* Initial quick settings menu
* Total refactor
* Quick design fixes.
* Refactor to use a view model.
* Remove unused strings
* Apply label
* Refactor naming
* Fixup most tests
* Remove specific theming for old user menu
* prettier
* Lots of cleanup
* Allow overriding the menu classes
* update snap
* Oops translations
* tidy
* Cleanup guest flows.
* Copyrights
* Remove unused classname
* Match guest view to designs
* Add guest screenshots
* Update guests
* snapshot
* Cleanup
* fix import
* Update tests
* More sceenshot fixes
* update collapsed
* move statements to prevent flake
* update snap
* Kick it along
* Click the room list
* Fiddle with the room video list.
* More screenshot adjustments
* fix imports
* fix another import
* Update snaps
* update snaps
* Fix snap flakes
* Refactor to move actions to view component, and callbacks to Actions
* Cleanup
* Cleanup
* Cleanup
* invert auth
* More bits
* fix
* Change md buttons to sm
* Try to assemble the snapshot component of the house of cards
* Consistent newlines between tests
* Update snapshot
Not sure why this was like this, this seems consistet for a logged in user
* Update snapshot
again these seem sensible for a guest
* Remove test
I don't really understand why the thing it asserts matters, so I'm removing
it for now.
* Update snapshot
* screenshot
* Don't show profile picture for guests
I'm not really sure what it meant for this interface to have a
property with a default value, so I've removed it and added the
property to the view model.
* Show avatar in story
* update snapshots for showAvatar
* Update screenshots
& hopefully make hover consistent in one
* Use outline home icon
---------
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* Add shared event presentation context
* Add app-web event presentation mapper
* Wire event presentation provider into app timelines
* Add Storybook controls for event layout and density
* Wire compact density through app/web event presentation provider
* Use event presentation density for URL previews
* Move TileErrorView layout to event presentation context
* Minor fix and updated snapshot
* Updated snapshots for url preview group
* Prettier fix
* Restore removed story to fix missing playwright test
* Updates after review comments
* Fix prettier issue
* prevent replay hover from restarting playback
* Fix issue with hover, it's supposed to be a FileBody and not an actual video on replay
* Add test for replay video on hover
Fixes a regression in b0ee6f5323 where a 'grab' cursor would be shown when hovering over a space, even though the most salient way to interact with it is by clicking.
* chore: update compound design tokens
* feat(sc): add collapse/expand button to room list header
* feat: add new events to broadcast section state
* feat(vm): add expand/collpase event to room list events
* test: add e2e tests
* chore: fix company name in copyright
* chore: use two differant actions for collapse/expand
* Update apps/web/src/viewmodels/room-list/RoomListHeaderViewModel.ts
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* test: fix existing tests
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Layer Compound and shared component CSS
* Layer app theme CSS
* Remove !important flags from ActionBarView
* Remove unnecessary !important statements from shared components
* Avoid dead code errors for *.pcss just because layer is specified after @import url
* Remove unnecessary !important styling
* Override Banner defaults in RoomStatusBarView
* Updated snaps
* Updated snaps
* Fix styling of media body in app/web
* Fix styling for Compound anchors
* Fix styling issues in app/web
* More styling fixes
* Fix a problem extracting css for HTMLExport
* Revert changes
* Fix for theme styling
* Add test to improve coverage
* Prettier
* Fix styling issues
* Add data-kind attribute to avoid global styling override
* Update screenshot that now is correct
* Revert data-kind attribute
* Handle LinkPreview styling in .pcss
* Fix flaky test: Avoid racing the lazy-loaded ManageEventIndexDialog
* Take care of review comments
* Updated snaps
* Updated snaps again after merge
* Remove !important from RoomStatusBar
* Use other branch
* All the changes that got lost
* Fix merge
* Ensure emoji can only be one character long
* Fixup labs feature
* Remove redundant check
* Update snapshot
* update snapshot
* add snapshot
* unpin
* fix pnpm lock
* undo pn[m lockfile changes altogether
as we shouldn't actually need any afaik
* update snpahot for changed IDs
* Snapshot update
* Snapshot update
* There is now another section
* more snapshots
* more snapshot
* More snapshots
* oh come on snapshots
* actual snapshot update
* Fix sonar issues
* just update the thing manually
* [screams internally]
* Update snapshot
* test for useUserStatus
* Make useUserStatus actually truncate
* Split out slash command to its own file
& add test
* Remove irrelevant comment
* doc
* Comment on non-obvious error message
---------
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* feat(sc): add section menu to section header
* feat(rls): add edit and remove sections
* feat(dialog): add editing mode to CreateSectionDialog
* feat(dialog): add remove section dialog
* feat(vm): wire up vm and stores
* test: update existing snapshots
* test(e2e): add playwright tests to edit and remove a section
* chore: fix remove section i18n key
* fix: able to send empty sections
* chore: update create section editing docs
* chore: remove useless fallback
* chore: add logs when section is unknown
* feat: use different wording when removing an empty section
* fix: only animate the chevron icon in the section header
* fix: change dialog subtitle weight to medium
* Update design of incoming call notifications
* Make toast show avatars of group call participants
* Further expand test coverage for call notifications
* Update screenshots
* Update screenshots
* Delete unused variables
* Upgrade Element Call to v0.19.2
For the new group call intents.
* Consolidate some branches
* Apply Compound spacing variables a little more
* Fix lints
* Exclude Element Call assets from being re-minified to fix build