mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-06-21 20:42:15 -07:00
Some error fixes
This commit is contained in:
@@ -472,10 +472,10 @@ static int32_t ducky_script_execute_next(BadUsbScript* bad_usb, File* script_fil
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snprintf(
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bad_usb->st.error, sizeof(bad_usb->st.error), "Forbidden empty line");
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FURI_LOG_E(
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WORKER_TAG, "Forbidden empty line at line %lu", bad_usb->st.line_cur);
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WORKER_TAG, "Forbidden empty line at line %u", bad_usb->st.line_cur);
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} else {
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FURI_LOG_E(
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WORKER_TAG, "Unknown command at line %lu", bad_usb->st.line_cur);
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WORKER_TAG, "Unknown command at line %u", bad_usb->st.line_cur);
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}
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return SCRIPT_STATE_ERROR;
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} else {
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@@ -146,7 +146,7 @@ static void render_callback(Canvas* const canvas, void* ctx) {
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canvas_draw_str_aligned(canvas, 70, 10, AlignLeft, AlignBottom, furi_string_get_cstr(tempStr));
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furi_string_reset(tempStr);
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furi_string_printf(tempStr, "Interval: %dms", bpm_state->interval);
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furi_string_printf(tempStr, "Interval: %ldms", bpm_state->interval);
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canvas_draw_str_aligned(canvas, 5, 20, AlignLeft, AlignBottom, furi_string_get_cstr(tempStr));
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furi_string_reset(tempStr);
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@@ -269,7 +269,7 @@ int toMinFen(char* fen, Position* position) {
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emptyCount++;
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} else {
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if(emptyCount != 0) {
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snprintf(&fen[charCount++], 2, "%d", emptyCount);
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snprintf(&fen[charCount++], 2, "%ls", emptyCount);
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emptyCount = 0;
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}
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fen[charCount++] = bb2char(bb, &(position->board));
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@@ -278,7 +278,7 @@ int toMinFen(char* fen, Position* position) {
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file++;
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if(file > 7) {
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if(emptyCount != 0) {
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snprintf(&fen[charCount++], 2, "%d", emptyCount);
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snprintf(&fen[charCount++], 2, "%ls", emptyCount);
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emptyCount = 0;
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}
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file = 0;
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@@ -2357,7 +2357,7 @@ Node iterativeDeepeningAlphaBeta(Position* position, char depth, int alpha, int
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int score = iterativeDeepeningAlphaBeta(&newPosition, depth - 1, alpha, beta, FALSE).score;
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if(verbose) {
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printf("%.2f\n", score / 100.00);
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printf("%.2f\n", (double) score / (double) 100.00);
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fflush(stdout);
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}
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@@ -2850,8 +2850,8 @@ Move getAIMove(Game* game, int depth) {
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printf(
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" in %d seconds [%+.2f, %+.2f]\n",
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(int)(endTime - startTime),
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staticEvaluation(&game->position) / 100.0,
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node.score / 100.0);
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(double) staticEvaluation(&game->position) / (double) 100.0,
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(double) node.score / (double) 100.0);
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fflush(stdout);
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return node.move;
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@@ -1236,7 +1236,7 @@ int32_t tanks_game_app(void* p) {
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tanks_state->menu_state = MenuStateCooperativeServerMode;
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}
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} else if(tanks_state->state == GameStateCooperativeClient) {
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FuriString* goesUp;
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FuriString* goesUp = NULL;
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char arr[2];
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arr[0] = GoesUp;
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arr[1] = 0;
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@@ -1260,7 +1260,7 @@ int32_t tanks_game_app(void* p) {
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tanks_state->menu_state = MenuStateCooperativeClientMode;
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}
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} else if(tanks_state->state == GameStateCooperativeClient) {
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FuriString* goesDown;
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FuriString* goesDown = NULL;
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char arr[2];
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arr[0] = GoesDown;
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arr[1] = 0;
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@@ -1277,7 +1277,7 @@ int32_t tanks_game_app(void* p) {
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break;
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case InputKeyRight:
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if(tanks_state->state == GameStateCooperativeClient) {
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FuriString* goesRight;
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FuriString* goesRight = NULL;
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char arr[2];
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arr[0] = GoesRight;
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arr[1] = 0;
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@@ -1294,7 +1294,7 @@ int32_t tanks_game_app(void* p) {
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break;
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case InputKeyLeft:
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if(tanks_state->state == GameStateCooperativeClient) {
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FuriString* goesLeft;
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FuriString* goesLeft = NULL;
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char arr[2];
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arr[0] = GoesLeft;
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arr[1] = 0;
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@@ -1327,7 +1327,7 @@ int32_t tanks_game_app(void* p) {
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} else if(tanks_state->state == GameStateGameOver) {
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tanks_game_init_game(tanks_state, tanks_state->state);
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} else if(tanks_state->state == GameStateCooperativeClient) {
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FuriString* shoots;
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FuriString* shoots = NULL;
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char arr[2];
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arr[0] = Shoots;
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arr[1] = 0;
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@@ -1385,7 +1385,7 @@ int32_t tanks_game_app(void* p) {
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tanks_game_process_game_step(tanks_state);
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FuriString* serializedData;
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FuriString* serializedData = NULL;
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unsigned char* data = tanks_game_serialize(tanks_state);
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char arr[11 * 16 + 1];
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