Update desktop_scene_main.c

This commit is contained in:
RogueMaster
2022-10-10 02:07:01 -04:00
parent bad92a8c58
commit 3b50b84cf5
@@ -185,14 +185,6 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
}
case DesktopMainEventOpenGameMenu: {
LoaderStatus status = loader_start(
desktop->loader, FAP_LOADER_APP_NAME, EXT_PATH("/apps/Games/Snake.fap"));
if(status != LoaderStatusOk) {
FURI_LOG_E(TAG, "loader_start failed: %d", status);
}
break;
}
case DesktopMainEventOpen2048: {
LoaderStatus status =
loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Games/2048.fap"));