Update dice.c

This commit is contained in:
RogueMaster
2022-11-04 17:16:24 -04:00
parent d261d4820c
commit 2283ad12e8
-5
View File
@@ -68,11 +68,6 @@ static void dice_render_callback(Canvas* const canvas, void* ctx) {
}
}
if(state->letsRoll) {
static bool rand_generator_inited = false;
if(!rand_generator_inited) {
srand(furi_get_tick());
rand_generator_inited = true;
}
furi_hal_rtc_get_datetime(&state->datetime);
uint8_t hour = state->datetime.hour;
char strAMPM[3];