Update desktop_scene_lock_menu.c

This commit is contained in:
VerstreuteSeele
2023-01-02 15:00:22 +01:00
parent 5c1ca0b7c7
commit 27517e1f04

View File

@@ -11,7 +11,7 @@
#include "desktop_scene_i.h"
#include "desktop_scene.h"
#include "../helpers/pin_lock.h"
#include <power/power_service/power.h>
#define TAG "DesktopSceneLock"
void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
@@ -53,6 +53,7 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
desktop_lock(desktop);
consumed = true;
break;
case DesktopLockMenuEventPinLock:
if(desktop->settings.pin_code.length > 0) {
desktop_pin_lock(&desktop->settings);
@@ -68,6 +69,27 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
}
consumed = true;
break;
case DesktopLockMenuEventPinLockShutdown:
if(desktop->settings.pin_code.length > 0) {
desktop_pin_lock(&desktop->settings);
desktop_lock(desktop);
} else {
LoaderStatus status =
loader_start(desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG);
if(status == LoaderStatusOk) {
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
} else {
FURI_LOG_E(TAG, "Unable to start desktop settings");
}
}
consumed = true;
Power* power = furi_record_open(RECORD_POWER);
furi_delay_ms(666);
power_off(power);
furi_record_close(RECORD_POWER);
break;
case DesktopLockMenuEventSFWModeOn:
desktop_set_sfw_mode_state(desktop, true);
scene_manager_search_and_switch_to_previous_scene(