Add text2sam

This commit is contained in:
Willy-JL
2023-06-17 01:17:33 +01:00
parent a039e0216f
commit 1d82583f65
5 changed files with 6074 additions and 0 deletions
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App(
appid="text2sam",
name="Text to SAM",
apptype=FlipperAppType.EXTERNAL,
entry_point="sam_app",
cdefines=["APP_SAM"],
# requires=["gui",],
requires=[
"gui",
"dialogs",
],
stack_size=4 * 1024,
# stack_size=2 * 1024,
fap_icon="icon.png",
fap_category="Media",
order=20,
)
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#include <furi.h>
#include <furi_hal_speaker.h>
// #include <furi_hal.h>
#include <stdlib.h>
#include <input/input.h>
#include <dialogs/dialogs.h>
#include <flipper_format/flipper_format.h>
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/text_input.h>
#include <gui/modules/text_box.h>
#include "stm32_sam.h"
#define TAG "SAM"
#define SAM_SAVE_PATH EXT_PATH("sam.txt")
#define TEXT_BUFFER_SIZE 256
// #define MESSAGES_BUFFER_SIZE 256
STM32SAM voice;
// FuriMutex* g_state_mutex;
// FuriString* message;
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
EventType type;
InputEvent input;
} PluginEvent;
typedef struct {
FuriMutex* mutex;
ViewDispatcher* view_dispatcher;
TextInput* text_input;
TextBox* text_box;
char input[TEXT_BUFFER_SIZE];
} AppState;
AppState* app_state;
static void say_something(char* something) {
if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(1000)) {
voice.begin();
voice.say(something);
furi_hal_speaker_release();
}
}
static void text_input_callback(void* ctx) {
AppState* app_state = (AppState*)ctx;
furi_mutex_acquire(app_state->mutex, FuriWaitForever);
//FURI_LOG_D(TAG, "Input text: %s", app_state->input);
// underscore_to_space(app_state->input);
for(int i = 0; app_state->input[i] != '\0'; i++) {
if(app_state->input[i] == '_') {
app_state->input[i] = ' ';
} else {
app_state->input[i] = app_state->input[i];
}
}
text_box_set_text(app_state->text_box, app_state->input);
view_dispatcher_switch_to_view(app_state->view_dispatcher, 1);
furi_mutex_release(app_state->mutex);
}
static bool back_event_callback(void* ctx) {
const AppState* app_state = (AppState*)ctx;
view_dispatcher_stop(app_state->view_dispatcher);
furi_mutex_release(app_state->mutex);
return true;
}
static void sam_state_init(AppState* const app_state) {
app_state->view_dispatcher = view_dispatcher_alloc();
app_state->text_input = text_input_alloc();
app_state->text_box = text_box_alloc();
text_box_set_font(app_state->text_box, TextBoxFontText);
}
static void sam_state_free(AppState* const app_state) {
text_input_free(app_state->text_input);
text_box_free(app_state->text_box);
view_dispatcher_remove_view(app_state->view_dispatcher, 0);
view_dispatcher_remove_view(app_state->view_dispatcher, 1);
view_dispatcher_free(app_state->view_dispatcher);
free(app_state);
}
// static void app_draw_callback(Canvas* canvas, void* ctx) {}
static void app_input_callback(InputEvent* input_event, void* ctx) {
furi_assert(ctx);
FuriMessageQueue* event_queue = ctx;
furi_message_queue_put(event_queue, input_event, FuriWaitForever);
}
static void save_message(FuriString* save_string) {
Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
File* file = storage_file_alloc(storage);
// uint16_t bytes_read = 0;
if(storage_file_open(file, SAM_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
// bytes_read =
// storage_file_write(file, save_string, sizeof(save_string));
storage_file_write(file, save_string, TEXT_BUFFER_SIZE);
}
storage_file_close(file);
storage_file_free(file);
furi_record_close(RECORD_STORAGE);
}
static bool load_messages() {
Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
File* file = storage_file_alloc(storage);
uint16_t bytes_read = 0;
if(storage_file_open(file, SAM_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
bytes_read = storage_file_read(file, app_state->input, TEXT_BUFFER_SIZE);
}
storage_file_close(file);
storage_file_free(file);
furi_record_close(RECORD_STORAGE);
return bytes_read == TEXT_BUFFER_SIZE;
// FlipperFormat* ff = flipper_format_file_alloc(storage);
// DialogsApp* dialogs = (DialogsApp*)furi_record_open(RECORD_DIALOGS);
// DialogsFileBrowserOptions browser_options;
// dialog_file_browser_set_basic_options(&browser_options, ".txt", NULL);
// FuriString* map_file = (FuriString*)"/ext/sam"; //furi_string_alloc();
// // furi_string_set(map_file, "/ext/sam");
// if(!storage_file_exists(storage, ANY_PATH("sam"))) {
// storage_common_mkdir(storage, ANY_PATH("sam")); //Make Folder If dir not exist
// }
// bool res = dialog_file_browser_show(dialogs, map_file, map_file, &browser_options);
// furi_record_close(RECORD_DIALOGS);
// // if user didn't choose anything, free everything and exit
// if(!res) {
// FURI_LOG_I(TAG, "exit");
// flipper_format_free(ff);
// furi_record_close(RECORD_STORAGE);
// furi_string_free(message);
// view_port_enabled_set(view_port, false);
// gui_remove_view_port(gui, view_port);
// view_port_free(view_port);
// free(g_state_mutex);
// furi_message_queue_free(event_queue);
// furi_record_close(RECORD_GUI);
// return;
// }
}
extern "C" int32_t sam_app(void* p) {
UNUSED(p);
app_state = (AppState*)malloc(sizeof(AppState));
// g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
FURI_LOG_D(TAG, "Running sam_state_init");
sam_state_init(app_state);
app_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
if(!app_state->mutex) {
FURI_LOG_E(TAG, "cannot create mutex\r\n");
free(app_state);
return 255;
}
// message = furi_string_alloc();
// Configure view port
ViewPort* view_port = view_port_alloc();
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
// view_port_draw_callback_set(view_port, app_draw_callback, g_state_mutex);
view_port_input_callback_set(view_port, app_input_callback, event_queue);
// // Register view port in GUI
// Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
// gui_add_view_port(gui, view_port, GuiLayerFullscreen);
// InputEvent event;
//TODO: get message from file
FURI_LOG_D(TAG, "Assigning text input callback");
load_messages();
text_input_set_result_callback(
app_state->text_input,
text_input_callback,
app_state,
app_state->input,
TEXT_BUFFER_SIZE,
//clear default text
false);
text_input_set_header_text(app_state->text_input, "Input");
// Open GUI and register view_port
Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
//gui_add_view_port(gui, view_port, GuiLayerFullscreen);
FURI_LOG_D(TAG, "Enabling view dispatcher queue");
view_dispatcher_enable_queue(app_state->view_dispatcher);
FURI_LOG_D(TAG, "Adding text input view to dispatcher");
view_dispatcher_add_view(
app_state->view_dispatcher, 0, text_input_get_view(app_state->text_input));
view_dispatcher_add_view(
app_state->view_dispatcher, 1, text_box_get_view(app_state->text_box));
FURI_LOG_D(TAG, "Attaching view dispatcher to GUI");
view_dispatcher_attach_to_gui(app_state->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
FURI_LOG_D(TAG, "starting view dispatcher");
view_dispatcher_set_navigation_event_callback(app_state->view_dispatcher, back_event_callback);
view_dispatcher_set_event_callback_context(app_state->view_dispatcher, app_state);
view_dispatcher_switch_to_view(app_state->view_dispatcher, 0);
view_dispatcher_run(app_state->view_dispatcher);
// for(bool running = true; running;) {
// PluginEvent event;
// FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
// FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
// if(event_status == FuriStatusOk) {
// if(event.input.key == InputKeyOk) {
say_something(app_state->input);
save_message((FuriString*)app_state->input);
FURI_LOG_D(TAG, "Spoken text: %s", app_state->input);
// }
// if(event.input.key == InputKeyBack) {
// running = false;
// }
// }
// }
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close(RECORD_GUI);
view_port_free(view_port);
furi_mutex_free(app_state->mutex);
// furi_mutex_free(g_state_mutex);
sam_state_free(app_state);
return 0;
}
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#include <furi.h>
#ifndef __STM32SAM__
#define __STM32SAM__
// SAM Text-To-Speech (TTS), ported from https://github.com/s-macke/SAM
class STM32SAM {
public:
STM32SAM(uint32_t STM32SAM_SPEED);
STM32SAM();
void begin(void);
void
sam(const char* argv,
unsigned char phonetic,
unsigned char singmode,
unsigned char pitch,
unsigned char speed,
unsigned char mouth,
unsigned char throat);
void
sam(char* argv,
unsigned char phonetic,
unsigned char singmode,
unsigned char pitch,
unsigned char speed,
unsigned char mouth,
unsigned char throat);
void say(const char* argv);
void say(char* argv);
void sing(const char* argv);
void sing(char* argv);
void sayPhonetic(const char* argv);
void sayPhonetic(char* argv);
void singPhonetic(const char* argv);
void singPhonetic(char* argv);
void setVoice(
unsigned char _pitch = 64,
unsigned char _speed = 72,
unsigned char _mouth = 128,
unsigned char _throat = 128);
void setPitch(unsigned char _pitch = 64);
void setSpeed(unsigned char _speed = 72);
void setMouth(unsigned char _mouth = 128);
void setThroat(unsigned char _throat = 128);
private:
void SetAUDIO(unsigned char main_volume);
void Output8BitAry(int index, unsigned char ary[5]);
void Output8Bit(int index, unsigned char A);
unsigned char Read(unsigned char p, unsigned char Y);
void Write(unsigned char p, unsigned char Y, unsigned char value);
void RenderSample(unsigned char* mem66);
void Render();
void AddInflection(unsigned char mem48, unsigned char phase1);
void SetMouthThroat();
unsigned char trans(unsigned char mem39212, unsigned char mem39213);
void SetInput(char* _input);
void Init();
int SAMMain();
void PrepareOutput();
void Insert(
unsigned char position /*var57*/,
unsigned char mem60,
unsigned char mem59,
unsigned char mem58);
void InsertBreath();
void CopyStress();
int Parser1();
void SetPhonemeLength();
void Code41240();
void Parser2();
void AdjustLengths();
void Code47503(unsigned char mem52);
void Code37055(unsigned char mem59);
void Code37066(unsigned char mem58);
unsigned char GetRuleByte(unsigned short mem62, unsigned char Y);
int TextToPhonemes(unsigned char* input); // Code36484
uint32_t _STM32SAM_SPEED;
unsigned char speed;
unsigned char pitch;
unsigned char mouth;
unsigned char throat;
unsigned char phonetic;
unsigned char singmode;
}; // STM32SAM class
#endif