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https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-07-23 01:18:12 -07:00
Add text2sam
This commit is contained in:
+17
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App(
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appid="text2sam",
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name="Text to SAM",
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apptype=FlipperAppType.EXTERNAL,
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entry_point="sam_app",
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cdefines=["APP_SAM"],
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# requires=["gui",],
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requires=[
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"gui",
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"dialogs",
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],
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stack_size=4 * 1024,
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# stack_size=2 * 1024,
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fap_icon="icon.png",
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fap_category="Media",
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order=20,
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)
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BIN
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After Width: | Height: | Size: 1.4 KiB |
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#include <furi.h>
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#include <furi_hal_speaker.h>
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// #include <furi_hal.h>
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#include <stdlib.h>
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#include <input/input.h>
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#include <dialogs/dialogs.h>
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#include <flipper_format/flipper_format.h>
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/modules/text_input.h>
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#include <gui/modules/text_box.h>
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#include "stm32_sam.h"
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#define TAG "SAM"
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#define SAM_SAVE_PATH EXT_PATH("sam.txt")
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#define TEXT_BUFFER_SIZE 256
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// #define MESSAGES_BUFFER_SIZE 256
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STM32SAM voice;
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// FuriMutex* g_state_mutex;
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// FuriString* message;
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typedef enum {
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EventTypeTick,
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EventTypeKey,
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} EventType;
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typedef struct {
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EventType type;
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InputEvent input;
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} PluginEvent;
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typedef struct {
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FuriMutex* mutex;
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ViewDispatcher* view_dispatcher;
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TextInput* text_input;
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TextBox* text_box;
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char input[TEXT_BUFFER_SIZE];
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} AppState;
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AppState* app_state;
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static void say_something(char* something) {
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if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(1000)) {
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voice.begin();
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voice.say(something);
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furi_hal_speaker_release();
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}
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}
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static void text_input_callback(void* ctx) {
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AppState* app_state = (AppState*)ctx;
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furi_mutex_acquire(app_state->mutex, FuriWaitForever);
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//FURI_LOG_D(TAG, "Input text: %s", app_state->input);
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// underscore_to_space(app_state->input);
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for(int i = 0; app_state->input[i] != '\0'; i++) {
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if(app_state->input[i] == '_') {
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app_state->input[i] = ' ';
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} else {
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app_state->input[i] = app_state->input[i];
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}
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}
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text_box_set_text(app_state->text_box, app_state->input);
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view_dispatcher_switch_to_view(app_state->view_dispatcher, 1);
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furi_mutex_release(app_state->mutex);
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}
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static bool back_event_callback(void* ctx) {
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const AppState* app_state = (AppState*)ctx;
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view_dispatcher_stop(app_state->view_dispatcher);
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furi_mutex_release(app_state->mutex);
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return true;
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}
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static void sam_state_init(AppState* const app_state) {
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app_state->view_dispatcher = view_dispatcher_alloc();
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app_state->text_input = text_input_alloc();
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app_state->text_box = text_box_alloc();
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text_box_set_font(app_state->text_box, TextBoxFontText);
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}
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static void sam_state_free(AppState* const app_state) {
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text_input_free(app_state->text_input);
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text_box_free(app_state->text_box);
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view_dispatcher_remove_view(app_state->view_dispatcher, 0);
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view_dispatcher_remove_view(app_state->view_dispatcher, 1);
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view_dispatcher_free(app_state->view_dispatcher);
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free(app_state);
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}
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// static void app_draw_callback(Canvas* canvas, void* ctx) {}
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static void app_input_callback(InputEvent* input_event, void* ctx) {
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furi_assert(ctx);
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FuriMessageQueue* event_queue = ctx;
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furi_message_queue_put(event_queue, input_event, FuriWaitForever);
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}
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static void save_message(FuriString* save_string) {
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Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
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File* file = storage_file_alloc(storage);
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// uint16_t bytes_read = 0;
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if(storage_file_open(file, SAM_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
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// bytes_read =
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// storage_file_write(file, save_string, sizeof(save_string));
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storage_file_write(file, save_string, TEXT_BUFFER_SIZE);
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}
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storage_file_close(file);
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storage_file_free(file);
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furi_record_close(RECORD_STORAGE);
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}
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static bool load_messages() {
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Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
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File* file = storage_file_alloc(storage);
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uint16_t bytes_read = 0;
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if(storage_file_open(file, SAM_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
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bytes_read = storage_file_read(file, app_state->input, TEXT_BUFFER_SIZE);
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}
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storage_file_close(file);
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storage_file_free(file);
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furi_record_close(RECORD_STORAGE);
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return bytes_read == TEXT_BUFFER_SIZE;
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// FlipperFormat* ff = flipper_format_file_alloc(storage);
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// DialogsApp* dialogs = (DialogsApp*)furi_record_open(RECORD_DIALOGS);
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// DialogsFileBrowserOptions browser_options;
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// dialog_file_browser_set_basic_options(&browser_options, ".txt", NULL);
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// FuriString* map_file = (FuriString*)"/ext/sam"; //furi_string_alloc();
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// // furi_string_set(map_file, "/ext/sam");
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// if(!storage_file_exists(storage, ANY_PATH("sam"))) {
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// storage_common_mkdir(storage, ANY_PATH("sam")); //Make Folder If dir not exist
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// }
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// bool res = dialog_file_browser_show(dialogs, map_file, map_file, &browser_options);
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// furi_record_close(RECORD_DIALOGS);
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// // if user didn't choose anything, free everything and exit
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// if(!res) {
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// FURI_LOG_I(TAG, "exit");
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// flipper_format_free(ff);
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// furi_record_close(RECORD_STORAGE);
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// furi_string_free(message);
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// view_port_enabled_set(view_port, false);
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// gui_remove_view_port(gui, view_port);
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// view_port_free(view_port);
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// free(g_state_mutex);
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// furi_message_queue_free(event_queue);
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// furi_record_close(RECORD_GUI);
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// return;
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// }
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}
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extern "C" int32_t sam_app(void* p) {
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UNUSED(p);
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app_state = (AppState*)malloc(sizeof(AppState));
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// g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
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FURI_LOG_D(TAG, "Running sam_state_init");
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sam_state_init(app_state);
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app_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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if(!app_state->mutex) {
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FURI_LOG_E(TAG, "cannot create mutex\r\n");
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free(app_state);
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return 255;
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}
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// message = furi_string_alloc();
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// Configure view port
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ViewPort* view_port = view_port_alloc();
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FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
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// view_port_draw_callback_set(view_port, app_draw_callback, g_state_mutex);
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view_port_input_callback_set(view_port, app_input_callback, event_queue);
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// // Register view port in GUI
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// Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
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// gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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// InputEvent event;
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//TODO: get message from file
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FURI_LOG_D(TAG, "Assigning text input callback");
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load_messages();
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text_input_set_result_callback(
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app_state->text_input,
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text_input_callback,
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app_state,
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app_state->input,
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TEXT_BUFFER_SIZE,
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//clear default text
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false);
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text_input_set_header_text(app_state->text_input, "Input");
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// Open GUI and register view_port
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Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
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//gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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FURI_LOG_D(TAG, "Enabling view dispatcher queue");
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view_dispatcher_enable_queue(app_state->view_dispatcher);
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FURI_LOG_D(TAG, "Adding text input view to dispatcher");
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view_dispatcher_add_view(
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app_state->view_dispatcher, 0, text_input_get_view(app_state->text_input));
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view_dispatcher_add_view(
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app_state->view_dispatcher, 1, text_box_get_view(app_state->text_box));
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FURI_LOG_D(TAG, "Attaching view dispatcher to GUI");
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view_dispatcher_attach_to_gui(app_state->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
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FURI_LOG_D(TAG, "starting view dispatcher");
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view_dispatcher_set_navigation_event_callback(app_state->view_dispatcher, back_event_callback);
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view_dispatcher_set_event_callback_context(app_state->view_dispatcher, app_state);
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view_dispatcher_switch_to_view(app_state->view_dispatcher, 0);
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view_dispatcher_run(app_state->view_dispatcher);
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// for(bool running = true; running;) {
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// PluginEvent event;
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// FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
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// FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
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// if(event_status == FuriStatusOk) {
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// if(event.input.key == InputKeyOk) {
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say_something(app_state->input);
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save_message((FuriString*)app_state->input);
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FURI_LOG_D(TAG, "Spoken text: %s", app_state->input);
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// }
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// if(event.input.key == InputKeyBack) {
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// running = false;
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// }
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// }
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// }
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view_port_enabled_set(view_port, false);
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gui_remove_view_port(gui, view_port);
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furi_record_close(RECORD_GUI);
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view_port_free(view_port);
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furi_mutex_free(app_state->mutex);
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// furi_mutex_free(g_state_mutex);
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sam_state_free(app_state);
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return 0;
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}
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+5704
File diff suppressed because it is too large
Load Diff
+96
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#include <furi.h>
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#ifndef __STM32SAM__
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#define __STM32SAM__
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// SAM Text-To-Speech (TTS), ported from https://github.com/s-macke/SAM
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class STM32SAM {
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public:
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STM32SAM(uint32_t STM32SAM_SPEED);
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STM32SAM();
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void begin(void);
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void
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sam(const char* argv,
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unsigned char phonetic,
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unsigned char singmode,
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unsigned char pitch,
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unsigned char speed,
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unsigned char mouth,
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unsigned char throat);
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void
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sam(char* argv,
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unsigned char phonetic,
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unsigned char singmode,
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unsigned char pitch,
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unsigned char speed,
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unsigned char mouth,
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unsigned char throat);
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void say(const char* argv);
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void say(char* argv);
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void sing(const char* argv);
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void sing(char* argv);
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void sayPhonetic(const char* argv);
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void sayPhonetic(char* argv);
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void singPhonetic(const char* argv);
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void singPhonetic(char* argv);
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void setVoice(
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unsigned char _pitch = 64,
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unsigned char _speed = 72,
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unsigned char _mouth = 128,
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unsigned char _throat = 128);
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void setPitch(unsigned char _pitch = 64);
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void setSpeed(unsigned char _speed = 72);
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void setMouth(unsigned char _mouth = 128);
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void setThroat(unsigned char _throat = 128);
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private:
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void SetAUDIO(unsigned char main_volume);
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void Output8BitAry(int index, unsigned char ary[5]);
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void Output8Bit(int index, unsigned char A);
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unsigned char Read(unsigned char p, unsigned char Y);
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void Write(unsigned char p, unsigned char Y, unsigned char value);
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void RenderSample(unsigned char* mem66);
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void Render();
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void AddInflection(unsigned char mem48, unsigned char phase1);
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void SetMouthThroat();
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unsigned char trans(unsigned char mem39212, unsigned char mem39213);
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void SetInput(char* _input);
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void Init();
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int SAMMain();
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void PrepareOutput();
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void Insert(
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unsigned char position /*var57*/,
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unsigned char mem60,
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unsigned char mem59,
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unsigned char mem58);
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void InsertBreath();
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void CopyStress();
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int Parser1();
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void SetPhonemeLength();
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void Code41240();
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void Parser2();
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void AdjustLengths();
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void Code47503(unsigned char mem52);
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void Code37055(unsigned char mem59);
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void Code37066(unsigned char mem58);
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unsigned char GetRuleByte(unsigned short mem62, unsigned char Y);
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int TextToPhonemes(unsigned char* input); // Code36484
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uint32_t _STM32SAM_SPEED;
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unsigned char speed;
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unsigned char pitch;
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unsigned char mouth;
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unsigned char throat;
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unsigned char phonetic;
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unsigned char singmode;
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}; // STM32SAM class
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#endif
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