Animate lockscreen

This commit is contained in:
Willy-JL
2023-03-18 22:48:10 +00:00
parent 8621ade718
commit 1eae24cf68
7 changed files with 83 additions and 176 deletions
+1 -2
View File
@@ -165,7 +165,6 @@ Desktop* desktop_alloc() {
desktop->debug_view = desktop_debug_alloc();
desktop->hw_mismatch_popup = popup_alloc();
desktop->locked_view = desktop_view_locked_alloc();
desktop->lockscreen_view = desktop_view_lockscreen_alloc();
desktop->pin_input_view = desktop_view_pin_input_alloc();
desktop->pin_timeout_view = desktop_view_pin_timeout_alloc();
desktop->slideshow_view = desktop_view_slideshow_alloc();
@@ -181,7 +180,7 @@ Desktop* desktop_alloc() {
/* locked view (as animation view) attends in 2 scenes: main & locked,
* because it has to draw "Unlocked" label on main scene */
desktop->locked_view_stack = view_stack_alloc();
view_stack_add_view(desktop->locked_view_stack, desktop_view_lockscreen_get_view(desktop->lockscreen_view));
view_stack_add_view(desktop->locked_view_stack, dolphin_view);
view_stack_add_view(
desktop->locked_view_stack, desktop_view_locked_get_view(desktop->locked_view));
@@ -5,7 +5,6 @@
#include "views/desktop_view_pin_timeout.h"
#include "views/desktop_view_pin_input.h"
#include "views/desktop_view_locked.h"
#include "views/desktop_view_lockscreen.h"
#include "views/desktop_view_main.h"
#include "views/desktop_view_lock_menu.h"
#include "views/desktop_view_debug.h"
@@ -48,7 +47,6 @@ struct Desktop {
DesktopLockMenuView* lock_menu;
DesktopDebugView* debug_view;
DesktopViewLocked* locked_view;
DesktopLockscreenView* lockscreen_view;
DesktopMainView* main_view;
DesktopViewPinTimeout* pin_timeout_view;
DesktopSlideshowView* slideshow_view;
@@ -60,11 +60,11 @@ void desktop_scene_locked_on_enter(void* context) {
desktop->scene_manager, DesktopScenePinTimeout, pin_timeout);
switch_to_timeout_scene = true;
} else {
desktop_view_locked_close_doors(desktop->locked_view);
desktop_view_locked_close_cover(desktop->locked_view);
}
} else {
desktop_view_locked_lock(desktop->locked_view, false);
desktop_view_locked_close_doors(desktop->locked_view);
desktop_view_locked_close_cover(desktop->locked_view);
}
scene_manager_set_scene_state(
desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_REPEAT_ENTER);
@@ -6,20 +6,19 @@
#include <gui/view.h>
#include <assets_icons.h>
#include <portmacro.h>
#include <locale/locale.h>
#include <xtreme/assets.h>
#include <desktop/desktop_settings.h>
#include "../desktop_i.h"
#include "desktop_view_locked.h"
#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
#define COVER_MOVING_INTERVAL_MS (1000 / 16)
#define LOCKED_HINT_TIMEOUT_MS (1000)
#define UNLOCKED_HINT_TIMEOUT_MS (2000)
#define DOOR_OFFSET_START -55
#define DOOR_OFFSET_END 0
#define DOOR_L_FINAL_POS 0
#define DOOR_R_FINAL_POS 60
#define COVER_OFFSET_START -64
#define COVER_OFFSET_END 0
#define UNLOCK_CNT 3
#define UNLOCK_RST_TIMEOUT 600
@@ -37,14 +36,15 @@ struct DesktopViewLocked {
typedef enum {
DesktopViewLockedStateUnlocked,
DesktopViewLockedStateLocked,
DesktopViewLockedStateDoorsClosing,
DesktopViewLockedStateCoverClosing,
DesktopViewLockedStateCoverOpening,
DesktopViewLockedStateLockedHintShown,
DesktopViewLockedStateUnlockedHintShown
} DesktopViewLockedState;
typedef struct {
bool pin_locked;
int8_t door_offset;
int8_t cover_offset;
DesktopViewLockedState view_state;
} DesktopViewLockedModel;
@@ -63,20 +63,59 @@ static void locked_view_timer_callback(TimerHandle_t timer) {
locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
}
static void desktop_view_locked_doors_draw(Canvas* canvas, DesktopViewLockedModel* model) {
int8_t offset = model->door_offset;
uint8_t door_left_x = DOOR_L_FINAL_POS + offset;
uint8_t door_right_x = DOOR_R_FINAL_POS - offset;
uint8_t height = icon_get_height(&I_DoorLeft_70x55);
canvas_draw_icon(canvas, door_left_x, canvas_height(canvas) - height, &I_DoorLeft_70x55);
canvas_draw_icon(canvas, door_right_x, canvas_height(canvas) - height, &I_DoorRight_70x55);
void desktop_view_locked_draw_lockscreen(Canvas* canvas, void* m) {
DesktopViewLockedModel* model = m;
int y = model->cover_offset;
char time_str[9];
char date_str[14];
char meridian_str[3];
FuriHalRtcDateTime datetime;
furi_hal_rtc_get_datetime(&datetime);
LocaleTimeFormat time_format = locale_get_time_format();
LocaleDateFormat date_format = locale_get_date_format();
if(time_format == LocaleTimeFormat24h) {
snprintf(time_str, 9, "%.2d:%.2d", datetime.hour, datetime.minute);
} else {
bool pm = datetime.hour > 12;
bool pm12 = datetime.hour >= 12;
snprintf(time_str, 9, "%.2d:%.2d", pm ? datetime.hour - 12 : datetime.hour, datetime.minute);
snprintf(meridian_str, 3, pm12 ? "PM" : "AM");
}
if(date_format == LocaleDateFormatYMD) {
snprintf(date_str, 14, "%.4d-%.2d-%.2d", datetime.year, datetime.month, datetime.day);
} else if(date_format == LocaleDateFormatMDY) {
snprintf(date_str, 14, "%.2d-%.2d-%.4d", datetime.month, datetime.day, datetime.year);
} else {
snprintf(date_str, 14, "%.2d-%.2d-%.4d", datetime.day, datetime.month, datetime.year);
}
canvas_draw_icon(canvas, 0, 0 + y, XTREME_ASSETS()->I_Lockscreen);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str(canvas, 0, 64 + y, time_str);
int meridian_offset = canvas_string_width(canvas, time_str) + 2;
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 0, 48 + y, date_str);
if(time_format == LocaleTimeFormat12h) {
canvas_draw_str(canvas, 0 + meridian_offset, 64 + y, meridian_str);
}
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 64, 6 + y, AlignCenter, AlignCenter, "UP to Unlock");
}
static bool desktop_view_locked_doors_move(DesktopViewLockedModel* model) {
static bool desktop_view_locked_cover_move(DesktopViewLockedModel* model, bool down) {
bool stop = false;
if(model->door_offset < DOOR_OFFSET_END) {
model->door_offset = CLAMP(model->door_offset + 5, DOOR_OFFSET_END, DOOR_OFFSET_START);
stop = true;
if(down) {
if(model->cover_offset < COVER_OFFSET_END) {
model->cover_offset = CLAMP(model->cover_offset + 5, COVER_OFFSET_END, COVER_OFFSET_START);
stop = true;
}
} else {
if(model->cover_offset > COVER_OFFSET_START) {
model->cover_offset = CLAMP(model->cover_offset - 5, COVER_OFFSET_END, COVER_OFFSET_START);
stop = true;
}
}
return stop;
@@ -97,9 +136,13 @@ void desktop_view_locked_update(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
DesktopViewLockedState view_state = model->view_state;
if(view_state == DesktopViewLockedStateDoorsClosing &&
!desktop_view_locked_doors_move(model)) {
if(view_state == DesktopViewLockedStateCoverClosing &&
!desktop_view_locked_cover_move(model, true)) {
model->view_state = DesktopViewLockedStateLocked;
} else if(view_state == DesktopViewLockedStateCoverOpening &&
!desktop_view_locked_cover_move(model, false)) {
model->view_state = DesktopViewLockedStateUnlocked;
xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(UNLOCKED_HINT_TIMEOUT_MS), portMAX_DELAY);
} else if(view_state == DesktopViewLockedStateLockedHintShown) {
model->view_state = DesktopViewLockedStateLocked;
} else if(view_state == DesktopViewLockedStateUnlockedHintShown) {
@@ -108,7 +151,7 @@ void desktop_view_locked_update(DesktopViewLocked* locked_view) {
view_commit_model(locked_view->view, true);
if(view_state != DesktopViewLockedStateDoorsClosing) {
if(view_state != DesktopViewLockedStateCoverClosing && view_state != DesktopViewLockedStateCoverOpening) {
xTimerStop(locked_view->timer, portMAX_DELAY);
}
}
@@ -118,10 +161,10 @@ static void desktop_view_locked_draw(Canvas* canvas, void* model) {
DesktopViewLockedState view_state = m->view_state;
canvas_set_color(canvas, ColorBlack);
if(view_state == DesktopViewLockedStateDoorsClosing) {
desktop_view_locked_doors_draw(canvas, m);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
if(view_state == DesktopViewLockedStateLocked || view_state == DesktopViewLockedStateLockedHintShown || view_state == DesktopViewLockedStateCoverClosing || view_state == DesktopViewLockedStateCoverOpening) {
desktop_view_locked_draw_lockscreen(canvas, m);
// canvas_set_font(canvas, FontPrimary);
// elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
} else if(view_state == DesktopViewLockedStateLockedHintShown) {
canvas_set_font(canvas, FontSecondary);
elements_bold_rounded_frame(canvas, 14, 2 + STATUS_BAR_Y_SHIFT, 99, 48);
@@ -132,8 +175,8 @@ static void desktop_view_locked_draw(Canvas* canvas, void* model) {
canvas_draw_icon(canvas, 16, 7 + STATUS_BAR_Y_SHIFT, &I_WarningDolphin_45x42);
canvas_draw_dot(canvas, 17, 61);
} else if(view_state == DesktopViewLockedStateUnlockedHintShown) {
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
// canvas_set_font(canvas, FontPrimary);
// elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
}
}
@@ -212,13 +255,13 @@ void desktop_view_locked_free(DesktopViewLocked* locked_view) {
free(locked_view);
}
void desktop_view_locked_close_doors(DesktopViewLocked* locked_view) {
void desktop_view_locked_close_cover(DesktopViewLocked* locked_view) {
DesktopViewLockedModel* model = view_get_model(locked_view->view);
furi_assert(model->view_state == DesktopViewLockedStateLocked);
model->view_state = DesktopViewLockedStateDoorsClosing;
model->door_offset = DOOR_OFFSET_START;
model->view_state = DesktopViewLockedStateCoverClosing;
model->cover_offset = COVER_OFFSET_START;
view_commit_model(locked_view->view, true);
xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(DOOR_MOVING_INTERVAL_MS), portMAX_DELAY);
xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(COVER_MOVING_INTERVAL_MS), portMAX_DELAY);
}
void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked) {
@@ -232,10 +275,12 @@ void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked) {
void desktop_view_locked_unlock(DesktopViewLocked* locked_view) {
locked_view->lock_count = 0;
DesktopViewLockedModel* model = view_get_model(locked_view->view);
model->view_state = DesktopViewLockedStateUnlockedHintShown;
// model->view_state = DesktopViewLockedStateUnlockedHintShown;
model->view_state = DesktopViewLockedStateCoverOpening;
model->cover_offset = COVER_OFFSET_END;
model->pin_locked = false;
view_commit_model(locked_view->view, true);
xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(UNLOCKED_HINT_TIMEOUT_MS), portMAX_DELAY);
xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(COVER_MOVING_INTERVAL_MS), portMAX_DELAY);
}
bool desktop_view_locked_is_locked_hint_visible(DesktopViewLocked* locked_view) {
@@ -18,5 +18,5 @@ DesktopViewLocked* desktop_view_locked_alloc();
void desktop_view_locked_free(DesktopViewLocked* locked_view);
void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked);
void desktop_view_locked_unlock(DesktopViewLocked* locked_view);
void desktop_view_locked_close_doors(DesktopViewLocked* locked_view);
void desktop_view_locked_close_cover(DesktopViewLocked* locked_view);
bool desktop_view_locked_is_locked_hint_visible(DesktopViewLocked* locked_view);
@@ -1,122 +0,0 @@
#include <furi.h>
#include <furi_hal.h>
#include <gui/elements.h>
#include <assets_icons.h>
#include <locale/locale.h>
#include <xtreme/assets.h>
#include "desktop_view_lockscreen.h"
#include "../desktop_i.h"
struct DesktopLockscreenView {
View* view;
void* context;
};
typedef struct {
LocaleDateFormat date_format;
LocaleTimeFormat time_format;
} DesktopLockscreenViewModel;
static void desktop_view_lockscreen_draw(Canvas* canvas, void* context) {
DesktopLockscreenViewModel* model = context;
canvas_clear(canvas);
canvas_draw_icon(canvas, 0, 0, XTREME_ASSETS()->I_Lockscreen);
char time_str[9];
char date_str[14];
char meridian_str[3];
FuriHalRtcDateTime datetime;
furi_hal_rtc_get_datetime(&datetime);
if(model->time_format == LocaleTimeFormat24h) {
snprintf(time_str, 9, "%.2d:%.2d", datetime.hour, datetime.minute);
} else {
bool pm = datetime.hour > 12;
bool pm12 = datetime.hour >= 12;
snprintf(time_str, 9, "%.2d:%.2d", pm ? datetime.hour - 12 : datetime.hour, datetime.minute);
snprintf(meridian_str, 3, pm12 ? "PM" : "AM");
}
if(model->date_format == LocaleDateFormatYMD) {
snprintf(date_str, 14, "%.4d-%.2d-%.2d", datetime.year, datetime.month, datetime.day);
} else if(model->date_format == LocaleDateFormatMDY) {
snprintf(date_str, 14, "%.2d-%.2d-%.4d", datetime.month, datetime.day, datetime.year);
} else {
snprintf(date_str, 14, "%.2d-%.2d-%.4d", datetime.day, datetime.month, datetime.year);
}
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str(canvas, 0, 64, time_str);
int meridian_offset = canvas_string_width(canvas, time_str) + 2;
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 0, 48, date_str);
if(model->time_format == LocaleTimeFormat12h) {
canvas_draw_str(canvas, 0 + meridian_offset, 64, meridian_str);
}
canvas_set_font(canvas, FontBatteryPercent);
canvas_draw_str_aligned(canvas, 64, 6, AlignCenter, AlignCenter, "UP to Unlock");
}
static bool desktop_view_lockscreen_input(InputEvent* event, void* context) {
furi_assert(event);
UNUSED(context);
// DesktopLockscreenView* instance = context;
// DesktopLockscreenViewModel* model = view_get_model(instance->view);
if(event->type == InputTypeShort) {
switch(event->key) {
case InputKeyLeft:
case InputKeyRight:
case InputKeyOk:
case InputKeyBack:
default:
break;
}
}
// view_commit_model(instance->view, update_view);
return true;
}
static void desktop_view_lockscreen_enter(void* context) {
DesktopLockscreenView* instance = context;
DesktopLockscreenViewModel* model = view_get_model(instance->view);
model->time_format = locale_get_time_format();
model->date_format = locale_get_date_format();
view_commit_model(instance->view, false);
}
static void desktop_view_lockscreen_exit(void* context) {
DesktopLockscreenView* instance = context;
UNUSED(instance);
// DesktopLockscreenViewModel* model = view_get_model(instance->view);
// view_commit_model(instance->view, false);
}
DesktopLockscreenView* desktop_view_lockscreen_alloc() {
DesktopLockscreenView* instance = malloc(sizeof(DesktopLockscreenView));
instance->view = view_alloc();
view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(DesktopLockscreenViewModel));
view_set_context(instance->view, instance);
view_set_draw_callback(instance->view, (ViewDrawCallback)desktop_view_lockscreen_draw);
view_set_input_callback(instance->view, desktop_view_lockscreen_input);
view_set_enter_callback(instance->view, desktop_view_lockscreen_enter);
view_set_exit_callback(instance->view, desktop_view_lockscreen_exit);
return instance;
}
void desktop_view_lockscreen_free(DesktopLockscreenView* instance) {
furi_assert(instance);
view_free(instance->view);
free(instance);
}
View* desktop_view_lockscreen_get_view(DesktopLockscreenView* instance) {
furi_assert(instance);
return instance->view;
}
@@ -1,13 +0,0 @@
#pragma once
#include <gui/view.h>
#include "desktop_events.h"
typedef struct DesktopLockscreenView DesktopLockscreenView;
DesktopLockscreenView* desktop_view_lockscreen_alloc();
void desktop_view_lockscreen_free(DesktopLockscreenView* main_view);
View* desktop_view_lockscreen_get_view(DesktopLockscreenView* main_view);