Return cached room members before fetching new ones, do it in batches (#2274)
* Use cached users from the Rust SDK. Also lazy load received users by batches. * Create `RoomMemberListFetcher` to wrap all the room member loading logic * Ensure we clear `RoomMember` Rust references if the fetching coroutine is canceled
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@@ -171,9 +171,7 @@ class FakeMatrixRoom(
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override val roomNotificationSettingsStateFlow: MutableStateFlow<MatrixRoomNotificationSettingsState> =
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MutableStateFlow(MatrixRoomNotificationSettingsState.Unknown)
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override suspend fun updateMembers(): Result<Unit> = simulateLongTask {
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updateMembersResult
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}
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override suspend fun updateMembers() = Unit
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override suspend fun updateRoomNotificationSettings(): Result<Unit> = simulateLongTask {
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val notificationSettings = notificationSettingsService.getRoomNotificationSettings(roomId, isEncrypted, isOneToOne).getOrThrow()
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