Make SyncState values match SyncServiceState values.
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+1
-1
@@ -144,7 +144,7 @@ class RustMatrixClient constructor(
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client.setDelegate(clientDelegate)
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rustSyncService.syncState
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.onEach { syncState ->
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if (syncState == SyncState.Syncing) {
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if (syncState == SyncState.Running) {
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onSlidingSyncUpdate()
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}
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}.launchIn(sessionCoroutineScope)
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+4
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@@ -24,8 +24,8 @@ internal fun RoomListServiceState.toSyncState(): SyncState {
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return when (this) {
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RoomListServiceState.INIT,
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RoomListServiceState.SETTING_UP -> SyncState.Idle
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RoomListServiceState.RUNNING -> SyncState.Syncing
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RoomListServiceState.ERROR -> SyncState.InError
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RoomListServiceState.RUNNING -> SyncState.Running
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RoomListServiceState.ERROR -> SyncState.Error
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RoomListServiceState.TERMINATED -> SyncState.Terminated
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}
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}
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@@ -33,8 +33,8 @@ internal fun RoomListServiceState.toSyncState(): SyncState {
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internal fun SyncServiceState.toSyncState(): SyncState {
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return when (this) {
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SyncServiceState.IDLE -> SyncState.Idle
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SyncServiceState.RUNNING -> SyncState.Syncing
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SyncServiceState.RUNNING -> SyncState.Running
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SyncServiceState.TERMINATED -> SyncState.Terminated
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SyncServiceState.ERROR -> SyncState.InError
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SyncServiceState.ERROR -> SyncState.Error
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}
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}
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