Merge pull request #140 from ahumeniy/unleashed_flappy_pilars_visibility

Increase pilars line width to improve visibility
This commit is contained in:
MX
2022-10-28 21:50:08 +03:00
committed by GitHub
@@ -181,12 +181,36 @@ static void flappy_game_render_callback(Canvas* const canvas, void* ctx) {
canvas_draw_frame(
canvas, pilar->point.x, pilar->point.y, FLAPPY_GAB_WIDTH, pilar->height);
canvas_draw_frame(
canvas, pilar->point.x + 1, pilar->point.y, FLAPPY_GAB_WIDTH, pilar->height);
canvas_draw_frame(
canvas,
pilar->point.x + 2,
pilar->point.y,
FLAPPY_GAB_WIDTH - 1,
pilar->height);
canvas_draw_frame(
canvas,
pilar->point.x,
pilar->point.y + pilar->height + FLAPPY_GAB_HEIGHT,
FLAPPY_GAB_WIDTH,
FLIPPER_LCD_HEIGHT - pilar->height - FLAPPY_GAB_HEIGHT);
canvas_draw_frame(
canvas,
pilar->point.x + 1,
pilar->point.y + pilar->height + FLAPPY_GAB_HEIGHT,
FLAPPY_GAB_WIDTH - 1,
FLIPPER_LCD_HEIGHT - pilar->height - FLAPPY_GAB_HEIGHT);
canvas_draw_frame(
canvas,
pilar->point.x + 2,
pilar->point.y + pilar->height + FLAPPY_GAB_HEIGHT,
FLAPPY_GAB_WIDTH - 1,
FLIPPER_LCD_HEIGHT - pilar->height - FLAPPY_GAB_HEIGHT);
}
}
// Flappy