtime.

Now the binary is 100kB smaller, and the memory usage also improved by
~100kB on tplink.
2025-07-28 16:04:24 -07:00

204 lines
6.3 KiB
Rust

use async_trait::async_trait;
use image::{AnimationDecoder, DynamicImage, codecs::gif::GifDecoder, imageops::FilterType};
use std::io::Cursor;
use std::time::Duration;
use crate::config;
use crate::display::DisplayState;
use log::{error, info};
use tokio::sync::mpsc::Receiver;
use tokio::sync::oneshot;
use tokio::sync::oneshot::error::TryRecvError;
use tokio_util::task::TaskTracker;
use include_dir::{Dir, include_dir};
#[derive(Copy, Clone)]
pub struct Dimensions {
pub height: u32,
pub width: u32,
}
#[allow(dead_code)]
#[derive(Copy, Clone)]
pub enum Color {
Red,
Green,
Blue,
White,
Black,
Cyan,
Yellow,
Pink,
}
impl Color {
fn rgb(self) -> (u8, u8, u8) {
match self {
Color::Red => (0xff, 0, 0),
Color::Green => (0, 0xff, 0),
Color::Blue => (0, 0, 0xff),
Color::White => (0xff, 0xff, 0xff),
Color::Black => (0, 0, 0),
Color::Cyan => (0, 0xff, 0xff),
Color::Yellow => (0xff, 0xff, 0),
Color::Pink => (0xfe, 0x24, 0xff),
}
}
}
impl Color {
fn from_state(state: DisplayState, colorblind_mode: bool) -> Self {
match state {
DisplayState::Paused => Color::White,
DisplayState::Recording => {
if colorblind_mode {
Color::Blue
} else {
Color::Green
}
}
DisplayState::WarningDetected => Color::Red,
}
}
}
#[async_trait]
pub trait GenericFramebuffer: Send + 'static {
fn dimensions(&self) -> Dimensions;
async fn write_buffer(&mut self, buffer: Vec<(u8, u8, u8)>); // rgb, row-wise, left-to-right, top-to-bottom
async fn write_dynamic_image(&mut self, img: DynamicImage) {
let dimensions = self.dimensions();
let mut width = img.width();
let mut height = img.height();
let resized_img: DynamicImage;
if height > dimensions.height || width > dimensions.width {
resized_img = img.resize(dimensions.width, dimensions.height, FilterType::CatmullRom);
width = dimensions.width.min(resized_img.width());
height = dimensions.height.min(resized_img.height());
} else {
resized_img = img;
}
let img_rgba8 = resized_img.as_rgba8().unwrap();
let mut buf = Vec::new();
for y in 0..height {
for x in 0..width {
let px = img_rgba8.get_pixel(x, y);
buf.push((px[0], px[1], px[2]));
}
}
self.write_buffer(buf).await
}
async fn draw_gif(&mut self, img_buffer: &[u8]) {
let cursor = Cursor::new(img_buffer);
if let Ok(decoder) = GifDecoder::new(cursor) {
let frames: Vec<_> = decoder
.into_frames()
.filter_map(|f| f.ok())
.map(|frame| {
let (numerator, _) = frame.delay().numer_denom_ms();
let img = DynamicImage::from(frame.into_buffer());
(img, numerator as u64)
})
.collect();
for (img, delay_ms) in frames {
self.write_dynamic_image(img).await;
tokio::time::sleep(Duration::from_millis(delay_ms)).await;
}
}
}
async fn draw_img(&mut self, img_buffer: &[u8]) {
let img = image::load_from_memory(img_buffer).unwrap();
self.write_dynamic_image(img).await
}
async fn draw_line(&mut self, color: Color, height: u32) {
let width = self.dimensions().width;
let px_num = height * width;
let mut buffer = Vec::new();
for _ in 0..px_num {
buffer.push(color.rgb());
}
self.write_buffer(buffer).await
}
}
pub fn update_ui(
task_tracker: &TaskTracker,
config: &config::Config,
mut fb: impl GenericFramebuffer,
mut ui_shutdown_rx: oneshot::Receiver<()>,
mut ui_update_rx: Receiver<DisplayState>,
) {
static IMAGE_DIR: Dir<'_> = include_dir!("$CARGO_MANIFEST_DIR/images/");
let display_level = config.ui_level;
if display_level == 0 {
info!("Invisible mode, not spawning UI.");
}
let colorblind_mode = config.colorblind_mode;
let mut display_color = Color::from_state(DisplayState::Recording, colorblind_mode);
task_tracker.spawn(async move {
// this feels wrong, is there a more rusty way to do this?
let mut img: Option<&[u8]> = None;
if display_level == 2 {
img = Some(
IMAGE_DIR
.get_file("orca.gif")
.expect("failed to read orca.gif")
.contents(),
);
} else if display_level == 3 {
img = Some(
IMAGE_DIR
.get_file("eff.png")
.expect("failed to read eff.png")
.contents(),
);
}
loop {
match ui_shutdown_rx.try_recv() {
Ok(_) => {
info!("received UI shutdown");
break;
}
Err(TryRecvError::Empty) => {}
Err(e) => panic!("error receiving shutdown message: {e}"),
}
match ui_update_rx.try_recv() {
Ok(state) => {
display_color = Color::from_state(state, colorblind_mode);
}
Err(tokio::sync::mpsc::error::TryRecvError::Empty) => {}
Err(e) => error!("error receiving framebuffer update message: {e}"),
}
match display_level {
2 => fb.draw_gif(img.unwrap()).await,
3 => fb.draw_img(img.unwrap()).await,
128 => {
fb.draw_line(Color::Cyan, 128).await;
fb.draw_line(Color::Pink, 102).await;
fb.draw_line(Color::White, 76).await;
fb.draw_line(Color::Pink, 50).await;
fb.draw_line(Color::Cyan, 25).await;
}
// this branch id for ui_level 1, which is also the default if an
// unknown value is used
_ => {}
};
fb.draw_line(display_color, 2).await;
tokio::time::sleep(Duration::from_millis(1000)).await;
}
});
}