mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-17 04:34:44 -07:00
ifttt
This commit is contained in:
@@ -18,6 +18,8 @@
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- Unleashed PR [Flappy: Border hitboxes, bigger Pilars #114 (By TQMatvey)](https://github.com/DarkFlippers/unleashed-firmware/pull/114)
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- Updated: [BlackJack (By teeebor)](https://github.com/teeebor/flipper_games)
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- Updated: [DTMF Dolphin (By litui)](https://github.com/litui/dtmf_dolphin)
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- Added: [SAM (By Unknown)][Original?](https://github.com/ctoth/SAM)
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- Added: [IFTTT Virtual Button (By Ferrazzi)](https://github.com/Ferrazzi/FlipperZero_IFTTT_Virtual_Button) `Req: ESP8266 w/ IFTTT FW Flashed`
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<details>
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<summary><B>TO DO / REMOVED</b></summary><br/>
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@@ -211,6 +213,7 @@ $ ./fbt plugin_dist
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- [Dolphin Backup (By nminaylov)](https://github.com/flipperdevices/flipperzero-firmware/pull/1384) Modified by RogueMaster
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- [Dolphin Restorer (By nminaylov)](https://github.com/flipperdevices/flipperzero-firmware/pull/1384) Cloned by RogueMaster
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- [DTMF Dolphin (By litui)](https://github.com/litui/dtmf_dolphin)
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- [IFTTT Virtual Button (By Ferrazzi)](https://github.com/Ferrazzi/FlipperZero_IFTTT_Virtual_Button) `Req: ESP8266 w/ IFTTT FW Flashed`
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- [Metronome (By panki27)](https://github.com/panki27/Metronome)
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- [Mouse Jacker (By mothball187)](https://github.com/mothball187/flipperzero-nrf24/tree/main/mousejacker) ([Pin Out](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/tree/420/applications/mousejacker) from nocomp/Frog/UberGuidoZ) `Req: NRF24`
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- [Mouse Jiggler (By Jacob-Tate)](https://github.com/Jacob-Tate/flipperzero-firmware/blob/dev/applications/mouse_jiggler/mouse_jiggler.c) (Original By MuddleBox)
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@@ -223,6 +226,7 @@ $ ./fbt plugin_dist
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- [Pomodoro Timer (By sbrin)](https://github.com/sbrin/flipperzero_pomodoro)
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- [RFID Fuzzer (By Ganapati)](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/pull/245) [Changes by Unleashed/xMasterX](https://github.com/DarkFlippers/unleashed-firmware)
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- [RF Remix (By ESurge)](https://github.com/ESurge/flipperzero-firmware-unirfremix) [(Original By jimilinuxguy)](https://github.com/jimilinuxguy/flipperzero-universal-rf-remote/tree/028d615c83f059bb2c905530ddb3d4efbd3cbcae/applications/jukebox) [(More protocols thanks to darmiel & xMasterX)](https://github.com/darmiel/flipper-playlist/blob/feat/unirf-protocols/applications/unirfremix/unirfremix_app.c)
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- [SAM (By Unknown)][Original?](https://github.com/ctoth/SAM)
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- [Sentry Safe (By H4ckd4ddy)](https://github.com/H4ckd4ddy/flipperzero-sentry-safe-plugin) ([Pin Out](https://github.com/RogueMaster/flipperzero-firmware-wPlugins/tree/420/applications/sentry_safe) from [UberGuidoZ](https://github.com/UberGuidoZ/))
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- [Spectrum Analyzer (By jolcese)](https://github.com/jolcese/flipperzero-firmware/tree/spectrum/applications/spectrum_analyzer) [Updates (for testing) Thanks to theY4Kman](https://github.com/theY4Kman/flipperzero-firmware)
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- [Sub-GHz Bruteforcer (By Ganapati & xMasterX)](https://github.com/DarkFlippers/unleashed-firmware/pull/57)
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@@ -234,7 +238,7 @@ $ ./fbt plugin_dist
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- [USB Keyboard (By huuck)](https://github.com/huuck/FlipperZeroUSBKeyboard)
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- [WAV Player (By Zlo)](https://github.com/flipperdevices/flipperzero-firmware/tree/zlo/wav-player) Updated by Atmanos & RogueMaster To Work
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- [WiFi (Deauther) (By Timmotools)](https://github.com/Timmotools/flipperzero_esp8266_deautherv2)
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- [WiFi (Marauder) (By 0xchocolate)](https://github.com/0xchocolate/flipperzero-firmware-with-wifi-marauder-companion) `REQUIRES ESP32 WITH MARAUDER FLASHED`
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- [WiFi (Marauder) (By 0xchocolate)](https://github.com/0xchocolate/flipperzero-firmware-with-wifi-marauder-companion) `Req: ESP32 WITH MARAUDER FLASHED`
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- [WiFi Scanner v.0.4 (By SequoiaSan)](https://github.com/SequoiaSan/FlipperZero-WiFi-Scanner_Module-ESP8266) `Req: ESP8266 or ESP32`
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</details>
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14
applications/plugins/ifttt/application.fam
Normal file
14
applications/plugins/ifttt/application.fam
Normal file
@@ -0,0 +1,14 @@
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App(
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appid="ESP8266_IFTTT_Virtual_Button",
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name="[ESP8266] IFTTT Virtual Button",
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apptype=FlipperAppType.EXTERNAL,
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entry_point="ifttt_virtual_button_app",
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cdefines=["APP_IFTTT_VIRTUAL_BUTTON"],
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requires=[
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"gui",
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],
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stack_size=2 * 1024,
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order=20,
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fap_icon="icon.png",
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fap_category="GPIO",
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)
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BIN
applications/plugins/ifttt/icon.png
Normal file
BIN
applications/plugins/ifttt/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
109
applications/plugins/ifttt/ifttt_virtual_button.c
Normal file
109
applications/plugins/ifttt/ifttt_virtual_button.c
Normal file
@@ -0,0 +1,109 @@
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#include "ifttt_virtual_button.h"
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static bool ifttt_virtual_button_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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VirtualButtonApp* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool ifttt_virtual_button_back_event_callback(void* context) {
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furi_assert(context);
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VirtualButtonApp* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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static void ifttt_virtual_button_tick_event_callback(void* context) {
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furi_assert(context);
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VirtualButtonApp* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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VirtualButtonApp* ifttt_virtual_button_app_alloc(uint32_t first_scene) {
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VirtualButtonApp* app = malloc(sizeof(VirtualButtonApp));
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// Records
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app->gui = furi_record_open(RECORD_GUI);
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app->power = furi_record_open(RECORD_POWER);
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// View dispatcher
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&virtual_button_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, ifttt_virtual_button_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, ifttt_virtual_button_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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app->view_dispatcher, ifttt_virtual_button_tick_event_callback, 2000);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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// Views
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app->sen_view = send_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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VirtualButtonAppViewSendView,
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send_view_get_view(app->sen_view));
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app->modul_view = module_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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VirtualButtonAppViewModuleView,
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module_view_get_view(app->modul_view));
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app->reboo_view = reboot_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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VirtualButtonAppViewRebootView,
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reboot_view_get_view(app->reboo_view));
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app->rese_view = reset_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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VirtualButtonAppViewResetView,
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reset_view_get_view(app->rese_view));
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app->submenu = submenu_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, VirtualButtonAppViewSubmenu, submenu_get_view(app->submenu));
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app->dialog = dialog_ex_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, VirtualButtonAppViewDialog, dialog_ex_get_view(app->dialog));
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// Set first scene
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scene_manager_next_scene(app->scene_manager, first_scene);
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return app;
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}
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void ifttt_virtual_button_app_free(VirtualButtonApp* app) {
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furi_assert(app);
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// Views
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSendView);
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send_view_free(app->sen_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
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module_view_free(app->modul_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
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reboot_view_free(app->reboo_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewResetView);
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reset_view_free(app->rese_view);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
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submenu_free(app->submenu);
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view_dispatcher_remove_view(app->view_dispatcher, VirtualButtonAppViewDialog);
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dialog_ex_free(app->dialog);
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// View dispatcher
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Records
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furi_record_close(RECORD_POWER);
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furi_record_close(RECORD_GUI);
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free(app);
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}
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int32_t ifttt_virtual_button_app(void* p) {
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UNUSED(p);
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uint32_t first_scene = VirtualButtonAppSceneStart;
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VirtualButtonApp* app = ifttt_virtual_button_app_alloc(first_scene);
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view_dispatcher_run(app->view_dispatcher);
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ifttt_virtual_button_app_free(app);
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return 0;
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}
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40
applications/plugins/ifttt/ifttt_virtual_button.h
Normal file
40
applications/plugins/ifttt/ifttt_virtual_button.h
Normal file
@@ -0,0 +1,40 @@
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#pragma once
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#include <furi.h>
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#include <power/power_service/power.h>
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include "views/send_view.h"
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#include "views/module_view.h"
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#include "views/reboot_view.h"
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#include "views/reset_view.h"
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#include <gui/modules/submenu.h>
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#include <gui/modules/dialog_ex.h>
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#include "scenes/virtual_button_scene.h"
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typedef struct {
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Power* power;
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Gui* gui;
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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SendView* sen_view;
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ModuleView* modul_view;
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RebootView* reboo_view;
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ResetView* rese_view;
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Submenu* submenu;
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DialogEx* dialog;
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PowerInfo info;
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} VirtualButtonApp;
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typedef enum {
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VirtualButtonAppViewSendView,
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VirtualButtonAppViewModuleView,
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VirtualButtonAppViewRebootView,
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VirtualButtonAppViewResetView,
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VirtualButtonAppViewSubmenu,
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VirtualButtonAppViewDialog,
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} VirtualButtonAppView;
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30
applications/plugins/ifttt/scenes/virtual_button_scene.c
Normal file
30
applications/plugins/ifttt/scenes/virtual_button_scene.c
Normal file
@@ -0,0 +1,30 @@
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#include "virtual_button_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const virtual_button_on_enter_handlers[])(void*) = {
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#include "virtual_button_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const virtual_button_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "virtual_button_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const virtual_button_on_exit_handlers[])(void* context) = {
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#include "virtual_button_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers virtual_button_scene_handlers = {
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.on_enter_handlers = virtual_button_on_enter_handlers,
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.on_event_handlers = virtual_button_on_event_handlers,
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.on_exit_handlers = virtual_button_on_exit_handlers,
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.scene_num = VirtualButtonAppSceneNum,
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};
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29
applications/plugins/ifttt/scenes/virtual_button_scene.h
Normal file
29
applications/plugins/ifttt/scenes/virtual_button_scene.h
Normal file
@@ -0,0 +1,29 @@
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#pragma once
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|
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) VirtualButtonAppScene##id,
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typedef enum {
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#include "virtual_button_scene_config.h"
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VirtualButtonAppSceneNum,
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} VirtualButtonAppScene;
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#undef ADD_SCENE
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||||
|
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extern const SceneManagerHandlers virtual_button_scene_handlers;
|
||||
|
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// Generate scene on_enter handlers declaration
|
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "virtual_button_scene_config.h"
|
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#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_event handlers declaration
|
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#define ADD_SCENE(prefix, name, id) \
|
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
|
||||
#include "virtual_button_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
|
||||
// Generate scene on_exit handlers declaration
|
||||
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
|
||||
#include "virtual_button_scene_config.h"
|
||||
#undef ADD_SCENE
|
||||
@@ -0,0 +1,5 @@
|
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ADD_SCENE(virtual_button, start, Start)
|
||||
ADD_SCENE(virtual_button, send_view, SendView)
|
||||
ADD_SCENE(virtual_button, module_view, ModuleView)
|
||||
ADD_SCENE(virtual_button, reboot_view, RebootView)
|
||||
ADD_SCENE(virtual_button, reset_view, ResetView)
|
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@@ -0,0 +1,26 @@
|
||||
#include "../ifttt_virtual_button.h"
|
||||
|
||||
static void virtual_button_scene_module_view_update_model(VirtualButtonApp* app) {
|
||||
power_get_info(app->power, &app->info);
|
||||
}
|
||||
|
||||
void virtual_button_scene_module_view_on_enter(void* context) {
|
||||
VirtualButtonApp* app = context;
|
||||
virtual_button_scene_module_view_update_model(app);
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewModuleView);
|
||||
}
|
||||
|
||||
bool virtual_button_scene_module_view_on_event(void* context, SceneManagerEvent event) {
|
||||
VirtualButtonApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
virtual_button_scene_module_view_update_model(app);
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void virtual_button_scene_module_view_on_exit(void* context) {
|
||||
UNUSED(context);
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
#include "../ifttt_virtual_button.h"
|
||||
|
||||
static void virtual_button_scene_reboot_view_update_model(VirtualButtonApp* app) {
|
||||
power_get_info(app->power, &app->info);
|
||||
}
|
||||
|
||||
void virtual_button_scene_reboot_view_on_enter(void* context) {
|
||||
VirtualButtonApp* app = context;
|
||||
virtual_button_scene_reboot_view_update_model(app);
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewRebootView);
|
||||
}
|
||||
|
||||
bool virtual_button_scene_reboot_view_on_event(void* context, SceneManagerEvent event) {
|
||||
VirtualButtonApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
virtual_button_scene_reboot_view_update_model(app);
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void virtual_button_scene_reboot_view_on_exit(void* context) {
|
||||
UNUSED(context);
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
#include "../ifttt_virtual_button.h"
|
||||
|
||||
static void virtual_button_scene_reset_view_update_model(VirtualButtonApp* app) {
|
||||
power_get_info(app->power, &app->info);
|
||||
}
|
||||
|
||||
void virtual_button_scene_reset_view_on_enter(void* context) {
|
||||
VirtualButtonApp* app = context;
|
||||
virtual_button_scene_reset_view_update_model(app);
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewResetView);
|
||||
}
|
||||
|
||||
bool virtual_button_scene_reset_view_on_event(void* context, SceneManagerEvent event) {
|
||||
VirtualButtonApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
virtual_button_scene_reset_view_update_model(app);
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void virtual_button_scene_reset_view_on_exit(void* context) {
|
||||
UNUSED(context);
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
#include "../ifttt_virtual_button.h"
|
||||
|
||||
static void virtual_button_scene_send_view_update_model(VirtualButtonApp* app) {
|
||||
power_get_info(app->power, &app->info);
|
||||
}
|
||||
|
||||
void virtual_button_scene_send_view_on_enter(void* context) {
|
||||
VirtualButtonApp* app = context;
|
||||
virtual_button_scene_send_view_update_model(app);
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewSendView);
|
||||
}
|
||||
|
||||
bool virtual_button_scene_send_view_on_event(void* context, SceneManagerEvent event) {
|
||||
VirtualButtonApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
virtual_button_scene_send_view_update_model(app);
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void virtual_button_scene_send_view_on_exit(void* context) {
|
||||
UNUSED(context);
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
#include "../ifttt_virtual_button.h"
|
||||
|
||||
enum VirtualButtonSubmenuIndex {
|
||||
VirtualButtonSubmenuIndexSendView,
|
||||
VirtualButtonSubmenuIndexModuleView,
|
||||
VirtualButtonSubmenuIndexRebootView,
|
||||
VirtualButtonSubmenuIndexResetView,
|
||||
};
|
||||
|
||||
static void virtual_button_scene_start_submenu_callback(void* context, uint32_t index) {
|
||||
furi_assert(context);
|
||||
VirtualButtonApp* app = context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
||||
}
|
||||
|
||||
void virtual_button_scene_start_on_enter(void* context) {
|
||||
VirtualButtonApp* app = context;
|
||||
Submenu* submenu = app->submenu;
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Send IFTTT command",
|
||||
VirtualButtonSubmenuIndexSendView,
|
||||
virtual_button_scene_start_submenu_callback,
|
||||
app);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Configure module",
|
||||
VirtualButtonSubmenuIndexModuleView,
|
||||
virtual_button_scene_start_submenu_callback,
|
||||
app);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Reboot module",
|
||||
VirtualButtonSubmenuIndexRebootView,
|
||||
virtual_button_scene_start_submenu_callback,
|
||||
app);
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Reset module",
|
||||
VirtualButtonSubmenuIndexResetView,
|
||||
virtual_button_scene_start_submenu_callback,
|
||||
app);
|
||||
submenu_set_selected_item(
|
||||
submenu, scene_manager_get_scene_state(app->scene_manager, VirtualButtonAppSceneStart));
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewSubmenu);
|
||||
}
|
||||
|
||||
bool virtual_button_scene_start_on_event(void* context, SceneManagerEvent event) {
|
||||
VirtualButtonApp* app = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == VirtualButtonSubmenuIndexSendView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneSendView);
|
||||
}else if(event.event == VirtualButtonSubmenuIndexModuleView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneModuleView);
|
||||
}else if(event.event == VirtualButtonSubmenuIndexRebootView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneRebootView);
|
||||
}else if(event.event == VirtualButtonSubmenuIndexResetView) {
|
||||
scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneResetView);
|
||||
}
|
||||
scene_manager_set_scene_state(app->scene_manager, VirtualButtonAppSceneStart, event.event);
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
void virtual_button_scene_start_on_exit(void* context) {
|
||||
VirtualButtonApp* app = context;
|
||||
submenu_reset(app->submenu);
|
||||
}
|
||||
154
applications/plugins/ifttt/views/module_view.c
Normal file
154
applications/plugins/ifttt/views/module_view.c
Normal file
@@ -0,0 +1,154 @@
|
||||
#include "module_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_CONFIG_ON 'c'
|
||||
#define MODULE_CONTROL_COMMAND_CONFIG_OFF 'd'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
bool configState;
|
||||
|
||||
typedef enum ESerialCommand
|
||||
{
|
||||
ESerialCommand_Config_On,
|
||||
ESerialCommand_Config_Off
|
||||
} ESerialCommand;
|
||||
|
||||
struct ModuleView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool right_pressed;
|
||||
bool connected;
|
||||
} ModuleViewModel;
|
||||
|
||||
/*
|
||||
static void Shake(void) {
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
}
|
||||
*/
|
||||
|
||||
void send_serial_command_module(ESerialCommand command)
|
||||
{
|
||||
uint8_t data[1] = { 0 };
|
||||
|
||||
switch(command)
|
||||
{
|
||||
case ESerialCommand_Config_On:
|
||||
data[0] = MODULE_CONTROL_COMMAND_CONFIG_ON;
|
||||
break;
|
||||
case ESerialCommand_Config_Off:
|
||||
data[0] = MODULE_CONTROL_COMMAND_CONFIG_OFF;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
|
||||
static void module_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
ModuleViewModel* model = context;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "CONFIGURE MODULE");
|
||||
canvas_draw_line(canvas, 0, 10, 128, 10);
|
||||
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to start the");
|
||||
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "configurator and connect");
|
||||
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "to ip 192.168.4.1 or press");
|
||||
canvas_draw_str_aligned(canvas, 64, 45, AlignCenter, AlignTop, "and hold back to return");
|
||||
canvas_draw_str_aligned(canvas, 64, 55, AlignCenter, AlignTop, "to the menu");
|
||||
|
||||
if(configState == false){
|
||||
send_serial_command_module(ESerialCommand_Config_On);
|
||||
configState = true;
|
||||
}
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
static void module_view_process(ModuleView* module_view, InputEvent* event) {
|
||||
with_view_model(
|
||||
module_view->view, (ModuleViewModel * model) {
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool module_view_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
ModuleView* module_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
send_serial_command_module(ESerialCommand_Config_Off);
|
||||
configState = false;
|
||||
} else {
|
||||
module_view_process(module_view, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
ModuleView* module_view_alloc() {
|
||||
ModuleView* module_view = malloc(sizeof(ModuleView));
|
||||
module_view->view = view_alloc();
|
||||
view_set_context(module_view->view, module_view);
|
||||
view_allocate_model(module_view->view, ViewModelTypeLocking, sizeof(ModuleViewModel));
|
||||
view_set_draw_callback(module_view->view, module_view_draw_callback);
|
||||
view_set_input_callback(module_view->view, module_view_input_callback);
|
||||
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
|
||||
configState = false;
|
||||
return module_view;
|
||||
}
|
||||
|
||||
void module_view_free(ModuleView* module_view) {
|
||||
furi_assert(module_view);
|
||||
view_free(module_view->view);
|
||||
free(module_view);
|
||||
}
|
||||
|
||||
View* module_view_get_view(ModuleView* module_view) {
|
||||
furi_assert(module_view);
|
||||
return module_view->view;
|
||||
}
|
||||
|
||||
void module_view_set_data(ModuleView* module_view, bool connected) {
|
||||
furi_assert(module_view);
|
||||
with_view_model(
|
||||
module_view->view, (ModuleViewModel * model) {
|
||||
model->connected = connected;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
11
applications/plugins/ifttt/views/module_view.h
Normal file
11
applications/plugins/ifttt/views/module_view.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct ModuleView ModuleView;
|
||||
|
||||
ModuleView* module_view_alloc();
|
||||
|
||||
void module_view_free(ModuleView* module_view);
|
||||
|
||||
View* module_view_get_view(ModuleView* module_view);
|
||||
138
applications/plugins/ifttt/views/reboot_view.c
Normal file
138
applications/plugins/ifttt/views/reboot_view.c
Normal file
@@ -0,0 +1,138 @@
|
||||
#include "reboot_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_REBOOT 'r'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
typedef enum ESerialCommand
|
||||
{
|
||||
ESerialCommand_Reboot
|
||||
} ESerialCommand;
|
||||
|
||||
struct RebootView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool right_pressed;
|
||||
bool connected;
|
||||
} RebootViewModel;
|
||||
|
||||
static void Shake(void) {
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
}
|
||||
|
||||
void send_serial_command_reboot(ESerialCommand command)
|
||||
{
|
||||
uint8_t data[1] = { 0 };
|
||||
|
||||
switch(command)
|
||||
{
|
||||
case ESerialCommand_Reboot:
|
||||
data[0] = MODULE_CONTROL_COMMAND_REBOOT;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
|
||||
static void reboot_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
RebootViewModel* model = context;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "REBOOT MODULE");
|
||||
canvas_draw_line(canvas, 0, 10, 128, 10);
|
||||
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to restart the");
|
||||
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
|
||||
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
static void reboot_view_process(RebootView* reboot_view, InputEvent* event) {
|
||||
with_view_model(
|
||||
reboot_view->view, (RebootViewModel * model) {
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
Shake();
|
||||
send_serial_command_reboot(ESerialCommand_Reboot);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool reboot_view_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
RebootView* reboot_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
} else {
|
||||
reboot_view_process(reboot_view, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
RebootView* reboot_view_alloc() {
|
||||
RebootView* reboot_view = malloc(sizeof(RebootView));
|
||||
reboot_view->view = view_alloc();
|
||||
view_set_context(reboot_view->view, reboot_view);
|
||||
view_allocate_model(reboot_view->view, ViewModelTypeLocking, sizeof(RebootViewModel));
|
||||
view_set_draw_callback(reboot_view->view, reboot_view_draw_callback);
|
||||
view_set_input_callback(reboot_view->view, reboot_view_input_callback);
|
||||
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
|
||||
|
||||
return reboot_view;
|
||||
}
|
||||
|
||||
void reboot_view_free(RebootView* reboot_view) {
|
||||
furi_assert(reboot_view);
|
||||
view_free(reboot_view->view);
|
||||
free(reboot_view);
|
||||
}
|
||||
|
||||
View* reboot_view_get_view(RebootView* reboot_view) {
|
||||
furi_assert(reboot_view);
|
||||
return reboot_view->view;
|
||||
}
|
||||
|
||||
void reboot_view_set_data(RebootView* reboot_view, bool connected) {
|
||||
furi_assert(reboot_view);
|
||||
with_view_model(
|
||||
reboot_view->view, (RebootViewModel * model) {
|
||||
model->connected = connected;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
11
applications/plugins/ifttt/views/reboot_view.h
Normal file
11
applications/plugins/ifttt/views/reboot_view.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct RebootView RebootView;
|
||||
|
||||
RebootView* reboot_view_alloc();
|
||||
|
||||
void reboot_view_free(RebootView* reboot_view);
|
||||
|
||||
View* reboot_view_get_view(RebootView* reboot_view);
|
||||
138
applications/plugins/ifttt/views/reset_view.c
Normal file
138
applications/plugins/ifttt/views/reset_view.c
Normal file
@@ -0,0 +1,138 @@
|
||||
#include "reset_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_RESET 'a'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
typedef enum ESerialCommand
|
||||
{
|
||||
ESerialCommand_Reset
|
||||
} ESerialCommand;
|
||||
|
||||
struct ResetView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool right_pressed;
|
||||
bool connected;
|
||||
} ResetViewModel;
|
||||
|
||||
static void Shake(void) {
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
}
|
||||
|
||||
void send_serial_command_reset(ESerialCommand command)
|
||||
{
|
||||
uint8_t data[1] = { 0 };
|
||||
|
||||
switch(command)
|
||||
{
|
||||
case ESerialCommand_Reset:
|
||||
data[0] = MODULE_CONTROL_COMMAND_RESET;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
|
||||
static void reset_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
ResetViewModel* model = context;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "RESET MODULE");
|
||||
canvas_draw_line(canvas, 0, 10, 128, 10);
|
||||
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to reset");
|
||||
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
|
||||
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
static void reset_view_process(ResetView* reset_view, InputEvent* event) {
|
||||
with_view_model(
|
||||
reset_view->view, (ResetViewModel * model) {
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
Shake();
|
||||
send_serial_command_reset(ESerialCommand_Reset);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool reset_view_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
ResetView* reset_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
} else {
|
||||
reset_view_process(reset_view, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
ResetView* reset_view_alloc() {
|
||||
ResetView* reset_view = malloc(sizeof(ResetView));
|
||||
reset_view->view = view_alloc();
|
||||
view_set_context(reset_view->view, reset_view);
|
||||
view_allocate_model(reset_view->view, ViewModelTypeLocking, sizeof(ResetViewModel));
|
||||
view_set_draw_callback(reset_view->view, reset_view_draw_callback);
|
||||
view_set_input_callback(reset_view->view, reset_view_input_callback);
|
||||
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
|
||||
|
||||
return reset_view;
|
||||
}
|
||||
|
||||
void reset_view_free(ResetView* reset_view) {
|
||||
furi_assert(reset_view);
|
||||
view_free(reset_view->view);
|
||||
free(reset_view);
|
||||
}
|
||||
|
||||
View* reset_view_get_view(ResetView* reset_view) {
|
||||
furi_assert(reset_view);
|
||||
return reset_view->view;
|
||||
}
|
||||
|
||||
void reset_view_set_data(ResetView* reset_view, bool connected) {
|
||||
furi_assert(reset_view);
|
||||
with_view_model(
|
||||
reset_view->view, (ResetViewModel * model) {
|
||||
model->connected = connected;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
11
applications/plugins/ifttt/views/reset_view.h
Normal file
11
applications/plugins/ifttt/views/reset_view.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct ResetView ResetView;
|
||||
|
||||
ResetView* reset_view_alloc();
|
||||
|
||||
void reset_view_free(ResetView* reset_view);
|
||||
|
||||
View* reset_view_get_view(ResetView* reset_view);
|
||||
138
applications/plugins/ifttt/views/send_view.c
Normal file
138
applications/plugins/ifttt/views/send_view.c
Normal file
@@ -0,0 +1,138 @@
|
||||
#include "send_view.h"
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification.h>
|
||||
#include <notification/notification_messages.h>
|
||||
#include <furi_hal_uart.h>
|
||||
|
||||
#define MODULE_CONTROL_COMMAND_SEND 's'
|
||||
#define FLIPPERZERO_SERIAL_BAUD 115200
|
||||
|
||||
typedef enum ESerialCommand
|
||||
{
|
||||
ESerialCommand_Send
|
||||
} ESerialCommand;
|
||||
|
||||
struct SendView {
|
||||
View* view;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
bool right_pressed;
|
||||
bool connected;
|
||||
} SendViewModel;
|
||||
|
||||
static void Shake(void) {
|
||||
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
|
||||
notification_message(notification, &sequence_single_vibro);
|
||||
furi_record_close(RECORD_NOTIFICATION);
|
||||
}
|
||||
|
||||
void send_serial_command_send(ESerialCommand command)
|
||||
{
|
||||
uint8_t data[1] = { 0 };
|
||||
|
||||
switch(command)
|
||||
{
|
||||
case ESerialCommand_Send:
|
||||
data[0] = MODULE_CONTROL_COMMAND_SEND;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
|
||||
}
|
||||
|
||||
static void send_view_draw_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
SendViewModel* model = context;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "SEND MODULE");
|
||||
canvas_draw_line(canvas, 0, 10, 128, 10);
|
||||
canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to send IFTTT");
|
||||
canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "command or press and hold");
|
||||
canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
|
||||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
}
|
||||
}
|
||||
|
||||
static void send_view_process(SendView* send_view, InputEvent* event) {
|
||||
with_view_model(
|
||||
send_view->view, (SendViewModel * model) {
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = true;
|
||||
Shake();
|
||||
send_serial_command_send(ESerialCommand_Send);
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeRelease) {
|
||||
if(event->key == InputKeyUp) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
} else if(event->key == InputKeyRight) {
|
||||
model->right_pressed = false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
} else if(event->key == InputKeyBack) {
|
||||
}
|
||||
} else if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static bool send_view_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
SendView* send_view = context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event->type == InputTypeLong && event->key == InputKeyBack) {
|
||||
} else {
|
||||
send_view_process(send_view, event);
|
||||
consumed = true;
|
||||
}
|
||||
|
||||
return consumed;
|
||||
}
|
||||
|
||||
SendView* send_view_alloc() {
|
||||
SendView* send_view = malloc(sizeof(SendView));
|
||||
send_view->view = view_alloc();
|
||||
view_set_context(send_view->view, send_view);
|
||||
view_allocate_model(send_view->view, ViewModelTypeLocking, sizeof(SendViewModel));
|
||||
view_set_draw_callback(send_view->view, send_view_draw_callback);
|
||||
view_set_input_callback(send_view->view, send_view_input_callback);
|
||||
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
|
||||
|
||||
return send_view;
|
||||
}
|
||||
|
||||
void send_view_free(SendView* send_view) {
|
||||
furi_assert(send_view);
|
||||
view_free(send_view->view);
|
||||
free(send_view);
|
||||
}
|
||||
|
||||
View* send_view_get_view(SendView* send_view) {
|
||||
furi_assert(send_view);
|
||||
return send_view->view;
|
||||
}
|
||||
|
||||
void send_view_set_data(SendView* send_view, bool connected) {
|
||||
furi_assert(send_view);
|
||||
with_view_model(
|
||||
send_view->view, (SendViewModel * model) {
|
||||
model->connected = connected;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
11
applications/plugins/ifttt/views/send_view.h
Normal file
11
applications/plugins/ifttt/views/send_view.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/view.h>
|
||||
|
||||
typedef struct SendView SendView;
|
||||
|
||||
SendView* send_view_alloc();
|
||||
|
||||
void send_view_free(SendView* send_view);
|
||||
|
||||
View* send_view_get_view(SendView* send_view);
|
||||
Reference in New Issue
Block a user